mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-26 18:57:15 -05:00
2110 lines
78 KiB
TypeScript
2110 lines
78 KiB
TypeScript
import {MoveCounter, RandomTeams, TeamData} from '../../random-teams';
|
|
import {PRNG, PRNGSeed} from '../../../sim/prng';
|
|
import {Utils} from '../../../lib';
|
|
import {toID} from '../../../sim/dex';
|
|
|
|
export class RandomGen7Teams extends RandomTeams {
|
|
constructor(format: Format | string, prng: PRNG | PRNGSeed | null) {
|
|
super(format, prng);
|
|
|
|
this.moveEnforcementCheckers = {
|
|
Bug: movePool => movePool.includes('megahorn') || movePool.includes('pinmissile'),
|
|
Dark: (movePool, moves, abilities, types, counter) => !counter.get('Dark') && !abilities.has('Protean'),
|
|
Dragon: (movePool, moves, abilities, types, counter) => (
|
|
!counter.get('Dragon') &&
|
|
!abilities.has('Aerilate') && !abilities.has('Pixilate') &&
|
|
!moves.has('fly') && !moves.has('rest') && !moves.has('sleeptalk')
|
|
),
|
|
Electric: (movePool, moves, abilities, types, counter) => !counter.get('Electric') || movePool.includes('thunder'),
|
|
Fairy: (movePool, moves, abilities, types, counter) => (
|
|
!counter.get('Fairy') && !types.has('Flying') && !abilities.has('Pixilate')
|
|
),
|
|
Fighting: (movePool, moves, abilities, types, counter) => !counter.get('Fighting') || !counter.get('stab'),
|
|
Fire: (movePool, moves, abilities, types, counter) => (
|
|
!counter.get('Fire') || movePool.includes('flareblitz') || movePool.includes('quiverdance')
|
|
),
|
|
Flying: (movePool, moves, abilities, types, counter) => (
|
|
!counter.get('Flying') && (
|
|
abilities.has('Gale Wings') ||
|
|
abilities.has('Serene Grace') || (
|
|
types.has('Normal') && (movePool.includes('beakblast') || movePool.includes('bravebird'))
|
|
)
|
|
)
|
|
),
|
|
Ghost: (movePool, moves, abilities, types, counter) => (
|
|
(!counter.get('Ghost') || movePool.includes('spectralthief')) &&
|
|
!types.has('Dark') &&
|
|
!abilities.has('Steelworker')
|
|
),
|
|
Grass: (movePool, moves, abilities, types, counter, species) => (
|
|
!counter.get('Grass') && (species.baseStats.atk >= 100 || movePool.includes('leafstorm'))
|
|
),
|
|
Ground: (movePool, moves, abilities, types, counter) => (
|
|
!counter.get('Ground') && !moves.has('rest') && !moves.has('sleeptalk')
|
|
),
|
|
Ice: (movePool, moves, abilities, types, counter) => (
|
|
!abilities.has('Refrigerate') && (
|
|
!counter.get('Ice') ||
|
|
movePool.includes('iciclecrash') ||
|
|
(abilities.has('Snow Warning') && movePool.includes('blizzard'))
|
|
)
|
|
),
|
|
Normal: movePool => movePool.includes('facade'),
|
|
Poison: (movePool, moves, abilities, types, counter) => (
|
|
!counter.get('Poison') &&
|
|
(!!counter.setupType || abilities.has('Adaptability') || abilities.has('Sheer Force') || movePool.includes('gunkshot'))
|
|
),
|
|
Psychic: (movePool, moves, abilities, types, counter, species) => (
|
|
!counter.get('Psychic') && (
|
|
abilities.has('Psychic Surge') ||
|
|
movePool.includes('psychicfangs') ||
|
|
(!types.has('Flying') && !abilities.has('Pixilate') && counter.get('stab') < species.types.length)
|
|
)
|
|
),
|
|
Rock: (movePool, moves, abilities, types, counter, species) => (
|
|
!counter.get('Rock') &&
|
|
!types.has('Fairy') &&
|
|
(counter.setupType === 'Physical' || species.baseStats.atk >= 105 || abilities.has('Rock Head'))
|
|
),
|
|
Steel: (movePool, moves, abilities, types, counter, species) => (
|
|
!counter.get('Steel') && (species.baseStats.atk >= 100 || abilities.has('Steelworker'))
|
|
),
|
|
Water: (movePool, moves, abilities, types, counter, species) => (
|
|
(!counter.get('Water') && !abilities.has('Protean')) ||
|
|
!counter.get('stab') ||
|
|
movePool.includes('crabhammer')
|
|
),
|
|
Adaptability: (movePool, moves, abilities, types, counter, species) => (
|
|
!counter.setupType &&
|
|
species.types.length > 1 &&
|
|
(!counter.get(species.types[0]) || !counter.get(species.types[1]))
|
|
),
|
|
Contrary: (movePool, moves, abilities, types, counter, species) => (
|
|
!counter.get('contrary') && species.name !== 'Shuckle'
|
|
),
|
|
'Slow Start': movePool => movePool.includes('substitute'),
|
|
};
|
|
}
|
|
|
|
shouldCullMove(
|
|
move: Move,
|
|
types: Set<string>,
|
|
moves: Set<string>,
|
|
abilities: Set<string>,
|
|
counter: MoveCounter,
|
|
movePool: string[],
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean
|
|
): {cull: boolean, isSetup?: boolean} {
|
|
const hasRestTalk = moves.has('rest') && moves.has('sleeptalk');
|
|
switch (move.id) {
|
|
// Not very useful without their supporting moves
|
|
case 'clangingscales': case 'electricterrain': case 'happyhour': case 'holdhands':
|
|
return {
|
|
cull: !!teamDetails.zMove || hasRestTalk,
|
|
isSetup: move.id === 'happyhour' || move.id === 'holdhands',
|
|
};
|
|
case 'cottonguard': case 'defendorder':
|
|
return {cull: !counter.get('recovery') && !moves.has('rest')};
|
|
case 'bounce': case 'dig': case 'fly':
|
|
return {cull: !!teamDetails.zMove || counter.setupType !== 'Physical'};
|
|
case 'focuspunch':
|
|
return {cull: !moves.has('substitute') || counter.damagingMoves.size < 2};
|
|
case 'icebeam':
|
|
return {cull: abilities.has('Tinted Lens') && !!counter.get('Status')};
|
|
case 'perishsong':
|
|
return {cull: !moves.has('protect')};
|
|
case 'reflect':
|
|
if (movePool.length > 1) {
|
|
const screen = movePool.indexOf('lightscreen');
|
|
if (screen >= 0) this.fastPop(movePool, screen);
|
|
}
|
|
return {cull: !moves.has('calmmind') && !moves.has('lightscreen')};
|
|
case 'rest':
|
|
return {cull: movePool.includes('sleeptalk')};
|
|
case 'sleeptalk':
|
|
if (movePool.length > 1) {
|
|
const rest = movePool.indexOf('rest');
|
|
if (rest >= 0) this.fastPop(movePool, rest);
|
|
}
|
|
return {cull: !moves.has('rest')};
|
|
case 'storedpower':
|
|
return {cull: !counter.setupType};
|
|
case 'switcheroo': case 'trick':
|
|
return {cull: (
|
|
counter.get('Physical') + counter.get('Special') < 3 ||
|
|
['electroweb', 'snarl', 'suckerpunch'].some(m => moves.has(m))
|
|
)};
|
|
|
|
// Set up once and only if we have the moves for it
|
|
case 'bellydrum': case 'bulkup': case 'coil': case 'curse': case 'dragondance': case 'honeclaws': case 'swordsdance':
|
|
return {cull: (
|
|
counter.setupType !== 'Physical' ||
|
|
counter.get('physicalsetup') > 1 ||
|
|
(counter.get('Physical') + counter.get('physicalpool') < 2 && !hasRestTalk) ||
|
|
(move.id === 'bulkup' && hasRestTalk) ||
|
|
(move.id === 'bellydrum' && !abilities.has('Unburden') && !counter.get('priority'))
|
|
), isSetup: true};
|
|
case 'calmmind': case 'geomancy': case 'nastyplot': case 'quiverdance': case 'tailglow':
|
|
if (types.has('Dark') && moves.has('darkpulse')) {
|
|
counter.setupType = 'Special';
|
|
return {cull: false, isSetup: true};
|
|
}
|
|
return {cull: (
|
|
counter.setupType !== 'Special' ||
|
|
counter.get('specialsetup') > 1 ||
|
|
(counter.get('Special') + counter.get('specialpool') < 2 && !hasRestTalk)
|
|
), isSetup: true};
|
|
case 'growth': case 'shellsmash': case 'workup':
|
|
return {cull: (
|
|
counter.setupType !== 'Mixed' ||
|
|
counter.get('mixedsetup') > 1 ||
|
|
counter.damagingMoves.size + counter.get('physicalpool') + counter.get('specialpool') < 2 ||
|
|
(move.id === 'growth' && !moves.has('sunnyday'))
|
|
), isSetup: true};
|
|
case 'agility': case 'autotomize': case 'rockpolish': case 'shiftgear':
|
|
return {cull: counter.damagingMoves.size < 2 || hasRestTalk, isSetup: !counter.setupType};
|
|
case 'flamecharge':
|
|
return {cull: (
|
|
moves.has('dracometeor') ||
|
|
moves.has('overheat') ||
|
|
(counter.damagingMoves.size < 3 && !counter.setupType)
|
|
)};
|
|
|
|
// Bad after setup
|
|
case 'circlethrow': case 'dragontail':
|
|
return {cull: (
|
|
!!counter.get('speedsetup') ||
|
|
(isDoubles && moves.has('superpower')) ||
|
|
(!!counter.setupType && ((!moves.has('rest') && !moves.has('sleeptalk')) || moves.has('stormthrow'))) ||
|
|
['encore', 'raindance', 'roar', 'trickroom', 'whirlwind'].some(m => moves.has(m)) ||
|
|
(counter.get(move.type) > 1 && counter.get('Status') > 1) ||
