mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-11 03:52:20 -05:00
After seeing fifty different ways we use `getLearnset`, most of which
are just "haphazardly assemble a movepool", I decided to write
`getFullLearnset` and `getMovePool`, which centralizes the
implementations and prevents weird bugs like 9713dc6db5 which
we spent two years trying to figure out.
1761 lines
64 KiB
TypeScript
1761 lines
64 KiB
TypeScript
/**
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* Administration commands
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* Pokemon Showdown - http://pokemonshowdown.com/
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*
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* These are administration commands, generally only useful for
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* programmers for managing the server.
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*
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* For the API, see chat-plugins/COMMANDS.md
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*
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* @license MIT
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*/
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import * as path from 'path';
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import * as child_process from 'child_process';
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import {FS, Utils, ProcessManager, SQL} from '../../lib';
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interface ProcessData {
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cmd: string;
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cpu?: string;
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time?: string;
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ram?: string;
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}
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function hasDevAuth(user: User) {
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const devRoom = Rooms.get('development');
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return devRoom && Users.Auth.atLeast(devRoom.auth.getDirect(user.id), '%');
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}
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function bash(command: string, context: Chat.CommandContext, cwd?: string): Promise<[number, string, string]> {
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context.stafflog(`$ ${command}`);
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if (!cwd) cwd = FS.ROOT_PATH;
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return new Promise(resolve => {
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child_process.exec(command, {cwd}, (error, stdout, stderr) => {
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let log = `[o] ${stdout}[e] ${stderr}`;
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if (error) log = `[c] ${error.code}\n${log}`;
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context.stafflog(log);
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resolve([error?.code || 0, stdout, stderr]);
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});
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});
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}
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function keysIncludingNonEnumerable(obj: object) {
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const methods = new Set<string>();
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let current = obj;
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do {
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const curProps = Object.getOwnPropertyNames(current);
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for (const prop of curProps) {
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methods.add(prop);
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}
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} while ((current = Object.getPrototypeOf(current)));
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return [...methods];
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}
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function keysToCopy(obj: object) {
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return keysIncludingNonEnumerable(obj).filter(
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// `__` matches sucrase init methods
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// prop is excluded because it can hit things like hasOwnProperty that are potentially annoying (?) with
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// the kind of prototype patching we want to do here - same for constructor and valueOf
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prop => !(prop.includes('__') || prop.toLowerCase().includes('prop') || ['valueOf', 'constructor'].includes(prop))
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);
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}
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/**
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* @returns {boolean} Whether or not the rebase failed
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*/
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async function updateserver(context: Chat.CommandContext, codePath: string) {
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const exec = (command: string) => bash(command, context, codePath);
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context.sendReply(`Fetching newest version of code in the repository ${codePath}...`);
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let [code, stdout, stderr] = await exec(`git fetch`);
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if (code) throw new Error(`updateserver: Crash while fetching - make sure this is a Git repository`);
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if (!stdout && !stderr) {
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context.sendReply(`There were no updates.`);
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Monitor.updateServerLock = false;
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return true;
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}
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[code, stdout, stderr] = await exec(`git rev-parse HEAD`);
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if (code || stderr) throw new Error(`updateserver: Crash while grabbing hash`);
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const oldHash = String(stdout).trim();
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[code, stdout, stderr] = await exec(`git stash save "PS /updateserver autostash"`);
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let stashedChanges = true;
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if (code) throw new Error(`updateserver: Crash while stashing`);
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if ((stdout + stderr).includes("No local changes")) {
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stashedChanges = false;
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} else if (stderr) {
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throw new Error(`updateserver: Crash while stashing`);
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} else {
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context.sendReply(`Saving changes...`);
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}
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// errors can occur while rebasing or popping the stash; make sure to recover
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try {
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context.sendReply(`Rebasing...`);
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[code] = await exec(`git rebase --no-autostash FETCH_HEAD`);
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if (code) {
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// conflict while rebasing
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await exec(`git rebase --abort`);
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throw new Error(`restore`);
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}
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if (stashedChanges) {
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context.sendReply(`Restoring saved changes...`);
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[code] = await exec(`git stash pop`);
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if (code) {
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// conflict while popping stash
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await exec(`git reset HEAD .`);
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await exec(`git checkout .`);
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throw new Error(`restore`);
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}
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}
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return true;
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} catch {
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// failed while rebasing or popping the stash
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await exec(`git reset --hard ${oldHash}`);
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if (stashedChanges) await exec(`git stash pop`);
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return false;
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}
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}
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export const commands: Chat.ChatCommands = {
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potd(target, room, user) {
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this.canUseConsole();
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const species = Dex.species.get(target);
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if (species.id === Config.potd) {
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return this.errorReply(`The PotD is already set to ${species.name}`);
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}
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if (!species.exists) return this.errorReply(`Pokemon "${target}" not found.`);
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if (!Dex.species.getFullLearnset(species.id).length) {
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return this.errorReply(`That Pokemon has no learnset and cannot be used as the PotD.`);
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}
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Config.potd = species.id;
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for (const process of Rooms.PM.processes) {
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process.getProcess().send(`EVAL\n\nConfig.potd = '${species.id}'`);
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}
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this.addGlobalModAction(`${user.name} set the PotD to ${species.name}.`);
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this.globalModlog(`POTD`, null, species.name);
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},
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potdhelp: [
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`/potd [pokemon] - Set the Pokemon of the Day to the given [pokemon]. Requires: &`,
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],
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/*********************************************************
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* Bot commands (chat-log manipulation)
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*********************************************************/
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htmlbox(target, room, user) {
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if (!target) return this.parse('/help htmlbox');
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room = this.requireRoom();
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this.checkHTML(target);
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target = Chat.collapseLineBreaksHTML(target);
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this.checkBroadcast(true, '!htmlbox');
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if (this.broadcastMessage) this.checkCan('declare', null, room);
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if (!this.runBroadcast(true, '!htmlbox')) return;
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if (this.broadcasting) {
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return `/raw <div class="infobox">${target}</div>`;
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} else {
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this.sendReplyBox(target);
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}
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},
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htmlboxhelp: [
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`/htmlbox [message] - Displays a message, parsing HTML code contained.`,
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`!htmlbox [message] - Shows everyone a message, parsing HTML code contained. Requires: * # &`,
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],
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addhtmlbox(target, room, user, connection, cmd) {
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if (!target) return this.parse('/help ' + cmd);
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room = this.requireRoom();
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this.checkChat();
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this.checkHTML(target);
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this.checkCan('addhtml', null, room);
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target = Chat.collapseLineBreaksHTML(target);
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if (user.tempGroup !== '*') {
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target += Utils.html`<div style="float:right;color:#888;font-size:8pt">[${user.name}]</div><div style="clear:both"></div>`;
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}
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return `/raw <div class="infobox">${target}</div>`;
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},
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addhtmlboxhelp: [
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`/addhtmlbox [message] - Shows everyone a message, parsing HTML code contained. Requires: * # &`,
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],
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addrankhtmlbox(target, room, user, connection, cmd) {
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room = this.requireRoom();
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if (!target) return this.parse('/help ' + cmd);
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this.checkChat();
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let [rank, html] = this.splitOne(target);
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if (!(rank in Config.groups)) return this.errorReply(`Group '${rank}' does not exist.`);
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html = this.checkHTML(html);
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this.checkCan('addhtml', null, room);
