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This makes it so we can use `assert.equal` instead of `assert.strictEqual`, which I think is more readable.
41 lines
1.5 KiB
JavaScript
41 lines
1.5 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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const STEAL_MOVES = ['thief', 'knockoff', 'switcheroo', 'bugbite'];
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describe('Sticky Hold', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should prevent held items from being stolen by most moves or abilities', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Shuckle', ability: 'stickyhold', item: 'razzberry', moves: ['recover']}]});
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battle.setPlayer('p2', {team: [
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{species: 'Fennekin', ability: 'magician', moves: ['grassknot']},
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{species: 'Smeargle', ability: 'synchronize', moves: STEAL_MOVES},
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]});
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const itemHolder = battle.p1.active[0];
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battle.makeChoices('move recover', 'move grassknot');
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assert.equal(itemHolder.item, 'razzberry', "Shuckle should hold a Razz Berry");
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battle.makeChoices('move recover', 'switch 2');
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for (const moveid of STEAL_MOVES) {
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battle.makeChoices('move recover', 'move ' + moveid);
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assert.holdsItem(itemHolder, "Shuckle should still hold its Razz Berry");
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}
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});
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it('should be suppressed by Mold Breaker', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Pangoro', ability: 'moldbreaker', moves: ['knockoff']}]});
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battle.setPlayer('p2', {team: [{species: 'Shuckle', ability: 'stickyhold', item: 'ironball', moves: ['rest']}]});
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battle.makeChoices('move knockoff', 'move rest');
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assert.false.holdsItem(battle.p2.active[0]);
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});
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});
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