mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-17 06:56:28 -05:00
2400 lines
90 KiB
TypeScript
2400 lines
90 KiB
TypeScript
import {Dex, toID} from '../sim/dex';
|
|
import {Utils} from '../lib';
|
|
import {PRNG, PRNGSeed} from '../sim/prng';
|
|
import {RuleTable} from '../sim/dex-formats';
|
|
import {Tags} from './tags';
|
|
|
|
export interface TeamData {
|
|
typeCount: {[k: string]: number};
|
|
typeComboCount: {[k: string]: number};
|
|
baseFormes: {[k: string]: number};
|
|
megaCount?: number;
|
|
zCount?: number;
|
|
has: {[k: string]: number};
|
|
forceResult: boolean;
|
|
weaknesses: {[k: string]: number};
|
|
resistances: {[k: string]: number};
|
|
weather?: string;
|
|
eeveeLimCount?: number;
|
|
gigantamax?: boolean;
|
|
}
|
|
export interface BattleFactorySpecies {
|
|
flags: {limEevee?: 1};
|
|
sets: BattleFactorySet[];
|
|
}
|
|
interface BattleFactorySet {
|
|
species: string;
|
|
item: string;
|
|
ability: string;
|
|
nature: string;
|
|
moves: string[];
|
|
evs?: Partial<StatsTable>;
|
|
ivs?: Partial<StatsTable>;
|
|
}
|
|
export class MoveCounter extends Utils.Multiset<string> {
|
|
damagingMoves: Set<Move>;
|
|
ironFist: number;
|
|
|
|
constructor() {
|
|
super();
|
|
this.damagingMoves = new Set();
|
|
this.ironFist = 0;
|
|
}
|
|
|
|
get(key: string): number {
|
|
return super.get(key) || 0;
|
|
}
|
|
}
|
|
|
|
type MoveEnforcementChecker = (
|
|
movePool: string[], moves: Set<string>, abilities: Set<string>, types: string[],
|
|
counter: MoveCounter, species: Species, teamDetails: RandomTeamsTypes.TeamDetails,
|
|
isLead: boolean, isDoubles: boolean, teraType: string, role: RandomTeamsTypes.Role,
|
|
) => boolean;
|
|
|
|
// Moves that restore HP:
|
|
const RECOVERY_MOVES = [
|
|
'healorder', 'milkdrink', 'moonlight', 'morningsun', 'recover', 'roost', 'shoreup', 'slackoff', 'softboiled', 'strengthsap', 'synthesis',
|
|
];
|
|
// Moves that drop stats:
|
|
const CONTRARY_MOVES = [
|
|
'armorcannon', 'closecombat', 'leafstorm', 'makeitrain', 'overheat', 'spinout', 'superpower', 'vcreate',
|
|
];
|
|
// Moves that boost Attack:
|
|
const PHYSICAL_SETUP = [
|
|
'bellydrum', 'bulkup', 'coil', 'curse', 'dragondance', 'honeclaws', 'howl', 'meditate', 'poweruppunch', 'swordsdance', 'tidyup', 'victorydance',
|
|
];
|
|
// Moves which boost Special Attack:
|
|
const SPECIAL_SETUP = [
|
|
'calmmind', 'chargebeam', 'geomancy', 'nastyplot', 'quiverdance', 'tailglow', 'torchsong',
|
|
];
|
|
// Moves that boost Attack AND Special Attack:
|
|
const MIXED_SETUP = [
|
|
'clangoroussoul', 'growth', 'happyhour', 'holdhands', 'noretreat', 'shellsmash', 'workup',
|
|
];
|
|
// Some moves that only boost Speed:
|
|
const SPEED_SETUP = [
|
|
'agility', 'autotomize', 'flamecharge', 'rockpolish', 'trailblaze',
|
|
];
|
|
// Conglomerate for ease of access
|
|
const SETUP = [
|
|
'acidarmor', 'agility', 'autotomize', 'bellydrum', 'bulkup', 'calmmind', 'clangoroussoul', 'coil', 'curse', 'dragondance',
|
|
'flamecharge', 'growth', 'honeclaws', 'howl', 'irondefense', 'meditate', 'nastyplot', 'noretreat', 'poweruppunch', 'quiverdance',
|
|
'rockpolish', 'shellsmash', 'shiftgear', 'swordsdance', 'tailglow', 'tidyup', 'trailblaze', 'workup', 'victorydance',
|
|
];
|
|
const SPEED_CONTROL = [
|
|
'electroweb', 'glare', 'icywind', 'lowsweep', 'quash', 'rocktomb', 'stringshot', 'tailwind', 'thunderwave', 'trickroom',
|
|
];
|
|
// Moves that shouldn't be the only STAB moves:
|
|
const NO_STAB = [
|
|
'accelerock', 'aquajet', 'bounce', 'breakingswipe', 'bulletpunch', 'chatter', 'chloroblast', 'clearsmog', 'covet',
|
|
'dragontail', 'doomdesire', 'electroweb', 'eruption', 'explosion', 'fakeout', 'feint', 'flamecharge', 'flipturn', 'futuresight',
|
|
'grassyglide', 'iceshard', 'icywind', 'incinerate', 'machpunch', 'meteorbeam', 'mortalspin', 'nuzzle', 'pluck', 'pursuit', 'quickattack',
|
|
'rapidspin', 'reversal', 'selfdestruct', 'shadowsneak', 'skydrop', 'snarl', 'strugglebug', 'suckerpunch', 'uturn', 'watershuriken',
|
|
'vacuumwave', 'voltswitch', 'waterspout',
|
|
];
|
|
// Hazard-setting moves
|
|
const HAZARDS = [
|
|
'spikes', 'stealthrock', 'stickyweb', 'toxicspikes',
|
|
];
|
|
// Protect and its variants
|
|
const PROTECT_MOVES = [
|
|
'banefulbunker', 'protect', 'spikyshield',
|
|
];
|
|
// Moves that switch the user out
|
|
const PIVOT_MOVES = [
|
|
'chillyreception', 'flipturn', 'partingshot', 'shedtail', 'teleport', 'uturn', 'voltswitch',
|
|
];
|
|
|
|
// Moves that should be paired together when possible
|
|
const MOVE_PAIRS = [
|
|
['lightscreen', 'reflect'],
|
|
['sleeptalk', 'rest'],
|
|
['protect', 'wish'],
|
|
['leechseed', 'protect'],
|
|
['leechseed', 'substitute'],
|
|
];
|
|
|
|
/** Pokemon who always want priority STAB, and are fine with it as its only STAB move of that type */
|
|
const PRIORITY_POKEMON = [
|
|
'breloom', 'brutebonnet', 'honchkrow', 'mimikyu', 'scizor',
|
|
];
|
|
|
|
/** Pokemon who should never be in the lead slot */
|
|
const NO_LEAD_POKEMON = [
|
|
'Zacian', 'Zamazenta',
|
|
];
|
|
const DOUBLES_NO_LEAD_POKEMON = [
|
|
'Basculegion', 'Houndstone', 'Roaring Moon', 'Zacian', 'Zamazenta',
|
|
];
|
|
|
|
const DEFENSIVE_TERA_BLAST_USERS = [
|
|
'alcremie', 'bellossom', 'comfey', 'florges',
|
|
];
|
|
|
|
function sereneGraceBenefits(move: Move) {
|
|
return move.secondary?.chance && move.secondary.chance > 20 && move.secondary.chance < 100;
|
|
}
|
|
|
|
export class RandomTeams {
|
|
dex: ModdedDex;
|
|
gen: number;
|
|
factoryTier: string;
|
|
format: Format;
|
|
prng: PRNG;
|
|
noStab: string[];
|
|
readonly maxTeamSize: number;
|
|
readonly adjustLevel: number | null;
|
|
readonly maxMoveCount: number;
|
|
readonly forceMonotype: string | undefined;
|
|
|
|
/**
|
|
* Checkers for move enforcement based on types or other factors
|
|
*
|
|
* returns true to try to force the move type, false otherwise.
|
|
*/
|
|
moveEnforcementCheckers: {[k: string]: MoveEnforcementChecker};
|
|
|
|
constructor(format: Format | string, prng: PRNG | PRNGSeed | null) {
|
|
format = Dex.formats.get(format);
|
|
this.dex = Dex.forFormat(format);
|
|
this.gen = this.dex.gen;
|
|
this.noStab = NO_STAB;
|
|
|
|
const ruleTable = Dex.formats.getRuleTable(format);
|
|
this.maxTeamSize = ruleTable.maxTeamSize;
|
|
this.adjustLevel = ruleTable.adjustLevel;
|
|
this.maxMoveCount = ruleTable.maxMoveCount;
|
|
const forceMonotype = ruleTable.valueRules.get('forcemonotype');
|
|
this.forceMonotype = forceMonotype && this.dex.types.get(forceMonotype).exists ?
|
|
this.dex.types.get(forceMonotype).name : undefined;
|
|
|
|
this.factoryTier = '';
|
|
this.format = format;
|
|
this.prng = prng && !Array.isArray(prng) ? prng : new PRNG(prng);
|
|
|
|
this.moveEnforcementCheckers = {
|
|
Bug: (movePool, moves, abilities, types, counter) => (
|
|
movePool.includes('megahorn') || movePool.includes('xscissor') ||
|
|
(!counter.get('Bug') && types.includes('Electric'))
|
|
),
|
|
Dark: (movePool, moves, abilities, types, counter) => !counter.get('Dark'),
|
|
Dragon: (movePool, moves, abilities, types, counter) => !counter.get('Dragon'),
|
|
Electric: (movePool, moves, abilities, types, counter) => !counter.get('Electric'),
|
|
Fairy: (movePool, moves, abilities, types, counter) => !counter.get('Fairy'),
|
|
Fighting: (movePool, moves, abilities, types, counter) => !counter.get('Fighting'),
|
|
Fire: (movePool, moves, abilities, types, counter, species) => !counter.get('Fire'),
|
|
Flying: (movePool, moves, abilities, types, counter) => !counter.get('Flying'),
|
|
Ghost: (movePool, moves, abilities, types, counter) => !counter.get('Ghost'),
|
|
Grass: (movePool, moves, abilities, types, counter, species) => (
|
|
!counter.get('Grass') && (
|
|
movePool.includes('leafstorm') || species.baseStats.atk >= 100 ||
|
|
types.includes('Electric') || abilities.has('Seed Sower')
|
|
)
|
|
),
|
|
Ground: (movePool, moves, abilities, types, counter) => !counter.get('Ground'),
|
|
Ice: (movePool, moves, abilities, types, counter) => (movePool.includes('freezedry') || !counter.get('Ice')),
|
|
Normal: (movePool, moves, types, counter) => (movePool.includes('boomburst') || movePool.includes('hypervoice')),
|
|
Poison: (movePool, moves, abilities, types, counter) => {
|
|
if (types.includes('Ground')) return false;
|
|
return !counter.get('Poison');
|
|
},
|
|
Psychic: (movePool, moves, abilities, types, counter) => {
|
|
if (counter.get('Psychic')) return false;
|
|
if (movePool.includes('calmmind') || abilities.has('Strong Jaw')) return true;
|
|
return abilities.has('Psychic Surge') || ['Electric', 'Fighting', 'Fire', 'Grass', 'Poison'].some(m => types.includes(m));
|
|
},
|
|
Rock: (movePool, moves, abilities, types, counter, species) => !counter.get('Rock') && species.baseStats.atk >= 80,
|
|
Steel: (movePool, moves, abilities, types, counter, species, teamDetails, isLead, isDoubles) => (
|
|
!counter.get('Steel') &&
|
|
(isDoubles || species.baseStats.atk >= 90 || movePool.includes('gigatonhammer') || movePool.includes('makeitrain'))
|
|
),
|
|
Water: (movePool, moves, abilities, types, counter) => (!counter.get('Water') && !types.includes('Ground')),
|
|
};
|
|
}
|
|
|
|
setSeed(prng?: PRNG | PRNGSeed) {
|
|
this.prng = prng && !Array.isArray(prng) ? prng : new PRNG(prng);
|
|
}
|
|
|
|
getTeam(options?: PlayerOptions | null): PokemonSet[] {
|
|
const generatorName = (
|
|
typeof this.format.team === 'string' && this.format.team.startsWith('random')
|
|
) ? this.format.team + 'Team' : '';
|
|
// @ts-ignore
|
|
return this[generatorName || 'randomTeam'](options);
|
|
}
|
|
|
|
randomChance(numerator: number, denominator: number) {
|
|
return this.prng.randomChance(numerator, denominator);
|
|
}
|
|
|
|
sample<T>(items: readonly T[]): T {
|
|
return this.prng.sample(items);
|
|
}
|
|
|
|
sampleIfArray<T>(item: T | T[]): T {
|
|
if (Array.isArray(item)) {
|
|
return this.sample(item);
|
|
}
|
|
return item;
|
|
}
|
|
|
|
random(m?: number, n?: number) {
|
|
return this.prng.next(m, n);
|
|
}
|
|
|
|
/**
|
|
* Remove an element from an unsorted array significantly faster
|
|
* than .splice
|
|
*/
|
|
fastPop(list: any[], index: number) {
|
|
// If an array doesn't need to be in order, replacing the
|
|
// element at the given index with the removed element
|
|
// is much, much faster than using list.splice(index, 1).
|
|
const length = list.length;
|
|
if (index < 0 || index >= list.length) {
|
|
// sanity check
|
|
throw new Error(`Index ${index} out of bounds for given array`);
|
|
}
|
|
|
|
const element = list[index];
|
|
list[index] = list[length - 1];
|
|
list.pop();
|
|
return element;
|
|
}
|
|
|
|
/**
|
|
* Remove a random element from an unsorted array and return it.
|
|
* Uses the battle's RNG if in a battle.