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html = Chat.collapseLineBreaksHTML(html);
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if (user.tempGroup !== '*') {
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html += Utils.html`<div style="float:right;color:#888;font-size:8pt">[${user.name}]</div><div style="clear:both"></div>`;
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}
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room.sendRankedUsers(`|html|<div class="infobox">${html}</div>`, rank as GroupSymbol);
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},
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addrankhtmlboxhelp: [
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`/addrankhtmlbox [rank], [message] - Shows everyone with the specified rank or higher a message, parsing HTML code contained. Requires: * # &`,
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],
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changeuhtml: 'adduhtml',
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adduhtml(target, room, user, connection, cmd) {
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room = this.requireRoom();
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if (!target) return this.parse('/help ' + cmd);
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this.checkChat();
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let [name, html] = this.splitOne(target);
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name = toID(name);
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html = this.checkHTML(html);
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this.checkCan('addhtml', null, room);
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html = Chat.collapseLineBreaksHTML(html);
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if (user.tempGroup !== '*') {
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html += Utils.html`<div style="float:right;color:#888;font-size:8pt">[${user.name}]</div><div style="clear:both"></div>`;
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}
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if (cmd === 'changeuhtml') {
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room.attributedUhtmlchange(user, name, html);
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} else {
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return `/uhtml ${name},${html}`;
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}
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},
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adduhtmlhelp: [
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`/adduhtml [name], [message] - Shows everyone a message that can change, parsing HTML code contained. Requires: * # &`,
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],
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changeuhtmlhelp: [
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`/changeuhtml [name], [message] - Changes the message previously shown with /adduhtml [name]. Requires: * # &`,
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],
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changerankuhtml: 'addrankuhtml',
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addrankuhtml(target, room, user, connection, cmd) {
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room = this.requireRoom();
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if (!target) return this.parse('/help ' + cmd);
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this.checkChat();
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const [rank, uhtml] = this.splitOne(target);
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if (!(rank in Config.groups)) return this.errorReply(`Group '${rank}' does not exist.`);
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let [name, html] = this.splitOne(uhtml);
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name = toID(name);
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html = this.checkHTML(html);
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this.checkCan('addhtml', null, room);
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html = Chat.collapseLineBreaksHTML(html);
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if (user.tempGroup !== '*') {
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html += Utils.html`<div style="float:right;color:#888;font-size:8pt">[${user.name}]</div><div style="clear:both"></div>`;
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}
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html = `|uhtml${(cmd === 'changerankuhtml' ? 'change' : '')}|${name}|${html}`;
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room.sendRankedUsers(html, rank as GroupSymbol);
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},
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addrankuhtmlhelp: [
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`/addrankuhtml [rank], [name], [message] - Shows everyone with the specified rank or higher a message that can change, parsing HTML code contained. Requires: * # &`,
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],
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changerankuhtmlhelp: [
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`/changerankuhtml [rank], [name], [message] - Changes the message previously shown with /addrankuhtml [rank], [name]. Requires: * # &`,
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],
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deletenamecolor: 'setnamecolor',
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snc: 'setnamecolor',
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dnc: 'setnamecolor',
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async setnamecolor(target, room, user, connection, cmd) {
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this.checkCan('rangeban');
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if (!toID(target)) {
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return this.parse(`/help ${cmd}`);
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}
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let [userid, source] = this.splitOne(target).map(toID);
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if (cmd.startsWith('d')) {
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source = '';
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} else if (!source || source.length > 18) {
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return this.errorReply(
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`Specify a source username to take the color from. Name must be <19 characters.`
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);
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}
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if (!userid || userid.length > 18) {
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return this.errorReply(`Specify a valid name to set a new color for. Names must be <19 characters.`);
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}
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const [res, error] = await LoginServer.request('updatenamecolor', {
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userid,
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source,
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by: user.id,
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});
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if (error) {
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return this.errorReply(error.message);
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}
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if (!res || res.actionerror) {
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return this.errorReply(res?.actionerror || "The loginserver is currently disabled.");
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}
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if (source) {
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return this.sendReply(
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`|html|<username>${userid}</username>'s namecolor was ` +
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`successfully updated to match '<username>${source}</username>'. ` +
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`Refresh your browser for it to take effect.`
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);
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} else {
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return this.sendReply(`${userid}'s namecolor was removed.`);
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}
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},
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setnamecolorhelp: [
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`/setnamecolor OR /snc [username], [source name] - Set [username]'s name color to match the [source name]'s color.`,
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`Requires: &`,
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],
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deletenamecolorhelp: [
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`/deletenamecolor OR /dnc [username] - Remove [username]'s namecolor.`,
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`Requires: &`,
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],
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pline(target, room, user) {
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// Secret console admin command
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this.canUseConsole();
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const message = target.length > 30 ? target.slice(0, 30) + '...' : target;
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this.checkBroadcast(true, `!pline ${message}`);
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this.runBroadcast(true);
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this.sendReply(target);
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},
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plinehelp: [
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`/pline [protocol lines] - Adds the given [protocol lines] to the current room. Requires: & console access`,
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],
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pminfobox(target, room, user, connection) {
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this.checkChat();
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room = this.requireRoom();
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this.checkCan('addhtml', null, room);
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if (!target) return this.parse("/help pminfobox");
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const {targetUser, rest: html} = this.requireUser(target);
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this.checkHTML(html);
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this.checkPMHTML(targetUser);
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const message = `|pm|${user.getIdentity()}|${targetUser.getIdentity()}|` +
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`/raw <div class="infobox">${html}</div>`;
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user.send(message);
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if (targetUser !== user) targetUser.send(message);
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targetUser.lastPM = user.id;
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user.lastPM = targetUser.id;
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},
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pminfoboxhelp: [`/pminfobox [user], [html]- PMs an [html] infobox to [user]. Requires * # &`],
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pmuhtmlchange: 'pmuhtml',
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pmuhtml(target, room, user, connection, cmd) {
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this.checkChat();
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room = this.requireRoom();
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this.checkCan('addhtml', null, room);
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if (!target) return this.parse("/help " + cmd);
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const {targetUser, rest: html} = this.requireUser(target);
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this.checkHTML(html);
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this.checkPMHTML(targetUser);
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const message = `|pm|${user.getIdentity()}|${targetUser.getIdentity()}|` +
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`/uhtml${(cmd === 'pmuhtmlchange' ? 'change' : '')} ${html}`;
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user.send(message);
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if (targetUser !== user) targetUser.send(message);
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targetUser.lastPM = user.id;
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user.lastPM = targetUser.id;
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},
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pmuhtmlhelp: [`/pmuhtml [user], [name], [html] - PMs [html] that can change to [user]. Requires * # &`],
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pmuhtmlchangehelp: [
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`/pmuhtmlchange [user], [name], [html] - Changes html that was previously PMed to [user] to [html]. Requires * # &`,
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],
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closehtmlpage: 'sendhtmlpage',
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changehtmlpageselector: 'sendhtmlpage',
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sendhtmlpage(target, room, user, connection, cmd) {
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room = this.requireRoom();
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this.checkCan('addhtml', null, room);
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const closeHtmlPage = cmd === 'closehtmlpage';
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const {targetUser, rest} = this.requireUser(target);
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let [pageid, content] = this.splitOne(rest);
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let selector: string | undefined;
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if (cmd === 'changehtmlpageselector') {
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[selector, content] = this.splitOne(content);
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if (!selector) return this.parse(`/help ${cmd}`);
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}
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if (!pageid || (closeHtmlPage ? content : !content)) {
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return this.parse(`/help ${cmd}`);
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}
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pageid = `${user.id}-${toID(pageid)}`;
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if (targetUser.locked && !this.user.can('lock')) {
|
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this.errorReply("This user is currently locked, so you cannot send them HTML.");
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return false;