|
|
(abilities.has('Sheer Force') && !!counter.get('sheerforce'))
|
|
)};
|
|
case 'defog':
|
|
return {cull: !!counter.setupType || moves.has('spikes') || moves.has('stealthrock') || !!teamDetails.defog};
|
|
case 'fakeout': case 'tailwind':
|
|
return {cull: !!counter.setupType || ['substitute', 'switcheroo', 'trick'].some(m => moves.has(m))};
|
|
case 'foulplay':
|
|
return {cull: (
|
|
!!counter.setupType ||
|
|
!!counter.get('speedsetup') ||
|
|
counter.get('Dark') > 2 ||
|
|
moves.has('clearsmog') ||
|
|
counter.damagingMoves.size - 1 === counter.get('priority') ||
|
|
hasRestTalk
|
|
)};
|
|
case 'haze': case 'spikes':
|
|
return {cull: !!counter.setupType || !!counter.get('speedsetup') || moves.has('trickroom')};
|
|
case 'healbell': case 'technoblast':
|
|
return {cull: !!counter.get('speedsetup')};
|
|
case 'healingwish': case 'memento':
|
|
return {cull: !!counter.setupType || !!counter.get('recovery') || moves.has('substitute')};
|
|
case 'helpinghand': case 'yawn':
|
|
return {cull: !!counter.setupType};
|
|
case 'icywind': case 'stringshot':
|
|
return {cull: !!counter.get('speedsetup') || moves.has('trickroom')};
|
|
case 'leechseed': case 'roar': case 'whirlwind':
|
|
return {cull: (
|
|
!!counter.setupType ||
|
|
!!counter.get('speedsetup') ||
|
|
moves.has('dragontail') ||
|
|
(isDoubles && (movePool.includes('protect') || movePool.includes('spikyshield')))
|
|
)};
|
|
case 'protect':
|
|
const doublesCondition = (
|
|
moves.has('fakeout') ||
|
|
(moves.has('tailwind') && moves.has('roost')) ||
|
|
movePool.includes('bellydrum') ||
|
|
movePool.includes('shellsmash')
|
|
);
|
|
const singlesCondition = counter.setupType && !moves.has('wish');
|
|
return {cull: (
|
|
(isDoubles ? doublesCondition : singlesCondition) ||
|
|
!!counter.get('speedsetup') ||
|
|
moves.has('rest') || moves.has('roar') || moves.has('whirlwind') ||
|
|
(moves.has('lightscreen') && moves.has('reflect'))
|
|
)};
|
|
case 'pursuit':
|
|
return {cull: (
|
|
!!counter.setupType ||
|
|
counter.get('Status') > 1 ||
|
|
counter.get('Dark') > 2 ||
|
|
(moves.has('knockoff') && !types.has('Dark'))
|
|
)};
|
|
case 'rapidspin':
|
|
return {cull: !!counter.setupType || !!teamDetails.rapidSpin};
|
|
case 'reversal':
|
|
return {cull: moves.has('substitute') && !!teamDetails.zMove};
|
|
case 'seismictoss': case 'superfang':
|
|
return {cull: !abilities.has('Parental Bond') && (counter.damagingMoves.size > 1 || !!counter.setupType)};
|
|
case 'stealthrock':
|
|
return {cull: (
|
|
!!counter.setupType ||
|
|
!!counter.get('speedsetup') ||
|
|
['rest', 'substitute', 'trickroom'].some(m => moves.has(m)) ||
|
|
!!teamDetails.stealthRock
|
|
)};
|
|
case 'stickyweb':
|
|
return {cull: !!teamDetails.stickyWeb};
|
|
case 'toxicspikes':
|
|
return {cull: !!counter.setupType || !!teamDetails.toxicSpikes};
|
|
case 'trickroom':
|
|
return {cull: (
|
|
!!counter.setupType ||
|
|
!!counter.get('speedsetup') ||
|
|
counter.damagingMoves.size < 2 ||
|
|
moves.has('lightscreen') ||
|
|
moves.has('reflect')
|
|
)};
|
|
case 'uturn':
|
|
return {cull: (
|
|
(abilities.has('Speed Boost') && moves.has('protect')) ||
|
|
(abilities.has('Protean') && counter.get('Status') > 2) ||
|
|
!!counter.setupType ||
|
|
!!counter.get('speedsetup') || (
|
|
types.has('Bug') &&
|
|
counter.get('stab') < 2 &&
|
|
counter.damagingMoves.size > 2 &&
|
|
!abilities.has('Adaptability') &&
|
|
!abilities.has('Download')
|
|
)
|
|
)};
|
|
case 'voltswitch':
|
|
return {cull: (
|
|
!!counter.setupType ||
|
|
!!counter.get('speedsetup') ||
|
|
['electricterrain', 'raindance', 'uturn'].some(m => moves.has(m))
|
|
)};
|
|
|
|
// Bit redundant to have both
|
|
// Attacks:
|
|
case 'bugbite': case 'bugbuzz': case 'infestation': case 'signalbeam':
|
|
return {cull: moves.has('uturn') && !counter.setupType && !abilities.has('Tinted Lens')};
|
|
case 'darkestlariat': case 'nightslash':
|
|
return {cull: moves.has('knockoff') || moves.has('pursuit')};
|
|
case 'darkpulse':
|
|
return {cull: ['crunch', 'knockoff', 'hyperspacefury'].some(m => moves.has(m)) && counter.setupType !== 'Special'};
|
|
case 'suckerpunch':
|
|
return {cull: counter.damagingMoves.size < 2 || moves.has('glare') || !types.has('Dark') && counter.get('Dark') > 1};
|
|
case 'dracometeor':
|
|
return {cull: hasRestTalk};
|
|
case 'dragonpulse': case 'spacialrend':
|
|
return {cull: moves.has('dracometeor') || moves.has('outrage') || (moves.has('dragontail') && !counter.setupType)};
|
|
case 'outrage':
|
|
return {cull: (
|
|
moves.has('dragonclaw') ||
|
|
(moves.has('dracometeor') && counter.damagingMoves.size < 3) ||
|
|
(moves.has('clangingscales') && !teamDetails.zMove)
|
|
)};
|
|
case 'thunderbolt':
|
|
return {cull: moves.has('discharge') || (moves.has('voltswitch') && moves.has('wildcharge'))};
|
|
case 'moonblast':
|
|
return {cull: isDoubles && moves.has('dazzlinggleam')};
|
|
case 'aurasphere': case 'focusblast':
|
|
return {cull: (
|
|
hasRestTalk ||
|
|
((moves.has('closecombat') || moves.has('superpower')) && counter.setupType !== 'Special')
|
|
)};
|
|
case 'drainpunch':
|
|
return {cull: (
|
|
(!moves.has('bulkup') && (moves.has('closecombat') || moves.has('highjumpkick'))) ||
|
|
((moves.has('focusblast') || moves.has('superpower')) && counter.setupType !== 'Physical')
|
|
)};
|
|
case 'closecombat': case 'highjumpkick':
|
|
return {cull: (
|
|
(moves.has('bulkup') && moves.has('drainpunch')) ||
|
|
(counter.setupType === 'Special' && ['aurasphere', 'focusblast'].some(m => moves.has(m) || movePool.includes(m)))
|
|
)};
|
|
case 'dynamicpunch': case 'vacuumwave':
|
|
return {cull: (moves.has('closecombat') || moves.has('facade')) && counter.setupType !== 'Special'};
|
|
case 'stormthrow':
|
|
return {cull: moves.has('circlethrow') && hasRestTalk};
|
|
case 'superpower':
|
|
return {
|
|
cull: (counter.get('Fighting') > 1 && !!counter.setupType) || (hasRestTalk && !abilities.has('Contrary')),
|
|
isSetup: abilities.has('Contrary'),
|
|
};
|
|
case 'fierydance': case 'heatwave':
|
|
return {cull: moves.has('fireblast') && (!!counter.get('Status') || isDoubles)};
|
|
case 'firefang': case 'firepunch': case 'flamethrower':
|
|
return {cull: (
|
|
['blazekick', 'heatwave', 'overheat'].some(m => moves.has(m)) ||
|
|
((moves.has('fireblast') || moves.has('lavaplume')) && counter.setupType !== 'Physical')
|
|
)};
|
|
case 'fireblast': case 'magmastorm':
|
|
return {cull: (
|
|
(moves.has('flareblitz') && counter.setupType !== 'Special') ||
|
|
(moves.has('lavaplume') && !counter.setupType && !counter.get('speedsetup'))
|
|
)};
|
|
case 'lavaplume':
|
|
return {cull: moves.has('firepunch') || moves.has('fireblast') && (!!counter.setupType || !!counter.get('speedsetup'))};
|
|
case 'overheat':
|
|
return {cull: ['fireblast', 'flareblitz', 'lavaplume'].some(m => moves.has(m))};
|
|
case 'hurricane':
|
|
return {cull: moves.has('bravebird') || moves.has('airslash') && !!counter.get('Status')};
|
|
case 'hex':
|
|
return {cull: !moves.has('thunderwave') && !moves.has('willowisp')};
|
|
case 'shadowball':
|
|
return {cull: moves.has('darkpulse') || (moves.has('hex') && moves.has('willowisp'))};
|
|
case 'shadowclaw':
|
|
return {cull: (
|
|
moves.has('shadowforce') ||
|
|
moves.has('shadowsneak') ||
|
|
(moves.has('shadowball') && counter.setupType !== 'Physical')
|
|
)};
|
|
case 'shadowsneak':
|
|
return {cull: (
|
|
moves.has('trick') ||
|
|
hasRestTalk ||
|
|
(types.has('Ghost') && species.types.length > 1 && counter.get('stab') < 2)
|
|
)};
|
|
case 'gigadrain':
|
|
return {cull: (
|
|
moves.has('petaldance') ||
|
|
moves.has('powerwhip') ||
|
|
(!isDoubles && moves.has('seedbomb')) ||
|
|
(moves.has('leafstorm') && counter.get('Special') < 4 && !counter.setupType && !moves.has('trickroom'))
|
|
)};
|
|
case 'leafblade': case 'woodhammer':
|
|
return {cull: (
|
|
(moves.has('gigadrain') && counter.setupType !== 'Physical') ||
|
|
(moves.has('hornleech') && !!counter.setupType)
|
|
)};
|
|
case 'leafstorm':
|
|
return {cull: (
|
|
moves.has('trickroom') ||
|
|
(isDoubles && moves.has('energyball')) ||