|
|
*/
|
|
sampleNoReplace(list: any[]) {
|
|
const length = list.length;
|
|
if (length === 0) return null;
|
|
const index = this.random(length);
|
|
return this.fastPop(list, index);
|
|
}
|
|
|
|
/**
|
|
* Removes n random elements from an unsorted array and returns them.
|
|
* If n is less than the array's length, randomly removes and returns all the elements
|
|
* in the array (so the returned array could have length < n).
|
|
*/
|
|
multipleSamplesNoReplace<T>(list: T[], n: number): T[] {
|
|
const samples = [];
|
|
while (samples.length < n && list.length) {
|
|
samples.push(this.sampleNoReplace(list));
|
|
}
|
|
|
|
return samples;
|
|
}
|
|
|
|
/**
|
|
* Check if user has directly tried to ban/unban/restrict things in a custom battle.
|
|
* Doesn't count bans nested inside other formats/rules.
|
|
*/
|
|
private hasDirectCustomBanlistChanges() {
|
|
if (this.format.banlist.length || this.format.restricted.length || this.format.unbanlist.length) return true;
|
|
if (!this.format.customRules) return false;
|
|
for (const rule of this.format.customRules) {
|
|
for (const banlistOperator of ['-', '+', '*']) {
|
|
if (rule.startsWith(banlistOperator)) return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Inform user when custom bans are unsupported in a team generator.
|
|
*/
|
|
protected enforceNoDirectCustomBanlistChanges() {
|
|
if (this.hasDirectCustomBanlistChanges()) {
|
|
throw new Error(`Custom bans are not currently supported in ${this.format.name}.`);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Inform user when complex bans are unsupported in a team generator.
|
|
*/
|
|
protected enforceNoDirectComplexBans() {
|
|
if (!this.format.customRules) return false;
|
|
for (const rule of this.format.customRules) {
|
|
if (rule.includes('+') && !rule.startsWith('+')) {
|
|
throw new Error(`Complex bans are not currently supported in ${this.format.name}.`);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Validate set element pool size is sufficient to support size requirements after simple bans.
|
|
*/
|
|
private enforceCustomPoolSizeNoComplexBans(
|
|
effectTypeName: string,
|
|
basicEffectPool: BasicEffect[],
|
|
requiredCount: number,
|
|
requiredCountExplanation: string
|
|
) {
|
|
if (basicEffectPool.length >= requiredCount) return;
|
|
throw new Error(`Legal ${effectTypeName} count is insufficient to support ${requiredCountExplanation} (${basicEffectPool.length} / ${requiredCount}).`);
|
|
}
|
|
|
|
queryMoves(
|
|
moves: Set<string> | null,
|
|
species: Species,
|
|
teraType: string,
|
|
abilities: Set<string> = new Set(),
|
|
): MoveCounter {
|
|
// This is primarily a helper function for random setbuilder functions.
|
|
const counter = new MoveCounter();
|
|
const types = species.types;
|
|
if (!moves?.size) return counter;
|
|
|
|
const categories = {Physical: 0, Special: 0, Status: 0};
|
|
|
|
// Iterate through all moves we've chosen so far and keep track of what they do:
|
|
for (const moveid of moves) {
|
|
const move = this.dex.moves.get(moveid);
|
|
|
|
const moveType = this.getMoveType(move, species, abilities, teraType);
|
|
if (move.damage || move.damageCallback) {
|
|
// Moves that do a set amount of damage:
|
|
counter.add('damage');
|
|
counter.damagingMoves.add(move);
|
|
} else {
|
|
// Are Physical/Special/Status moves:
|
|
categories[move.category]++;
|
|
}
|
|
// Moves that have a low base power:
|
|
if (moveid === 'lowkick' || (move.basePower && move.basePower <= 60 && moveid !== 'rapidspin')) {
|
|
counter.add('technician');
|
|
}
|
|
// Moves that hit up to 5 times:
|
|
if (move.multihit && Array.isArray(move.multihit) && move.multihit[1] === 5) counter.add('skilllink');
|
|
if (move.recoil || move.hasCrashDamage) counter.add('recoil');
|
|
if (move.drain) counter.add('drain');
|
|
// Moves which have a base power:
|
|
if (move.basePower || move.basePowerCallback) {
|
|
if (!this.noStab.includes(moveid) || PRIORITY_POKEMON.includes(species.id) && move.priority > 0) {
|
|
counter.add(moveType);
|
|
if (types.includes(moveType)) counter.add('stab');
|
|
if (teraType === moveType) counter.add('stabtera');
|
|
counter.damagingMoves.add(move);
|
|
}
|
|
if (move.flags['bite']) counter.add('strongjaw');
|
|
if (move.flags['punch']) counter.ironFist++;
|
|
if (move.flags['sound']) counter.add('sound');
|
|
if (move.priority > 0 || (moveid === 'grassyglide' && abilities.has('Grassy Surge'))) {
|
|
counter.add('priority');
|
|
}
|
|
}
|
|
// Moves with secondary effects:
|
|
if (move.secondary || move.hasSheerForce) {
|
|
counter.add('sheerforce');
|
|
if (sereneGraceBenefits(move)) {
|
|
counter.add('serenegrace');
|
|
}
|
|
}
|
|
// Moves with low accuracy:
|
|
if (move.accuracy && move.accuracy !== true && move.accuracy < 90) counter.add('inaccurate');
|
|
|
|
// Moves that change stats:
|
|
if (RECOVERY_MOVES.includes(moveid)) counter.add('recovery');
|
|
if (CONTRARY_MOVES.includes(moveid)) counter.add('contrary');
|
|
if (PHYSICAL_SETUP.includes(moveid)) counter.add('physicalsetup');
|
|
if (SPECIAL_SETUP.includes(moveid)) counter.add('specialsetup');
|
|
if (MIXED_SETUP.includes(moveid)) counter.add('mixedsetup');
|
|
if (SPEED_SETUP.includes(moveid)) counter.add('speedsetup');
|
|
if (SETUP.includes(moveid)) counter.add('setup');
|
|
if (HAZARDS.includes(moveid)) counter.add('hazards');
|
|
}
|
|
|
|
counter.set('Physical', Math.floor(categories['Physical']));
|
|
counter.set('Special', Math.floor(categories['Special']));
|
|
counter.set('Status', categories['Status']);
|
|
return counter;
|
|
}
|
|
|
|
cullMovePool(
|
|
types: string[],
|
|
moves: Set<string>,
|
|
abilities: Set<string>,
|
|
counter: MoveCounter,
|
|
movePool: string[],
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean,
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
): void {
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
// If we have two unfilled moves and only one unpaired move, cull the unpaired move.
|
|
if (moves.size === this.maxMoveCount - 2) {
|
|
const unpairedMoves = [...movePool];
|
|
for (const pair of MOVE_PAIRS) {
|
|
if (movePool.includes(pair[0]) && movePool.includes(pair[1])) {
|
|
this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[0]));
|
|
this.fastPop(unpairedMoves, unpairedMoves.indexOf(pair[1]));
|
|
}
|
|
}
|
|
if (unpairedMoves.length === 1) {
|
|
this.fastPop(movePool, movePool.indexOf(unpairedMoves[0]));
|
|
}
|
|
}
|
|
|
|
// These moves are paired, and shouldn't appear if there is not room for them both.
|
|
if (moves.size === this.maxMoveCount - 1) {
|
|
for (const pair of MOVE_PAIRS) {
|
|
if (movePool.includes(pair[0]) && movePool.includes(pair[1])) {
|
|
this.fastPop(movePool, movePool.indexOf(pair[0]));
|
|
this.fastPop(movePool, movePool.indexOf(pair[1]));
|
|
}
|
|
}
|
|
}
|
|
|
|
// Develop additional move lists
|
|
const statusMoves = this.dex.moves.all()
|
|
.filter(move => move.category === 'Status')
|
|
.map(move => move.id);
|
|
|
|
// Team-based move culls
|
|
if (teamDetails.screens && movePool.length >= this.maxMoveCount + 2) {
|
|
if (movePool.includes('reflect')) this.fastPop(movePool, movePool.indexOf('reflect'));
|
|
if (movePool.includes('lightscreen')) this.fastPop(movePool, movePool.indexOf('lightscreen'));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
if (teamDetails.stickyWeb) {
|
|
if (movePool.includes('stickyweb')) this.fastPop(movePool, movePool.indexOf('stickyweb'));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
if (teamDetails.stealthRock) {
|
|
if (movePool.includes('stealthrock')) this.fastPop(movePool, movePool.indexOf('stealthrock'));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
if (teamDetails.defog || teamDetails.rapidSpin) {
|
|
if (movePool.includes('defog')) this.fastPop(movePool, movePool.indexOf('defog'));
|
|
if (movePool.includes('rapidspin')) this.fastPop(movePool, movePool.indexOf('rapidspin'));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
if (teamDetails.toxicSpikes && teamDetails.toxicSpikes >= 2) {
|
|
if (movePool.includes('toxicspikes')) this.fastPop(movePool, movePool.indexOf('toxicspikes'));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
if (teamDetails.spikes && teamDetails.spikes >= 2) {
|
|
if (movePool.includes('spikes')) this.fastPop(movePool, movePool.indexOf('spikes'));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
|
|
if (isDoubles) {
|
|
const doublesIncompatiblePairs = [
|
|
// In order of decreasing generalizability
|
|
[SPEED_CONTROL, SPEED_CONTROL],
|
|
[HAZARDS, HAZARDS],
|
|
['rockslide', 'stoneedge'],
|
|
[SETUP, ['fakeout', 'helpinghand']],
|
|
[PROTECT_MOVES, 'wideguard'],
|
|
[['fierydance', 'fireblast'], 'heatwave'],
|
|
['dazzlinggleam', ['fleurcannon', 'moonblast']],
|
|
['poisongas', ['toxicspikes', 'willowisp']],
|
|
[RECOVERY_MOVES, 'healpulse'],
|
|
['lifedew', 'healpulse'],
|
|
['haze', 'icywind'],
|
|
[['muddywater', 'hydropump'], 'scald'],
|
|
['disable', 'encore'],
|
|
['freezedry', 'icebeam'],
|
|
['energyball', 'leafstorm'],
|
|
['earthpower', 'sandsearstorm'],
|
|
['boomburst', 'hyperdrill'],
|
|
];
|
|
|
|
for (const pair of doublesIncompatiblePairs) this.incompatibleMoves(moves, movePool, pair[0], pair[1]);
|
|
|
|
if (role !== 'Offensive Protect') this.incompatibleMoves(moves, movePool, PROTECT_MOVES, ['flipturn', 'uturn']);
|
|
}
|
|
|
|
// General incompatibilities
|
|
const incompatiblePairs = [
|
|
// These moves don't mesh well with other aspects of the set
|
|
[statusMoves, ['healingwish', 'switcheroo', 'trick']],
|
|
[SETUP, PIVOT_MOVES],
|
|
[SETUP, HAZARDS],
|
|
[SETUP, ['defog', 'nuzzle', 'toxic', 'waterspout', 'yawn', 'haze']],
|
|
[PHYSICAL_SETUP, PHYSICAL_SETUP],
|
|
[SPECIAL_SETUP, 'thunderwave'],
|
|
['substitute', PIVOT_MOVES],
|
|
[SPEED_SETUP, ['aquajet', 'rest', 'trickroom']],
|
|
['curse', ['irondefense', 'rapidspin']],
|
|
['dragondance', 'dracometeor'],
|
|
|
|
// These attacks are redundant with each other
|
|
[['psychic', 'psychicnoise'], ['psyshock', 'psychicnoise']],
|
|
['surf', 'hydropump'],
|
|
['liquidation', 'wavecrash'],
|
|
['aquajet', 'flipturn'],
|
|
['gigadrain', 'leafstorm'],
|
|
['powerwhip', 'hornleech'],
|
|
[['airslash', 'bravebird', 'hurricane'], ['airslash', 'bravebird', 'hurricane']],
|
|
['knockoff', 'foulplay'],
|
|
['doubleedge', ['bodyslam', 'headbutt']],
|
|
['fireblast', ['fierydance', 'flamethrower']],
|
|
['lavaplume', 'magmastorm'],
|
|
['thunderpunch', 'wildcharge'],
|
|
['gunkshot', ['direclaw', 'poisonjab', 'sludgebomb']],
|
|
['aurasphere', 'focusblast'],
|
|
['closecombat', 'drainpunch'],
|
|
['bugbite', 'pounce'],
|
|
[['dragonpulse', 'spacialrend'], 'dracometeor'],
|
|
|
|
// These status moves are redundant with each other
|
|
['taunt', 'disable'],
|
|
['toxic', ['willowisp', 'thunderwave']],
|
|
[['thunderwave', 'toxic', 'willowisp'], 'toxicspikes'],
|
|
|
|
// This space reserved for assorted hardcodes that otherwise make little sense out of context
|
|
// Landorus and Thundurus
|
|
['nastyplot', ['rockslide', 'knockoff']],
|
|
// Persian
|
|
['switcheroo', 'fakeout'],
|
|
// Beartic
|
|
['snowscape', 'swordsdance'],
|
|
// Magnezone
|
|
['bodypress', 'mirrorcoat'],
|
|
// Amoonguss, though this can work well as a general rule later
|
|
['toxic', 'clearsmog'],
|
|
// Chansey and Blissey
|
|
['healbell', 'stealthrock'],
|
|
// Azelf and Zoroarks
|
|
['trick', 'uturn'],
|
|
];
|
|
|
|
for (const pair of incompatiblePairs) this.incompatibleMoves(moves, movePool, pair[0], pair[1]);
|
|
|
|
if (!types.includes('Ice')) this.incompatibleMoves(moves, movePool, 'icebeam', 'icywind');
|
|
|
|
if (!isDoubles) this.incompatibleMoves(moves, movePool, ['taunt', 'strengthsap'], 'encore');
|
|
|
|
if (!types.includes('Dark') && teraType !== 'Dark') this.incompatibleMoves(moves, movePool, 'knockoff', 'suckerpunch');
|
|
|
|
if (!abilities.has('Prankster')) this.incompatibleMoves(moves, movePool, 'thunderwave', 'yawn');
|
|
|
|
// This space reserved for assorted hardcodes that otherwise make little sense out of context
|
|
if (species.id === 'luvdisc') {
|
|
this.incompatibleMoves(moves, movePool, ['charm', 'flipturn', 'icebeam'], ['charm', 'flipturn']);
|
|
}
|
|
if (species.id === "cyclizar") this.incompatibleMoves(moves, movePool, 'taunt', 'knockoff');
|
|
if (species.baseSpecies === 'Dudunsparce') this.incompatibleMoves(moves, movePool, 'earthpower', 'shadowball');
|
|
if (species.id === 'mesprit') this.incompatibleMoves(moves, movePool, 'healingwish', 'uturn');
|
|
}
|
|
|
|
// Checks for and removes incompatible moves, starting with the first move in movesA.
