pokemon-showdown/test/sim/items/leftovers.js
Guangcong Luo 229f5f809d Use assert in strict mode
This makes it so we can use `assert.equal` instead of
`assert.strictEqual`, which I think is more readable.
2020-02-20 00:39:31 -08:00

31 lines
809 B
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Leftovers [Gen 2]', function () {
afterEach(function () {
battle.destroy();
});
it('should heal after switch', function () {
battle = common.gen(2).createBattle();
battle.setPlayer('p1', {team: [
{species: 'Blissey', item: 'leftovers', moves: ['healbell']},
{species: 'Magikarp', level: 1, moves: ['splash']},
]});
battle.setPlayer('p2', {team: [
{species: "Miltank", moves: ['seismictoss']},
]});
const holder = battle.p1.active[0];
battle.makeChoices('move healbell', 'move seismictoss');
assert.equal(holder.hp, 590);
battle.makeChoices('switch 2', 'move seismictoss');
battle.makeChoices('switch 2', '');
assert.equal(holder.hp, 630);
});
});