|
|
(counter.get('Grass') > 1 && !!counter.setupType)
|
|
)};
|
|
case 'seedbomb':
|
|
return {cull: moves.has('leafstorm') || isDoubles && moves.has('gigadrain')};
|
|
case 'solarbeam':
|
|
return {cull: (
|
|
(!abilities.has('Drought') && !moves.has('sunnyday')) ||
|
|
moves.has('gigadrain') ||
|
|
moves.has('leafstorm')
|
|
)};
|
|
case 'bonemerang': case 'precipiceblades':
|
|
return {cull: moves.has('earthquake')};
|
|
case 'earthpower':
|
|
return {cull: moves.has('earthquake') && counter.setupType !== 'Special'};
|
|
case 'earthquake':
|
|
return {cull: isDoubles && moves.has('highhorsepower')};
|
|
case 'freezedry':
|
|
return {cull: moves.has('icebeam') || moves.has('icywind') || counter.get('stab') < 2};
|
|
case 'bodyslam': case 'return':
|
|
return {cull: (
|
|
moves.has('doubleedge') ||
|
|
(moves.has('glare') && moves.has('headbutt')) ||
|
|
(move.id === 'return' && moves.has('bodyslam'))
|
|
)};
|
|
case 'endeavor':
|
|
return {cull: !isLead && !abilities.has('Defeatist')};
|
|
case 'explosion':
|
|
return {cull: !!counter.setupType || moves.has('wish') || abilities.has('Refrigerate') && moves.has('freezedry')};
|
|
case 'extremespeed': case 'skyattack':
|
|
return {cull: moves.has('substitute') || counter.setupType !== 'Physical' && moves.has('vacuumwave')};
|
|
case 'facade':
|
|
return {cull: moves.has('bulkup') || hasRestTalk};
|
|
case 'hiddenpower':
|
|
return {cull: moves.has('rest') || !counter.get('stab') && counter.damagingMoves.size < 2};
|
|
case 'hypervoice':
|
|
return {cull: moves.has('blizzard')};
|
|
case 'judgment':
|
|
return {cull: counter.setupType !== 'Special' && counter.get('stab') > 1};
|
|
case 'quickattack':
|
|
return {cull: (
|
|
!!counter.get('speedsetup') ||
|
|
(types.has('Rock') && !!counter.get('Status')) ||
|
|
moves.has('feint') ||
|
|
(types.has('Normal') && !counter.get('stab'))
|
|
)};
|
|
case 'weatherball':
|
|
return {cull: !moves.has('raindance') && !moves.has('sunnyday')};
|
|
case 'poisonjab':
|
|
return {cull: moves.has('gunkshot')};
|
|
case 'acidspray': case 'sludgewave':
|
|
return {cull: moves.has('poisonjab') || moves.has('sludgebomb')};
|
|
case 'psychic':
|
|
return {cull: moves.has('psyshock')};
|
|
case 'psychocut': case 'zenheadbutt':
|
|
return {cull: (
|
|
((moves.has('psychic') || moves.has('psyshock')) && counter.setupType !== 'Physical') ||
|
|
(abilities.has('Contrary') && !counter.setupType && !!counter.get('physicalpool'))
|
|
)};
|
|
case 'psyshock':
|
|
const psychic = movePool.indexOf('psychic');
|
|
if (psychic >= 0) this.fastPop(movePool, psychic);
|
|
return {cull: false};
|
|
case 'headsmash':
|
|
return {cull: moves.has('stoneedge') || isDoubles && moves.has('rockslide')};
|
|
case 'rockblast': case 'rockslide':
|
|
return {cull: (moves.has('headsmash') || moves.has('stoneedge')) && !isDoubles};
|
|
case 'stoneedge':
|
|
return {cull: (
|
|
moves.has('rockslide') ||
|
|
(abilities.has('Guts') && !moves.has('dynamicpunch')) ||
|
|
(isDoubles && moves.has('rockslide'))
|
|
)};
|
|
case 'bulletpunch':
|
|
return {cull: types.has('Steel') && counter.get('stab') < 2 && !abilities.has('Technician')};
|
|
case 'flashcannon':
|
|
return {cull: (moves.has('ironhead') || moves.has('meteormash')) && counter.setupType !== 'Special'};
|
|
case 'hydropump':
|
|
return {cull: (
|
|
moves.has('liquidation') ||
|
|
moves.has('waterfall') ||
|
|
hasRestTalk || (
|
|
moves.has('scald') &&
|
|
((counter.get('Special') < 4 && !moves.has('uturn')) || (species.types.length > 1 && counter.get('stab') < 3))
|
|
)
|
|
)};
|
|
case 'muddywater':
|
|
return {cull: isDoubles && (moves.has('scald') || moves.has('hydropump'))};
|
|
case 'originpulse': case 'surf':
|
|
return {cull: moves.has('hydropump') || moves.has('scald')};
|
|
case 'scald':
|
|
return {cull: ['liquidation', 'waterfall', 'waterpulse'].some(m => moves.has(m))};
|
|
|
|
// Status:
|
|
case 'electroweb': case 'stunspore': case 'thunderwave':
|
|
return {cull: (
|
|
!!counter.setupType ||
|
|
!!counter.get('speedsetup') ||
|
|
hasRestTalk ||
|
|
['discharge', 'spore', 'toxic', 'trickroom', 'yawn'].some(m => moves.has(m))
|
|
)};
|
|
case 'glare': case 'headbutt':
|
|
return {cull: moves.has('bodyslam') || !moves.has('glare')};
|
|
case 'toxic':
|
|
const otherStatus = ['hypnosis', 'sleeppowder', 'toxicspikes', 'willowisp', 'yawn'].some(m => moves.has(m));
|
|
return {cull: otherStatus || !!counter.setupType || moves.has('flamecharge') || moves.has('raindance')};
|
|
case 'willowisp':
|
|
return {cull: moves.has('scald')};
|
|
case 'raindance':
|
|
return {cull: (
|
|
counter.get('Physical') + counter.get('Special') < 2 ||
|
|
hasRestTalk ||
|
|
(!types.has('Water') && !counter.get('Water'))
|
|
)};
|
|
case 'sunnyday':
|
|
const cull = (
|
|
counter.get('Physical') + counter.get('Special') < 2 ||
|
|
(!abilities.has('Chlorophyll') && !abilities.has('Flower Gift') && !moves.has('solarbeam')) ||
|
|
hasRestTalk
|
|
);
|
|
|
|
if (cull && movePool.length > 1) {
|
|
const solarbeam = movePool.indexOf('solarbeam');
|
|
if (solarbeam >= 0) this.fastPop(movePool, solarbeam);
|
|
if (movePool.length > 1) {
|
|
const weatherball = movePool.indexOf('weatherball');
|
|
if (weatherball >= 0) this.fastPop(movePool, weatherball);
|
|
}
|
|
}
|
|
|
|
return {cull};
|
|
case 'painsplit': case 'recover': case 'roost': case 'synthesis':
|
|
return {cull: moves.has('leechseed') || moves.has('rest')};
|
|
case 'substitute':
|
|
return {cull: (
|
|
moves.has('dracometeor') ||
|
|
(moves.has('leafstorm') && !abilities.has('Contrary')) ||
|
|
['encore', 'pursuit', 'rest', 'taunt', 'uturn', 'voltswitch', 'whirlwind'].some(m => moves.has(m)) ||
|
|
movePool.includes('copycat')
|
|
)};
|
|
case 'powersplit':
|
|
return {cull: moves.has('guardsplit')};
|
|
case 'wideguard':
|
|
return {cull: moves.has('protect')};
|
|
case 'bravebird':
|
|
// Hurricane > Brave Bird in the rain
|
|
return {cull: (moves.has('raindance') || abilities.has('Drizzle')) && movePool.includes('hurricane')};
|
|
}
|
|
return {cull: false};
|
|
}
|
|
|
|
shouldCullAbility(
|
|
ability: string,
|
|
types: Set<string>,
|
|
moves: Set<string>,
|
|
abilities: Set<string>,
|
|
counter: MoveCounter,
|
|
movePool: string[],
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isDoubles: boolean
|
|
): boolean {
|
|
switch (ability) {
|
|
case 'Battle Bond': case 'Dazzling': case 'Flare Boost': case 'Hyper Cutter':
|
|
case 'Ice Body': case 'Innards Out': case 'Moody': case 'Steadfast':
|
|
return true;
|
|
case 'Aerilate': case 'Galvanize': case 'Pixilate': case 'Refrigerate':
|
|
return !counter.get('Normal');
|
|
case 'Analytic': case 'Download':
|
|
return species.nfe;
|
|
case 'Battle Armor': case 'Sturdy':
|
|
return (!!counter.get('recoil') && !counter.get('recovery'));
|
|
case 'Chlorophyll': case 'Leaf Guard':
|
|
return (
|
|
species.baseStats.spe > 100 ||
|
|
abilities.has('Harvest') ||
|
|
(!moves.has('sunnyday') && !teamDetails.sun)
|
|
);
|
|
case 'Competitive':
|
|
return (!counter.get('Special') || moves.has('sleeptalk') && moves.has('rest'));
|
|
case 'Compound Eyes': case 'No Guard':
|
|
return !counter.get('inaccurate');
|
|
case 'Contrary': case 'Iron Fist': case 'Skill Link': case 'Strong Jaw':
|
|
return !counter.get(toID(ability));
|
|
case 'Defiant': case 'Justified': case 'Moxie':
|
|
return !counter.get('Physical') || moves.has('dragontail');
|
|
case 'Flash Fire':
|
|
return abilities.has('Drought');
|
|
case 'Gluttony':
|
|
return !moves.has('bellydrum');
|
|
case 'Harvest':
|
|
return abilities.has('Frisk');
|
|
case 'Hustle':
|
|
return counter.get('Physical') < 2;
|
|
case 'Hydration': case 'Rain Dish': case 'Swift Swim':
|
|
return (species.baseStats.spe > 100 || !moves.has('raindance') && !teamDetails.rain);
|
|
case 'Slush Rush': case 'Snow Cloak':
|
|
return !teamDetails.hail;
|
|
case 'Immunity': case 'Snow Warning':
|
|
return (moves.has('facade') || moves.has('hypervoice'));
|
|
case 'Intimidate':
|
|
return (moves.has('bodyslam') || moves.has('rest') || abilities.has('Reckless') && counter.get('recoil') > 1);