|
|
incompatibleMoves(
|
|
moves: Set<string>,
|
|
movePool: string[],
|
|
movesA: string | string[],
|
|
movesB: string | string[],
|
|
): void {
|
|
const moveArrayA = (Array.isArray(movesA)) ? movesA : [movesA];
|
|
const moveArrayB = (Array.isArray(movesB)) ? movesB : [movesB];
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
for (const moveid1 of moves) {
|
|
if (moveArrayB.includes(moveid1)) {
|
|
for (const moveid2 of moveArrayA) {
|
|
if (moveid1 !== moveid2 && movePool.includes(moveid2)) {
|
|
this.fastPop(movePool, movePool.indexOf(moveid2));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
}
|
|
}
|
|
if (moveArrayA.includes(moveid1)) {
|
|
for (const moveid2 of moveArrayB) {
|
|
if (moveid1 !== moveid2 && movePool.includes(moveid2)) {
|
|
this.fastPop(movePool, movePool.indexOf(moveid2));
|
|
if (moves.size + movePool.length <= this.maxMoveCount) return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Adds a move to the moveset, returns the MoveCounter
|
|
addMove(
|
|
move: string,
|
|
moves: Set<string>,
|
|
types: string[],
|
|
abilities: Set<string>,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean,
|
|
movePool: string[],
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
): MoveCounter {
|
|
moves.add(move);
|
|
this.fastPop(movePool, movePool.indexOf(move));
|
|
const counter = this.queryMoves(moves, species, teraType, abilities);
|
|
this.cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, isDoubles, teraType, role);
|
|
return counter;
|
|
}
|
|
|
|
// Returns the type of a given move for STAB/coverage enforcement purposes
|
|
getMoveType(move: Move, species: Species, abilities: Set<string>, teraType: string): string {
|
|
if (move.id === 'terablast') return teraType;
|
|
if (['judgment', 'revelationdance'].includes(move.id)) return species.types[0];
|
|
|
|
if (move.name === "Raging Bull" && species.name.startsWith("Tauros-Paldea")) {
|
|
if (species.name.endsWith("Combat")) return "Fighting";
|
|
if (species.name.endsWith("Blaze")) return "Fire";
|
|
if (species.name.endsWith("Aqua")) return "Water";
|
|
}
|
|
|
|
if (move.name === "Ivy Cudgel" && species.name.startsWith("Ogerpon")) {
|
|
if (species.name.endsWith("Wellspring")) return "Water";
|
|
if (species.name.endsWith("Hearthflame")) return "Fire";
|
|
if (species.name.endsWith("Cornerstone")) return "Rock";
|
|
}
|
|
|
|
const moveType = move.type;
|
|
if (moveType === 'Normal') {
|
|
if (abilities.has('Aerilate')) return 'Flying';
|
|
if (abilities.has('Galvanize')) return 'Electric';
|
|
if (abilities.has('Pixilate')) return 'Fairy';
|
|
if (abilities.has('Refrigerate')) return 'Ice';
|
|
}
|
|
return moveType;
|
|
}
|
|
|
|
// Generate random moveset for a given species, role, tera type.
|
|
randomMoveset(
|
|
types: string[],
|
|
abilities: Set<string>,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean,
|
|
movePool: string[],
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
): Set<string> {
|
|
const moves = new Set<string>();
|
|
let counter = this.queryMoves(moves, species, teraType, abilities);
|
|
this.cullMovePool(types, moves, abilities, counter, movePool, teamDetails, species, isLead, isDoubles, teraType, role);
|
|
|
|
// If there are only four moves, add all moves and return early
|
|
if (movePool.length <= this.maxMoveCount) {
|
|
for (const moveid of movePool) {
|
|
moves.add(moveid);
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
const runEnforcementChecker = (checkerName: string) => {
|
|
if (!this.moveEnforcementCheckers[checkerName]) return false;
|
|
return this.moveEnforcementCheckers[checkerName](
|
|
movePool, moves, abilities, types, counter, species, teamDetails, isLead, isDoubles, teraType, role
|
|
);
|
|
};
|
|
|
|
if (role === 'Tera Blast user') {
|
|
counter = this.addMove('terablast', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
// Add required move (e.g. Relic Song for Meloetta-P)
|
|
if (species.requiredMove) {
|
|
const move = this.dex.moves.get(species.requiredMove).id;
|
|
counter = this.addMove(move, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
|
|
// Add other moves you really want to have, e.g. STAB, recovery, setup.
|
|
|
|
// Enforce Facade if Guts is a possible ability
|
|
if (movePool.includes('facade') && abilities.has('Guts')) {
|
|
counter = this.addMove('facade', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
|
|
// Enforce Night Shade, Revelation Dance, Revival Blessing, and Sticky Web
|
|
for (const moveid of ['nightshade', 'revelationdance', 'revivalblessing', 'stickyweb']) {
|
|
if (movePool.includes(moveid)) {
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce Trick Room on Doubles Wallbreaker
|
|
if (movePool.includes('trickroom') && role === 'Doubles Wallbreaker') {
|
|
counter = this.addMove('trickroom', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
|
|
// Enforce hazard removal on Bulky Support if the team doesn't already have it
|
|
if (role === 'Bulky Support' && !teamDetails.defog && !teamDetails.rapidSpin) {
|
|
if (movePool.includes('rapidspin')) {
|
|
counter = this.addMove('rapidspin', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
if (movePool.includes('defog')) {
|
|
counter = this.addMove('defog', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce Knock Off on pure Normal- and Fighting-types in singles
|
|
if (!isDoubles && types.length === 1 && (types.includes('Normal') || types.includes('Fighting'))) {
|
|
if (movePool.includes('knockoff')) {
|
|
counter = this.addMove('knockoff', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce Flip Turn on pure Water-type Wallbreakers
|
|
if (types.length === 1 && types.includes('Water') && role === 'Wallbreaker') {
|
|
if (movePool.includes('flipturn')) {
|
|
counter = this.addMove('flipturn', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce Spore on Smeargle
|
|
if (species.id === 'smeargle') {
|
|
if (movePool.includes('spore')) {
|
|
counter = this.addMove('spore', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce moves in doubles
|
|
if (isDoubles) {
|
|
const doublesEnforcedMoves = ['auroraveil', 'mortalspin', 'spore'];
|
|
for (const moveid of doublesEnforcedMoves) {
|
|
if (movePool.includes(moveid)) {
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
// Enforce Fake Out on slow Pokemon
|
|
if (movePool.includes('fakeout') && species.baseStats.spe <= 50) {
|
|
counter = this.addMove('fakeout', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
// Enforce Tailwind on Prankster and Gale Wings users
|
|
if (movePool.includes('tailwind') && (abilities.has('Prankster') || abilities.has('Gale Wings'))) {
|
|
counter = this.addMove('tailwind', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
// Enforce Thunder Wave on Prankster users as well
|
|
if (movePool.includes('thunderwave') && abilities.has('Prankster')) {
|
|
counter = this.addMove('thunderwave', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce STAB priority
|
|
if (
|
|
['Bulky Attacker', 'Bulky Setup', 'Wallbreaker', 'Doubles Wallbreaker'].includes(role) ||
|
|
PRIORITY_POKEMON.includes(species.id)
|
|
) {
|
|
const priorityMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, teraType);
|
|
if (
|
|
types.includes(moveType) && (move.priority > 0 || (moveid === 'grassyglide' && abilities.has('Grassy Surge'))) &&
|
|
(move.basePower || move.basePowerCallback)
|
|
) {
|
|
priorityMoves.push(moveid);
|
|
}
|
|
}
|
|
if (priorityMoves.length) {
|
|
const moveid = this.sample(priorityMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce STAB
|
|
for (const type of types) {
|
|
// Check if a STAB move of that type should be required
|
|
const stabMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, teraType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && type === moveType) {
|
|
stabMoves.push(moveid);
|
|
}
|
|
}
|
|
while (runEnforcementChecker(type)) {
|
|
if (!stabMoves.length) break;
|
|
const moveid = this.sampleNoReplace(stabMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce Tera STAB
|
|
if (!counter.get('stabtera') && !['Bulky Support', 'Doubles Support'].includes(role)) {
|
|
const stabMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, teraType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && teraType === moveType) {
|
|
stabMoves.push(moveid);
|
|
}
|
|
}
|
|
if (stabMoves.length) {
|
|
const moveid = this.sample(stabMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// If no STAB move was added, add a STAB move
|
|
if (!counter.get('stab')) {
|
|
const stabMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, teraType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback) && types.includes(moveType)) {
|
|
stabMoves.push(moveid);
|
|
}
|
|
}
|
|
if (stabMoves.length) {
|
|
const moveid = this.sample(stabMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce recovery
|
|
if (['Bulky Support', 'Bulky Attacker', 'Bulky Setup'].includes(role)) {
|
|
const recoveryMoves = movePool.filter(moveid => RECOVERY_MOVES.includes(moveid));
|
|
if (recoveryMoves.length) {
|
|
const moveid = this.sample(recoveryMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce setup
|
|
if (role.includes('Setup') || role === 'Tera Blast user') {
|
|
// First, try to add a non-Speed setup move
|
|
const nonSpeedSetupMoves = movePool.filter(moveid => SETUP.includes(moveid) && !SPEED_SETUP.includes(moveid));
|
|
if (nonSpeedSetupMoves.length) {
|
|
const moveid = this.sample(nonSpeedSetupMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
} else {
|
|
// No non-Speed setup moves, so add any (Speed) setup move
|
|
const setupMoves = movePool.filter(moveid => SETUP.includes(moveid));
|
|
if (setupMoves.length) {
|
|
const moveid = this.sample(setupMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Enforce redirecting moves, or Fake Out if no redirecting move
|
|
if (role === 'Doubles Support') {
|
|
const redirectMoves = movePool.filter(moveid => ['followme', 'ragepowder'].includes(moveid));
|
|
if (redirectMoves.length) {
|
|
const moveid = this.sample(redirectMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
} else {
|
|
if (movePool.includes('fakeout')) {
|
|
counter = this.addMove('fakeout', moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Enforce Protect
|
|
if (role.includes('Protect')) {
|
|
const protectMoves = movePool.filter(moveid => PROTECT_MOVES.includes(moveid));
|
|
if (protectMoves.length) {
|
|
const moveid = this.sample(protectMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce a move not on the noSTAB list
|
|
if (!counter.damagingMoves.size) {
|
|
// Choose an attacking move
|
|
const attackingMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
if (!this.noStab.includes(moveid) && (move.category !== 'Status')) attackingMoves.push(moveid);
|
|
}
|
|
if (attackingMoves.length) {
|
|
const moveid = this.sample(attackingMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
|
|
// Enforce coverage move
|
|
if (!['AV Pivot', 'Fast Support', 'Bulky Support', 'Bulky Protect', 'Doubles Support'].includes(role)) {
|
|
if (counter.damagingMoves.size === 1) {
|
|
// Find the type of the current attacking move
|
|
const currentAttackType = counter.damagingMoves.values().next().value.type;
|
|
// Choose an attacking move that is of different type to the current single attack
|
|
const coverageMoves = [];
|
|
for (const moveid of movePool) {
|
|
const move = this.dex.moves.get(moveid);
|
|
const moveType = this.getMoveType(move, species, abilities, teraType);
|
|
if (!this.noStab.includes(moveid) && (move.basePower || move.basePowerCallback)) {
|
|
if (currentAttackType !== moveType) coverageMoves.push(moveid);
|
|
}
|
|
}
|
|
if (coverageMoves.length) {
|
|
const moveid = this.sample(coverageMoves);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Add (moves.size < this.maxMoveCount) as a condition if moves is getting larger than 4 moves.
|
|
// If you want moves to be favored but not required, add something like && this.randomChance(1, 2) to your condition.
