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* Update scripts.ts Typo. * Update data/mods/gen1stadium/scripts.ts --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> |
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| .. | ||
| conditions.ts | ||
| formats-data.ts | ||
| moves.ts | ||
| README.md | ||
| rulesets.ts | ||
| scripts.ts | ||
Stadium
This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.
List of major changes:
- Sleep lasts between 1 and 3 turns.
- Hyper Beam does recharge after a faint.
- Critical hits happen way less.
- Substitute now blocks all status ailments and draining.
- It allows tradebacks.
- Partial trapping moves miss and stop their duration upon target switch.
- Focus Energy actually works.
- Stat calculations are done properly, burn and para drop are lost if you lose status.