|
|
case 'Lightning Rod':
|
|
return species.types.includes('Ground');
|
|
case 'Limber':
|
|
return species.types.includes('Electric');
|
|
case 'Liquid Voice':
|
|
return !counter.get('sound');
|
|
case 'Magic Guard': case 'Speed Boost':
|
|
return (abilities.has('Tinted Lens') && (!counter.get('Status') || moves.has('uturn')));
|
|
case 'Magician':
|
|
return moves.has('switcheroo');
|
|
case 'Magnet Pull':
|
|
return (!!counter.get('Normal') || !types.has('Electric') && !moves.has('earthpower'));
|
|
case 'Mold Breaker':
|
|
return (
|
|
moves.has('acrobatics') || moves.has('sleeptalk') ||
|
|
abilities.has('Adaptability') || abilities.has('Iron Fist') ||
|
|
(abilities.has('Sheer Force') && !!counter.get('sheerforce'))
|
|
);
|
|
case 'Overgrow':
|
|
return !counter.get('Grass');
|
|
case 'Poison Heal':
|
|
return (abilities.has('Technician') && !!counter.get('technician'));
|
|
case 'Power Construct':
|
|
return species.forme === '10%';
|
|
case 'Prankster':
|
|
return !counter.get('Status');
|
|
case 'Pressure': case 'Synchronize':
|
|
return (counter.get('Status') < 2 || !!counter.get('recoil') || !!species.isMega);
|
|
case 'Regenerator':
|
|
return abilities.has('Magic Guard');
|
|
case 'Quick Feet':
|
|
return moves.has('bellydrum');
|
|
case 'Reckless': case 'Rock Head':
|
|
return (!counter.get('recoil') || !!species.isMega);
|
|
case 'Sand Force': case 'Sand Rush': case 'Sand Veil':
|
|
return !teamDetails.sand;
|
|
case 'Scrappy':
|
|
return !species.types.includes('Normal');
|
|
case 'Serene Grace':
|
|
return (!counter.get('serenegrace') || species.name === 'Blissey');
|
|
case 'Sheer Force':
|
|
return (!counter.get('sheerforce') || moves.has('doubleedge') || abilities.has('Guts') || !!species.isMega);
|
|
case 'Simple':
|
|
return (!counter.setupType && !moves.has('flamecharge'));
|
|
case 'Solar Power':
|
|
return (!counter.get('Special') || !teamDetails.sun || !!species.isMega);
|
|
case 'Swarm':
|
|
return (!counter.get('Bug') || !!species.isMega);
|
|
case 'Sweet Veil':
|
|
return types.has('Grass');
|
|
case 'Technician':
|
|
return (!counter.get('technician') || moves.has('tailslap') || !!species.isMega);
|
|
case 'Tinted Lens':
|
|
return (
|
|
moves.has('protect') || !!counter.get('damage') ||
|
|
(counter.get('Status') > 2 && !counter.setupType) ||
|
|
abilities.has('Prankster') ||
|
|
(abilities.has('Magic Guard') && !!counter.get('Status'))
|
|
);
|
|
case 'Torrent':
|
|
return (!counter.get('Water') || !!species.isMega);
|
|
case 'Unaware':
|
|
return (!!counter.setupType || abilities.has('Magic Guard'));
|
|
case 'Unburden':
|
|
return (!!species.isMega || abilities.has('Prankster') || !counter.setupType && !moves.has('acrobatics'));
|
|
case 'Water Absorb':
|
|
return moves.has('raindance') || ['Drizzle', 'Unaware', 'Volt Absorb'].some(abil => abilities.has(abil));
|
|
case 'Weak Armor':
|
|
return counter.setupType !== 'Physical';
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
getHighPriorityItem(
|
|
ability: string,
|
|
types: Set<string>,
|
|
moves: Set<string>,
|
|
counter: MoveCounter,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean
|
|
): string | undefined {
|
|
if (species.requiredItems) {
|
|
if (
|
|
species.baseSpecies === 'Arceus' &&
|
|
(moves.has('judgment') || !counter.get(species.types[0]) || teamDetails.zMove)
|
|
) {
|
|
// Judgment doesn't change type with Z-Crystals
|
|
return species.requiredItems[0];
|
|
}
|
|
return this.sample(species.requiredItems);
|
|
}
|
|
|
|
// First, the extra high-priority items
|
|
if (species.name === 'Dedenne') return moves.has('substitute') ? 'Petaya Berry' : 'Sitrus Berry';
|
|
if (species.name === 'Deoxys-Attack') return (isLead && moves.has('stealthrock')) ? 'Focus Sash' : 'Life Orb';
|
|
if (species.name === 'Farfetch\u2019d') return 'Stick';
|
|
if (species.name === 'Genesect' && moves.has('technoblast')) return 'Douse Drive';
|
|
if (species.baseSpecies === 'Marowak') return 'Thick Club';
|
|
if (species.name === 'Pikachu') return 'Light Ball';
|
|
if (species.name === 'Shedinja' || species.name === 'Smeargle') return 'Focus Sash';
|
|
if (species.name === 'Unfezant' && counter.get('Physical') >= 2) return 'Scope Lens';
|
|
if (species.name === 'Unown') return 'Choice Specs';
|
|
if (species.name === 'Wobbuffet') return 'Custap Berry';
|
|
if (ability === 'Harvest' || ability === 'Emergency Exit' && !!counter.get('Status')) return 'Sitrus Berry';
|
|
if (ability === 'Imposter') return 'Choice Scarf';
|
|
if (ability === 'Poison Heal') return 'Toxic Orb';
|
|
if (species.evos.length) return (ability === 'Technician' && counter.get('Physical') >= 4) ? 'Choice Band' : 'Eviolite';
|
|
if (moves.has('switcheroo') || moves.has('trick')) {
|
|
if (species.baseStats.spe >= 60 && species.baseStats.spe <= 108) {
|
|
return 'Choice Scarf';
|
|
} else {
|
|
return (counter.get('Physical') > counter.get('Special')) ? 'Choice Band' : 'Choice Specs';
|
|
}
|
|
}
|
|
if (moves.has('bellydrum')) {
|
|
if (ability === 'Gluttony') {
|
|
return `${this.sample(['Aguav', 'Figy', 'Iapapa', 'Mago', 'Wiki'])} Berry`;
|
|
} else if (species.baseStats.spe <= 50 && !teamDetails.zMove && this.randomChance(1, 2)) {
|
|
return 'Normalium Z';
|
|
} else {
|
|
return 'Sitrus Berry';
|
|
}
|
|
}
|
|
if (moves.has('copycat') && counter.get('Physical') >= 3) return 'Choice Band';
|
|
if (moves.has('geomancy') || moves.has('skyattack')) return 'Power Herb';
|
|
if (moves.has('shellsmash')) {
|
|
return (ability === 'Solid Rock' && !!counter.get('priority')) ? 'Weakness Policy' : 'White Herb';
|
|
}
|
|
if ((ability === 'Guts' || moves.has('facade')) && !moves.has('sleeptalk')) {
|
|
return (types.has('Fire') || ability === 'Quick Feet' || ability === 'Toxic Boost') ? 'Toxic Orb' : 'Flame Orb';
|
|
}
|
|
if (
|
|
(ability === 'Magic Guard' && counter.damagingMoves.size > 1) ||
|
|
(ability === 'Sheer Force' && counter.get('sheerforce'))
|
|
) {
|
|
return 'Life Orb';
|
|
}
|
|
if (ability === 'Unburden') return moves.has('fakeout') ? 'Normal Gem' : 'Sitrus Berry';
|
|
if (moves.has('acrobatics')) return '';
|
|
if (moves.has('electricterrain') || ability === 'Electric Surge' && moves.has('thunderbolt')) return 'Electrium Z';
|
|
if (
|
|
moves.has('happyhour') ||
|
|
moves.has('holdhands') ||
|
|
(moves.has('encore') && ability === 'Contrary')
|
|
) return 'Normalium Z';
|
|
if (moves.has('raindance')) {
|
|
if (species.baseSpecies === 'Castform' && !teamDetails.zMove) {
|
|
return 'Waterium Z';
|
|
} else {
|
|
return (ability === 'Forecast') ? 'Damp Rock' : 'Life Orb';
|
|
}
|
|
}
|
|
if (moves.has('sunnyday')) {
|
|
if ((species.baseSpecies === 'Castform' || species.baseSpecies === 'Cherrim') && !teamDetails.zMove) {
|
|
return 'Firium Z';
|
|
} else {
|
|
return (ability === 'Forecast') ? 'Heat Rock' : 'Life Orb';
|
|
}
|
|
}
|
|
|
|
if (moves.has('solarbeam') && ability !== 'Drought' && !moves.has('sunnyday') && !teamDetails.sun) {
|
|
return !teamDetails.zMove ? 'Grassium Z' : 'Power Herb';
|
|
}
|
|
|
|
if (moves.has('auroraveil') || moves.has('lightscreen') && moves.has('reflect')) return 'Light Clay';
|
|
if (
|
|
moves.has('rest') && !moves.has('sleeptalk') &&
|
|
ability !== 'Natural Cure' && ability !== 'Shed Skin' && ability !== 'Shadow Tag'
|
|
) {
|
|
return 'Chesto Berry';
|
|
}
|
|
|
|
// Z-Moves
|
|
if (!teamDetails.zMove) {
|
|
if (species.name === 'Decidueye' && moves.has('spiritshackle') && counter.setupType) {
|
|
return 'Decidium Z';
|
|
}
|
|
if (species.name === 'Kommo-o') return moves.has('clangingscales') ? 'Kommonium Z' : 'Dragonium Z';
|
|
if (species.baseSpecies === 'Lycanroc' && moves.has('stoneedge') && counter.setupType) {
|
|
return 'Lycanium Z';
|
|
}
|
|
if (species.name === 'Marshadow' && moves.has('spectralthief') && counter.setupType) {
|
|
return 'Marshadium Z';
|
|
}
|
|
if (species.name === 'Necrozma-Dusk-Mane' || species.name === 'Necrozma-Dawn-Wings') {
|
|
if (moves.has('autotomize') && moves.has('sunsteelstrike')) {
|
|
return 'Solganium Z';
|
|
