mirror of
https://github.com/smogon/pokemon-showdown.git
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* Allow Announcements to be edited * actually save the edit + change wording * rearrange stuff
214 lines
7.6 KiB
TypeScript
214 lines
7.6 KiB
TypeScript
/*
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* Announcements chat plugin
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* By Spandamn
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*/
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export interface AnnouncementOptions {
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activityNumber?: number;
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source: string;
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timeoutMins?: number;
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timerEnd?: number;
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}
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export interface AnnouncementData extends AnnouncementOptions {
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readonly activityid: 'announcement';
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}
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export class Announcement extends Rooms.MinorActivity {
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readonly activityid = 'announcement' as ID;
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name = 'Announcement';
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activityNumber: number;
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source: string;
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constructor(room: Room, options: AnnouncementOptions) {
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super(room);
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this.activityNumber = options.activityNumber || room.nextGameNumber();
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this.source = options.source;
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this.setTimer(options);
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}
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generateAnnouncement() {
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return `<div class="broadcast-blue"><p style="margin: 2px 0 5px 0"><strong style="font-size:11pt">${this.source}</strong></p></div>`;
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}
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displayTo(user: User, connection: Connection | null = null) {
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const recipient = connection || user;
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recipient.sendTo(this.room, `|uhtml|announcement${this.activityNumber}|${this.generateAnnouncement()}`);
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}
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display() {
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const announcement = this.generateAnnouncement();
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for (const id in this.room.users) {
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const thisUser = this.room.users[id];
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thisUser.sendTo(this.room, `|uhtml|announcement${this.activityNumber}|${announcement}`);
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}
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}
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onConnect(user: User, connection: Connection | null = null) {
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this.displayTo(user, connection);
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}
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destroy() {
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this.room.send(`|uhtmlchange|announcement${this.activityNumber}|<div class="infobox">(${this.room.tr`The announcement has ended.`})</div>`);
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this.room.setMinorActivity(null);
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}
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toJSON(): AnnouncementData {
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return {
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source: this.source,
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activityNumber: this.activityNumber,
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timeoutMins: this.timeoutMins,
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timerEnd: this.timerEnd,
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activityid: 'announcement',
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};
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}
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save() {
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this.room.settings.minorActivity = this.toJSON();
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this.room.saveSettings();
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}
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}
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export const commands: Chat.ChatCommands = {
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announcement: {
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htmlcreate: 'new',
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create: 'new',
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new(target, room, user, connection, cmd, message) {
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room = this.requireRoom();
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if (!target) return this.parse('/help announcement new');
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target = target.trim();
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if (room.battle) return this.errorReply(this.tr`Battles do not support announcements.`);
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const text = this.filter(target);
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if (target !== text) return this.errorReply(this.tr`You are not allowed to use filtered words in announcements.`);
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const supportHTML = cmd === 'htmlcreate';
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this.checkCan('minigame', null, room);
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if (supportHTML) this.checkCan('declare', null, room);
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this.checkChat();
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if (room.minorActivity) {
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return this.errorReply(this.tr`There is already a poll or announcement in progress in this room.`);
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}
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const source = supportHTML ? this.checkHTML(Chat.collapseLineBreaksHTML(target)) : Chat.formatText(target, true);
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room.setMinorActivity(new Announcement(room, {source}));
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this.roomlog(`${user.name} used ${message}`);
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this.modlog('ANNOUNCEMENT');
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return this.privateModAction(room.tr`An announcement was started by ${user.name}.`);
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},
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newhelp: [`/announcement create [announcement] - Creates an announcement. Requires: % @ # &`],
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htmledit: 'edit',
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edit(target, room, user, connection, cmd, message) {
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room = this.requireRoom();
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const announcement = this.requireMinorActivity(Announcement);
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if (!target) return this.parse('/help announcement edit');
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target = target.trim();
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const text = this.filter(target);
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if (target !== text) return this.errorReply(this.tr`You are not allowed to use filtered words in announcements.`);
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const supportHTML = cmd === 'htmledit';
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this.checkCan('minigame', null, room);
