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https://github.com/smogon/pokemon-showdown.git
synced 2026-03-25 11:16:57 -05:00
48 lines
1.5 KiB
TypeScript
48 lines
1.5 KiB
TypeScript
export const Scripts: ModdedBattleScriptsData = {
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field: {
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suppressingWeather() {
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for (const pokemon of this.battle.getAllActive()) {
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const innates = Object.keys(pokemon.volatiles).filter(x => x.startsWith('ability:'));
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if (pokemon && !pokemon.ignoringAbility() &&
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(pokemon.getAbility().suppressWeather || innates.some(x => (
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this.battle.dex.abilities.get(x.replace('ability:', '')).suppressWeather
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)))) {
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return true;
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}
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}
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return false;
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},
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},
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pokemon: {
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hasAbility(ability) {
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if (this.ignoringAbility()) return false;
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if (Array.isArray(ability)) return ability.some(abil => this.hasAbility(abil));
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const abilityid = this.battle.toID(ability);
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return this.ability === abilityid || !!this.volatiles['ability:' + abilityid];
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},
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ignoringAbility() {
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// Check if any active pokemon have the ability Neutralizing Gas
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let neutralizinggas = false;
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for (const pokemon of this.battle.getAllActive()) {
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// can't use hasAbility because it would lead to infinite recursion
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if (
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(pokemon.ability === ('neutralizinggas' as ID) || pokemon.m.abils?.includes('ability:neutralizinggas')) &&
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!pokemon.volatiles['gastroacid'] && !pokemon.abilityState.ending
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) {
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neutralizinggas = true;
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break;
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}
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}
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return !!(
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(this.battle.gen >= 5 && !this.isActive) ||
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((this.volatiles['gastroacid'] ||
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(neutralizinggas && (this.ability !== ('neutralizinggas' as ID) ||
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this.m.abils?.includes('ability:neutralizinggas'))
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)) && !this.getAbility().isPermanent
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)
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);
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},
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},
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};
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