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}
|
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|
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let targetConnections = [];
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// find if a connection has specifically requested this page
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for (const c of targetUser.connections) {
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if (c.lastRequestedPage === pageid) {
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targetConnections.push(c);
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}
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}
|
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if (!targetConnections.length) {
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// no connection has requested it - verify that we share a room
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this.checkPMHTML(targetUser);
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targetConnections = targetUser.connections;
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}
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content = this.checkHTML(content);
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for (const targetConnection of targetConnections) {
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const context = new Chat.PageContext({
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user: targetUser,
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connection: targetConnection,
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pageid: `view-bot-${pageid}`,
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});
|
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if (closeHtmlPage) {
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context.send(`|deinit|`);
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} else if (selector) {
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context.send(`|selectorhtml|${selector}|${content}`);
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} else {
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context.title = `[${user.name}] ${pageid}`;
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context.setHTML(content);
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}
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}
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if (closeHtmlPage) {
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this.sendReply(`Closed the bot page ${pageid} for ${targetUser.name}.`);
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} else {
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this.sendReply(`Sent ${targetUser.name}${selector ? ` the selector ${selector} on` : ''} the bot page ${pageid}.`);
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}
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},
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sendhtmlpagehelp: [
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`/sendhtmlpage [userid], [pageid], [html] - Sends [userid] the bot page [pageid] with the content [html]. Requires: * # &`,
|
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],
|
|
changehtmlpageselectorhelp: [
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`/changehtmlpageselector [userid], [pageid], [selector], [html] - Sends [userid] the content [html] for the selector [selector] on the bot page [pageid]. Requires: * # &`,
|
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],
|
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closehtmlpagehelp: [
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`/closehtmlpage [userid], [pageid], - Closes the bot page [pageid] for [userid]. Requires: * # &`,
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],
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|
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highlighthtmlpage(target, room, user) {
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const {targetUser, rest} = this.requireUser(target);
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let [pageid, title, highlight] = Utils.splitFirst(rest, ',', 2);
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pageid = `${user.id}-${toID(pageid)}`;
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if (!pageid || !target) return this.parse(`/help highlighthtmlpage`);
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if (targetUser.locked && !this.user.can('lock')) {
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throw new Chat.ErrorMessage("This user is currently locked, so you cannot send them highlights.");
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}
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const buf = `|tempnotify|bot-${pageid}|${title} [from ${user.name}]|${highlight ? highlight : ''}`;
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let targetConnections = [];
|
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this.checkPMHTML(targetUser);
|
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// try to locate connections that have requested the page recently
|
|
for (const c of targetUser.connections) {
|
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if (c.lastRequestedPage === pageid) {
|
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targetConnections.push(c);
|
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}
|
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}
|
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// there are none, default to the first connection
|
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if (!targetConnections.length) {
|
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targetConnections = [targetUser.connections[0]];
|
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}
|
|
for (const conn of targetConnections) {
|
|
conn.send(`>view-bot-${pageid}\n${buf}`);
|
|
}
|
|
|
|
this.sendReply(`Sent a highlight to ${targetUser.name} on the bot page ${pageid}.`);
|
|
},
|
|
highlighthtmlpagehelp: [
|
|
`/highlighthtmlpage [userid], [pageid], [title], [optional highlight] - Sends a highlight to [userid] if they're viewing the bot page [pageid].`,
|
|
`If a [highlight] is specified, only highlights them if they have that term on their highlight list.`,
|
|
],
|
|
|
|
changeprivateuhtml: 'sendprivatehtmlbox',
|
|
sendprivateuhtml: 'sendprivatehtmlbox',
|
|
sendprivatehtmlbox(target, room, user, connection, cmd) {
|
|
room = this.requireRoom();
|
|
this.checkCan('addhtml', null, room);
|
|
|
|
const {targetUser, rest} = this.requireUser(target);
|
|
|
|
if (targetUser.locked && !this.user.can('lock')) {
|
|
throw new Chat.ErrorMessage("This user is currently locked, so you cannot send them private HTML.");
|
|
}
|
|
|
|
if (!(targetUser.id in room.users)) {
|
|
throw new Chat.ErrorMessage("You cannot send private HTML to users who are not in this room.");
|
|
}
|
|
|
|
let html: string;
|
|
let messageType: string;
|
|
let name: string | undefined;
|
|
const plainHtml = cmd === 'sendprivatehtmlbox';
|
|
if (plainHtml) {
|
|
html = rest;
|
|
messageType = 'html';
|
|
} else {
|
|
[name, html] = this.splitOne(rest);
|
|
if (!name) return this.parse('/help sendprivatehtmlbox');
|
|
|
|
messageType = `uhtml${(cmd === 'changeprivateuhtml' ? 'change' : '')}|${name}`;
|
|
}
|
|
|
|
html = this.checkHTML(html);
|
|
if (!html) return this.parse('/help sendprivatehtmlbox');
|
|
|
|
html = `${Utils.html`<div style="color:#888;font-size:8pt">[Private from ${user.name}]</div>`}${Chat.collapseLineBreaksHTML(html)}`;
|
|
if (plainHtml) html = `<div class="infobox">${html}</div>`;
|
|
|
|
targetUser.sendTo(room, `|${messageType}|${html}`);
|
|
|
|
this.sendReply(`Sent private HTML to ${targetUser.name}.`);
|
|
},
|
|
sendprivatehtmlboxhelp: [
|
|
`/sendprivatehtmlbox [userid], [html] - Sends [userid] the private [html]. Requires: * # &`,
|
|
`/sendprivateuhtml [userid], [name], [html] - Sends [userid] the private [html] that can change. Requires: * # &`,
|
|
`/changeprivateuhtml [userid], [name], [html] - Changes the message previously sent with /sendprivateuhtml [userid], [name], [html]. Requires: * # &`,
|
|
],
|
|
|
|
botmsg(target, room, user, connection) {
|
|
if (!target || !target.includes(',')) {
|
|
return this.parse('/help botmsg');
|
|
}
|
|
this.checkRecursion();
|
|
|
|
let {targetUser, rest: message} = this.requireUser(target);
|
|
|
|
const auth = this.room ? this.room.auth : Users.globalAuth;
|
|
if (!['*', '#'].includes(auth.get(targetUser))) {
|
|
return this.popupReply(`The user "${targetUser.name}" is not a bot in this room.`);
|
|
}
|
|
this.room = null; // shouldn't be in a room
|
|
this.pmTarget = targetUser;
|
|
|
|
message = this.checkChat(message);
|
|
if (!message) return;
|
|
Chat.PrivateMessages.send(`/botmsg ${message}`, user, targetUser, targetUser);
|
|
},
|
|
botmsghelp: [`/botmsg [username], [message] - Send a private message to a bot without feedback. For room bots, must use in the room the bot is auth in.`],
|
|
|
|
nick() {
|
|
this.sendReply(`||New to the Pokémon Showdown protocol? Your client needs to get a signed assertion from the login server and send /trn`);
|
|
this.sendReply(`||https://github.com/smogon/pokemon-showdown/blob/master/PROTOCOL.md#global-messages`);
|
|
this.sendReply(`||Follow the instructions for handling |challstr| in this documentation`);
|
|
},
|
|
|
|
/*********************************************************
|
|
* Server management commands
|
|
*********************************************************/
|
|
|
|
memusage: 'memoryusage',
|
|
memoryusage(target, room, user) {
|
|
if (!hasDevAuth(user)) this.checkCan('lockdown');
|
|
const memUsage = process.memoryUsage();
|
|
const resultNums = [memUsage.rss, memUsage.heapUsed, memUsage.heapTotal];
|
|
const units = ["B", "KiB", "MiB", "GiB", "TiB"];
|
|
const results = resultNums.map(num => {
|
|
const unitIndex = Math.floor(Math.log2(num) / 10); // 2^10 base log
|
|
return `${(num / Math.pow(2, 10 * unitIndex)).toFixed(2)} ${units[unitIndex]}`;
|
|
});
|
|
this.sendReply(`||[Main process] RSS: ${results[0]}, Heap: ${results[1]} / ${results[2]}`);
|
|
},
|
|
memoryusagehelp: [
|
|
`/memoryusage OR /memusage - Get the current memory usage of the server. Requires: &`,
|
|
],
|
|
|
|
forcehotpatch: 'hotpatch',
|
|
async hotpatch(target, room, user, connection, cmd) {
|
|
if (!target) return this.parse('/help hotpatch');
|
|
this.canUseConsole();
|
|
|
|
if (Monitor.updateServerLock) {
|
|
return this.errorReply("Wait for /updateserver to finish before hotpatching.");
|
|
}
|
|
|
|
await this.parse(`/rebuild`);
|
|
const lock = Monitor.hotpatchLock;
|
|
const hotpatches = [
|
|
'chat', 'formats', 'loginserver', 'punishments', 'dnsbl', 'modlog',
|
|
'processmanager', 'roomsp', 'usersp',
|
|
];
|
|
|
|
target = toID(target);
|
|
try {
|
|
Utils.clearRequireCache({exclude: ['/lib/process-manager']});
|
|
if (target === 'all') {
|
|
if (lock['all']) {
|
|
return this.errorReply(`Hot-patching all has been disabled by ${lock['all'].by} (${lock['all'].reason})`);
|
|
}
|
|
if (Config.disablehotpatchall) {
|
|
return this.errorReply("This server does not allow for the use of /hotpatch all");
|
|
}
|
|
|
|
for (const hotpatch of hotpatches) {
|
|
await this.parse(`/hotpatch ${hotpatch}`);
|
|
}
|
|
} else if (target === 'chat' || target === 'commands') {
|
|
if (lock['tournaments']) {
|
|
return this.errorReply(`Hot-patching tournaments has been disabled by ${lock['tournaments'].by} (${lock['tournaments'].reason})`);
|
|
}
|
|
if (lock['chat']) {
|
|
return this.errorReply(`Hot-patching chat has been disabled by ${lock['chat'].by} (${lock['chat'].reason})`);
|
|
}
|
|
|
|
this.sendReply("Hotpatching chat commands...");
|
|
|
|
const disabledCommands = Chat.allCommands().filter(c => c.disabled).map(c => `/${c.fullCmd}`);
|
|
if (cmd !== 'forcehotpatch' && disabledCommands.length) {
|
|
this.errorReply(`${Chat.count(disabledCommands.length, "commands")} are disabled right now.`);
|
|
this.errorReply(`Hotpatching will enable them. Use /forcehotpatch chat if you're sure.`);
|
|
return this.errorReply(`Currently disabled: ${disabledCommands.join(', ')}`);
|
|
}
|
|
|
|
const oldPlugins = Chat.plugins;
|
|
Chat.destroy();
|
|
|
|
const processManagers = ProcessManager.processManagers;
|
|
for (const manager of processManagers.slice()) {
|
|
if (manager.filename.startsWith(FS(__dirname + '/../chat-plugins/').path)) {
|
|
void manager.destroy();
|
|
}
|
|
}
|
|
void Chat.PM.destroy();
|
|
|
|
global.Chat = require('../chat').Chat;
|
|
global.Tournaments = require('../tournaments').Tournaments;
|
|
|
|
this.sendReply("Reloading chat plugins...");
|
|
Chat.loadPlugins(oldPlugins);
|
|
this.sendReply("DONE");
|
|
} else if (target === 'processmanager') {
|
|
if (lock['processmanager']) {
|
|
return this.errorReply(
|
|
`Hot-patching formats has been disabled by ${lock['processmanager'].by} ` +
|
|
`(${lock['processmanager'].reason})`
|
|
);
|
|
}
|
|
this.sendReply('Hotpatching processmanager prototypes...');
|
|
|
|
// keep references
|
|
const cache = {...require.cache};
|
|
Utils.clearRequireCache();
|
|
const newPM = require('../../lib/process-manager');
|
|
require.cache = cache;
|
|
|
|
const protos = [
|
|
[ProcessManager.QueryProcessManager, newPM.QueryProcessManager],
|
|
[ProcessManager.StreamProcessManager, newPM.StreamProcessManager],
|
|
[ProcessManager.ProcessManager, newPM.ProcessManager],
|
|
[ProcessManager.RawProcessManager, newPM.RawProcessManager],
|
|
[ProcessManager.QueryProcessWrapper, newPM.QueryProcessWrapper],
|
|
[ProcessManager.StreamProcessWrapper, newPM.StreamProcessWrapper],
|
|
[ProcessManager.RawProcessManager, newPM.RawProcessWrapper],
|
|
].map(part => part.map(constructor => constructor.prototype));
|
|
|
|
for (const [oldProto, newProto] of protos) {
|
|
const newKeys = keysToCopy(newProto);
|
|
const oldKeys = keysToCopy(oldProto);
|
|
for (const key of oldKeys) {
|
|
if (!newProto[key]) {
|
|
delete oldProto[key];
|
|
}
|
|
}
|
|
for (const key of newKeys) {
|
|
oldProto[key] = newProto[key];
|
|
}
|
|
}
|
|
this.sendReply('DONE');
|
|
} else if (target === 'usersp' || target === 'roomsp') {
|
|
if (lock[target]) {
|
|
return this.errorReply(`Hot-patching ${target} has been disabled by ${lock[target].by} (${lock[target].reason})`);
|
|
}
|
|
let newProto: any, oldProto: any, message: string;
|
|
switch (target) {
|
|
case 'usersp':
|
|
newProto = require('../users').User.prototype;
|
|
oldProto = Users.User.prototype;
|
|
message = 'user prototypes';
|
|
break;
|
|
case 'roomsp':
|
|
newProto = require('../rooms').BasicRoom.prototype;
|
|
oldProto = Rooms.BasicRoom.prototype;
|
|
message = 'rooms prototypes';
|
|
break;
|
|
}
|
|
|
|
this.sendReply(`Hotpatching ${message}...`);
|
|
const newKeys = keysToCopy(newProto);
|
|
const oldKeys = keysToCopy(oldProto);
|
|
|
|
const counts = {
|
|
added: 0,
|
|
updated: 0,
|
|
deleted: 0,
|
|
};
|
|
|
|
for (const key of oldKeys) {
|
|
if (!newProto[key]) {
|
|
counts.deleted++;
|
|
delete oldProto[key];
|
|
}
|
|
}
|
|
for (const key of newKeys) {
|
|
if (!oldProto[key]) {
|
|
counts.added++;
|
|
} else if (
|
|
// compare source code
|
|
typeof oldProto[key] !== 'function' || oldProto[key].toString() !== newProto[key].toString()
|
|
) {
|
|
counts.updated++;
|
|
}
|
|
|
|
oldProto[key] = newProto[key];
|
|
}
|
|
this.sendReply(`DONE`);
|
|
this.sendReply(
|
|
`Updated ${Chat.count(counts.updated, 'methods')}` +
|
|
(counts.added ? `, added ${Chat.count(counts.added, 'new methods')} to ${message}` : '') +
|
|
(counts.deleted ? `, and removed ${Chat.count(counts.deleted, 'methods')}.` : '.')
