pokemon-showdown/test/sim/abilities/intrepidsword.js
Leonard Craft III 30e1c2dfc3 Fix Intrepid Sword/Dauntless Shield at +6
Thanks Zaggyo!
2023-06-15 22:38:27 -05:00

78 lines
2.4 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Intrepid Sword', function () {
afterEach(function () {
battle.destroy();
});
it(`should only increase the user's Attack stat once per game`, function () {
battle = common.createBattle([[
{species: 'Zacian', ability: 'intrepidsword', moves: ['sleeptalk']},
{species: 'Wynaut', moves: ['sleeptalk']},
], [
{species: 'Mew', moves: ['sleeptalk']},
]]);
const zacian = battle.p1.active[0];
assert.statStage(zacian, 'atk', 1);
battle.makeChoices('switch 2', 'auto');
battle.makeChoices('switch 2', 'auto');
assert.statStage(zacian, 'atk', 0);
});
it(`should use up its once-per-game boost if it switches in with +6 Attack`, function () {
battle = common.createBattle([[
{species: 'Wynaut', moves: ['bellydrum', 'batonpass']},
{species: 'Zacian', ability: 'intrepidsword', moves: ['sleeptalk']},
], [
{species: 'Mew', moves: ['sleeptalk']},
]]);
battle.makeChoices('move bellydrum', 'auto');
battle.makeChoices('move batonpass', 'auto');
battle.makeChoices('switch 2');
battle.makeChoices('switch 2', 'auto');
battle.makeChoices('switch 2', 'auto');
const zacian = battle.p1.active[0];
assert.statStage(zacian, 'atk', 0);
});
it(`should not use up its once-per-game boost if it switches in while its Ability is suppressed`, function () {
battle = common.createBattle([[
{species: 'Wynaut', moves: ['batonpass']},
{species: 'Zacian', ability: 'intrepidsword', moves: ['sleeptalk']},
], [
{species: 'Mew', moves: ['sleeptalk', 'gastroacid']},
]]);
battle.makeChoices('move batonpass', 'move gastroacid');
battle.makeChoices('switch 2');
const zacian = battle.p1.active[0];
assert.statStage(zacian, 'atk', 0);
battle.makeChoices('switch 2', 'auto');
battle.makeChoices('switch 2', 'auto');
assert.statStage(zacian, 'atk', 1);
});
it(`should be able to increase the user's Attack stat multiple times per game [Gen 8]`, function () {
battle = common.gen(8).createBattle([[
{species: 'Zacian', ability: 'intrepidsword', moves: ['sleeptalk']},
{species: 'Wynaut', moves: ['sleeptalk']},
], [
{species: 'Mew', moves: ['sleeptalk']},
]]);
const zacian = battle.p1.active[0];
assert.statStage(zacian, 'atk', 1);
battle.makeChoices('switch 2', 'auto');
battle.makeChoices('switch 2', 'auto');
assert.statStage(zacian, 'atk', 1);
});
});