mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-22 02:27:36 -05:00
72 lines
3.8 KiB
JavaScript
72 lines
3.8 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Unburden', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should trigger when an item is consumed', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Hitmonlee', ability: 'unburden', item: 'whiteherb', moves: ['closecombat']}]});
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battle.setPlayer('p2', {team: [{species: 'Scizor', ability: 'swarm', item: 'focussash', moves: ['swordsdance']}]});
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const target = battle.p1.active[0];
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assert.sets(() => target.getStat('spe'), 2 * target.getStat('spe'), () => battle.makeChoices('move closecombat', 'move swordsdance'));
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});
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it('should trigger when an item is destroyed', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Drifblim', ability: 'unburden', item: 'airballoon', moves: ['endure']}]});
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battle.setPlayer('p2', {team: [{species: 'Machamp', ability: 'noguard', moves: ['stoneedge']}]});
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const target = battle.p1.active[0];
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assert.sets(() => target.getStat('spe'), 2 * target.getStat('spe'), () => battle.makeChoices('move endure', 'move stoneedge'));
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});
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it('should trigger when Natural Gift consumes a berry', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Sceptile', ability: 'unburden', item: 'oranberry', moves: ['naturalgift']}]});
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battle.setPlayer('p2', {team: [{species: 'Scizor', ability: 'swarm', item: 'focussash', moves: ['swordsdance']}]});
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const target = battle.p1.active[0];
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assert.sets(() => target.getStat('spe'), 2 * target.getStat('spe'), () => battle.makeChoices('move naturalgift', 'move swordsdance'));
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});
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it('should trigger when an item is flung', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Sceptile', ability: 'unburden', item: 'whiteherb', moves: ['fling']}]});
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battle.setPlayer('p2', {team: [{species: 'Scizor', ability: 'swarm', item: 'focussash', moves: ['swordsdance']}]});
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const target = battle.p1.active[0];
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assert.sets(() => target.getStat('spe'), 2 * target.getStat('spe'), () => battle.makeChoices('move fling', 'move swordsdance'));
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});
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it('should trigger when an item is forcefully removed', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Sceptile', ability: 'unburden', item: 'whiteherb', moves: ['leechseed']}]});
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battle.setPlayer('p2', {team: [{species: 'Scizor', ability: 'swarm', moves: ['knockoff']}]});
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const target = battle.p1.active[0];
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assert.sets(() => target.getStat('spe'), 2 * target.getStat('spe'), () => battle.makeChoices('move leechseed', 'move knockoff'));
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});
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it('should not be suppressed by Mold Breaker', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Sceptile', ability: 'unburden', item: 'whiteherb', moves: ['leechseed']}]});
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battle.setPlayer('p2', {team: [{species: 'Scizor', ability: 'moldbreaker', moves: ['knockoff']}]});
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const target = battle.p1.active[0];
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assert.sets(() => target.getStat('spe'), 2 * target.getStat('spe'), () => battle.makeChoices('move leechseed', 'move knockoff'));
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});
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it('should lose the boost when it gains a new item', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: 'Hitmonlee', ability: 'unburden', item: 'fightinggem', moves: ['machpunch']}]});
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battle.setPlayer('p2', {team: [{species: 'Togekiss', ability: 'serenegrace', item: 'laggingtail', moves: ['bestow', 'followme']}]});
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const originalSpeed = battle.p1.active[0].getStat('spe');
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battle.makeChoices('move machpunch', 'move followme');
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assert.equal(battle.p1.active[0].getStat('spe'), 2 * originalSpeed);
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battle.makeChoices('move machpunch', 'move bestow');
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assert.equal(battle.p1.active[0].getStat('spe'), originalSpeed);
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});
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});
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