|
|
);
|
|
} else if (target === 'tournaments') {
|
|
if (lock['tournaments']) {
|
|
return this.errorReply(`Hot-patching tournaments has been disabled by ${lock['tournaments'].by} (${lock['tournaments'].reason})`);
|
|
}
|
|
this.sendReply("Hotpatching tournaments...");
|
|
|
|
global.Tournaments = require('../tournaments').Tournaments;
|
|
Chat.loadPlugin(Tournaments, 'tournaments');
|
|
this.sendReply("DONE");
|
|
} else if (target === 'formats' || target === 'battles') {
|
|
if (lock['formats']) {
|
|
return this.errorReply(`Hot-patching formats has been disabled by ${lock['formats'].by} (${lock['formats'].reason})`);
|
|
}
|
|
if (lock['battles']) {
|
|
return this.errorReply(`Hot-patching battles has been disabled by ${lock['battles'].by} (${lock['battles'].reason})`);
|
|
}
|
|
if (lock['validator']) {
|
|
return this.errorReply(`Hot-patching the validator has been disabled by ${lock['validator'].by} (${lock['validator'].reason})`);
|
|
}
|
|
this.sendReply("Hotpatching formats...");
|
|
|
|
// reload .sim-dist/dex.js
|
|
global.Dex = require('../../sim/dex').Dex;
|
|
// rebuild the formats list
|
|
Rooms.global.formatList = '';
|
|
// respawn validator processes
|
|
void TeamValidatorAsync.PM.respawn();
|
|
// respawn simulator processes
|
|
void Rooms.PM.respawn();
|
|
// respawn datasearch processes (crashes otherwise, since the Dex data in the PM can be out of date)
|
|
void Chat.plugins.datasearch?.PM?.respawn();
|
|
// update teams global
|
|
global.Teams = require('../../sim/teams').Teams;
|
|
// broadcast the new formats list to clients
|
|
Rooms.global.sendAll(Rooms.global.formatListText);
|
|
this.sendReply("DONE");
|
|
} else if (target === 'loginserver') {
|
|
this.sendReply("Hotpatching loginserver...");
|
|
FS('config/custom.css').unwatch();
|
|
global.LoginServer = require('../loginserver').LoginServer;
|
|
this.sendReply("DONE. New login server requests will use the new code.");
|
|
} else if (target === 'learnsets' || target === 'validator') {
|
|
if (lock['validator']) {
|
|
return this.errorReply(`Hot-patching the validator has been disabled by ${lock['validator'].by} (${lock['validator'].reason})`);
|
|
}
|
|
if (lock['formats']) {
|
|
return this.errorReply(`Hot-patching formats has been disabled by ${lock['formats'].by} (${lock['formats'].reason})`);
|
|
}
|
|
|
|
this.sendReply("Hotpatching validator...");
|
|
void TeamValidatorAsync.PM.respawn();
|
|
// update teams global too while we're at it
|
|
global.Teams = require('../../sim/teams').Teams;
|
|
this.sendReply("DONE. Any battles started after now will have teams be validated according to the new code.");
|
|
} else if (target === 'punishments') {
|
|
if (lock['punishments']) {
|
|
return this.errorReply(`Hot-patching punishments has been disabled by ${lock['punishments'].by} (${lock['punishments'].reason})`);
|
|
}
|
|
|
|
this.sendReply("Hotpatching punishments...");
|
|
global.Punishments = require('../punishments').Punishments;
|
|
this.sendReply("DONE");
|
|
} else if (target === 'dnsbl' || target === 'datacenters' || target === 'iptools') {
|
|
this.sendReply("Hotpatching ip-tools...");
|
|
|
|
global.IPTools = require('../ip-tools').IPTools;
|
|
void IPTools.loadHostsAndRanges();
|
|
this.sendReply("DONE");
|
|
} else if (target === 'modlog') {
|
|
if (lock['modlog']) {
|
|
return this.errorReply(`Hot-patching modlogs has been disabled by ${lock['modlog'].by} (${lock['modlog'].reason})`);
|
|
}
|
|
this.sendReply("Hotpatching modlog...");
|
|
|
|
void Rooms.Modlog.database.destroy();
|
|
const {mainModlog} = require('../modlog');
|
|
if (mainModlog.readyPromise) {
|
|
this.sendReply("Waiting for the new SQLite database to be ready...");
|
|
await mainModlog.readyPromise;
|
|
} else {
|
|
this.sendReply("The new SQLite database is ready!");
|
|
}
|
|
Rooms.Modlog.destroyAllSQLite();
|
|
|
|
Rooms.Modlog = mainModlog;
|
|
this.sendReply("DONE");
|
|
} else if (target.startsWith('disable')) {
|
|
this.sendReply("Disabling hot-patch has been moved to its own command:");
|
|
return this.parse('/help nohotpatch');
|
|
} else {
|
|
return this.errorReply("Your hot-patch command was unrecognized.");
|
|
}
|
|
} catch (e: any) {
|
|
Rooms.global.notifyRooms(
|
|
['development', 'staff'] as RoomID[],
|
|
`|c|${user.getIdentity()}|/log ${user.name} used /hotpatch ${target} - but something failed while trying to hot-patch.`
|
|
);
|
|
return this.errorReply(`Something failed while trying to hot-patch ${target}: \n${e.stack}`);
|
|
}
|
|
Rooms.global.notifyRooms(
|
|
['development', 'staff'] as RoomID[],
|
|
`|c|${user.getIdentity()}|/log ${user.name} used /hotpatch ${target}`
|
|
);
|
|
},
|
|
hotpatchhelp: [
|
|
`Hot-patching the game engine allows you to update parts of Showdown without interrupting currently-running battles. Requires: console access`,
|
|
`Hot-patching has greater memory requirements than restarting`,
|
|
`You can disable various hot-patches with /nohotpatch. For more information on this, see /help nohotpatch`,
|
|
`/hotpatch chat - reloads the chat-commands and chat-plugins directories`,
|
|
`/hotpatch validator - spawn new team validator processes`,
|
|
`/hotpatch formats - reload the sim/dex.ts tree, reload the formats list, and spawn new simulator and team validator processes`,
|
|
`/hotpatch dnsbl - reloads IPTools datacenters`,
|
|
`/hotpatch punishments - reloads new punishments code`,
|
|
`/hotpatch loginserver - reloads new loginserver code`,
|
|
`/hotpatch tournaments - reloads new tournaments code`,
|
|
`/hotpatch modlog - reloads new modlog code`,
|
|
`/hotpatch all - hot-patches chat, tournaments, formats, login server, punishments, modlog, and dnsbl`,
|
|
`/forcehotpatch [target] - as above, but performs the update regardless of whether the history has changed in git`,
|
|
],
|
|
|
|
hotpatchlock: 'nohotpatch',
|
|
yeshotpatch: 'nohotpatch',
|
|
allowhotpatch: 'nohotpatch',
|
|
nohotpatch(target, room, user, connection, cmd) {
|
|
this.checkCan('gdeclare');
|
|
if (!target) return this.parse('/help nohotpatch');
|
|
|
|
const separator = ' ';
|
|
|
|
const hotpatch = toID(target.substr(0, target.indexOf(separator)));
|
|
const reason = target.substr(target.indexOf(separator), target.length).trim();
|
|
if (!reason || !target.includes(separator)) return this.parse('/help nohotpatch');
|
|
|
|
const lock = Monitor.hotpatchLock;
|
|
const validDisable = [
|
|
'roomsp', 'usersp', 'chat', 'battles', 'formats', 'validator',
|
|
'tournaments', 'punishments', 'modlog', 'all', 'processmanager',
|
|
];
|
|
|
|
if (!validDisable.includes(hotpatch)) {
|
|
return this.errorReply(`Disabling hotpatching "${hotpatch}" is not supported.`);
|
|
}
|
|
const enable = ['allowhotpatch', 'yeshotpatch'].includes(cmd);
|
|
|
|
if (enable) {
|
|
if (!lock[hotpatch]) return this.errorReply(`Hot-patching ${hotpatch} is not disabled.`);
|
|
|
|
delete lock[hotpatch];
|
|
this.sendReply(`You have enabled hot-patching ${hotpatch}.`);
|
|
} else {
|
|
if (lock[hotpatch]) {
|
|
return this.errorReply(`Hot-patching ${hotpatch} has already been disabled by ${lock[hotpatch].by} (${lock[hotpatch].reason})`);
|
|
}
|
|
lock[hotpatch] = {
|
|
by: user.name,
|
|
reason,
|
|
};
|
|
this.sendReply(`You have disabled hot-patching ${hotpatch}.`);
|
|
}
|
|
Rooms.global.notifyRooms(
|
|
['development', 'staff', 'upperstaff'] as RoomID[],
|
|
`|c|${user.getIdentity()}|/log ${user.name} has ${enable ? 'enabled' : 'disabled'} hot-patching ${hotpatch}. Reason: ${reason}`
|
|
);
|
|
},
|
|
nohotpatchhelp: [
|
|
`/nohotpatch [chat|formats|battles|validator|tournaments|punishments|modlog|all] [reason] - Disables hotpatching the specified part of the simulator. Requires: &`,
|
|
`/allowhotpatch [chat|formats|battles|validator|tournaments|punishments|modlog|all] [reason] - Enables hotpatching the specified part of the simulator. Requires: &`,
|
|
],
|
|
|
|
async processes(target, room, user) {
|
|
if (!hasDevAuth(user)) this.checkCan('lockdown');
|
|
|
|
const processes = new Map<string, ProcessData>();
|
|
const ramUnits = ["KiB", "MiB", "GiB", "TiB"];
|
|
|
|
const cwd = FS.ROOT_PATH;
|
|
await new Promise<void>(resolve => {
|
|
