pokemon-showdown/test/sim/items/lifeorb.js

24 lines
708 B
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Life Orb', function () {
afterEach(function () {
battle.destroy();
});
it('should hurt the user by 1/10 of their max HP after a successful attack', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [
{species: 'Scizor', ability: 'technician', item: 'lifeorb', moves: ['uturn']},
]});
battle.setPlayer('p2', {team: [
{species: 'Primarina', ability: 'torrent', moves: ['sleeptalk']},
]});
assert.hurtsBy(battle.p1.active[0], Math.floor(battle.p1.active[0].maxhp / 10), () => battle.makeChoices('move uturn', 'move sleeptalk'));
});
});