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* Add PMOTS Adding Restrictions and Roulettemons Random Battles * Update pokedex.ts * Update random-teams.ts * Update config/formats.ts Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Update config/formats.ts Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Update config/formats.ts Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com>
18 lines
450 B
TypeScript
18 lines
450 B
TypeScript
export const Items: {[k: string]: ModdedItemData} = {
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chillytite: {
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name: "Chillytite",
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spritenum: 594,
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megaStone: "Chillyte-Mega",
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megaEvolves: "Chillyte",
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itemUser: ["Chillyte"],
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onTakeItem(item, source) {
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if (item.megaEvolves === source.baseSpecies.baseSpecies) return false;
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return true;
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},
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num: 673,
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gen: 8,
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isNonstandard: "Past",
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desc: "If held by a Chillyte, this item allows it to Mega Evolve in battle.",
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},
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};
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