const child = child_process.exec('ps -o pid,%cpu,time,rss,command', {cwd}, (err, stdout) => {
|
|
if (err) throw err;
|
|
const rows = stdout.split('\n').slice(1); // first line is the table header
|
|
for (const row of rows) {
|
|
if (!row.trim()) continue;
|
|
const [pid, cpu, time, ram, ...rest] = row.split(' ').filter(Boolean);
|
|
if (pid === `${child.pid}`) continue; // ignore this process
|
|
const entry: ProcessData = {cmd: rest.join(' ')};
|
|
// at the point of 0:00.[num], it's in so few seconds we don't care, so
|
|
// we don't need to clutter the display
|
|
if (time && !time.startsWith('0:00')) {
|
|
entry.time = time;
|
|
}
|
|
if (cpu && cpu !== '0.0') entry.cpu = `${cpu}%`;
|
|
const ramNum = parseInt(ram);
|
|
if (!isNaN(ramNum)) {
|
|
const unitIndex = Math.floor(Math.log2(ramNum) / 10); // 2^10 base log
|
|
entry.ram = `${(ramNum / Math.pow(2, 10 * unitIndex)).toFixed(2)} ${ramUnits[unitIndex]}`;
|
|
}
|
|
processes.set(pid, entry);
|
|
}
|
|
resolve();
|
|
});
|
|
});
|
|
|
|
let buf = `<strong>${process.pid}</strong> - Main `;
|
|
const mainDisplay = [];
|
|
const mainProcess = processes.get(`${process.pid}`)!;
|
|
if (mainProcess.cpu) mainDisplay.push(`CPU ${mainProcess.cpu}`);
|
|
if (mainProcess.time) mainDisplay.push(`time: ${mainProcess.time})`);
|
|
if (mainProcess.ram) {
|
|
mainDisplay.push(`RAM: ${mainProcess.ram}`);
|
|
}
|
|
if (mainDisplay.length) buf += ` (${mainDisplay.join(', ')})`;
|
|
buf += `<br /><br /><strong>Process managers:</strong><br />`;
|
|
processes.delete(`${process.pid}`);
|
|
|
|
for (const manager of ProcessManager.processManagers) {
|
|
for (const [i, process] of manager.processes.entries()) {
|
|
const pid = process.getProcess().pid;
|
|
let managerName = manager.basename;
|
|
if (managerName.startsWith('index.')) { // doesn't actually tell us anything abt the process
|
|
managerName = manager.filename.split(path.sep).slice(-2).join(path.sep);
|
|
}
|
|
buf += `<strong>${pid}</strong> - ${managerName} ${i} (load ${process.getLoad()}`;
|
|
const info = processes.get(`${pid}`)!;
|
|
const display = [];
|
|
if (info.cpu) display.push(`CPU: ${info.cpu}`);
|
|
if (info.time) display.push(`time: ${info.time}`);
|
|
if (info.ram) display.push(`RAM: ${info.ram}`);
|
|
if (display.length) buf += `, ${display.join(', ')})`;
|
|
buf += `<br />`;
|
|
processes.delete(`${pid}`);
|
|
}
|
|
for (const [i, process] of manager.releasingProcesses.entries()) {
|
|
const pid = process.getProcess().pid;
|
|
buf += `<strong>${pid}</strong> - PENDING RELEASE ${manager.basename} ${i} (load ${process.getLoad()}`;
|
|
const info = processes.get(`${pid}`);
|
|
if (info) {
|
|
const display = [];
|
|
if (info.cpu) display.push(`CPU: ${info.cpu}`);
|
|
if (info.time) display.push(`time: ${info.time}`);
|
|
if (info.ram) display.push(`RAM: ${info.ram}`);
|
|
if (display.length) buf += `, ${display.join(', ')})`;
|
|
}
|
|
buf += `<br />`;
|
|
processes.delete(`${pid}`);
|
|
}
|
|
}
|
|
buf += `<br />`;
|
|
buf += `<details class="readmore"><summary><strong>Other processes:</strong></summary>`;
|
|
|
|
for (const [pid, info] of processes) {
|
|
buf += `<strong>${pid}</strong> - <code>${info.cmd}</code>`;
|
|
const display = [];
|
|
if (info.cpu) display.push(`CPU: ${info.cpu}`);
|
|
if (info.time) display.push(`time: ${info.time}`);
|
|
if (info.ram) display.push(`RAM: ${info.ram}`);
|
|
if (display.length) buf += `(${display.join(', ')})`;
|
|
buf += `<br />`;
|
|
}
|
|
buf += `</details>`;
|
|
this.sendReplyBox(buf);
|
|
},
|
|
processeshelp: [
|
|
`/processes - Get information about the running processes on the server. Requires: &.`,
|
|
],
|
|
|
|
async savelearnsets(target, room, user, connection) {
|
|
this.canUseConsole();
|
|
this.sendReply("saving...");
|
|
await FS('data/learnsets.js').write(`'use strict';\n\nexports.Learnsets = {\n` +
|
|
Object.entries(Dex.data.Learnsets).map(([id, entry]) => (
|
|
`\t${id}: {learnset: {\n` +
|
|
Utils.sortBy(
|
|
Object.entries(Dex.species.getLearnsetData(id as ID).learnset!),
|
|
([moveid]) => moveid
|
|
).map(([moveid, sources]) => (
|
|
`\t\t${moveid}: ["` + sources.join(`", "`) + `"],\n`
|
|
)).join('') +
|
|
`\t}},\n`
|
|
)).join('') +
|
|
`};\n`);
|
|
this.sendReply("learnsets.js saved.");
|
|
},
|
|
savelearnsetshelp: [
|
|
`/savelearnsets - Saves the learnset list currently active on the server. Requires: &`,
|
|
],
|
|
|
|
toggleripgrep(target, room, user) {
|
|
this.checkCan('rangeban');
|
|
Config.disableripgrep = !Config.disableripgrep;
|
|
this.addGlobalModAction(`${user.name} ${Config.disableripgrep ? 'disabled' : 'enabled'} Ripgrep-related functionality.`);
|
|
},
|
|
toggleripgrephelp: [`/toggleripgrep - Disable/enable all functionality depending on Ripgrep. Requires: &`],
|
|
|
|
disablecommand(target, room, user) {
|
|
this.checkCan('makeroom');
|
|
if (!toID(target)) {
|
|
return this.parse(`/help disablecommand`);
|
|
}
|
|
if (['!', '/'].some(c => target.startsWith(c))) target = target.slice(1);
|
|
const parsed = Chat.parseCommand(`/${target}`);
|
|
if (!parsed) {
|
|
return this.errorReply(`Command "/${target}" is in an invalid format.`);
|
|
}
|
|
const {handler, fullCmd} = parsed;
|
|
if (!handler) {
|
|
return this.errorReply(`Command "/${target}" not found.`);
|
|
}
|
|
if (handler.disabled) {
|
|
return this.errorReply(`Command "/${target}" is already disabled`);
|
|
}
|
|
handler.disabled = true;
|
|
this.addGlobalModAction(`${user.name} disabled the command /${fullCmd}.`);
|
|
this.globalModlog(`DISABLECOMMAND`, null, target);
|
|
},
|
|
disablecommandhelp: [`/disablecommand [command] - Disables the given [command]. Requires: &`],
|
|
|
|
widendatacenters: 'adddatacenters',
|
|
adddatacenters() {
|
|
this.errorReply("This command has been replaced by /datacenter add");
|
|
return this.parse('/help datacenters');
|
|
},
|
|
|
|
disableladder(target, room, user) {
|
|
this.checkCan('disableladder');
|
|
if (Ladders.disabled) {
|
|
return this.errorReply(`/disableladder - Ladder is already disabled.`);
|
|
}
|
|
|
|
Ladders.disabled = true;
|
|
|
|
this.modlog(`DISABLELADDER`);
|
|
Monitor.log(`The ladder was disabled by ${user.name}.`);
|
|
|
|
const innerHTML = (
|
|
`<b>Due to technical difficulties, the ladder has been temporarily disabled.</b><br />` +
|
|
`Rated games will no longer update the ladder. It will be back momentarily.`
|
|
);
|
|
|
|
for (const curRoom of Rooms.rooms.values()) {
|
|
if (curRoom.type === 'battle') curRoom.rated = 0;
|
|
curRoom.addRaw(`<div class="broadcast-red">${innerHTML}</div>`).update();
|
|
}
|
|
for (const u of Users.users.values()) {
|
|
if (u.connected) u.send(`|pm|&|${u.tempGroup}${u.name}|/raw <div class="broadcast-red">${innerHTML}</div>`);
|
|
}
|
|
},
|
|
disableladderhelp: [`/disableladder - Stops all rated battles from updating the ladder. Requires: &`],
|
|
|
|
enableladder(target, room, user) {
|
|
this.checkCan('disableladder');
|
|
if (!Ladders.disabled) {
|
|
return this.errorReply(`/enable - Ladder is already enabled.`);
|
|
}
|
|
Ladders.disabled = false;
|
|
|
|
this.modlog('ENABLELADDER');
|
|
Monitor.log(`The ladder was enabled by ${user.name}.`);
|
|
|
|
const innerHTML = (
|
|
`<b>The ladder is now back.</b><br />` +
|
|
`Rated games will update the ladder now..`
|
|
);
|
|
|
|
for (const curRoom of Rooms.rooms.values()) {
|
|
curRoom.addRaw(`<div class="broadcast-green">${innerHTML}</div>`).update();
|
|
}
|
|
for (const u of Users.users.values()) {
|
|
if (u.connected) u.send(`|pm|&|${u.tempGroup}${u.name}|/raw <div class="broadcast-green">${innerHTML}</div>`);
|
|
}
|
|
},
|
|
enableladderhelp: [`/enable - Allows all rated games to update the ladder. Requires: &`],
|
|
|
|
lockdown(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
|
|
const disabledCommands = Chat.allCommands().filter(c => c.disabled).map(c => `/${c.fullCmd}`);
|
|
if (disabledCommands.length) {
|
|
this.sendReply(`${Chat.count(disabledCommands.length, "commands")} are disabled right now.`);
|
|
this.sendReply(`Be aware that restarting will re-enable them.`);
|
|
this.sendReply(`Currently disabled: ${disabledCommands.join(', ')}`);
|
|
}
|
|
Rooms.global.startLockdown();
|
|
|
|
this.stafflog(`${user.name} used /lockdown`);