|
|
|
|
// Choose remaining moves randomly from movepool and add them to moves list:
|
|
while (moves.size < this.maxMoveCount && movePool.length) {
|
|
if (moves.size + movePool.length <= this.maxMoveCount) {
|
|
for (const moveid of movePool) {
|
|
moves.add(moveid);
|
|
}
|
|
break;
|
|
}
|
|
const moveid = this.sample(movePool);
|
|
counter = this.addMove(moveid, moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
for (const pair of MOVE_PAIRS) {
|
|
if (moveid === pair[0] && movePool.includes(pair[1])) {
|
|
counter = this.addMove(pair[1], moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
if (moveid === pair[1] && movePool.includes(pair[0])) {
|
|
counter = this.addMove(pair[0], moves, types, abilities, teamDetails, species, isLead, isDoubles,
|
|
movePool, teraType, role);
|
|
}
|
|
}
|
|
}
|
|
return moves;
|
|
}
|
|
|
|
shouldCullAbility(
|
|
ability: string,
|
|
types: string[],
|
|
moves: Set<string>,
|
|
abilities: Set<string>,
|
|
counter: MoveCounter,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean,
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
): boolean {
|
|
if ([
|
|
'Armor Tail', 'Battle Bond', 'Early Bird', 'Flare Boost', 'Galvanize', 'Gluttony', 'Harvest', 'Hydration', 'Ice Body', 'Immunity',
|
|
'Liquid Voice', 'Marvel Scale', 'Misty Surge', 'Moody', 'Own Tempo', 'Pressure', 'Quick Feet', 'Rain Dish', 'Sand Veil', 'Shed Skin',
|
|
'Sniper', 'Snow Cloak', 'Steadfast', 'Steam Engine',
|
|
].includes(ability)) return true;
|
|
|
|
switch (ability) {
|
|
// Abilities which are primarily useful for certain moves
|
|
case 'Contrary': case 'Serene Grace': case 'Skill Link': case 'Strong Jaw':
|
|
return !counter.get(toID(ability));
|
|
case 'Chlorophyll':
|
|
return (!moves.has('sunnyday') && !teamDetails.sun && species.id !== 'lilligant');
|
|
case 'Cloud Nine':
|
|
return (species.id !== 'golduck');
|
|
case 'Competitive':
|
|
return (species.id === 'kilowattrel' && !isDoubles);
|
|
case 'Compound Eyes': case 'No Guard':
|
|
return !counter.get('inaccurate');
|
|
case 'Cursed Body':
|
|
return abilities.has('Infiltrator');
|
|
case 'Defiant':
|
|
return (!counter.get('Physical') || (abilities.has('Prankster') && (moves.has('thunderwave') || moves.has('taunt'))));
|
|
case 'Flame Body':
|
|
return (species.id === 'magcargo' && moves.has('shellsmash'));
|
|
case 'Flash Fire':
|
|
return (
|
|
['Drought', 'Flame Body', 'Intimidate', 'Rock Head', 'Weak Armor'].some(m => abilities.has(m)) &&
|
|
this.dex.getEffectiveness('Fire', species) < 0
|
|
);
|
|
case 'Guts':
|
|
return (!moves.has('facade') && !moves.has('sleeptalk'));
|
|
case 'Hustle':
|
|
// some of this is just for Delibird in singles/doubles
|
|
return (counter.get('Physical') < 2 || moves.has('fakeout') || moves.has('rapidspin'));
|
|
case 'Infiltrator':
|
|
return (isDoubles && abilities.has('Clear Body'));
|
|
case 'Insomnia':
|
|
return (role === 'Wallbreaker');
|
|
case 'Intimidate':
|
|
if (abilities.has('Hustle')) return true;
|
|
if (abilities.has('Sheer Force') && !!counter.get('sheerforce')) return true;
|
|
if (species.id === 'hitmontop' && moves.has('tripleaxel')) return true;
|
|
return (abilities.has('Stakeout'));
|
|
case 'Iron Fist':
|
|
return !counter.ironFist || moves.has('dynamicpunch');
|
|
case 'Justified':
|
|
return !counter.get('Physical');
|
|
case 'Libero': case 'Protean':
|
|
return role === 'Offensive Protect' || (species.id === 'meowscarada' && role === 'Fast Attacker');
|
|
case 'Lightning Rod':
|
|
return species.id === 'rhyperior';
|
|
case 'Mold Breaker':
|
|
return (abilities.has('Sharpness') || abilities.has('Unburden') || abilities.has('Sheer Force'));
|
|
case 'Moxie':
|
|
return (!counter.get('Physical') || moves.has('stealthrock'));
|
|
case 'Natural Cure':
|
|
return species.id === 'pawmot';
|
|
case 'Neutralizing Gas':
|
|
return !isDoubles;
|
|
case 'Overcoat': case 'Sweet Veil':
|
|
return types.includes('Grass');
|
|
case 'Overgrow':
|
|
return !counter.get('Grass');
|
|
case 'Prankster':
|
|
return (!counter.get('Status') || (species.id === 'grafaiai' && role === 'Setup Sweeper'));
|
|
case 'Reckless':
|
|
return !counter.get('recoil');
|
|
case 'Regenerator':
|
|
return (species.id === 'mienshao' && role === 'Wallbreaker');
|
|
case 'Rock Head':
|
|
return !counter.get('recoil');
|
|
case 'Sand Force': case 'Sand Rush':
|
|
return !teamDetails.sand;
|
|
case 'Sap Sipper':
|
|
return species.id === 'wyrdeer';
|
|
case 'Seed Sower':
|
|
return role === 'Bulky Support';
|
|
case 'Sheer Force':
|
|
const braviaryCase = (species.id === 'braviaryhisui' && (role === 'Wallbreaker' || role === 'Bulky Protect'));
|
|
const abilitiesCase = (abilities.has('Guts') || abilities.has('Sharpness'));
|
|
return (!counter.get('sheerforce') || moves.has('bellydrum') || braviaryCase || abilitiesCase);
|
|
case 'Slush Rush':
|
|
return !teamDetails.snow;
|
|
case 'Solar Power':
|
|
return (!teamDetails.sun || !counter.get('Special'));
|
|
case 'Speed Boost':
|
|
return (species.id === 'yanmega' && !moves.has('protect'));
|
|
case 'Sticky Hold':
|
|
return (species.id === 'muk');
|
|
case 'Sturdy':
|
|
return (!!counter.get('recoil') && species.id !== 'skarmory');
|
|
case 'Swarm':
|
|
return (!counter.get('Bug') || !!counter.get('recovery'));
|
|
case 'Swift Swim':
|
|
return (abilities.has('Intimidate') || (!moves.has('raindance') && !teamDetails.rain));
|
|
case 'Synchronize':
|
|
return (species.id !== 'umbreon' && species.id !== 'rabsca');
|
|
case 'Technician':
|
|
return (!counter.get('technician') || abilities.has('Punk Rock') || abilities.has('Fur Coat'));
|
|
case 'Tinted Lens':
|
|
const hbraviaryCase = (species.id === 'braviaryhisui' && (role === 'Setup Sweeper' || role === 'Doubles Wallbreaker'));
|
|
const yanmegaCase = (species.id === 'yanmega' && moves.has('protect'));
|
|
return (yanmegaCase || hbraviaryCase || species.id === 'illumise');
|
|
case 'Unaware':
|
|
return (species.id === 'clefable' && role !== 'Bulky Support');
|
|
case 'Unburden':
|
|
return (abilities.has('Prankster') || !counter.get('setup'));
|
|
case 'Volt Absorb':
|
|
if (abilities.has('Iron Fist') && counter.ironFist >= 2) return true;
|
|
return (this.dex.getEffectiveness('Electric', species) < -1);
|
|
case 'Water Absorb':
|
|
return (['lanturn', 'politoed', 'quagsire'].includes(species.id) || moves.has('raindance'));
|
|
case 'Weak Armor':
|
|
return (moves.has('shellsmash') && species.id !== 'magcargo');
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
getAbility(
|
|
types: string[],
|
|
moves: Set<string>,
|
|
abilities: Set<string>,
|
|
counter: MoveCounter,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean,
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
): string {
|
|
const abilityData = Array.from(abilities).map(a => this.dex.abilities.get(a));
|
|
Utils.sortBy(abilityData, abil => -abil.rating);
|
|
|
|
if (abilityData.length <= 1) return abilityData[0].name;
|
|
|
|
// Hard-code abilities here
|
|
if (species.id === 'florges') return 'Flower Veil';
|
|
if (species.id === 'scovillain') return 'Chlorophyll';
|
|
if (species.id === 'empoleon') return 'Competitive';
|
|
if (species.id === 'swampert' && !counter.get('Water') && !moves.has('flipturn')) return 'Damp';
|
|
if (species.id === 'dodrio') return 'Early Bird';
|
|
if (species.id === 'chandelure') return 'Flash Fire';
|
|
if (species.id === 'golemalola' && moves.has('doubleedge')) return 'Galvanize';
|
|
if (abilities.has('Guts') && (moves.has('facade') || moves.has('sleeptalk') || species.id === 'gurdurr')) return 'Guts';
|
|
if (species.id === 'copperajah' && moves.has('heavyslam')) return 'Heavy Metal';
|
|
if (species.id === 'jumpluff') return 'Infiltrator';
|
|
if (species.id === 'toucannon' && !counter.get('sheerforce') && !counter.get('skilllink')) return 'Keen Eye';
|
|
if (species.id === 'reuniclus') return (role === 'AV Pivot') ? 'Regenerator' : 'Magic Guard';
|
|
if (species.id === 'smeargle') return 'Own Tempo';
|
|
// If Ambipom doesn't qualify for Technician, Skill Link is useless on it
|
|
if (species.id === 'ambipom' && !counter.get('technician')) return 'Pickup';
|
|
if (species.id === 'sandaconda' || (species.id === 'scrafty' && moves.has('rest'))) return 'Shed Skin';
|
|
if (species.id === 'cetitan' && (role === 'Wallbreaker' || isDoubles)) return 'Sheer Force';
|
|
if (species.id === 'ribombee') return 'Shield Dust';
|
|
if (species.id === 'dipplin') return 'Sticky Hold';
|
|
if (species.id === 'breloom') return 'Technician';
|
|
if (species.id === 'porygon2') return 'Trace';
|
|
if (species.id === 'shiftry' && moves.has('tailwind')) return 'Wind Rider';
|
|
|
|
// singles
|
|
if (!isDoubles) {
|
|
if (species.id === 'hypno') return 'Insomnia';
|
|
if (species.id === 'staraptor') return 'Reckless';
|
|
if (species.id === 'arcaninehisui') return 'Rock Head';
|
|
if (['raikou', 'suicune', 'vespiquen'].includes(species.id)) return 'Pressure';
|
|
if (species.id === 'enamorus' && moves.has('calmmind')) return 'Cute Charm';
|
|
if (species.id === 'klawf' && role === 'Setup Sweeper') return 'Anger Shell';
|
|
if (abilities.has('Cud Chew') && moves.has('substitute')) return 'Cud Chew';
|
|
if (abilities.has('Harvest') && (moves.has('protect') || moves.has('substitute'))) return 'Harvest';
|
|
if (abilities.has('Serene Grace') && moves.has('headbutt')) return 'Serene Grace';
|
|
if (abilities.has('Own Tempo') && moves.has('petaldance')) return 'Own Tempo';
|
|
if (species.id === 'zebstrika') return 'Sap Sipper';
|
|
if (abilities.has('Slush Rush') && moves.has('snowscape')) return 'Slush Rush';
|
|
if (abilities.has('Soundproof') && (moves.has('substitute') || counter.get('setup'))) return 'Soundproof';
|
|
if (species.id === 'cinccino') return (role === 'Setup Sweeper') ? 'Technician' : 'Skill Link';
|
|
}
|
|
|
|
// doubles, multi, and ffa
|
|
if (isDoubles) {
|
|
if (species.id === 'farigiraf') return 'Armor Tail';
|
|
if (species.id === 'dragapult') return 'Clear Body';
|
|
if (species.id === 'altaria') return 'Cloud Nine';
|
|
if (species.id === 'armarouge') return 'Flash Fire';
|
|
if (species.id === 'talonflame') return 'Gale Wings';
|
|
if (
|
|
['oinkologne', 'oinkolognef', 'snorlax', 'swalot'].includes(species.id) && role !== 'Doubles Wallbreaker'
|
|
) return 'Gluttony';
|
|
if (species.id === 'conkeldurr' && role === 'Doubles Wallbreaker') return 'Guts';
|
|
if (species.id === 'tropius' || species.id === 'trevenant') return 'Harvest';
|
|
if (species.id === 'dragonite' || species.id === 'lucario') return 'Inner Focus';
|
|
if (species.id === 'ariados') return 'Insomnia';
|
|
if (species.id === 'kommoo') return this.sample(['Overcoat', 'Soundproof']);
|
|
if (species.id === 'barraskewda') return 'Propeller Tail';
|
|
if (species.id === 'flapple' || (species.id === 'appletun' && this.randomChance(1, 2))) return 'Ripen';
|
|
if (species.id === 'gumshoos') return 'Strong Jaw';
|
|
if (species.id === 'magnezone') return 'Sturdy';
|
|
if (species.id === 'clefable' && role === 'Doubles Support') return 'Unaware';
|
|
if (species.id === 'drifblim') return 'Unburden';
|
|
if (abilities.has('Intimidate')) return 'Intimidate';
|
|
|
|
if (this.randomChance(1, 2) && species.id === 'kingambit') return 'Defiant';
|
|
|
|
// just doubles and multi
|
|
if (this.format.gameType !== 'freeforall') {
|
|
if (
|
|
species.id === 'clefairy' ||
|
|
(species.baseSpecies === 'Maushold' && role === 'Doubles Support')
|
|
) return 'Friend Guard';
|
|
if (species.id === 'blissey') return 'Healer';
|
|
if (species.id === 'sinistcha') return 'Hospitality';
|
|
if (species.id === 'oranguru' || abilities.has('Pressure') && abilities.has('Telepathy')) return 'Telepathy';
|
|
|
|
if (this.randomChance(1, 2) && species.id === 'mukalola') return 'Power of Alchemy';
|
|
}
|
|
}
|
|
|
|
let abilityAllowed: Ability[] = [];
|
|
// Obtain a list of abilities that are allowed (not culled)
|
|
for (const ability of abilityData) {
|
|
if (ability.rating >= 1 && !this.shouldCullAbility(
|
|
ability.name, types, moves, abilities, counter, teamDetails, species, isLead, isDoubles, teraType, role
|
|
)) {
|
|
abilityAllowed.push(ability);
|
|
}
|
|
}
|
|
|
|
// If all abilities are rejected, re-allow all abilities
|
|
if (!abilityAllowed.length) {
|
|
for (const ability of abilityData) {
|
|
if (ability.rating > 0) abilityAllowed.push(ability);
|
|
}
|
|
if (!abilityAllowed.length) abilityAllowed = abilityData;
|
|
}
|
|
|
|
if (abilityAllowed.length === 1) return abilityAllowed[0].name;
|
|
// Sort abilities by rating with an element of randomness
|
|
// All three abilities can be chosen
|
|
if (abilityAllowed[2] && abilityAllowed[0].rating - 0.5 <= abilityAllowed[2].rating) {
|
|
if (abilityAllowed[1].rating <= abilityAllowed[2].rating) {
|
|
if (this.randomChance(1, 2)) [abilityAllowed[1], abilityAllowed[2]] = [abilityAllowed[2], abilityAllowed[1]];
|
|
} else {
|
|
if (this.randomChance(1, 3)) [abilityAllowed[1], abilityAllowed[2]] = [abilityAllowed[2], abilityAllowed[1]];
|
|
}
|
|
if (abilityAllowed[0].rating <= abilityAllowed[1].rating) {
|
|
if (this.randomChance(2, 3)) [abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
|
|
} else {
|
|
