pokemon-showdown/test/sim/abilities/multiscale.js
2023-01-14 19:08:44 -06:00

42 lines
1.1 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Multiscale', function () {
afterEach(function () {
battle.destroy();
});
it(`should halve damage when it is at full health`, function () {
battle = common.createBattle([[
{species: 'Dragonite', ability: 'multiscale', moves: ['sleeptalk']},
], [
{species: 'Wynaut', moves: ['wickedblow']},
]]);
battle.makeChoices();
const dnite = battle.p1.active[0];
const damage = dnite.maxhp - dnite.hp;
assert.bounded(damage, [15, 18], `Multiscale should reduce damage`);
battle.makeChoices();
assert.bounded(dnite.maxhp - dnite.hp - damage, [30, 36], `Multiscale should not reduce damage, because Dragonite was damaged`);
});
it('should be suppressed by Mold Breaker', function () {
battle = common.createBattle([[
{species: 'Dragonite', ability: 'multiscale', moves: ['sleeptalk']},
], [
{species: 'Wynaut', ability: 'moldbreaker', moves: ['wickedblow']},
]]);
battle.makeChoices();
const dnite = battle.p1.active[0];
const damage = dnite.maxhp - dnite.hp;
assert.bounded(damage, [30, 36]);
});
});