|
|
},
|
|
lockdownhelp: [
|
|
`/lockdown - locks down the server, which prevents new battles from starting so that the server can eventually be restarted. Requires: &`,
|
|
],
|
|
|
|
autolockdown: 'autolockdownkill',
|
|
autolockdownkill(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
if (Config.autolockdown === undefined) Config.autolockdown = true;
|
|
if (this.meansYes(target)) {
|
|
if (Config.autolockdown) {
|
|
return this.errorReply("The server is already set to automatically kill itself upon the final battle finishing.");
|
|
}
|
|
Config.autolockdown = true;
|
|
this.privateGlobalModAction(`${user.name} used /autolockdownkill on (autokill on final battle finishing)`);
|
|
} else if (this.meansNo(target)) {
|
|
if (!Config.autolockdown) {
|
|
return this.errorReply("The server is already set to not automatically kill itself upon the final battle finishing.");
|
|
}
|
|
Config.autolockdown = false;
|
|
this.privateGlobalModAction(`${user.name} used /autolockdownkill off (no autokill on final battle finishing)`);
|
|
} else {
|
|
return this.parse('/help autolockdownkill');
|
|
}
|
|
},
|
|
autolockdownkillhelp: [
|
|
`/autolockdownkill on - Turns on the setting to enable the server to automatically kill itself upon the final battle finishing. Requires &`,
|
|
`/autolockdownkill off - Turns off the setting to enable the server to automatically kill itself upon the final battle finishing. Requires &`,
|
|
],
|
|
|
|
prelockdown(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
Rooms.global.lockdown = 'pre';
|
|
|
|
this.privateGlobalModAction(`${user.name} used /prelockdown (disabled tournaments in preparation for server restart)`);
|
|
},
|
|
prelockdownhelp: [`/prelockdown - Prevents new tournaments from starting so that the server can be restarted. Requires: &`],
|
|
|
|
slowlockdown(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
|
|
Rooms.global.startLockdown(undefined, true);
|
|
|
|
this.privateGlobalModAction(`${user.name} used /slowlockdown (lockdown without auto-restart)`);
|
|
},
|
|
slowlockdownhelp: [
|
|
`/slowlockdown - Locks down the server, but disables the automatic restart after all battles end.`,
|
|
`Requires: &`,
|
|
],
|
|
|
|
crashfixed: 'endlockdown',
|
|
endlockdown(target, room, user, connection, cmd) {
|
|
this.checkCan('lockdown');
|
|
|
|
if (!Rooms.global.lockdown) {
|
|
return this.errorReply("We're not under lockdown right now.");
|
|
}
|
|
if (Rooms.global.lockdown !== true && cmd === 'crashfixed') {
|
|
return this.errorReply('/crashfixed - There is no active crash.');
|
|
}
|
|
|
|
const message = cmd === 'crashfixed' ?
|
|
`<div class="broadcast-green"><b>We fixed the crash without restarting the server!</b></div>` :
|
|
`<div class="broadcast-green"><b>The server restart was canceled.</b></div>`;
|
|
if (Rooms.global.lockdown === true) {
|
|
for (const curRoom of Rooms.rooms.values()) {
|
|
curRoom.addRaw(message).update();
|
|
}
|
|
for (const curUser of Users.users.values()) {
|
|
curUser.send(`|pm|&|${curUser.tempGroup}${curUser.name}|/raw ${message}`);
|
|
}
|
|
} else {
|
|
this.sendReply("Preparation for the server shutdown was canceled.");
|
|
}
|
|
Rooms.global.lockdown = false;
|
|
|
|
this.stafflog(`${user.name} used /endlockdown`);
|
|
},
|
|
endlockdownhelp: [
|
|
`/endlockdown - Cancels the server restart and takes the server out of lockdown state. Requires: &`,
|
|
`/crashfixed - Ends the active lockdown caused by a crash without the need of a restart. Requires: &`,
|
|
],
|
|
|
|
emergency(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
|
|
if (Config.emergency) {
|
|
return this.errorReply("We're already in emergency mode.");
|
|
}
|
|
Config.emergency = true;
|
|
for (const curRoom of Rooms.rooms.values()) {
|
|
curRoom.addRaw(`<div class="broadcast-red">The server has entered emergency mode. Some features might be disabled or limited.</div>`).update();
|
|
}
|
|
|
|
this.stafflog(`${user.name} used /emergency.`);
|
|
},
|
|
emergencyhelp: [
|
|
`/emergency - Turns on emergency mode and enables extra logging. Requires: &`,
|
|
],
|
|
|
|
endemergency(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
|
|
if (!Config.emergency) {
|
|
return this.errorReply("We're not in emergency mode.");
|
|
}
|
|
Config.emergency = false;
|
|
for (const curRoom of Rooms.rooms.values()) {
|
|
curRoom.addRaw(`<div class="broadcast-green"><b>The server is no longer in emergency mode.</b></div>`).update();
|
|
}
|
|
|
|
this.stafflog(`${user.name} used /endemergency.`);
|
|
},
|
|
endemergencyhelp: [
|
|
`/endemergency - Turns off emergency mode. Requires: &`,
|
|
],
|
|
|
|
remainingbattles() {
|
|
this.checkCan('lockdown');
|
|
|
|
if (!Rooms.global.lockdown) {
|
|
return this.errorReply("The server is not under lockdown right now.");
|
|
}
|
|
|
|
const battleRooms = [...Rooms.rooms.values()].filter(x => x.battle?.rated && !x.battle?.ended);
|
|
let buf = `Total remaining rated battles: <b>${battleRooms.length}</b>`;
|
|
if (battleRooms.length > 10) buf += `<details><summary>View all battles</summary>`;
|
|
for (const battle of battleRooms) {
|
|
buf += `<br />`;
|
|
buf += `<a href="${battle.roomid}">${battle.title}</a>`;
|
|
if (battle.settings.isPrivate) buf += ' (Private)';
|
|
}
|
|
if (battleRooms.length > 10) buf += `</details>`;
|
|
this.sendReplyBox(buf);
|
|
},
|
|
remainingbattleshelp: [
|
|
`/remainingbattles - View a list of the remaining battles during lockdown. Requires: &`,
|
|
],
|
|
|
|
async savebattles(target, room, user) {
|
|
this.checkCan('rangeban'); // admins can restart, so they should be able to do this if needed
|
|
this.sendReply(`Saving battles...`);
|
|
const count = await Rooms.global.saveBattles();
|
|
this.sendReply(`DONE.`);
|
|
this.sendReply(`${count} battles saved.`);
|
|
this.addModAction(`${user.name} used /savebattles`);
|
|
},
|
|
|
|
async kill(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
let noSave = toID(target) === 'nosave';
|
|
if (!Config.usepostgres) noSave = true;
|
|
|
|
if (Rooms.global.lockdown !== true && noSave) {
|
|
return this.errorReply("For safety reasons, using /kill without saving battles can only be done during lockdown.");
|
|
}
|
|
|
|
if (Monitor.updateServerLock) {
|
|
return this.errorReply("Wait for /updateserver to finish before using /kill.");
|
|
}
|
|
|
|
if (!noSave) {
|
|
this.sendReply('Saving battles...');
|
|
Rooms.global.lockdown = true; // we don't want more battles starting while we save
|
|
for (const u of Users.users.values()) {
|
|
u.send(
|
|
`|pm|&|${u.getIdentity()}|/raw <div class="broadcast-red"><b>The server is restarting soon.</b><br />` +
|
|
`While battles are being saved, no more can be started. If you're in a battle, it will be paused during saving.<br />` +
|
|
`After the restart, you will be able to resume your battles from where you left off.`
|
|
);
|
|
}
|
|
const count = await Rooms.global.saveBattles();
|
|
this.sendReply(`DONE.`);
|
|
this.sendReply(`${count} battles saved.`);
|
|
}
|
|
|
|
const logRoom = Rooms.get('staff') || Rooms.lobby || room;
|
|
|
|
if (!logRoom?.log.roomlogStream) return process.exit();
|
|
|
|
logRoom.roomlog(`${user.name} used /kill`);
|
|
|
|
void logRoom.log.roomlogStream.writeEnd().then(() => {
|
|
process.exit();
|
|
});
|
|
|
|
// In the case the above never terminates
|
|
setTimeout(() => {
|
|
process.exit();
|
|
}, 10000);
|
|
},
|
|
killhelp: [
|
|
`/kill - kills the server. Use the argument \`nosave\` to prevent the saving of battles.`,
|
|
` If this argument is used, the server must be in lockdown. Requires: &`,
|
|
],
|
|
|
|
loadbanlist(target, room, user, connection) {
|
|
this.checkCan('lockdown');
|
|
|
|
connection.sendTo(room, "Loading ipbans.txt...");
|
|
Punishments.loadBanlist().then(
|
|
() => connection.sendTo(room, "ipbans.txt has been reloaded."),
|
|
error => connection.sendTo(room, `Something went wrong while loading ipbans.txt: ${error}`)
|
|
);
|
|
},
|
|
loadbanlisthelp: [
|
|
`/loadbanlist - Loads the bans located at ipbans.txt. The command is executed automatically at startup. Requires: &`,
|
|
],
|
|
|
|
refreshpage(target, room, user) {
|
|
this.checkCan('lockdown');
|
|