} else if (moves.has('trickroom') && moves.has('moongeistbeam')) {
|
|
return 'Lunalium Z';
|
|
} else {
|
|
return 'Ultranecrozium Z';
|
|
}
|
|
}
|
|
|
|
if (species.name === 'Mimikyu' && moves.has('playrough') && counter.setupType) return 'Mimikium Z';
|
|
if (species.name === 'Raichu-Alola' && moves.has('thunderbolt') && counter.setupType) return 'Aloraichium Z';
|
|
if (moves.has('bugbuzz') && counter.setupType && species.baseStats.spa > 100) return 'Buginium Z';
|
|
if (
|
|
(moves.has('darkpulse') && ability === 'Fur Coat' && counter.setupType) ||
|
|
(moves.has('suckerpunch') && ability === 'Moxie' && counter.get('Dark') < 2)
|
|
) {
|
|
return 'Darkinium Z';
|
|
}
|
|
if (moves.has('outrage') && counter.setupType && !moves.has('fly')) return 'Dragonium Z';
|
|
if (moves.has('fleurcannon') && !!counter.get('speedsetup')) return 'Fairium Z';
|
|
if (
|
|
(moves.has('focusblast') && types.has('Fighting') && counter.setupType) ||
|
|
(moves.has('reversal') && moves.has('substitute'))
|
|
) {
|
|
return 'Fightinium Z';
|
|
}
|
|
if (
|
|
moves.has('fly') ||
|
|
(moves.has('hurricane') && species.baseStats.spa >= 125 && (!!counter.get('Status') || moves.has('superpower'))) ||
|
|
((moves.has('bounce') || moves.has('bravebird')) && counter.setupType)
|
|
) {
|
|
return 'Flyinium Z';
|
|
}
|
|
if (moves.has('shadowball') && counter.setupType && ability === 'Beast Boost') return 'Ghostium Z';
|
|
if (
|
|
moves.has('sleeppowder') && types.has('Grass') &&
|
|
counter.setupType && species.baseStats.spe <= 70
|
|
) {
|
|
return 'Grassium Z';
|
|
}
|
|
if (moves.has('magmastorm')) return 'Firium Z';
|
|
if (moves.has('dig')) return 'Groundium Z';
|
|
if (moves.has('photongeyser') && counter.setupType) return 'Psychium Z';
|
|
if (moves.has('stoneedge') && types.has('Rock') && moves.has('swordsdance')) return 'Rockium Z';
|
|
if (moves.has('hydropump') && ability === 'Battle Bond' && moves.has('uturn')) return 'Waterium Z';
|
|
if ((moves.has('hail') || (moves.has('blizzard') && ability !== 'Snow Warning'))) return 'Icium Z';
|
|
}
|
|
}
|
|
|
|
getMediumPriorityItem(
|
|
ability: string,
|
|
moves: Set<string>,
|
|
counter: MoveCounter,
|
|
species: Species,
|
|
isDoubles: boolean,
|
|
isLead: boolean
|
|
): string | undefined {
|
|
const defensiveStatTotal = species.baseStats.hp + species.baseStats.def + species.baseStats.spd;
|
|
|
|
if (
|
|
(ability === 'Speed Boost' || ability === 'Stance Change' || species.name === 'Pheromosa') &&
|
|
counter.get('Physical') + counter.get('Special') > 2 &&
|
|
!moves.has('uturn')
|
|
) {
|
|
return 'Life Orb';
|
|
}
|
|
|
|
if (isDoubles && moves.has('uturn') && counter.get('Physical') === 4 && !moves.has('fakeout')) {
|
|
return (
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
!counter.get('priority') && this.randomChance(1, 2)
|
|
) ? 'Choice Scarf' : 'Choice Band';
|
|
}
|
|
if (isDoubles && counter.get('Special') === 4 && (moves.has('waterspout') || moves.has('eruption'))) {
|
|
return 'Choice Scarf';
|
|
}
|
|
|
|
if (
|
|
!isDoubles &&
|
|
counter.get('Physical') >= 4 &&
|
|
['bodyslam', 'dragontail', 'fakeout', 'flamecharge', 'rapidspin', 'suckerpunch'].every(m => !moves.has(m))
|
|
) {
|
|
return (
|
|
(species.baseStats.atk >= 100 || ability === 'Huge Power') &&
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
!counter.get('priority') &&
|
|
this.randomChance(2, 3)
|
|
) ? 'Choice Scarf' : 'Choice Band';
|
|
}
|
|
if (
|
|
!isDoubles &&
|
|
(counter.get('Special') >= 4 || (counter.get('Special') >= 3 && moves.has('uturn'))) &&
|
|
!moves.has('acidspray') && !moves.has('clearsmog')
|
|
) {
|
|
return (
|
|
species.baseStats.spa >= 100 &&
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
ability !== 'Tinted Lens' &&
|
|
!counter.get('Physical') && !counter.get('priority') &&
|
|
this.randomChance(2, 3)
|
|
) ? 'Choice Scarf' : 'Choice Specs';
|
|
}
|
|
if (
|
|
!isDoubles &&
|
|
counter.get('Physical') >= 3 &&
|
|
moves.has('defog') &&
|
|
!moves.has('foulplay') &&
|
|
species.baseStats.spe >= 60 && species.baseStats.spe <= 108 &&
|
|
!counter.get('priority')
|
|
) {
|
|
return 'Choice Scarf';
|
|
}
|
|
if (!isDoubles && (
|
|
ability === 'Drizzle' ||
|
|
ability === 'Slow Start' ||
|
|
species.name.includes('Rotom-') ||
|
|
['aromatherapy', 'bite', 'clearsmog', 'curse', 'protect', 'sleeptalk'].some(m => moves.has(m)))
|
|
) {
|
|
return 'Leftovers';
|
|
}
|
|
if (['endeavor', 'flail', 'reversal'].some(m => moves.has(m)) && ability !== 'Sturdy') {
|
|
return (ability === 'Defeatist') ? 'Expert Belt' : 'Focus Sash';
|
|
}
|
|
if (moves.has('outrage') && counter.setupType) return 'Lum Berry';
|
|
if (
|
|
isDoubles &&
|
|
counter.damagingMoves.size >= 3 &&
|
|
species.baseStats.spe >= 70 &&
|
|
ability !== 'Multiscale' && ability !== 'Sturdy' && [
|
|
'acidspray', 'electroweb', 'fakeout', 'feint', 'flamecharge', 'icywind',
|
|
'incinerate', 'naturesmadness', 'rapidspin', 'snarl', 'suckerpunch', 'uturn',
|
|
].every(m => !moves.has(m))
|
|
) {
|
|
return defensiveStatTotal >= 275 ? 'Sitrus Berry' : 'Life Orb';
|
|
}
|
|
|
|
if (moves.has('substitute')) return counter.damagingMoves.size > 2 && !!counter.get('drain') ? 'Life Orb' : 'Leftovers';
|
|
if (
|
|
!isDoubles &&
|
|
this.dex.getEffectiveness('Ground', species) >= 2 &&
|
|
ability !== 'Levitate' &&
|
|
!moves.has('magnetrise')
|
|
) {
|
|
return 'Air Balloon';
|
|
}
|
|
if ((ability === 'Iron Barbs' || ability === 'Rough Skin') && this.randomChance(1, 2)) return 'Rocky Helmet';
|
|
if (
|
|
counter.get('Physical') + counter.get('Special') >= 4 &&
|
|
species.baseStats.spd >= 50 && defensiveStatTotal >= 235
|
|
) {
|
|
return 'Assault Vest';
|
|
}
|
|
if (species.name === 'Palkia' && (moves.has('dracometeor') || moves.has('spacialrend')) && moves.has('hydropump')) {
|
|
return 'Lustrous Orb';
|
|
}
|
|
if (counter.damagingMoves.size >= 4) {
|
|
return (counter.get('Dragon') || counter.get('Dark') || counter.get('Normal')) ? 'Life Orb' : 'Expert Belt';
|
|
}
|
|
if (counter.damagingMoves.size >= 3 && !!counter.get('speedsetup') && defensiveStatTotal >= 300) {
|
|
return 'Weakness Policy';
|
|
}
|
|
if (
|
|
!isDoubles && isLead &&
|
|
!['Regenerator', 'Sturdy'].includes(ability) &&
|
|
!counter.get('recoil') && !counter.get('recovery') &&
|
|
defensiveStatTotal < 255
|
|
) {
|
|
return 'Focus Sash';
|
|
}
|
|
}
|
|
|
|
getLowPriorityItem(
|
|
ability: string,
|
|
types: Set<string>,
|
|
moves: Set<string>,
|
|
abilities: Set<string>,
|
|
counter: MoveCounter,
|
|
teamDetails: RandomTeamsTypes.TeamDetails,
|
|
species: Species,
|
|
isLead: boolean,
|
|
isDoubles: boolean
|
|
): string | undefined {
|
|
// This is the "REALLY can't think of a good item" cutoff
|
|
if (moves.has('stickyweb') && ability === 'Sturdy') return 'Mental Herb';
|
|
if (ability === 'Serene Grace' && moves.has('airslash') && species.baseStats.spe > 100) return 'Metronome';
|
|
if (ability === 'Sturdy' && moves.has('explosion') && !counter.get('speedsetup')) return 'Custap Berry';
|
|
if (ability === 'Super Luck') return 'Scope Lens';
|
|
if (
|
|
!isDoubles &&
|
|
counter.damagingMoves.size >= 3 &&
|
|
ability !== 'Sturdy' &&
|
|
['acidspray', 'dragontail', 'foulplay', 'rapidspin', 'superfang', 'uturn'].every(m => !moves.has(m)) && (
|
|
counter.get('speedsetup') ||
|
|
moves.has('trickroom') ||
|
|
(species.baseStats.spe > 40 && species.baseStats.hp + species.baseStats.def + species.baseStats.spd < 275)
|
|
)
|
|
) {
|
|
return 'Life Orb';
|
|
}
|
|
}
|
|
|
|
randomSet(
|
|
species: string | Species,
|
|
teamDetails: RandomTeamsTypes.TeamDetails = {},
|
|
isLead = false,
|
|
isDoubles = false
|
|
): RandomTeamsTypes.RandomSet {
|
|
species = this.dex.species.get(species);
|
|
let forme = species.name;
|
|
|
|
if (typeof species.battleOnly === 'string') {
|
|
// Only change the forme. The species has custom moves, and may have different typing and requirements.
|
|
forme = species.battleOnly;
|
|
}
|
|
if (species.cosmeticFormes) {
|
|
forme = this.sample([species.name].concat(species.cosmeticFormes));
|
|
}
|
|
|
|
const randMoves = isDoubles ?