if (this.randomChance(1, 2)) [abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
|
|
}
|
|
} else {
|
|
// Third ability cannot be chosen
|
|
if (abilityAllowed[0].rating <= abilityAllowed[1].rating) {
|
|
if (this.randomChance(1, 2)) [abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
|
|
} else if (abilityAllowed[0].rating - 0.5 <= abilityAllowed[1].rating) {
|
|
if (this.randomChance(1, 3)) [abilityAllowed[0], abilityAllowed[1]] = [abilityAllowed[1], abilityAllowed[0]];
|
|
}
|
|
}
|
|
|
|
// After sorting, choose the first ability
|
|
return abilityAllowed[0].name;
|
|
}
|
|
|
|
getPriorityItem(
|
|
ability: string,
|
|
types: string[],
|
|
moves: Set<string>,
|
|
counter: MoveCounter,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean,
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
) {
|
|
if (!isDoubles) {
|
|
if (
|
|
!isLead && role === 'Bulky Setup' &&
|
|
(ability === 'Quark Drive' || ability === 'Protosynthesis')
|
|
) {
|
|
return 'Booster Energy';
|
|
}
|
|
if (species.id === 'lokix') {
|
|
return (role === 'Fast Attacker') ? 'Silver Powder' : 'Life Orb';
|
|
}
|
|
if (species.id === 'froslass') return 'Wide Lens';
|
|
if (species.id === 'necrozmaduskmane') return 'Weakness Policy';
|
|
}
|
|
if (species.requiredItems) {
|
|
// Z-Crystals aren't available in Gen 9, so require Plates
|
|
if (species.baseSpecies === 'Arceus') {
|
|
return species.requiredItems[0];
|
|
}
|
|
return this.sample(species.requiredItems);
|
|
}
|
|
if (role === 'AV Pivot') return 'Assault Vest';
|
|
if (species.id === 'pikachu') return 'Light Ball';
|
|
if (species.id === 'regieleki') return 'Magnet';
|
|
if (species.id === 'smeargle') return 'Focus Sash';
|
|
if (moves.has('clangoroussoul') || (species.id === 'toxtricity' && moves.has('shiftgear'))) return 'Throat Spray';
|
|
if (species.baseSpecies === 'Magearna' && role === 'Tera Blast user') return 'Weakness Policy';
|
|
if (moves.has('lastrespects') || moves.has('dragonenergy')) return 'Choice Scarf';
|
|
if (
|
|
ability === 'Imposter' ||
|
|
(species.id === 'magnezone' && moves.has('bodypress') && !isDoubles)
|
|
) return 'Choice Scarf';
|
|
if (species.id === 'rampardos' && role === 'Fast Attacker') return 'Choice Scarf';
|
|
if (species.id === 'reuniclus' && ability === 'Magic Guard') return 'Life Orb';
|
|
if (moves.has('bellydrum') && moves.has('substitute')) return 'Salac Berry';
|
|
if (
|
|
['Cheek Pouch', 'Cud Chew', 'Harvest'].some(m => ability === m) ||
|
|
moves.has('bellydrum') || moves.has('filletaway')
|
|
) {
|
|
return 'Sitrus Berry';
|
|
}
|
|
if (['healingwish', 'switcheroo', 'trick'].some(m => moves.has(m))) {
|
|
if (
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
role !== 'Wallbreaker' && role !== 'Doubles Wallbreaker' && !counter.get('priority')
|
|
) {
|
|
return 'Choice Scarf';
|
|
} else {
|
|
return (counter.get('Physical') > counter.get('Special')) ? 'Choice Band' : 'Choice Specs';
|
|
}
|
|
}
|
|
if (species.id === 'scyther' && !isDoubles) return (isLead && !moves.has('uturn')) ? 'Eviolite' : 'Heavy-Duty Boots';
|
|
if (species.nfe) return 'Eviolite';
|
|
if (ability === 'Poison Heal') return 'Toxic Orb';
|
|
if ((ability === 'Guts' || moves.has('facade')) && !moves.has('sleeptalk')) {
|
|
return (types.includes('Fire') || ability === 'Toxic Boost') ? 'Toxic Orb' : 'Flame Orb';
|
|
}
|
|
if (ability === 'Sheer Force' && counter.get('sheerforce')) return 'Life Orb';
|
|
if (ability === 'Anger Shell') return this.sample(['Rindo Berry', 'Passho Berry', 'Scope Lens', 'Sitrus Berry']);
|
|
if (moves.has('courtchange')) return 'Heavy-Duty Boots';
|
|
if (moves.has('populationbomb')) return 'Wide Lens';
|
|
if (
|
|
(moves.has('scaleshot') && role !== 'Choice Item user') ||
|
|
(counter.get('setup') && ((species.id === 'torterra' && !isDoubles) || species.id === 'cinccino'))
|
|
) return 'Loaded Dice';
|
|
if (ability === 'Unburden') return moves.has('closecombat') ? 'White Herb' : 'Sitrus Berry';
|
|
if (moves.has('shellsmash') && ability !== 'Weak Armor') return 'White Herb';
|
|
if (moves.has('acrobatics') && ability !== 'Protosynthesis') return '';
|
|
if (moves.has('auroraveil') || moves.has('lightscreen') && moves.has('reflect')) return 'Light Clay';
|
|
if (ability === 'Gluttony') return `${this.sample(['Aguav', 'Figy', 'Iapapa', 'Mago', 'Wiki'])} Berry`;
|
|
if (
|
|
moves.has('rest') && !moves.has('sleeptalk') &&
|
|
ability !== 'Natural Cure' && ability !== 'Shed Skin'
|
|
) {
|
|
return 'Chesto Berry';
|
|
}
|
|
if (
|
|
species.id !== 'yanmega' &&
|
|
this.dex.getEffectiveness('Rock', species) >= 2 && (!types.includes('Flying') || !isDoubles)
|
|
) return 'Heavy-Duty Boots';
|
|
}
|
|
|
|
/** Item generation specific to Random Doubles */
|
|
getDoublesItem(
|
|
ability: string,
|
|
types: string[],
|
|
moves: Set<string>,
|
|
counter: MoveCounter,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
): string {
|
|
const scarfReqs = (
|
|
!counter.get('priority') && ability !== 'Speed Boost' && role !== 'Doubles Wallbreaker' &&
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
this.randomChance(1, 2)
|
|
);
|
|
const offensiveRole = (
|
|
['Doubles Fast Attacker', 'Doubles Wallbreaker', 'Doubles Setup Sweeper', 'Offensive Protect'].some(m => role === m)
|
|
);
|
|
|
|
if (species.id === 'ursalunabloodmoon') return 'Silk Scarf';
|
|
if (moves.has('covet')) return 'Normal Gem';
|
|
if (species.id === 'calyrexice') return 'Weakness Policy';
|
|
if (moves.has('waterspout')) return 'Choice Scarf';
|
|
if (role === 'Choice Item user') {
|
|
if (scarfReqs || (counter.get('Physical') < 4 && counter.get('Special') < 3 && !moves.has('memento'))) {
|
|
return 'Choice Scarf';
|
|
}
|
|
return (counter.get('Physical') >= 3) ? 'Choice Band' : 'Choice Specs';
|
|
}
|
|
if (moves.has('blizzard') && ability !== 'Snow Warning' && !teamDetails.snow) return 'Blunder Policy';
|
|
if (counter.get('Physical') >= 4 &&
|
|
['fakeout', 'feint', 'firstimpression', 'rapidspin', 'suckerpunch'].every(m => !moves.has(m)) &&
|
|
(moves.has('flipturn') || moves.has('uturn') || role === 'Doubles Wallbreaker')
|
|
) {
|
|
return (scarfReqs) ? 'Choice Scarf' : 'Choice Band';
|
|
}
|
|
if (
|
|
((counter.get('Special') >= 4 && (moves.has('voltswitch') || role === 'Doubles Wallbreaker')) || (
|
|
counter.get('Special') >= 3 && (moves.has('uturn') || moves.has('flipturn'))
|
|
)) && !moves.has('acidspray') && !moves.has('electroweb')
|
|
) {
|
|
return (scarfReqs) ? 'Choice Scarf' : 'Choice Specs';
|
|
}
|
|
if (
|
|
(role === 'Bulky Protect' && counter.get('setup')) || moves.has('substitute') ||
|
|
species.id === 'eternatus' || species.id === 'toxapex'
|
|
) return 'Leftovers';
|
|
if (species.id === 'sylveon') return 'Pixie Plate';
|
|
if (
|
|
(offensiveRole || (role === 'Tera Blast user' && species.baseStats.spe >= 80 && !moves.has('trickroom'))) &&
|
|
(!moves.has('fakeout') || species.id === 'ambipom') && !moves.has('incinerate') &&
|
|
(!moves.has('uturn') || types.includes('Bug') || species.baseStats.atk >= 120 || ability === 'Libero') &&
|
|
(!moves.has('icywind') || species.id === 'ironbundle')
|
|
) {
|
|
return (
|
|
(ability === 'Quark Drive' || ability === 'Protosynthesis') &&
|
|
['firstimpression', 'uturn', 'voltswitch'].every(m => !moves.has(m)) && species.id !== 'ironvaliant'
|
|
) ? 'Booster Energy' : 'Life Orb';
|
|
}
|
|
if (isLead && (species.id === 'glimmora' ||
|
|
(['Doubles Fast Attacker', 'Doubles Wallbreaker', 'Offensive Protect'].includes(role) &&
|
|
species.baseStats.hp + species.baseStats.def + species.baseStats.spd <= 230))
|
|
) return 'Focus Sash';
|
|
if (
|
|
['Doubles Fast Attacker', 'Doubles Wallbreaker', 'Offensive Protect'].includes(role) &&
|
|
moves.has('fakeout') || moves.has('incinerate')
|
|
) {
|
|
return (this.dex.getEffectiveness('Rock', species) >= 1) ? 'Heavy-Duty Boots' : 'Clear Amulet';
|
|
}
|
|
if (!counter.get('Status')) return 'Assault Vest';
|
|
if (species.id === 'pawmot') return 'Leppa Berry';
|
|
return 'Sitrus Berry';
|
|
}
|
|
|
|
getItem(
|
|
ability: string,
|
|
types: string[],
|
|
moves: Set<string>,
|
|
counter: MoveCounter,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
teraType: string,
|
|
role: RandomTeamsTypes.Role,
|
|
): string {
|
|
if (types.includes('Normal') && moves.has('fakeout')) return 'Silk Scarf';
|
|
if (
|
|
species.id !== 'jirachi' && (counter.get('Physical') >= 4) &&
|
|
['fakeout', 'firstimpression', 'flamecharge', 'rapidspin', 'ruination', 'superfang'].every(m => !moves.has(m))
|
|
) {
|
|
const scarfReqs = (
|
|
role !== 'Wallbreaker' &&
|
|
(species.baseStats.atk >= 100 || ability === 'Huge Power' || ability === 'Pure Power') &&
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
ability !== 'Speed Boost' && !counter.get('priority') && !moves.has('aquastep')
|
|
);
|
|
return (scarfReqs && this.randomChance(1, 2)) ? 'Choice Scarf' : 'Choice Band';
|
|
}
|
|
if (
|
|
(counter.get('Special') >= 4) ||
|
|
(counter.get('Special') >= 3 && ['flipturn', 'partingshot', 'uturn'].some(m => moves.has(m)))
|
|
) {
|
|
const scarfReqs = (
|
|
role !== 'Wallbreaker' &&
|
|
species.baseStats.spa >= 100 &&
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
ability !== 'Speed Boost' && ability !== 'Tinted Lens' && !counter.get('Physical')
|
|
);
|
|
return (scarfReqs && this.randomChance(1, 2)) ? 'Choice Scarf' : 'Choice Specs';
|
|
}
|
|
if (counter.get('speedsetup') && role === 'Bulky Setup') return 'Weakness Policy';
|
|
if (
|
|
!counter.get('Status') &&
|
|
(moves.has('rapidspin') || !['Fast Attacker', 'Wallbreaker', 'Tera Blast user'].includes(role))
|
|
) {
|
|
return 'Assault Vest';
|
|
}
|
|
if (species.id === 'golem') return 'Custap Berry';
|
|
if (species.id === 'urshifurapidstrike') return 'Punching Glove';
|
|
if (species.id === 'palkia') return 'Lustrous Orb';
|
|
if (moves.has('substitute')) return 'Leftovers';
|
|
if (moves.has('stickyweb') && species.id !== 'araquanid' && isLead) return 'Focus Sash';
|
|
if (this.dex.getEffectiveness('Rock', species) >= 1) return 'Heavy-Duty Boots';
|
|
if (
|
|
(moves.has('chillyreception') || (
|
|
role === 'Fast Support' &&
|
|
[...PIVOT_MOVES, 'defog', 'mortalspin', 'rapidspin'].some(m => moves.has(m)) &&
|
|
!types.includes('Flying') && ability !== 'Levitate'
|
|
))
|
|
) return 'Heavy-Duty Boots';
|
|
|
|
// Low Priority
|
|
if (
|
|
(species.id === 'garchomp' && role === 'Fast Support') || (
|
|
ability === 'Regenerator' && (role === 'Bulky Support' || role === 'Bulky Attacker') &&
|
|
(species.baseStats.hp + species.baseStats.def) >= 180 && this.randomChance(1, 2)
|
|
)
|
|
) return 'Rocky Helmet';
|
|
if (moves.has('outrage')) return 'Lum Berry';
|
|
if (
|
|
role === 'Fast Support' && isLead &&
|
|
!counter.get('recovery') && !counter.get('recoil') && !moves.has('protect') &&
|
|
(species.baseStats.hp + species.baseStats.def + species.baseStats.spd) < 258
|
|
) return 'Focus Sash';
|
|
if (
|
|
!['Fast Attacker', 'Wallbreaker', 'Tera Blast user'].includes(role) && ability !== 'Levitate' &&
|
|
this.dex.getEffectiveness('Ground', species) >= 2
|
|
) return 'Air Balloon';
|
|
if (['Bulky Attacker', 'Bulky Support', 'Bulky Setup'].some(m => role === (m))) return 'Leftovers';
|
|
if (species.id === 'pawmot' && moves.has('nuzzle')) return 'Leppa Berry';
|
|
if (
|
|
['Fast Bulky Setup', 'Fast Attacker', 'Setup Sweeper', 'Wallbreaker'].some(m => role === m) &&
|
|
types.includes('Dark') && moves.has('suckerpunch') && !PRIORITY_POKEMON.includes(species.id) &&
|
|
counter.get('physicalsetup') && counter.get('Dark')
|
|
) return 'Black Glasses';
|
|
if (role === 'Fast Support' || role === 'Fast Bulky Setup') {
|
|
return (counter.get('Physical') + counter.get('Special') >= 3 && !moves.has('nuzzle')) ? 'Life Orb' : 'Leftovers';
|
|
}
|
|
if (role === 'Tera Blast user' && DEFENSIVE_TERA_BLAST_USERS.includes(species.id)) return 'Leftovers';
|
|
if (
|
|
['flamecharge', 'rapidspin', 'trailblaze'].every(m => !moves.has(m)) &&
|
|
['Fast Attacker', 'Setup Sweeper', 'Tera Blast user', 'Wallbreaker'].some(m => role === (m))
|
|
) return 'Life Orb';
|
|
return 'Leftovers';
|
|
}
|
|
|
|
getLevel(
|
|
species: Species,
|
|
isDoubles: boolean,
|
|
): number {
|
|
if (this.adjustLevel) return this.adjustLevel;
|
|
// doubles levelling
|
|
if (isDoubles && this.randomDoublesSets[species.id]["level"]) return this.randomDoublesSets[species.id]["level"]!;
|
|
if (!isDoubles && this.randomSets[species.id]["level"]) return this.randomSets[species.id]["level"]!;
|
|
// Default to tier-based levelling
|
|
const tier = species.tier;
|
|
const tierScale: Partial<Record<Species['tier'], number>> = {
|
|
Uber: 76,
|
|
OU: 80,
|
|
UUBL: 81,
|
|
UU: 82,
|
|
RUBL: 83,
|
|
RU: 84,
|
|
NUBL: 85,
|
|
NU: 86,
|
|
PUBL: 87,
|
|
PU: 88, "(PU)": 88, NFE: 88,
|
|
};
|
|
return tierScale[tier] || 80;
|
|
}
|
|
|
|
randomSet(
|
|
s: string | Species,
|
|
teamDetails: RandomTeamsTypes.TeamDetails = {},
|
|
isLead = false,
|
|
isDoubles = false
|
|
): RandomTeamsTypes.RandomSet {
|
|
const species = this.dex.species.get(s);
|
|
let forme = species.name;
|
|
|
|
if (typeof species.battleOnly === 'string') {
|
|
// Only change the forme. The species has custom moves, and may have different typing and requirements.