Rooms.global.sendAll('|refresh|');
|
|
this.stafflog(`${user.name} used /refreshpage`);
|
|
},
|
|
refreshpagehelp: [
|
|
`/refreshpage - refreshes the page for every user online. Requires: &`,
|
|
],
|
|
|
|
async updateserver(target, room, user, connection) {
|
|
this.canUseConsole();
|
|
if (Monitor.updateServerLock) {
|
|
return this.errorReply(`/updateserver - Another update is already in progress (or a previous update crashed).`);
|
|
}
|
|
|
|
const validPrivateCodePath = Config.privatecodepath && path.isAbsolute(Config.privatecodepath);
|
|
target = toID(target);
|
|
Monitor.updateServerLock = true;
|
|
|
|
|
|
let success = true;
|
|
if (target === 'private') {
|
|
if (!validPrivateCodePath) {
|
|
Monitor.updateServerLock = false;
|
|
throw new Chat.ErrorMessage("`Config.privatecodepath` must be set to an absolute path before using /updateserver private.");
|
|
}
|
|
success = await updateserver(this, Config.privatecodepath);
|
|
this.addGlobalModAction(`${user.name} used /updateserver private`);
|
|
} else {
|
|
if (target !== 'public' && validPrivateCodePath) {
|
|
success = await updateserver(this, Config.privatecodepath);
|
|
}
|
|
success = success && await updateserver(this, FS.ROOT_PATH);
|
|
this.addGlobalModAction(`${user.name} used /updateserver${target === 'public' ? ' public' : ''}`);
|
|
}
|
|
|
|
this.sendReply(success ? `DONE` : `FAILED, old changes restored.`);
|
|
|
|
Monitor.updateServerLock = false;
|
|
},
|
|
updateserverhelp: [
|
|
`/updateserver - Updates the server's code from its Git repository, including private code if present. Requires: console access`,
|
|
`/updateserver private - Updates only the server's private code. Requires: console access`,
|
|
],
|
|
|
|
async updateloginserver(target, room, user) {
|
|
this.canUseConsole();
|
|
this.sendReply('Restarting...');
|
|
const [result, err] = await LoginServer.request('restart');
|
|
if (err) {
|
|
Rooms.global.notifyRooms(
|
|
['staff', 'development'],
|
|
`|c|${user.getIdentity()}|/log ${user.name} used /updateloginserver - but something failed while updating.`
|
|
);
|
|
return this.errorReply(err.message + '\n' + err.stack);
|
|
}
|
|
if (!result) return this.errorReply('No result received.');
|
|
this.stafflog(`[o] ${result.success || ""} [e] ${result.actionerror || ""}`);
|
|
if (result.actionerror) {
|
|
return this.errorReply(result.actionerror);
|
|
}
|
|
let message = `${user.name} used /updateloginserver`;
|
|
if (result.updated) {
|
|
this.sendReply(`DONE. Server updated and restarted.`);
|
|
} else {
|
|
message += ` - but something failed while updating.`;
|
|
this.errorReply(`FAILED. Conflicts were found while updating - the restart was aborted.`);
|
|
}
|
|
Rooms.global.notifyRooms(
|
|
['staff', 'development'], `|c|${user.getIdentity()}|/log ${message}`
|
|
);
|
|
},
|
|
updateloginserverhelp: [
|
|
`/updateloginserver - Updates and restarts the loginserver. Requires: console access`,
|
|
],
|
|
|
|
async updateclient(target, room, user) {
|
|
this.canUseConsole();
|
|
this.sendReply('Restarting...');
|
|
const [result, err] = await LoginServer.request('rebuildclient', {
|
|
full: toID(target) === 'full',
|
|
});
|
|
if (err) {
|
|
Rooms.global.notifyRooms(
|
|
['staff', 'development'],
|
|
`|c|${user.getIdentity()}|/log ${user.name} used /updateclient - but something failed while updating.`
|
|
);
|
|
return this.errorReply(err.message + '\n' + err.stack);
|
|
}
|
|
if (!result) return this.errorReply('No result received.');
|
|
this.stafflog(`[o] ${result.success || ""} [e] ${result.actionerror || ""}`);
|
|
if (result.actionerror) {
|
|
return this.errorReply(result.actionerror);
|
|
}
|
|
let message = `${user.name} used /updateclient`;
|
|
if (result.updated) {
|
|
this.sendReply(`DONE. Client updated.`);
|
|
} else {
|
|
message += ` - but something failed while updating.`;
|
|
this.errorReply(`FAILED. Conflicts were found while updating.`);
|
|
}
|
|
Rooms.global.notifyRooms(
|
|
['staff', 'development'], `|c|${user.getIdentity()}|/log ${message}`
|
|
);
|
|
},
|
|
updateclienthelp: [
|
|
`/updateclient [full] - Update the client source code. Provide the argument 'full' to make it a full rebuild.`,
|
|
`Requires: & console access`,
|
|
],
|
|
|
|
async rebuild() {
|
|
this.canUseConsole();
|
|
const [, , stderr] = await bash('node ./build', this);
|
|
if (stderr) {
|
|
throw new Chat.ErrorMessage(`Crash while rebuilding: ${stderr}`);
|
|
}
|
|
this.sendReply('Rebuilt.');
|
|
},
|
|
|
|
/*********************************************************
|
|
* Low-level administration commands
|
|
*********************************************************/
|
|
|
|
async bash(target, room, user, connection) {
|
|
this.canUseConsole();
|
|
if (!target) return this.parse('/help bash');
|
|
this.sendReply(`$ ${target}`);
|
|
const [, stdout, stderr] = await bash(target, this);
|
|
this.runBroadcast();
|
|
this.sendReply(`${stdout}${stderr}`);
|
|
},
|
|
bashhelp: [`/bash [command] - Executes a bash command on the server. Requires: & console access`],
|
|
|
|
async eval(target, room, user, connection) {
|
|
this.canUseConsole();
|
|
if (!this.runBroadcast(true)) return;
|
|
const logRoom = Rooms.get('upperstaff') || Rooms.get('staff');
|
|
|
|
if (this.message.startsWith('>>') && room) {
|
|
this.broadcasting = true;
|
|
this.broadcastToRoom = true;
|
|
}
|
|
const generateHTML = (direction: string, contents: string) => (
|
|
`<table border="0" cellspacing="0" cellpadding="0"><tr><td valign="top">` +
|
|
Utils.escapeHTML(direction).repeat(2) +
|
|
` </td><td>${Chat.getReadmoreCodeBlock(contents)}</td></tr><table>`
|
|
);
|
|
this.sendReply(`|html|${generateHTML('>', target)}`);
|
|
logRoom?.roomlog(`>> ${target}`);
|
|
let uhtmlId = null;
|
|
try {
|
|
/* eslint-disable no-eval, @typescript-eslint/no-unused-vars */
|
|
const battle = room?.battle;
|
|
const me = user;
|
|
let result = eval(target);
|
|
/* eslint-enable no-eval, @typescript-eslint/no-unused-vars */
|
|
|
|
if (result?.then) {
|
|
uhtmlId = `eval-${Date.now().toString().slice(-6)}-${Math.random().toFixed(6).slice(-6)}`;
|
|
this.sendReply(`|uhtml|${uhtmlId}|${generateHTML('<', 'Promise pending')}`);
|
|
this.update();
|
|
result = `Promise -> ${Utils.visualize(await result)}`;
|
|
this.sendReply(`|uhtmlchange|${uhtmlId}|${generateHTML('<', result)}`);
|
|
} else {
|
|
result = Utils.visualize(result);
|
|
this.sendReply(`|html|${generateHTML('<', result)}`);
|
|
}
|
|
logRoom?.roomlog(`<< ${result}`);
|
|
} catch (e: any) {
|
|
const message = ('' + e.stack).replace(/\n *at CommandContext\.eval [\s\S]*/m, '');
|
|
const command = uhtmlId ? `|uhtmlchange|${uhtmlId}|` : '|html|';
|
|
this.sendReply(`${command}${generateHTML('<', message)}`);
|
|
logRoom?.roomlog(`<< ${message}`);
|
|
}
|
|
},
|
|
evalhelp: [
|
|
`/eval [code] - Evaluates the code given and shows results. Requires: & console access.`,
|
|
],
|
|
|
|
async evalsql(target, room) {
|
|
this.canUseConsole();
|
|
this.runBroadcast(true);
|
|
if (!Config.usesqlite) return this.errorReply(`SQLite is disabled.`);
|
|
const logRoom = Rooms.get('upperstaff') || Rooms.get('staff');
|
|
if (!target) return this.errorReply(`Specify a database to access and a query.`);
|
|
const [db, query] = Utils.splitFirst(target, ',').map(item => item.trim());
|
|
if (!FS('./databases').readdirSync().includes(`${db}.db`)) {
|
|
return this.errorReply(`The database file ${db}.db was not found.`);
|
|
}
|
|
if (room && this.message.startsWith('>>sql')) {
|
|
this.broadcasting = true;
|
|
this.broadcastToRoom = true;
|
|
}
|
|
this.sendReply(
|
|
`|html|<table border="0" cellspacing="0" cellpadding="0"><tr><td valign="top">SQLite> [${db}.db] </td>` +
|
|
`<td>${Chat.getReadmoreCodeBlock(query)}</td></tr><table>`
|
|
);
|
|
logRoom?.roomlog(`SQLite> ${target}`);
|
|
const database = SQL(module, {
|
|
file: `./databases/${db}.db`,
|
|
onError(err) {
|
|
return {err: err.message, stack: err.stack};
|
|
},
|
|
});
|
|
function formatResult(result: any[] | string) {
|
|
if (!Array.isArray(result)) {
|
|
return (
|
|
`<table border="0" cellspacing="0" cellpadding="0"><tr><td valign="top">` +
|
|
`SQLite< </td><td>${Chat.getReadmoreCodeBlock(result)}</td></tr><table>`
