pokemon-showdown/test/sim/abilities/pickpocket.js
2021-11-05 13:28:45 -05:00

61 lines
1.8 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Pickpocket', function () {
afterEach(function () {
battle.destroy();
});
it(`should steal a foe's item if hit by a contact move`, function () {
battle = common.createBattle([[
{species: 'Weavile', ability: 'pickpocket', moves: ['agility']},
], [
{species: 'Sylveon', item: 'choicescarf', moves: ['quickattack']},
]]);
battle.makeChoices();
assert.holdsItem(battle.p1.active[0]);
assert.false.holdsItem(battle.p2.active[0]);
});
it(`should not steal a foe's item if the Pickpocket user switched out through Eject Button`, function () {
battle = common.createBattle([[
{species: 'Weavile', ability: 'pickpocket', item: 'ejectbutton', moves: ['agility']},
{species: 'Chansey', moves: ['softboiled']},
], [
{species: 'Sylveon', item: 'choicescarf', moves: ['quickattack']},
]]);
battle.makeChoices();
assert.holdsItem(battle.p2.active[0]);
});
it(`should not steal a foe's item if forced to switch out`, function () {
battle = common.createBattle([[
{species: 'Weavile', ability: 'pickpocket', moves: ['agility']},
{species: 'Chansey', moves: ['softboiled']},
], [
{species: 'Duraludon', ability: 'compoundeyes', item: 'choicescarf', moves: ['dragontail']},
]]);
battle.makeChoices();
assert.holdsItem(battle.p2.active[0]);
});
it.skip(`should steal items back and forth when hit by a Magician user`, function () {
battle = common.createBattle([[
{species: 'Weavile', ability: 'pickpocket', item: 'cheriberry', moves: ['agility']},
], [
{species: 'Klefki', ability: 'magician', moves: ['foulplay']},
]]);
battle.makeChoices();
assert.holdsItem(battle.p1.active[0]);
assert.false.holdsItem(battle.p2.active[0]);
});
});