|
|
(species.randomDoubleBattleMoves || species.randomBattleMoves) :
|
|
species.randomBattleMoves;
|
|
const movePool = (randMoves || Object.keys(Dex.species.getLearnset(species.id)!)).slice();
|
|
if (this.format.gameType === 'multi') {
|
|
// Random Multi Battle uses doubles move pools, but Ally Switch fails in multi battles
|
|
const allySwitch = movePool.indexOf('allyswitch');
|
|
if (allySwitch > -1) {
|
|
if (movePool.length > 4) {
|
|
this.fastPop(movePool, allySwitch);
|
|
} else {
|
|
// Ideally, we'll never get here, but better to have a move that usually does nothing than one that always does
|
|
movePool[allySwitch] = 'sleeptalk';
|
|
}
|
|
}
|
|
}
|
|
const rejectedPool = [];
|
|
const moves = new Set<string>();
|
|
let ability = '';
|
|
|
|
const evs = {hp: 85, atk: 85, def: 85, spa: 85, spd: 85, spe: 85};
|
|
const ivs = {hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31};
|
|
|
|
const types = new Set(species.types);
|
|
const abilities = new Set<string>();
|
|
for (const abilityName of Object.values(species.abilities)) {
|
|
if (abilityName === species.abilities.S || (species.unreleasedHidden && abilityName === species.abilities.H)) continue;
|
|
abilities.add(abilityName);
|
|
}
|
|
|
|
let availableHP = 0;
|
|
for (const moveid of movePool) {
|
|
if (moveid.startsWith('hiddenpower')) availableHP++;
|
|
}
|
|
|
|
// These moves can be used even if we aren't setting up to use them:
|
|
const SetupException = ['closecombat', 'diamondstorm', 'extremespeed', 'superpower', 'clangingscales'];
|
|
|
|
let counter: MoveCounter;
|
|
// We use a special variable to track Hidden Power
|
|
// so that we can check for all Hidden Powers at once
|
|
let hasHiddenPower = false;
|
|
|
|
do {
|
|
// Choose next 4 moves from learnset/viable moves and add them to moves list:
|
|
while (moves.size < 4 && movePool.length) {
|
|
const moveid = this.sampleNoReplace(movePool);
|
|
if (moveid.startsWith('hiddenpower')) {
|
|
availableHP--;
|
|
if (hasHiddenPower) continue;
|
|
hasHiddenPower = true;
|
|
}
|
|
moves.add(moveid);
|
|
}
|
|
while (moves.size < 4 && rejectedPool.length) {
|
|
const moveid = this.sampleNoReplace(rejectedPool);
|
|
if (moveid.startsWith('hiddenpower')) {
|
|
if (hasHiddenPower) continue;
|
|
hasHiddenPower = true;
|
|
}
|
|
moves.add(moveid);
|
|
}
|
|
|
|
counter = this.queryMoves(moves, species.types, abilities, movePool);
|
|
const runEnforcementChecker = (checkerName: string) => {
|
|
if (!this.moveEnforcementCheckers[checkerName]) return false;
|
|
return this.moveEnforcementCheckers[checkerName](
|
|
movePool, moves, abilities, types, counter, species as Species, teamDetails
|
|
);
|
|
};
|
|
|
|
// Iterate through the moves again, this time to cull them:
|
|
for (const moveid of moves) {
|
|
const move = this.dex.moves.get(moveid);
|
|
|
|
let {cull, isSetup} = this.shouldCullMove(
|
|
move, types, moves, abilities, counter, movePool, teamDetails,
|
|
species, isLead, isDoubles
|
|
);
|
|
|
|
// This move doesn't satisfy our setup requirements:
|
|
if (
|
|
(move.category === 'Physical' && counter.setupType === 'Special') ||
|
|
(move.category === 'Special' && counter.setupType === 'Physical')
|
|
) {
|
|
// Reject STABs last in case the setup type changes later on
|
|
const stabs = counter.get(species.types[0]) + (counter.get(species.types[1]) || 0);
|
|
if (
|
|
!SetupException.includes(moveid) &&
|
|
(!types.has(move.type) || stabs > 1 || counter.get(move.category) < 2)
|
|
) cull = true;
|
|
}
|
|
// Hidden Power isn't good enough
|
|
if (
|
|
counter.setupType === 'Special' &&
|
|
moveid === 'hiddenpower' &&
|
|
species.types.length > 1 &&
|
|
counter.get('Special') <= 2 &&
|
|
!types.has(move.type) &&
|
|
!counter.get('Physical') &&
|
|
counter.get('specialpool')
|
|
) {
|
|
cull = true;
|
|
}
|
|
|
|
const singlesEnforcement = (
|
|
!['judgment', 'lightscreen', 'reflect', 'sleeptalk', 'toxic'].includes(moveid) && (
|
|
move.category !== 'Status' ||
|
|
// should allow Meganium to cull a recovery move for the sake of STAB
|
|
!(move.flags.heal && species.id !== 'meganium')
|
|
)
|
|
);
|
|
// Pokemon should have moves that benefit their Type/Ability/Weather, as well as moves required by its forme
|
|
if (
|
|
!cull &&
|
|
!move.damage &&
|
|
!isSetup &&
|
|
!move.weather &&
|
|
!move.stallingMove &&
|
|
(isDoubles || singlesEnforcement) && (
|
|
!counter.setupType || counter.setupType === 'Mixed' ||
|
|
(move.category !== counter.setupType && move.category !== 'Status') ||
|
|
(counter.get(counter.setupType) + counter.get('Status') > 3 && !counter.get('hazards'))
|
|
) && (
|
|
move.category === 'Status' ||
|
|
!types.has(move.type) ||
|
|
(move.basePower && move.basePower < 40 && !move.multihit)
|
|
)
|
|
) {
|
|
if (
|
|
(!counter.get('stab') && !moves.has('nightshade') && !moves.has('seismictoss') && (
|
|
species.types.length > 1 ||
|
|
(species.types[0] !== 'Normal' && species.types[0] !== 'Psychic') ||
|
|
!moves.has('icebeam') ||
|
|
species.baseStats.spa >= species.baseStats.spd
|
|
)) || (
|
|
moves.has('suckerpunch') && !abilities.has('Contrary') && counter.get('stab') < species.types.length
|
|
) || (
|
|
(['recover', 'roost', 'slackoff', 'softboiled'].some(m => movePool.includes(m))) &&
|
|
counter.get('Status') &&
|
|
!counter.setupType &&
|
|
['healingwish', 'trick', 'trickroom'].every(m => !moves.has(m))
|
|
) || (
|
|
movePool.includes('milkdrink') ||
|
|
movePool.includes('shoreup') ||
|
|
(movePool.includes('stickyweb') && !counter.setupType && !teamDetails.stickyWeb)
|
|
) || (
|
|
isLead &&
|
|
movePool.includes('stealthrock') &&
|
|
counter.get('Status') && !counter.setupType &&
|
|
!counter.get('speedsetup') && !moves.has('substitute')
|
|
) || (
|
|
species.requiredMove && movePool.includes(toID(species.requiredMove))
|
|
) || (
|
|
!counter.get('Normal') &&
|
|
(abilities.has('Aerilate') || abilities.has('Pixilate') || (abilities.has('Refrigerate') && !moves.has('blizzard')))
|
|
)
|
|
) {
|
|
cull = true;
|
|
} else {
|
|
for (const type of types) {
|
|
if (runEnforcementChecker(type)) {
|
|
cull = true;
|
|
}
|
|
}
|
|
for (const abil of abilities) {
|
|
if (runEnforcementChecker(abil)) {
|
|
cull = true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Sleep Talk shouldn't be selected without Rest
|
|
if (moveid === 'rest' && cull) {
|
|
const sleeptalk = movePool.indexOf('sleeptalk');
|
|
if (sleeptalk >= 0) {
|
|
if (movePool.length < 2) {
|
|
cull = false;
|
|
} else {
|
|
this.fastPop(movePool, sleeptalk);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove rejected moves from the move list
|
|
const moveIsHP = moveid.startsWith('hiddenpower');
|
|
if (cull && (
|
|
movePool.length - availableHP ||
|
|
(availableHP && (moveIsHP || !hasHiddenPower))
|
|
)) {
|
|
if (
|
|
move.category !== 'Status' &&
|
|
!move.damage &&
|
|
!move.flags.charge &&
|
|
(!moveIsHP || !availableHP)
|
|
) {
|
|
rejectedPool.push(moveid);
|
|
}
|
|
if (moveIsHP) hasHiddenPower = false;
|
|
moves.delete(moveid);
|
|
break;
|
|
}
|
|
|
|
if (cull && rejectedPool.length) {
|
|
if (moveIsHP) hasHiddenPower = false;
|
|
moves.delete(moveid);
|
|
break;
|
|
}
|
|
}
|
|
} while (moves.size < 4 && (movePool.length || rejectedPool.length));
|
|
|
|
// Moveset modifications
|
|
if (moves.has('autotomize') && moves.has('heavyslam')) {
|
|
if (species.id === 'celesteela') {
|
|
moves.delete('heavyslam');
|
|
moves.add('flashcannon');
|
|
} else {
|
|
moves.delete('autotomize');
|
|
moves.add('rockpolish');
|
|
}
|
|
}
|
|
if (moves.has('raindance') && moves.has('thunderbolt') && !isDoubles) {
|
|
moves.delete('thunderbolt');
|
|
moves.add('thunder');
|
|
}
|
|
if (moves.has('workup') && !counter.get('Special') && species.id === 'zeraora') {
|
|
moves.delete('workup');
|
|
moves.add('bulkup');
|
|
}
|
|
|
|
const battleOnly = species.battleOnly && !species.requiredAbility;
|
|
const baseSpecies: Species = battleOnly ? this.dex.species.get(species.battleOnly as string) : species;
|
|
|
|
const abilityData = Object.values(baseSpecies.abilities).map(a => this.dex.abilities.get(a));
|
|
Utils.sortBy(abilityData, abil => -abil.rating);
|
|
|
|
if (abilityData[1]) {
|
|
// Sort abilities by rating with an element of randomness
|
|
if (abilityData[2] && abilityData[1].rating <= abilityData[2].rating && this.randomChance(1, 2)) {
|
|