|
|
forme = species.battleOnly;
|
|
}
|
|
if (species.cosmeticFormes) {
|
|
forme = this.sample([species.name].concat(species.cosmeticFormes));
|
|
}
|
|
const sets = (this as any)[`random${isDoubles ? 'Doubles' : ''}Sets`][species.id]["sets"];
|
|
const possibleSets = [];
|
|
|
|
const ruleTable = this.dex.formats.getRuleTable(this.format);
|
|
|
|
for (const set of sets) {
|
|
// Prevent Tera Blast user if the team already has one, or if Terastallizion is prevented.
|
|
if ((teamDetails.teraBlast || ruleTable.has('terastalclause')) && set.role === 'Tera Blast user') {
|
|
continue;
|
|
}
|
|
possibleSets.push(set);
|
|
}
|
|
const set = this.sampleIfArray(possibleSets);
|
|
const role = set.role;
|
|
const movePool: string[] = [];
|
|
for (const movename of set.movepool) {
|
|
movePool.push(this.dex.moves.get(movename).id);
|
|
}
|
|
const teraTypes = set.teraTypes;
|
|
const teraType = this.sampleIfArray(teraTypes);
|
|
|
|
let ability = '';
|
|
let item = undefined;
|
|
|
|
const evs = {hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85};
|
|
const ivs = {hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31};
|
|
|
|
const types = species.types;
|
|
const abilities = new Set(Object.values(species.abilities));
|
|
if (species.unreleasedHidden) abilities.delete(species.abilities.H);
|
|
|
|
// Get moves
|
|
const moves = this.randomMoveset(types, abilities, teamDetails, species, isLead, isDoubles, movePool, teraType, role);
|
|
const counter = this.queryMoves(moves, species, teraType, abilities);
|
|
|
|
// Get ability
|
|
ability = this.getAbility(types, moves, abilities, counter, teamDetails, species, isLead, isDoubles, teraType, role);
|
|
|
|
// Get items
|
|
// First, the priority items
|
|
item = this.getPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles, teraType, role);
|
|
if (item === undefined) {
|
|
if (isDoubles) {
|
|
item = this.getDoublesItem(ability, types, moves, counter, teamDetails, species, isLead, teraType, role);
|
|
} else {
|
|
item = this.getItem(ability, types, moves, counter, teamDetails, species, isLead, teraType, role);
|
|
}
|
|
}
|
|
|
|
if (species.baseSpecies === 'Pikachu') {
|
|
forme = 'Pikachu' + this.sample(['', '-Original', '-Hoenn', '-Sinnoh', '-Unova', '-Kalos', '-Alola', '-Partner', '-World']);
|
|
}
|
|
|
|
// Get level
|
|
const level = this.getLevel(species, isDoubles);
|
|
|
|
// Prepare optimal HP
|
|
const srImmunity = ability === 'Magic Guard' || item === 'Heavy-Duty Boots';
|
|
let srWeakness = srImmunity ? 0 : this.dex.getEffectiveness('Rock', species);
|
|
// Crash damage move users want an odd HP to survive two misses
|
|
if (['axekick', 'highjumpkick', 'jumpkick'].some(m => moves.has(m))) srWeakness = 2;
|
|
while (evs.hp > 1) {
|
|
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
|
if ((moves.has('substitute') && ['Sitrus Berry', 'Salac Berry'].includes(item))) {
|
|
// Two Substitutes should activate Sitrus Berry
|
|
if (hp % 4 === 0) break;
|
|
} else if ((moves.has('bellydrum') || moves.has('filletaway')) && (item === 'Sitrus Berry' || ability === 'Gluttony')) {
|
|
// Belly Drum should activate Sitrus Berry
|
|
if (hp % 2 === 0) break;
|
|
} else {
|
|
// Maximize number of Stealth Rock switch-ins
|
|
if (srWeakness <= 0 || ability === 'Regenerator' || ['Leftovers', 'Life Orb'].includes(item)) break;
|
|
if (item !== 'Sitrus Berry' && hp % (4 / srWeakness) > 0) break;
|
|
// Minimise number of Stealth Rock switch-ins to activate Sitrus Berry
|
|
if (item === 'Sitrus Berry' && hp % (4 / srWeakness) === 0) break;
|
|
}
|
|
evs.hp -= 4;
|
|
}
|
|
|
|
// Minimize confusion damage
|
|
const noAttackStatMoves = [...moves].every(m => {
|
|
const move = this.dex.moves.get(m);
|
|
if (move.damageCallback || move.damage) return true;
|
|
if (move.id === 'shellsidearm') return false;
|
|
// Magearna and doubles Dragonite, though these can work well as a general rule
|
|
if (
|
|
move.id === 'terablast' && (moves.has('shiftgear') || species.baseStats.atk > species.baseStats.spa)
|
|
) return false;
|
|
return move.category !== 'Physical' || move.id === 'bodypress' || move.id === 'foulplay';
|
|
});
|
|
if (noAttackStatMoves && !moves.has('transform') && this.format.mod !== 'partnersincrime') {
|
|
evs.atk = 0;
|
|
ivs.atk = 0;
|
|
}
|
|
|
|
if (moves.has('gyroball') || moves.has('trickroom')) {
|
|
evs.spe = 0;
|
|
ivs.spe = 0;
|
|
}
|
|
|
|
// shuffle moves to add more randomness to camomons
|
|
const shuffledMoves = Array.from(moves);
|
|
this.prng.shuffle(shuffledMoves);
|
|
return {
|
|
name: species.baseSpecies,
|
|
species: forme,
|
|
gender: species.baseSpecies === 'Greninja' ? 'M' : species.gender,
|
|
shiny: this.randomChance(1, 1024),
|
|
level,
|
|
moves: shuffledMoves,
|
|
ability,
|
|
evs,
|
|
ivs,
|
|
item,
|
|
teraType,
|
|
role,
|
|
};
|
|
}
|
|
|
|
getPokemonPool(
|
|
type: string,
|
|
pokemonToExclude: RandomTeamsTypes.RandomSet[] = [],
|
|
isMonotype = false,
|
|
pokemonList: string[]
|
|
) {
|
|
const exclude = pokemonToExclude.map(p => toID(p.species));
|
|
const pokemonPool = [];
|
|
const baseSpeciesPool = [];
|
|
const baseSpeciesCount: {[k: string]: number} = {};
|
|
for (const pokemon of pokemonList) {
|
|
let species = this.dex.species.get(pokemon);
|
|
if (exclude.includes(species.id)) continue;
|
|
if (isMonotype) {
|
|
if (!species.types.includes(type)) continue;
|
|
if (typeof species.battleOnly === 'string') {
|
|
species = this.dex.species.get(species.battleOnly);
|
|
if (!species.types.includes(type)) continue;
|
|
}
|
|
}
|
|
pokemonPool.push(pokemon);
|
|
baseSpeciesCount[species.baseSpecies] = (baseSpeciesCount[species.baseSpecies] || 0) + 1;
|
|
}
|
|
// Include base species 1x if 1-3 formes, 2x if 4-6 formes, 3x if 7+ formes
|
|
for (const baseSpecies of Object.keys(baseSpeciesCount)) {
|
|
for (let i = 0; i < Math.min(Math.ceil(baseSpeciesCount[baseSpecies] / 3), 3); i++) {
|
|
baseSpeciesPool.push(baseSpecies);
|
|
// Squawkabilly has 4 formes, but only 2 functionally different formes, so only include it 1x
|
|
if (baseSpecies === 'Squawkabilly') break;
|
|
}
|
|
}
|
|
return [pokemonPool, baseSpeciesPool];
|
|
}
|
|
|
|
randomSets: {[species: string]: RandomTeamsTypes.RandomSpeciesData} = require('./random-sets.json');
|
|
randomDoublesSets: {[species: string]: RandomTeamsTypes.RandomSpeciesData} = require('./random-doubles-sets.json');
|
|
|
|
randomTeam() {
|
|
this.enforceNoDirectCustomBanlistChanges();
|
|
|
|
const seed = this.prng.seed;
|
|
const ruleTable = this.dex.formats.getRuleTable(this.format);
|
|
const pokemon: RandomTeamsTypes.RandomSet[] = [];
|
|
|
|
// For Monotype
|
|
const isMonotype = !!this.forceMonotype || ruleTable.has('sametypeclause');
|
|
const isDoubles = this.format.gameType !== 'singles';
|
|
const typePool = this.dex.types.names().filter(name => name !== "Stellar");
|
|
const type = this.forceMonotype || this.sample(typePool);
|
|
|
|
// PotD stuff
|
|
const usePotD = global.Config && Config.potd && ruleTable.has('potd');
|
|
const potd = usePotD ? this.dex.species.get(Config.potd) : null;
|
|
|
|
const baseFormes: {[k: string]: number} = {};
|
|
|
|
const typeCount: {[k: string]: number} = {};
|
|
const typeComboCount: {[k: string]: number} = {};
|
|
const typeWeaknesses: {[k: string]: number} = {};
|
|
const teamDetails: RandomTeamsTypes.TeamDetails = {};
|
|
|
|
const pokemonList = isDoubles ? Object.keys(this.randomDoublesSets) : Object.keys(this.randomSets);
|
|
const [pokemonPool, baseSpeciesPool] = this.getPokemonPool(type, pokemon, isMonotype, pokemonList);
|
|
|
|
let leadsRemaining = this.format.gameType === 'doubles' ? 2 : 1;
|
|
while (baseSpeciesPool.length && pokemon.length < this.maxTeamSize) {
|
|
const baseSpecies = this.sampleNoReplace(baseSpeciesPool);
|
|
const currentSpeciesPool: Species[] = [];
|
|
for (const poke of pokemonPool) {
|
|
const species = this.dex.species.get(poke);
|
|
if (species.baseSpecies === baseSpecies) currentSpeciesPool.push(species);
|
|
}
|
|
let species = this.sample(currentSpeciesPool);
|
|
if (!species.exists) continue;
|
|
|
|
// Limit to one of each species (Species Clause)
|
|
if (baseFormes[species.baseSpecies]) continue;
|
|
|
|
// Treat Ogerpon formes and Terapagos like the Tera Blast user role; reject if team has one already
|
|
if ((species.baseSpecies === 'Ogerpon' || species.baseSpecies === 'Terapagos') && teamDetails.teraBlast) continue;
|
|
|
|
// Illusion shouldn't be on the last slot
|
|
if (species.baseSpecies === 'Zoroark' && pokemon.length >= (this.maxTeamSize - 1)) continue;
|
|
|
|
const types = species.types;
|
|
const typeCombo = types.slice().sort().join();
|
|
// Dynamically scale limits for different team sizes. The default and minimum value is 1.
