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44 lines
1.4 KiB
JavaScript
44 lines
1.4 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe("Opportunist", () => {
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afterEach(() => battle.destroy());
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it("should not cause an infinite loop with itself", () => {
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battle = common.createBattle([[
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{species: 'Espathra', ability: 'Opportunist', moves: ['calmmind']},
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], [
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{species: 'Espathra', ability: 'Opportunist', moves: ['sleeptalk']},
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]]);
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battle.makeChoices();
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assert.statStage(battle.p1.active[0], 'spa', 1);
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assert.statStage(battle.p2.active[0], 'spa', 1);
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});
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it("should copy Anger Point", () => {
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battle = common.createBattle([[
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{species: 'Espathra', ability: 'Opportunist', moves: ['stormthrow']},
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], [
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{species: 'Primeape', ability: 'Anger Point', moves: ['sleeptalk']},
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]]);
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battle.makeChoices();
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assert.statStage(battle.p1.active[0], 'atk', 6);
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});
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it("should only copy the effective boost after the +6 cap", () => {
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battle = common.createBattle({gameType: 'doubles'}, [[
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{species: 'Espathra', ability: 'Opportunist', moves: ['sleeptalk']},
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{species: 'Froslass', ability: 'Snow Cloak', moves: ['frostbreath']},
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], [
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{species: 'Primeape', ability: 'Anger Point', moves: ['sleeptalk']},
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{species: 'Gyarados', ability: 'Intimidate', moves: ['sleeptalk']},
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]]);
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battle.makeChoices();
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assert.statStage(battle.p1.active[0], 'atk', -1 + 6);
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});
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});
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