mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-18 03:01:00 -05:00
61 lines
1.8 KiB
JavaScript
61 lines
1.8 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe("Victory Star", function () {
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afterEach(function () {
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battle.destroy();
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});
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it(`can boost accuracy twice if both the user and ally have the ability`, function () {
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battle = common.createBattle({gameType: 'doubles'}, [[
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{species: 'Victini', ability: 'victorystar', moves: ['hypnosis']},
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{species: 'Wynaut', ability: 'victorystar', moves: ['poltergeist']},
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], [
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{species: 'Dratini', moves: ['poltergeist']},
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{species: 'Avalugg', moves: ['poltergeist']},
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]]);
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battle.onEvent('Accuracy', battle.format, function (accuracy) {
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assert.equal(accuracy, 73);
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});
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battle.makeChoices();
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});
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it(`should not boost the accuracy of opponents`, function () {
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battle = common.createBattle({gameType: 'doubles'}, [[
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{species: 'Victini', ability: 'victorystar', moves: ['sleeptalk']},
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{species: 'Wynaut', ability: 'victorystar', moves: ['sleeptalk']},
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], [
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{species: 'Dratini', moves: ['hypnosis']},
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{species: 'Avalugg', moves: ['sleeptalk']},
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]]);
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battle.onEvent('Accuracy', battle.format, function (accuracy) {
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assert.equal(accuracy, 60);
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});
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battle.makeChoices();
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});
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it(`should boost accuracy even when used against allies`, function () {
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battle = common.createBattle({gameType: 'doubles'}, [[
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{species: 'Victini', ability: 'victorystar', moves: ['sleeptalk']},
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{species: 'Wynaut', ability: 'victorystar', moves: ['irontail']},
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], [
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{species: 'Dratini', moves: ['sleeptalk']},
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{species: 'Avalugg', moves: ['sleeptalk']},
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]]);
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battle.onEvent('Accuracy', battle.format, function (accuracy) {
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assert.equal(accuracy, 91);
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});
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battle.makeChoices('move sleeptalk, move irontail -1', 'auto');
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});
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});
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