|
|
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
|
|
|
|
if (!isMonotype && !this.forceMonotype) {
|
|
let skip = false;
|
|
|
|
// Limit two of any type
|
|
for (const typeName of types) {
|
|
if (typeCount[typeName] >= 2 * limitFactor) {
|
|
skip = true;
|
|
break;
|
|
}
|
|
}
|
|
if (skip) continue;
|
|
|
|
// Limit three weak to any type
|
|
for (const typeName of this.dex.types.names()) {
|
|
// it's weak to the type
|
|
if (this.dex.getEffectiveness(typeName, species) > 0) {
|
|
if (!typeWeaknesses[typeName]) typeWeaknesses[typeName] = 0;
|
|
if (typeWeaknesses[typeName] >= 3 * limitFactor) {
|
|
skip = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (skip) continue;
|
|
}
|
|
|
|
// Limit one of any type combination, three in Monotype
|
|
if (!this.forceMonotype && typeComboCount[typeCombo] >= (isMonotype ? 3 : 1) * limitFactor) continue;
|
|
|
|
// The Pokemon of the Day
|
|
if (potd?.exists && (pokemon.length === 1 || this.maxTeamSize === 1)) species = potd;
|
|
|
|
let set: RandomTeamsTypes.RandomSet;
|
|
|
|
if (leadsRemaining) {
|
|
if (
|
|
isDoubles && DOUBLES_NO_LEAD_POKEMON.includes(species.baseSpecies) ||
|
|
!isDoubles && NO_LEAD_POKEMON.includes(species.baseSpecies)
|
|
) {
|
|
if (pokemon.length + leadsRemaining === this.maxTeamSize) continue;
|
|
set = this.randomSet(species, teamDetails, false, isDoubles);
|
|
pokemon.push(set);
|
|
} else {
|
|
set = this.randomSet(species, teamDetails, true, isDoubles);
|
|
pokemon.unshift(set);
|
|
leadsRemaining--;
|
|
}
|
|
} else {
|
|
set = this.randomSet(species, teamDetails, false, isDoubles);
|
|
pokemon.push(set);
|
|
}
|
|
|
|
// Don't bother tracking details for the last Pokemon
|
|
if (pokemon.length === this.maxTeamSize) break;
|
|
|
|
// Now that our Pokemon has passed all checks, we can increment our counters
|
|
baseFormes[species.baseSpecies] = 1;
|
|
|
|
// Increment type counters
|
|
for (const typeName of types) {
|
|
if (typeName in typeCount) {
|
|
typeCount[typeName]++;
|
|
} else {
|
|
typeCount[typeName] = 1;
|
|
}
|
|
}
|
|
if (typeCombo in typeComboCount) {
|
|
typeComboCount[typeCombo]++;
|
|
} else {
|
|
typeComboCount[typeCombo] = 1;
|
|
}
|
|
|
|
// Increment weakness counter
|
|
for (const typeName of this.dex.types.names()) {
|
|
// it's weak to the type
|
|
if (this.dex.getEffectiveness(typeName, species) > 0) {
|
|
typeWeaknesses[typeName]++;
|
|
}
|
|
}
|
|
|
|
// Track what the team has
|
|
if (set.ability === 'Drizzle' || set.moves.includes('raindance')) teamDetails.rain = 1;
|
|
if (set.ability === 'Drought' || set.ability === 'Orichalcum Pulse' || set.moves.includes('sunnyday')) {
|
|
teamDetails.sun = 1;
|
|
}
|
|
if (set.ability === 'Sand Stream') teamDetails.sand = 1;
|
|
if (set.ability === 'Snow Warning' || set.moves.includes('snowscape') || set.moves.includes('chillyreception')) {
|
|
teamDetails.snow = 1;
|
|
}
|
|
if (set.moves.includes('spikes') || set.moves.includes('ceaselessedge')) {
|
|
teamDetails.spikes = (teamDetails.spikes || 0) + 1;
|
|
}
|
|
if (set.moves.includes('toxicspikes') || set.ability === 'Toxic Debris') {
|
|
teamDetails.toxicSpikes = (teamDetails.toxicSpikes || 0) + 1;
|
|
}
|
|
if (set.moves.includes('stealthrock') || set.moves.includes('stoneaxe')) teamDetails.stealthRock = 1;
|
|
if (set.moves.includes('stickyweb')) teamDetails.stickyWeb = 1;
|
|
if (set.moves.includes('defog')) teamDetails.defog = 1;
|
|
if (set.moves.includes('rapidspin') || set.moves.includes('mortalspin')) teamDetails.rapidSpin = 1;
|
|
if (set.moves.includes('auroraveil') || (set.moves.includes('reflect') && set.moves.includes('lightscreen'))) {
|
|
teamDetails.screens = 1;
|
|
}
|
|
if (set.role === 'Tera Blast user' || species.baseSpecies === "Ogerpon" || species.baseSpecies === "Terapagos") {
|
|
teamDetails.teraBlast = 1;
|
|
}
|
|
}
|
|
if (pokemon.length < this.maxTeamSize && pokemon.length < 12) { // large teams sometimes cannot be built
|
|
throw new Error(`Could not build a random team for ${this.format} (seed=${seed})`);
|
|
}
|
|
|
|
return pokemon;
|
|
}
|
|
|
|
randomCCTeam(): RandomTeamsTypes.RandomSet[] {
|
|
this.enforceNoDirectCustomBanlistChanges();
|
|
|
|
const dex = this.dex;
|
|
const team = [];
|
|
|
|
const natures = this.dex.natures.all();
|
|
const items = this.dex.items.all();
|
|
|
|
const randomN = this.randomNPokemon(this.maxTeamSize, this.forceMonotype, undefined, undefined, true);
|
|
|
|
for (let forme of randomN) {
|
|
let species = dex.species.get(forme);
|
|
if (species.isNonstandard) species = dex.species.get(species.baseSpecies);
|
|
|
|
// Random legal item
|
|
let item = '';
|
|
let isIllegalItem;
|
|
let isBadItem;
|
|
if (this.gen >= 2) {
|
|
do {
|
|
item = this.sample(items).name;
|
|
isIllegalItem = this.dex.items.get(item).gen > this.gen || this.dex.items.get(item).isNonstandard;
|
|
isBadItem = item.startsWith("TR") || this.dex.items.get(item).isPokeball;
|
|
} while (isIllegalItem || (isBadItem && this.randomChance(19, 20)));
|
|
}
|
|
|
|
// Make sure forme is legal
|
|
if (species.battleOnly) {
|
|
if (typeof species.battleOnly === 'string') {
|
|
species = dex.species.get(species.battleOnly);
|
|
} else {
|
|
species = dex.species.get(this.sample(species.battleOnly));
|
|
}
|
|
forme = species.name;
|
|
} else if (species.requiredItems && !species.requiredItems.some(req => toID(req) === item)) {
|
|
if (!species.changesFrom) throw new Error(`${species.name} needs a changesFrom value`);
|
|
species = dex.species.get(species.changesFrom);
|
|
forme = species.name;
|
|
}
|
|
|
|
// Make sure that a base forme does not hold any forme-modifier items.
|
|
let itemData = this.dex.items.get(item);
|
|
if (itemData.forcedForme && forme === this.dex.species.get(itemData.forcedForme).baseSpecies) {
|
|
do {
|
|
itemData = this.sample(items);
|
|
item = itemData.name;
|
|
} while (
|
|
itemData.gen > this.gen ||
|
|
itemData.isNonstandard ||
|
|
(itemData.forcedForme && forme === this.dex.species.get(itemData.forcedForme).baseSpecies)
|
|
);
|
|
}
|
|
|
|
// Random legal ability
|
|
const abilities = Object.values(species.abilities).filter(a => this.dex.abilities.get(a).gen <= this.gen);
|
|
const ability: string = this.gen <= 2 ? 'No Ability' : this.sample(abilities);
|
|
|
|
// Four random unique moves from the movepool
|
|
let pool = ['struggle'];
|
|
if (forme === 'Smeargle') {
|
|
pool = this.dex.moves.all()
|
|
.filter(move => !(move.isNonstandard || move.isZ || move.isMax || move.realMove))
|
|
.map(m => m.id);
|
|
} else {
|
|
pool = [...this.dex.species.getMovePool(species.id)];
|
|
}
|
|
|
|
const moves = this.multipleSamplesNoReplace(pool, this.maxMoveCount);
|
|
|
|
// Random EVs
|
|
const evs: StatsTable = {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0};
|
|
const s: StatID[] = ["hp", "atk", "def", "spa", "spd", "spe"];
|
|
let evpool = 510;
|
|
do {
|
|
const x = this.sample(s);
|
|
const y = this.random(Math.min(256 - evs[x], evpool + 1));
|
|
evs[x] += y;
|
|
evpool -= y;
|
|
} while (evpool > 0);
|
|
|
|
// Random IVs
|
|
const ivs = {
|
|
hp: this.random(32),
|
|
atk: this.random(32),
|
|
def: this.random(32),
|
|
spa: this.random(32),
|
|
spd: this.random(32),
|
|
spe: this.random(32),
|
|
};
|
|
|
|
// Random nature
|
|
const nature = this.sample(natures).name;
|
|
|
|
// Level balance--calculate directly from stats rather than using some silly lookup table
|
|
const mbstmin = 1307; // Sunkern has the lowest modified base stat total, and that total is 807
|
|
|
|
let stats = species.baseStats;
|
|
// If Wishiwashi, use the school-forme's much higher stats
|
|
if (species.baseSpecies === 'Wishiwashi') stats = Dex.species.get('wishiwashischool').baseStats;
|
|
|
|
// Modified base stat total assumes 31 IVs, 85 EVs in every stat
|
|
let mbst = (stats["hp"] * 2 + 31 + 21 + 100) + 10;
|
|
mbst += (stats["atk"] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats["def"] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats["spa"] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats["spd"] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats["spe"] * 2 + 31 + 21 + 100) + 5;
|
|
|
|
let level;
|
|
if (this.adjustLevel) {
|
|
level = this.adjustLevel;
|
|
} else {
|
|
level = Math.floor(100 * mbstmin / mbst); // Initial level guess will underestimate
|
|
|
|
while (level < 100) {
|
|
mbst = Math.floor((stats["hp"] * 2 + 31 + 21 + 100) * level / 100 + 10);
|
|
// Since damage is roughly proportional to level
|
|
mbst += Math.floor(((stats["atk"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
|
|
mbst += Math.floor((stats["def"] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
|
mbst += Math.floor(((stats["spa"] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
|
|
mbst += Math.floor((stats["spd"] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
|
mbst += Math.floor((stats["spe"] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
|
|
|
if (mbst >= mbstmin) break;
|
|
level++;
|
|
}
|
|
}
|
|
|
|
// Random happiness
|
|
const happiness = this.random(256);
|
|
|
|
// Random shininess
|
|
const shiny = this.randomChance(1, 1024);
|
|
|
|
const set: RandomTeamsTypes.RandomSet = {
|
|
name: species.baseSpecies,
|
|
species: species.name,
|
|
gender: species.gender,
|
|
item,
|
|
ability,
|
|
moves,
|
|
evs,
|
|
ivs,
|
|
nature,
|
|
level,
|
|
happiness,
|
|
shiny,
|
|
};
|
|
if (this.gen === 9) {
|
|
// Tera type
|
|
set.teraType = this.sample(this.dex.types.all()).name;
|
|
}
|
|
team.push(set);
|
|
}
|
|
|
|
return team;
|
|
}
|
|
|
|
randomNPokemon(n: number, requiredType?: string, minSourceGen?: number, ruleTable?: RuleTable, requireMoves = false) {
|
|
// Picks `n` random pokemon--no repeats, even among formes
|
|
// Also need to either normalize for formes or select formes at random
|
|
// Unreleased are okay but no CAP
|
|
if (requiredType && !this.dex.types.get(requiredType).exists) {
|
|
throw new Error(`"${requiredType}" is not a valid type.`);
|
|
}
|
|
|
|
const isNotCustom = !ruleTable;
|
|
|
|
const pool: number[] = [];
|
|
let speciesPool: Species[] = [];
|
|
if (isNotCustom) {
|
|
speciesPool = [...this.dex.species.all()];
|
|
for (const species of speciesPool) {
|
|
if (species.isNonstandard && species.isNonstandard !== 'Unobtainable') continue;
|
|
if (requireMoves) {
|
|
const hasMovesInCurrentGen = this.dex.species.getMovePool(species.id).size;
|
|
if (!hasMovesInCurrentGen) continue;
|
|
}
|
|
if (requiredType && !species.types.includes(requiredType)) continue;
|
|
if (minSourceGen && species.gen < minSourceGen) continue;
|
|
const num = species.num;
|
|
if (num <= 0 || pool.includes(num)) continue;
|
|
pool.push(num);
|
|
}
|
|
} else {
|
|
const EXISTENCE_TAG = ['past', 'future', 'lgpe', 'unobtainable', 'cap', 'custom', 'nonexistent'];