[abilityData[1], abilityData[2]] = [abilityData[2], abilityData[1]];
|
|
}
|
|
if (abilityData[0].rating <= abilityData[1].rating && this.randomChance(1, 2)) {
|
|
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
|
|
} else if (abilityData[0].rating - 0.6 <= abilityData[1].rating && this.randomChance(2, 3)) {
|
|
[abilityData[0], abilityData[1]] = [abilityData[1], abilityData[0]];
|
|
}
|
|
ability = abilityData[0].name;
|
|
|
|
while (this.shouldCullAbility(
|
|
ability, types, moves, abilities, counter, movePool, teamDetails, species, isDoubles
|
|
)) {
|
|
if (ability === abilityData[0].name && abilityData[1].rating >= 1) {
|
|
ability = abilityData[1].name;
|
|
} else if (ability === abilityData[1].name && abilityData[2] && abilityData[2].rating >= 1) {
|
|
ability = abilityData[2].name;
|
|
} else {
|
|
// Default to the highest rated ability if all are rejected
|
|
ability = abilityData[0].name;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (
|
|
abilities.has('Guts') &&
|
|
ability !== 'Quick Feet' &&
|
|
(moves.has('facade') || (moves.has('protect') && !isDoubles) || (moves.has('sleeptalk') && moves.has('rest')))
|
|
) {
|
|
ability = 'Guts';
|
|
} else if (abilities.has('Moxie') && (counter.get('Physical') > 3 || moves.has('bounce')) && !isDoubles) {
|
|
ability = 'Moxie';
|
|
} else if (isDoubles) {
|
|
if (abilities.has('Intimidate')) ability = 'Intimidate';
|
|
if (abilities.has('Guts') && ability !== 'Intimidate') ability = 'Guts';
|
|
if (abilities.has('Storm Drain')) ability = 'Storm Drain';
|
|
if (abilities.has('Harvest')) ability = 'Harvest';
|
|
if (abilities.has('Unburden') && ability !== 'Prankster' && !species.isMega) ability = 'Unburden';
|
|
}
|
|
if (species.name === 'Ambipom' && !counter.get('technician')) {
|
|
// If it doesn't qualify for Technician, Skill Link is useless on it
|
|
ability = 'Pickup';
|
|
}
|
|
if (species.name === 'Raticate-Alola') ability = 'Hustle';
|
|
if (species.name === 'Altaria') ability = 'Natural Cure';
|
|
} else {
|
|
ability = abilityData[0].name;
|
|
}
|
|
|
|
if (species.name === 'Genesect' && moves.has('technoblast')) forme = 'Genesect-Douse';
|
|
if (!isDoubles && species.id === 'pikachu') {
|
|
const pikachuForme = this.sample(['', '-Original', '-Hoenn', '-Sinnoh', '-Unova', '-Kalos', '-Alola', '-Partner']);
|
|
forme = `Pikachu${pikachuForme}`;
|
|
if (forme !== 'Pikachu') ability = 'Static';
|
|
}
|
|
|
|
if (
|
|
!moves.has('photongeyser') &&
|
|
!teamDetails.zMove &&
|
|
(species.name === 'Necrozma-Dusk-Mane' || species.name === 'Necrozma-Dawn-Wings')
|
|
) {
|
|
for (const moveid of moves) {
|
|
const move = this.dex.moves.get(moveid);
|
|
if (move.category === 'Status' || types.has(move.type)) continue;
|
|
moves.delete(moveid);
|
|
moves.add('photongeyser');
|
|
break;
|
|
}
|
|
}
|
|
|
|
let item = this.getHighPriorityItem(ability, types, moves, counter, teamDetails, species, isLead, isDoubles);
|
|
if (item === undefined) item = this.getMediumPriorityItem(ability, moves, counter, species, isDoubles, isLead);
|
|
if (item === undefined) {
|
|
item = this.getLowPriorityItem(ability, types, moves, abilities, counter, teamDetails, species, isLead, isDoubles);
|
|
}
|
|
|
|
// fallback
|
|
if (item === undefined) item = isDoubles ? 'Sitrus Berry' : 'Leftovers';
|
|
// For Trick / Switcheroo
|
|
if (item === 'Leftovers' && types.has('Poison')) {
|
|
item = 'Black Sludge';
|
|
}
|
|
|
|
let level: number;
|
|
if (!isDoubles) {
|
|
const levelScale: {[k: string]: number} = {uber: 76, ou: 80, uu: 82, ru: 84, nu: 86, pu: 88};
|
|
const customScale: {[k: string]: number} = {
|
|
// Banned Ability
|
|
Dugtrio: 82, Gothitelle: 82, Pelipper: 84, Politoed: 84, Torkoal: 84, Wobbuffet: 82,
|
|
// Holistic judgement
|
|
'Castform-Rainy': 100, 'Castform-Snowy': 100, 'Castform-Sunny': 100, Delibird: 100, Spinda: 100, Unown: 100,
|
|
};
|
|
const tier = toID(species.tier).replace('bl', '');
|
|
level = levelScale[tier] || (species.nfe ? 90 : 80);
|
|
if (customScale[species.name]) level = customScale[species.name];
|
|
} else {
|
|
// We choose level based on BST. Min level is 70, max level is 99. 600+ BST is 70, less than 300 is 99. Calculate with those values.
|
|
// Every 10.34 BST adds a level from 70 up to 99. Results are floored. Uses the Mega's stats if holding a Mega Stone
|
|
const baseStats = species.baseStats;
|
|
|
|
let bst = species.bst;
|
|
// If Wishiwashi, use the school-forme's much higher stats
|
|
if (species.baseSpecies === 'Wishiwashi') bst = this.dex.species.get('wishiwashischool').bst;
|
|
// Adjust levels of mons based on abilities (Pure Power, Sheer Force, etc.) and also Eviolite
|
|
// For the stat boosted, treat the Pokemon's base stat as if it were multiplied by the boost. (Actual effective base stats are higher.)
|
|
const speciesAbility = (baseSpecies === species ? ability : species.abilities[0]);
|
|
if (speciesAbility === 'Huge Power' || speciesAbility === 'Pure Power') {
|
|
bst += baseStats.atk;
|
|
} else if (speciesAbility === 'Parental Bond') {
|
|
bst += 0.25 * (counter.get('Physical') > counter.get('Special') ? baseStats.atk : baseStats.spa);
|
|
} else if (speciesAbility === 'Protean') {
|
|
bst += 0.3 * (counter.get('Physical') > counter.get('Special') ? baseStats.atk : baseStats.spa);
|
|
} else if (speciesAbility === 'Fur Coat') {
|
|
bst += baseStats.def;
|
|
} else if (speciesAbility === 'Slow Start') {
|
|
bst -= baseStats.atk / 2 + baseStats.spe / 2;
|
|
} else if (speciesAbility === 'Truant') {
|
|
bst *= 2 / 3;
|
|
}
|
|
if (item === 'Eviolite') {
|
|
bst += 0.5 * (baseStats.def + baseStats.spd);
|
|
} else if (item === 'Light Ball') {
|
|
bst += baseStats.atk + baseStats.spa;
|
|
}
|
|
level = 70 + Math.floor(((600 - Utils.clampIntRange(bst, 300, 600)) / 10.34));
|
|
}
|
|
|
|
// Prepare optimal HP
|
|
const srWeakness = this.dex.getEffectiveness('Rock', species);
|
|
while (evs.hp > 1) {
|
|
const hp = Math.floor(Math.floor(2 * species.baseStats.hp + ivs.hp + Math.floor(evs.hp / 4) + 100) * level / 100 + 10);
|
|
if (moves.has('substitute') && moves.has('reversal')) {
|
|
// Reversal users should be able to use four Substitutes
|
|
if (hp % 4 > 0) break;
|
|
} else if (moves.has('substitute') && (
|
|
item === 'Petaya Berry' || item === 'Sitrus Berry' ||
|
|
(ability === 'Power Construct' && item !== 'Leftovers')
|
|
)) {
|
|
// Three Substitutes should activate Petaya Berry for Dedenne
|
|
// Two Substitutes should activate Sitrus Berry or Power Construct
|
|
if (hp % 4 === 0) break;
|
|
} else if (moves.has('bellydrum') && (item === 'Sitrus Berry' || ability === 'Gluttony')) {
|
|
// Belly Drum should activate Sitrus Berry
|
|
if (hp % 2 === 0) break;
|
|
} else {
|
|
// Maximize number of Stealth Rock switch-ins
|
|
if (srWeakness <= 0 || hp % (4 / srWeakness) > 0) break;
|
|
}
|
|
evs.hp -= 4;
|
|
}
|
|
|
|
// Minimize confusion damage
|
|
if (!counter.get('Physical') && !moves.has('copycat') && !moves.has('transform')) {
|
|
evs.atk = 0;
|
|
ivs.atk = 0;
|
|
}
|
|
|
|
if (ability === 'Beast Boost' && counter.get('Special') < 1) {
|
|
evs.spa = 0;
|
|
ivs.spa = 0;
|
|
}
|
|
|
|
if (['gyroball', 'metalburst', 'trickroom'].some(m => moves.has(m))) {
|
|
evs.spe = 0;
|
|
ivs.spe = 0;
|
|
}
|
|
|
|
return {
|
|
name: species.baseSpecies,
|
|
species: forme,
|
|
gender: species.gender,
|
|
shiny: this.randomChance(1, 1024),
|
|
moves: Array.from(moves),
|
|
ability,
|
|
evs,
|
|
ivs,
|
|
item,
|
|
level,
|
|
};
|
|
}
|
|
|
|
randomTeam() {
|
|
const seed = this.prng.seed;
|
|
const ruleTable = this.dex.formats.getRuleTable(this.format);
|
|
const pokemon = [];
|
|
|
|
// For Monotype
|
|
const isMonotype = !!this.forceMonotype || ruleTable.has('sametypeclause');
|
|
const typePool = this.dex.types.names();
|
|
const type = this.forceMonotype || this.sample(typePool);
|
|
|
|
const baseFormes: {[k: string]: number} = {};
|
|
let hasMega = false;
|
|
|
|
const tierCount: {[k: string]: number} = {};
|
|
const typeCount: {[k: string]: number} = {};
|
|
const typeComboCount: {[k: string]: number} = {};
|
|
const teamDetails: RandomTeamsTypes.TeamDetails = {};
|
|
|
|
// We make at most two passes through the potential Pokemon pool when creating a team - if the first pass doesn't
|
|
// result in a team of six Pokemon we perform a second iteration relaxing as many restrictions as possible.