|
|
);
|
|
}
|
|
let buffer = '<div class="ladder pad" style="overflow-x: auto;"><table><tr><th>';
|
|
// header
|
|
if (!result.length) {
|
|
buffer += `No data in table.</th></tr>`;
|
|
return buffer;
|
|
}
|
|
buffer += Object.keys(result[0]).join('</th><th>');
|
|
buffer += `</th></tr><tr>`;
|
|
buffer += result.map(item => (
|
|
`<td>${Object.values(item).map(val => Utils.escapeHTML(val as string)).join('</td><td>')}</td>`
|
|
)).join('</tr><tr>');
|
|
buffer += `</tr></table></div>`;
|
|
return buffer;
|
|
}
|
|
|
|
function parseError(res: any): never {
|
|
const err = new Error(res.err);
|
|
err.stack = res.stack;
|
|
throw err;
|
|
}
|
|
|
|
let result;
|
|
try {
|
|
// presume it's attempting to get data first
|
|
result = await database.all(query, []);
|
|
if ((result as any).err) parseError(result as any);
|
|
} catch (err: any) {
|
|
// it's not getting data, but it might still be a valid statement - try to run instead
|
|
if (err.stack?.includes(`Use run() instead`)) {
|
|
try {
|
|
result = await database.run(query, []);
|
|
if ((result as any).err) parseError(result as any);
|
|
result = Utils.visualize(result);
|
|
} catch (e: any) {
|
|
result = ('' + e.stack).replace(/\n *at CommandContext\.evalsql [\s\S]*/m, '');
|
|
}
|
|
} else {
|
|
result = ('' + err.stack).replace(/\n *at CommandContext\.evalsql [\s\S]*/m, '');
|
|
}
|
|
}
|
|
await database.destroy();
|
|
const formattedResult = `|html|${formatResult(result)}`;
|
|
logRoom?.roomlog(formattedResult);
|
|
this.sendReply(formattedResult);
|
|
},
|
|
evalsqlhelp: [
|
|
`/evalsql [database], [query] - Evaluates the given SQL [query] in the given [database].`,
|
|
`Requires: & console access`,
|
|
],
|
|
|
|
evalbattle(target, room, user, connection) {
|
|
room = this.requireRoom();
|
|
this.canUseConsole();
|
|
if (!this.runBroadcast(true)) return;
|
|
if (!room.battle) {
|
|
return this.errorReply("/evalbattle - This isn't a battle room.");
|
|
}
|
|
|
|
void room.battle.stream.write(`>eval ${target.replace(/\n/g, '\f')}`);
|
|
},
|
|
evalbattlehelp: [
|
|
`/evalbattle [code] - Evaluates the code in the battle stream of the current room. Requires: & console access.`,
|
|
],
|
|
|
|
ebat: 'editbattle',
|
|
editbattle(target, room, user) {
|
|
room = this.requireRoom();
|
|
this.checkCan('forcewin');
|
|
if (!target) return this.parse('/help editbattle');
|
|
if (!room.battle) {
|
|
this.errorReply("/editbattle - This is not a battle room.");
|
|
return false;
|
|
}
|
|
const battle = room.battle;
|
|
let cmd;
|
|
[cmd, target] = Utils.splitFirst(target, ' ');
|
|
if (cmd.endsWith(',')) cmd = cmd.slice(0, -1);
|
|
const targets = target.split(',');
|
|
if (targets.length === 1 && targets[0] === '') targets.pop();
|
|
let player, pokemon, move, stat, value;
|
|
switch (cmd) {
|
|
case 'hp':
|
|
case 'h':
|
|
if (targets.length !== 3) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[player, pokemon, value] = targets.map(f => f.trim());
|
|
[player, pokemon] = [player, pokemon].map(toID);
|
|
void battle.stream.write(
|
|
`>eval let p=pokemon('${player}', '${pokemon}');p.sethp(${parseInt(value)});` +
|
|
`if (p.isActive)battle.add('-damage',p,p.getHealth);`
|
|
);
|
|
break;
|
|
case 'status':
|
|
case 's':
|
|
if (targets.length !== 3) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[player, pokemon, value] = targets.map(toID);
|
|
void battle.stream.write(
|
|
`>eval let pl=player('${player}');let p=pokemon(pl,'${pokemon}');p.setStatus('${value}');if (!p.isActive){battle.add('','please ignore the above');battle.add('-status',pl.active[0],pl.active[0].status,'[silent]');}`
|
|
);
|
|
break;
|
|
case 'pp':
|
|
if (targets.length !== 4) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[player, pokemon, move, value] = targets.map(f => f.trim());
|
|
[player, pokemon, move] = [player, pokemon, move].map(toID);
|
|
void battle.stream.write(
|
|
`>eval pokemon('${player}','${pokemon}').getMoveData('${move}').pp = ${parseInt(value)};`
|
|
);
|
|
break;
|
|
case 'boost':
|
|
case 'b':
|
|
if (targets.length !== 4) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[player, pokemon, stat, value] = targets.map(f => f.trim());
|
|
[player, pokemon, stat] = [player, pokemon, stat].map(toID);
|
|
void battle.stream.write(
|
|
`>eval let p=pokemon('${player}','${pokemon}');battle.boost({${stat}:${parseInt(value)}},p)`
|
|
);
|
|
break;
|
|
case 'volatile':
|
|
case 'v':
|
|
if (targets.length !== 3) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[player, pokemon, value] = targets.map(toID);
|
|
void battle.stream.write(
|
|
`>eval pokemon('${player}','${pokemon}').addVolatile('${value}')`
|
|
);
|
|
break;
|
|
case 'sidecondition':
|
|
case 'sc':
|
|
if (targets.length !== 2) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[player, value] = targets.map(toID);
|
|
void battle.stream.write(`>eval player('${player}').addSideCondition('${value}', 'debug')`);
|
|
break;
|
|
case 'fieldcondition': case 'pseudoweather':
|
|
case 'fc':
|
|
if (targets.length !== 1) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[value] = targets.map(toID);
|
|
void battle.stream.write(`>eval battle.field.addPseudoWeather('${value}', 'debug')`);
|
|
break;
|
|
case 'weather':
|
|
case 'w':
|
|
if (targets.length !== 1) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[value] = targets.map(toID);
|
|
void battle.stream.write(`>eval battle.field.setWeather('${value}', 'debug')`);
|
|
break;
|
|
case 'terrain':
|
|
case 't':
|
|
if (targets.length !== 1) {
|
|
this.errorReply("Incorrect command use");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
[value] = targets.map(toID);
|
|
void battle.stream.write(`>eval battle.field.setTerrain('${value}', 'debug')`);
|
|
break;
|
|
case 'reseed':
|
|
if (targets.length !== 0) {
|
|
if (targets.length !== 4) {
|
|
this.errorReply("Seed must have 4 parts");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
// this just tests for a 5-digit number, close enough to uint16
|
|
if (!targets.every(val => /^[0-9]{1,5}$/.test(val))) {
|
|
this.errorReply("Seed parts much be unsigned 16-bit integers");
|
|
return this.parse('/help editbattle');
|
|
}
|
|
}
|
|
void battle.stream.write(`>reseed ${targets.join(',')}`);
|
|
if (targets.length) this.sendReply(`Reseeded to ${targets.join(',')}`);
|
|
break;
|
|
default:
|
|
this.errorReply(`Unknown editbattle command: ${cmd}`);
|
|
return this.parse('/help editbattle');
|
|
}
|
|
},
|
|
editbattlehelp: [
|
|
`/editbattle hp [player], [pokemon], [hp]`,
|
|
`/editbattle status [player], [pokemon], [status]`,
|
|
`/editbattle pp [player], [pokemon], [move], [pp]`,
|
|
`/editbattle boost [player], [pokemon], [stat], [amount]`,
|
|
`/editbattle volatile [player], [pokemon], [volatile]`,
|
|
`/editbattle sidecondition [player], [sidecondition]`,
|
|
`/editbattle fieldcondition [fieldcondition]`,
|
|
`/editbattle weather [weather]`,
|
|
`/editbattle terrain [terrain]`,
|
|
`/editbattle reseed [optional seed]`,
|
|
`Short forms: /ebat h OR s OR pp OR b OR v OR sc OR fc OR w OR t`,
|
|
`[player] must be a username or number, [pokemon] must be species name or party slot number (not nickname), [move] must be move name.`,
|
|
],
|
|
};
|
|
|
|
export const pages: Chat.PageTable = {
|
|
bot(args, user, connection) {
|
|
const [botid, ...pageArgs] = args;
|
|
const pageid = pageArgs.join('-');
|
|
if (pageid.length > 300) {
|
|
return this.errorReply(`The page ID specified is too long.`);
|
|
}
|
|
const bot = Users.get(botid);
|
|
if (!bot) {
|
|
return `<div class="pad"><h2>The bot "${bot}" is not available.</h2></div>`;
|
|
}
|
|
let canSend = Users.globalAuth.get(bot) === '*';
|
|
let room;
|
|
for (const curRoom of Rooms.global.chatRooms) {
|
|
if (['*', '#'].includes(curRoom.auth.getDirect(bot.id))) {
|
|
canSend = true;
|
|
room = curRoom;
|
|
}
|
|
}
|
|
if (!canSend) {
|
|
return `<div class="pad"><h2>"${bot}" is not a bot.</h2></div>`;
|
|
}
|
|
connection.lastRequestedPage = `${bot.id}-${pageid}`;
|
|
bot.sendTo(
|
|
room ? room.roomid : 'lobby',
|
|
`|pm|${user.getIdentity()}|${bot.getIdentity()}||requestpage|${user.name}|${pageid}`
|
|
);
|
|
},
|
|
};
|