|
|
const nonexistentBanReason = ruleTable.check('nonexistent');
|
|
// Assume tierSpecies does not differ from species here (mega formes can be used without their stone, etc)
|
|
for (const species of this.dex.species.all()) {
|
|
if (requiredType && !species.types.includes(requiredType)) continue;
|
|
|
|
let banReason = ruleTable.check('pokemon:' + species.id);
|
|
if (banReason) continue;
|
|
if (banReason !== '') {
|
|
if (species.isMega && ruleTable.check('pokemontag:mega')) continue;
|
|
|
|
banReason = ruleTable.check('basepokemon:' + toID(species.baseSpecies));
|
|
if (banReason) continue;
|
|
if (banReason !== '' || this.dex.species.get(species.baseSpecies).isNonstandard !== species.isNonstandard) {
|
|
const nonexistentCheck = Tags.nonexistent.genericFilter!(species) && nonexistentBanReason;
|
|
let tagWhitelisted = false;
|
|
let tagBlacklisted = false;
|
|
for (const ruleid of ruleTable.tagRules) {
|
|
if (ruleid.startsWith('*')) continue;
|
|
const tagid = ruleid.slice(12);
|
|
const tag = Tags[tagid];
|
|
if ((tag.speciesFilter || tag.genericFilter)!(species)) {
|
|
const existenceTag = EXISTENCE_TAG.includes(tagid);
|
|
if (ruleid.startsWith('+')) {
|
|
if (!existenceTag && nonexistentCheck) continue;
|
|
tagWhitelisted = true;
|
|
break;
|
|
}
|
|
tagBlacklisted = true;
|
|
break;
|
|
}
|
|
}
|
|
if (tagBlacklisted) continue;
|
|
if (!tagWhitelisted) {
|
|
if (ruleTable.check('pokemontag:allpokemon')) continue;
|
|
}
|
|
}
|
|
}
|
|
speciesPool.push(species);
|
|
const num = species.num;
|
|
if (pool.includes(num)) continue;
|
|
pool.push(num);
|
|
}
|
|
}
|
|
|
|
const hasDexNumber: {[k: string]: number} = {};
|
|
for (let i = 0; i < n; i++) {
|
|
const num = this.sampleNoReplace(pool);
|
|
hasDexNumber[num] = i;
|
|
}
|
|
|
|
const formes: string[][] = [];
|
|
for (const species of speciesPool) {
|
|
if (!(species.num in hasDexNumber)) continue;
|
|
if (isNotCustom && (species.gen > this.gen ||
|
|
(species.isNonstandard && species.isNonstandard !== 'Unobtainable'))) continue;
|
|
if (requiredType && !species.types.includes(requiredType)) continue;
|
|
if (!formes[hasDexNumber[species.num]]) formes[hasDexNumber[species.num]] = [];
|
|
formes[hasDexNumber[species.num]].push(species.name);
|
|
}
|
|
|
|
if (formes.length < n) {
|
|
throw new Error(`Legal Pokemon forme count insufficient to support Max Team Size: (${formes.length} / ${n}).`);
|
|
}
|
|
|
|
const nPokemon = [];
|
|
for (let i = 0; i < n; i++) {
|
|
if (!formes[i].length) {
|
|
throw new Error(`Invalid pokemon gen ${this.gen}: ${JSON.stringify(formes)} numbers ${JSON.stringify(hasDexNumber)}`);
|
|
}
|
|
nPokemon.push(this.sample(formes[i]));
|
|
}
|
|
return nPokemon;
|
|
}
|
|
|
|
randomHCTeam(): PokemonSet[] {
|
|
const hasCustomBans = this.hasDirectCustomBanlistChanges();
|
|
const ruleTable = this.dex.formats.getRuleTable(this.format);
|
|
const hasNonexistentBan = hasCustomBans && ruleTable.check('nonexistent');
|
|
const hasNonexistentWhitelist = hasCustomBans && (hasNonexistentBan === '');
|
|
|
|
if (hasCustomBans) {
|
|
this.enforceNoDirectComplexBans();
|
|
}
|
|
|
|
// Item Pool
|
|
const doItemsExist = this.gen > 1;
|
|
let itemPool: Item[] = [];
|
|
if (doItemsExist) {
|
|
if (!hasCustomBans) {
|
|
itemPool = [...this.dex.items.all()].filter(item => (item.gen <= this.gen && !item.isNonstandard));
|
|
} else {
|
|
const hasAllItemsBan = ruleTable.check('pokemontag:allitems');
|
|
for (const item of this.dex.items.all()) {
|
|
let banReason = ruleTable.check('item:' + item.id);
|
|
if (banReason) continue;
|
|
if (banReason !== '' && item.id) {
|
|
if (hasAllItemsBan) continue;
|
|
if (item.isNonstandard) {
|
|
banReason = ruleTable.check('pokemontag:' + toID(item.isNonstandard));
|
|
if (banReason) continue;
|
|
if (banReason !== '' && item.isNonstandard !== 'Unobtainable') {
|
|
if (hasNonexistentBan) continue;
|
|
if (!hasNonexistentWhitelist) continue;
|
|
}
|
|
}
|
|
}
|
|
itemPool.push(item);
|
|
}
|
|
if (ruleTable.check('item:noitem')) {
|
|
this.enforceCustomPoolSizeNoComplexBans('item', itemPool, this.maxTeamSize, 'Max Team Size');
|
|
}
|
|
}
|
|
}
|
|
|
|
// Ability Pool
|
|
const doAbilitiesExist = (this.gen > 2) && (this.dex.currentMod !== 'gen7letsgo');
|
|
let abilityPool: Ability[] = [];
|
|
if (doAbilitiesExist) {
|
|
if (!hasCustomBans) {
|
|
abilityPool = [...this.dex.abilities.all()].filter(ability => (ability.gen <= this.gen && !ability.isNonstandard));
|
|
} else {
|
|
const hasAllAbilitiesBan = ruleTable.check('pokemontag:allabilities');
|
|
for (const ability of this.dex.abilities.all()) {
|
|
let banReason = ruleTable.check('ability:' + ability.id);
|
|
if (banReason) continue;
|
|
if (banReason !== '') {
|
|
if (hasAllAbilitiesBan) continue;
|
|
if (ability.isNonstandard) {
|
|
banReason = ruleTable.check('pokemontag:' + toID(ability.isNonstandard));
|
|
if (banReason) continue;
|
|
if (banReason !== '') {
|
|
if (hasNonexistentBan) continue;
|
|
if (!hasNonexistentWhitelist) continue;
|
|
}
|
|
}
|
|
}
|
|
abilityPool.push(ability);
|
|
}
|
|
if (ruleTable.check('ability:noability')) {
|
|
this.enforceCustomPoolSizeNoComplexBans('ability', abilityPool, this.maxTeamSize, 'Max Team Size');
|
|
}
|
|
}
|
|
}
|
|
|
|
// Move Pool
|
|
const setMoveCount = ruleTable.maxMoveCount;
|
|
let movePool: Move[] = [];
|
|
if (!hasCustomBans) {
|
|
movePool = [...this.dex.moves.all()].filter(move =>
|
|
(move.gen <= this.gen && !move.isNonstandard));
|
|
} else {
|
|
const hasAllMovesBan = ruleTable.check('pokemontag:allmoves');
|
|
for (const move of this.dex.moves.all()) {
|
|
let banReason = ruleTable.check('move:' + move.id);
|
|
if (banReason) continue;
|
|
if (banReason !== '') {
|
|
if (hasAllMovesBan) continue;
|
|
if (move.isNonstandard) {
|
|
banReason = ruleTable.check('pokemontag:' + toID(move.isNonstandard));
|
|
if (banReason) continue;
|
|
if (banReason !== '' && move.isNonstandard !== 'Unobtainable') {
|
|
if (hasNonexistentBan) continue;
|
|
if (!hasNonexistentWhitelist) continue;
|
|
}
|
|
}
|
|
}
|
|
movePool.push(move);
|
|
}
|
|
this.enforceCustomPoolSizeNoComplexBans('move', movePool, this.maxTeamSize * setMoveCount, 'Max Team Size * Max Move Count');
|
|
}
|
|
|
|
// Nature Pool
|
|
const doNaturesExist = this.gen > 2;
|
|
let naturePool: Nature[] = [];
|
|
if (doNaturesExist) {
|
|
if (!hasCustomBans) {
|
|
naturePool = [...this.dex.natures.all()];
|
|
} else {
|
|
const hasAllNaturesBan = ruleTable.check('pokemontag:allnatures');
|
|
for (const nature of this.dex.natures.all()) {
|
|
let banReason = ruleTable.check('nature:' + nature.id);
|
|
if (banReason) continue;
|
|
if (banReason !== '' && nature.id) {
|
|
if (hasAllNaturesBan) continue;
|
|
if (nature.isNonstandard) {
|
|
banReason = ruleTable.check('pokemontag:' + toID(nature.isNonstandard));
|
|
if (banReason) continue;
|
|
if (banReason !== '' && nature.isNonstandard !== 'Unobtainable') {
|
|
if (hasNonexistentBan) continue;
|
|
if (!hasNonexistentWhitelist) continue;
|
|
}
|
|
}
|
|
}
|
|
naturePool.push(nature);
|
|
}
|
|
// There is no 'nature:nonature' rule so do not constrain pool size
|
|
}
|
|
}
|
|
|
|
const randomN = this.randomNPokemon(this.maxTeamSize, this.forceMonotype, undefined,
|
|
hasCustomBans ? ruleTable : undefined);
|
|
|
|
const team = [];
|
|
for (const forme of randomN) {
|
|
// Choose forme
|
|
const species = this.dex.species.get(forme);
|
|
|
|
// Random unique item
|
|
let item = '';
|
|
let itemData;
|
|
let isBadItem;
|
|
if (doItemsExist) {
|
|
// We discard TRs and Balls with 95% probability because of their otherwise overwhelming presence
|
|
do {
|
|
itemData = this.sampleNoReplace(itemPool);
|
|
item = itemData?.name;
|
|
isBadItem = item.startsWith("TR") || itemData.isPokeball;
|
|
} while (isBadItem && this.randomChance(19, 20) && itemPool.length > this.maxTeamSize);
|
|
}
|
|
|
|
// Random unique ability
|
|
let ability = 'No Ability';
|
|
let abilityData;
|
|
if (doAbilitiesExist) {
|
|
abilityData = this.sampleNoReplace(abilityPool);
|
|
ability = abilityData?.name;
|
|
}
|
|
|
|
// Random unique moves
|
|
const m = [];
|
|
do {
|
|
const move = this.sampleNoReplace(movePool);
|
|
m.push(move.id);
|
|
} while (m.length < setMoveCount);
|
|
|
|
// Random EVs
|
|
const evs = {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0};
|
|
if (this.gen === 6) {
|
|
let evpool = 510;
|
|
do {
|
|
const x = this.sample(Dex.stats.ids());
|
|
const y = this.random(Math.min(256 - evs[x], evpool + 1));
|
|
evs[x] += y;
|
|
evpool -= y;
|
|
} while (evpool > 0);
|
|
} else {
|
|
for (const x of Dex.stats.ids()) {
|
|
evs[x] = this.random(256);
|
|
}
|
|
}
|
|
|
|
// Random IVs
|
|
const ivs: StatsTable = {
|
|
hp: this.random(32),
|
|
atk: this.random(32),
|
|
def: this.random(32),
|
|
spa: this.random(32),
|
|
spd: this.random(32),
|
|
spe: this.random(32),
|
|
};
|
|
|
|
// Random nature
|
|
let nature = '';
|
|
if (doNaturesExist && (naturePool.length > 0)) {
|
|
nature = this.sample(naturePool).name;
|
|
}
|
|
|
|
// Level balance
|
|
const mbstmin = 1307;
|
|
const stats = species.baseStats;
|
|
let mbst = (stats['hp'] * 2 + 31 + 21 + 100) + 10;
|
|
mbst += (stats['atk'] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats['def'] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats['spa'] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats['spd'] * 2 + 31 + 21 + 100) + 5;
|
|
mbst += (stats['spe'] * 2 + 31 + 21 + 100) + 5;
|
|
|
|
let level;
|
|
if (this.adjustLevel) {
|
|
level = this.adjustLevel;
|
|
} else {
|
|
level = Math.floor(100 * mbstmin / mbst);
|
|
while (level < 100) {
|
|
mbst = Math.floor((stats['hp'] * 2 + 31 + 21 + 100) * level / 100 + 10);
|
|
mbst += Math.floor(((stats['atk'] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
|
|
mbst += Math.floor((stats['def'] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
|
mbst += Math.floor(((stats['spa'] * 2 + 31 + 21 + 100) * level / 100 + 5) * level / 100);
|
|
mbst += Math.floor((stats['spd'] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
|
mbst += Math.floor((stats['spe'] * 2 + 31 + 21 + 100) * level / 100 + 5);
|
|
if (mbst >= mbstmin) break;
|
|
level++;
|
|
}
|
|
}
|
|
|
|
// Random happiness
|
|
const happiness = this.random(256);
|
|
|
|
// Random shininess
|
|
const shiny = this.randomChance(1, 1024);
|
|
|
|
const set: PokemonSet = {
|
|
name: species.baseSpecies,
|
|
species: species.name,
|
|
gender: species.gender,
|
|
item,
|
|
ability,
|
|
moves: m,
|
|
evs,
|
|
ivs,
|
|
nature,
|
|
level,
|
|
happiness,
|
|
shiny,
|
|
};
|
|
if (this.gen === 9) {
|
|
// Random Tera type
|
|
set.teraType = this.sample(this.dex.types.all()).name;
|
|
}
|
|
team.push(set);
|
|
}
|
|
|
|
return team;
|
|
}
|
|
}
|
|
|
|
export default RandomTeams;
|