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if (supportHTML) this.checkCan('declare', null, room);
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this.checkChat();
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const source = supportHTML ? this.checkHTML(Chat.collapseLineBreaksHTML(target)) : Chat.formatText(target, true);
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announcement.source = source;
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announcement.save();
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this.roomlog(`${user.name} used ${message}`);
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this.modlog('ANNOUNCEMENT EDIT');
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this.privateModAction(room.tr`The announcement was edited by ${user.name}.`);
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this.parse('/announcement display');
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},
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edithelp: [`/announcement edit [announcement] - Edits the announcement. Requires: % @ # &`],
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timer(target, room, user) {
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room = this.requireRoom();
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const announcement = this.requireMinorActivity(Announcement);
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if (target) {
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this.checkCan('minigame', null, room);
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if (target === 'clear') {
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if (!announcement.endTimer()) return this.errorReply(this.tr`There is no timer to clear.`);
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return this.add(this.tr`The announcement timer was turned off.`);
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}
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const timeoutMins = parseFloat(target);
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if (isNaN(timeoutMins) || timeoutMins <= 0 || timeoutMins > 7 * 24 * 60) {
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return this.errorReply(this.tr`Time should be a number of minutes less than one week.`);
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}
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announcement.setTimer({timeoutMins});
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room.add(`The announcement timer was turned on: the announcement will end in ${timeoutMins} minute${Chat.plural(timeoutMins)}.`);
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this.modlog('ANNOUNCEMENT TIMER', null, `${timeoutMins} minutes`);
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return this.privateModAction(`The announcement timer was set to ${timeoutMins} minute${Chat.plural(timeoutMins)} by ${user.name}.`);
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} else {
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if (!this.runBroadcast()) return;
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if (announcement.timeout) {
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return this.sendReply(`The announcement timer is on and will end in ${announcement.timeoutMins} minute${Chat.plural(announcement.timeoutMins)}.`);
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} else {
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return this.sendReply(this.tr`The announcement timer is off.`);
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}
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}
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},
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timerhelp: [
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`/announcement timer [minutes] - Sets the announcement to automatically end after [minutes] minutes. Requires: % @ # &`,
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`/announcement timer clear - Clears the announcement's timer. Requires: % @ # &`,
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],
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close: 'end',
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stop: 'end',
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end(target, room, user) {
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room = this.requireRoom();
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this.checkCan('minigame', null, room);
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this.checkChat();
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const announcement = this.requireMinorActivity(Announcement);
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announcement.end(room);
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this.modlog('ANNOUNCEMENT END');
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this.privateModAction(room.tr`The announcement was ended by ${user.name}.`);
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},
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endhelp: [`/announcement end - Ends a announcement and displays the results. Requires: % @ # &`],
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show: '',
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display: '',
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''(target, room, user, connection) {
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room = this.requireRoom();
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const announcement = this.requireMinorActivity(Announcement);
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if (!this.runBroadcast()) return;
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room.update();
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if (this.broadcasting) {
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announcement.display();
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} else {
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announcement.displayTo(user, connection);
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}
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},
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displayhelp: [`/announcement display - Displays the announcement`],
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},
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announcementhelp: [
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`/announcement allows rooms to run their own announcements. These announcements are limited to one announcement at a time per room.`,
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`Accepts the following commands:`,
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`/announcement create [announcement] - Creates a announcement. Requires: % @ # &`,
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`/announcement htmlcreate [announcement] - Creates a announcement, with HTML allowed. Requires: # &`,
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`/announcement edit [announcement] - Edits the announcement. Requires: % @ # &`,
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`/announcement htmledit [announcement] - Edits the announcement, with HTML allowed. Requires: # &`,
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`/announcement timer [minutes] - Sets the announcement to automatically end after [minutes]. Requires: % @ # &`,
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`/announcement display - Displays the announcement`,
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`/announcement end - Ends a announcement. Requires: % @ # &`,
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],
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};
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process.nextTick(() => {
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Chat.multiLinePattern.register('/announcement (new|create|htmlcreate) ');
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});
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// should handle restarts and also hotpatches
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for (const room of Rooms.rooms.values()) {
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if (room.settings.minorActivity?.activityid === 'announcement') {
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room.setMinorActivity(new Announcement(room, room.settings.minorActivity), true);
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}
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}
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