pokemon-showdown/test/sim/abilities/moxie.js
urkerab 1ede5508aa
Moxie and Beast Boost should have one combined boost for all fainted Pokémon. (#6557)
In addition, they should not activate for a spread move that ends the game.
(This contrasts with Soul-Heart, which will activate until the last target.)
2020-04-27 15:44:33 -07:00

37 lines
1.6 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Moxie', function () {
afterEach(function () {
battle.destroy();
});
it('should boost Attack when its user KOs a Pokemon', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Krookodile", ability: 'moxie', moves: ['crunch']}]});
battle.setPlayer('p2', {team: [{species: "Shedinja", moves: ['sleeptalk']}, {species: 'Magikarp', moves: ['splash']}]});
battle.makeChoices('move crunch', 'move sleeptalk');
assert.statStage(battle.p1.active[0], 'atk', 1);
});
it('should not boost Attack when its user KOs the last Pokemon', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Krookodile", ability: 'moxie', moves: ['crunch']}]});
battle.setPlayer('p2', {team: [{species: "Shedinja", moves: ['sleeptalk']}]});
battle.makeChoices('move crunch', 'move sleeptalk');
assert.statStage(battle.p1.active[0], 'atk', 0);
});
it('should not boost Attack when its user KOs several last Pokemon', function () {
battle = common.createBattle({gameType: "doubles"});
battle.setPlayer('p1', {team: [{species: "Krookodile", ability: 'moxie', moves: ['earthquake']}, {species: "Shedinja", moves: ['sleeptalk']}]});
battle.setPlayer('p2', {team: [{species: "Shedinja", moves: ['sleeptalk']}, {species: "Shedinja", moves: ['sleeptalk']}]});
battle.makeChoices('move earthquake, move sleeptalk', 'move sleeptalk, move sleeptalk');
assert.statStage(battle.p1.active[0], 'atk', 0);
});
});