|
|
for (const restrict of [true, false]) {
|
|
if (pokemon.length >= this.maxTeamSize) break;
|
|
const pokemonPool = this.getPokemonPool(type, pokemon, isMonotype);
|
|
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
|
|
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
|
|
|
|
// Check if the forme has moves for random battle
|
|
if (this.format.gameType === 'singles') {
|
|
if (!species.randomBattleMoves) continue;
|
|
} else {
|
|
if (!species.randomDoubleBattleMoves) continue;
|
|
}
|
|
if (!species.exists) continue;
|
|
|
|
// Limit to one of each species (Species Clause)
|
|
if (baseFormes[species.baseSpecies]) continue;
|
|
|
|
// Limit one Mega per team
|
|
if (hasMega && species.isMega) continue;
|
|
|
|
// Adjust rate for species with multiple sets
|
|
switch (species.baseSpecies) {
|
|
case 'Arceus': case 'Silvally':
|
|
if (this.randomChance(8, 9) && !isMonotype) continue;
|
|
break;
|
|
case 'Oricorio':
|
|
if (this.randomChance(3, 4)) continue;
|
|
break;
|
|
case 'Castform': case 'Floette':
|
|
if (this.randomChance(2, 3)) continue;
|
|
break;
|
|
case 'Aegislash': case 'Basculin': case 'Cherrim': case 'Gourgeist': case 'Groudon': case 'Kyogre': case 'Meloetta':
|
|
if (this.randomChance(1, 2)) continue;
|
|
break;
|
|
case 'Greninja':
|
|
if (this.gen >= 7 && this.randomChance(1, 2)) continue;
|
|
break;
|
|
}
|
|
if (species.otherFormes && !hasMega && (
|
|
species.otherFormes.includes(species.name + '-Mega') ||
|
|
species.otherFormes.includes(species.name + '-Mega-X')
|
|
)) {
|
|
continue;
|
|
}
|
|
|
|
const tier = species.tier;
|
|
const types = species.types;
|
|
const typeCombo = types.slice().sort().join();
|
|
// Dynamically scale limits for different team sizes. The default and minimum value is 1.
|
|
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
|
|
|
|
if (restrict && !species.isMega) {
|
|
// Limit one Pokemon per tier, two for Monotype
|
|
if (
|
|
(tierCount[tier] >= (isMonotype || this.forceMonotype ? 2 : 1) * limitFactor) &&
|
|
!this.randomChance(1, Math.pow(5, tierCount[tier]))
|
|
) {
|
|
continue;
|
|
}
|
|
|
|
if (!isMonotype && !this.forceMonotype) {
|
|
// Limit two of any type
|
|
let skip = false;
|
|
for (const typeName of types) {
|
|
if (typeCount[typeName] >= 2 * limitFactor) {
|
|
skip = true;
|
|
break;
|
|
}
|
|
}
|
|
if (skip) continue;
|
|
}
|
|
|
|
// Limit one of any type combination, two in Monotype
|
|
if (!this.forceMonotype && typeComboCount[typeCombo] >= (isMonotype ? 2 : 1) * limitFactor) continue;
|
|
}
|
|
|
|
const set = this.randomSet(
|
|
species,
|
|
teamDetails,
|
|
pokemon.length === this.maxTeamSize - 1,
|
|
this.format.gameType !== 'singles'
|
|
);
|
|
|
|
const item = this.dex.items.get(set.item);
|
|
|
|
// Limit one Z-Move per team
|
|
if (item.zMove && teamDetails.zMove) continue;
|
|
|
|
// Zoroark copies the last Pokemon
|
|
if (set.ability === 'Illusion') {
|
|
if (pokemon.length < 1) continue;
|
|
set.level = pokemon[pokemon.length - 1].level;
|
|
}
|
|
|
|
// Okay, the set passes, add it to our team
|
|
pokemon.unshift(set);
|
|
|
|
// Don't bother tracking details for the last Pokemon
|
|
if (pokemon.length === this.maxTeamSize) break;
|
|
|
|
// Now that our Pokemon has passed all checks, we can increment our counters
|
|
baseFormes[species.baseSpecies] = 1;
|
|
|
|
// Increment tier counter
|
|
if (tierCount[tier]) {
|
|
tierCount[tier]++;
|
|
} else {
|
|
tierCount[tier] = 1;
|
|
}
|
|
|
|
// Increment type counters
|
|
for (const typeName of types) {
|
|
if (typeName in typeCount) {
|
|
typeCount[typeName]++;
|
|
} else {
|
|
typeCount[typeName] = 1;
|
|
}
|
|
}
|
|
if (typeCombo in typeComboCount) {
|
|
typeComboCount[typeCombo]++;
|
|
} else {
|
|
typeComboCount[typeCombo] = 1;
|
|
}
|
|
|
|
// Track what the team has
|
|
if (item.megaStone) hasMega = true;
|
|
if (item.zMove) teamDetails.zMove = 1;
|
|
if (set.ability === 'Snow Warning' || set.moves.includes('hail')) teamDetails.hail = 1;
|
|
if (set.moves.includes('raindance') || set.ability === 'Drizzle' && !item.onPrimal) teamDetails.rain = 1;
|
|
if (set.ability === 'Sand Stream') teamDetails.sand = 1;
|
|
if (set.moves.includes('sunnyday') || set.ability === 'Drought' && !item.onPrimal) teamDetails.sun = 1;
|
|
if (set.moves.includes('spikes')) teamDetails.spikes = (teamDetails.spikes || 0) + 1;
|
|
if (set.moves.includes('stealthrock')) teamDetails.stealthRock = 1;
|
|
if (set.moves.includes('stickyweb')) teamDetails.stickyWeb = 1;
|
|
if (set.moves.includes('toxicspikes')) teamDetails.toxicSpikes = 1;
|
|
if (set.moves.includes('defog')) teamDetails.defog = 1;
|
|
if (set.moves.includes('rapidspin')) teamDetails.rapidSpin = 1;
|
|
}
|
|
}
|
|
if (pokemon.length < this.maxTeamSize && pokemon.length < 12) {
|
|
throw new Error(`Could not build a random team for ${this.format} (seed=${seed})`);
|
|
}
|
|
|
|
return pokemon;
|
|
}
|
|
|
|
randomFactorySets: AnyObject = require('./factory-sets.json');
|
|
|
|
randomFactorySet(
|
|
species: Species, teamData: RandomTeamsTypes.FactoryTeamDetails, tier: string
|
|
): RandomTeamsTypes.RandomFactorySet | null {
|
|
const id = toID(species.name);
|
|
const setList = this.randomFactorySets[tier][id].sets;
|
|
|
|
const itemsMax: {[k: string]: number} = {
|
|
choicespecs: 1,
|
|
choiceband: 1,
|
|
choicescarf: 1,
|
|
};
|
|
const movesMax: {[k: string]: number} = {
|
|
rapidspin: 1,
|
|
batonpass: 1,
|
|
stealthrock: 1,
|
|
defog: 1,
|
|
spikes: 1,
|
|
toxicspikes: 1,
|
|
};
|
|
const requiredMoves: {[k: string]: string} = {
|
|
stealthrock: 'hazardSet',
|
|
rapidspin: 'hazardClear',
|
|
defog: 'hazardClear',
|
|
};
|
|
const weatherAbilitiesRequire: {[k: string]: string} = {
|
|
hydration: 'raindance', swiftswim: 'raindance',
|
|
leafguard: 'sunnyday', solarpower: 'sunnyday', chlorophyll: 'sunnyday',
|
|
sandforce: 'sandstorm', sandrush: 'sandstorm', sandveil: 'sandstorm',
|
|
slushrush: 'hail', snowcloak: 'hail',
|
|
};
|
|
const weatherAbilities = ['drizzle', 'drought', 'snowwarning', 'sandstream'];
|
|
|
|
// Build a pool of eligible sets, given the team partners
|
|
// Also keep track of sets with moves the team requires
|
|
let effectivePool: {set: AnyObject, moveVariants?: number[]}[] = [];
|
|
const priorityPool = [];
|
|
for (const curSet of setList) {
|
|
if (this.forceMonotype && !species.types.includes(this.forceMonotype)) continue;
|
|
|
|
const item = this.dex.items.get(curSet.item);
|
|
if (teamData.megaCount && teamData.megaCount > 0 && item.megaStone) continue; // reject 2+ mega stones
|
|
if (teamData.zCount && teamData.zCount > 0 && item.zMove) continue; // reject 2+ Z stones
|
|
if (itemsMax[item.id] && teamData.has[item.id] >= itemsMax[item.id]) continue;
|
|
|
|
const ability = this.dex.abilities.get(curSet.ability);
|
|
if (weatherAbilitiesRequire[ability.id] && teamData.weather !== weatherAbilitiesRequire[ability.id]) continue;
|
|
if (teamData.weather && weatherAbilities.includes(ability.id)) continue; // reject 2+ weather setters
|
|
|
|
let reject = false;
|
|
let hasRequiredMove = false;
|
|
const curSetVariants = [];
|
|
for (const move of curSet.moves) {
|
|
const variantIndex = this.random(move.length);
|
|
const moveId = toID(move[variantIndex]);
|
|
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) {
|
|
reject = true;
|
|
break;
|
|
}
|
|
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) {
|
|
hasRequiredMove = true;
|
|
}
|
|
curSetVariants.push(variantIndex);
|
|
}
|
|
if (reject) continue;
|
|
effectivePool.push({set: curSet, moveVariants: curSetVariants});
|
|
if (hasRequiredMove) priorityPool.push({set: curSet, moveVariants: curSetVariants});
|
|
}
|
|
if (priorityPool.length) effectivePool = priorityPool;
|
|
|
|
if (!effectivePool.length) {
|
|
if (!teamData.forceResult) return null;
|
|
for (const curSet of setList) {
|
|
effectivePool.push({set: curSet});
|
|
}
|
|
}
|
|
|
|
const setData = this.sample(effectivePool);
|
|
const moves = [];
|
|
for (const [i, moveSlot] of setData.set.moves.entries()) {
|
|
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot));
|
|
}
|
|
|
|
|
|
const item = this.sampleIfArray(setData.set.item);
|
|
const ability = this.sampleIfArray(setData.set.ability);
|
|
const nature = this.sampleIfArray(setData.set.nature);
|
|
const level = setData.set.level || (tier === "LC" ? 5 : 100);
|
|
|
|
return {
|
|
name: setData.set.name || species.baseSpecies,
|
|
species: setData.set.species,
|
|
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? 'M' : 'F'),
|
|
item: item || '',
|
|
ability: ability || species.abilities['0'],
|
|
shiny: typeof setData.set.shiny === 'undefined' ? this.randomChance(1, 1024) : setData.set.shiny,
|
|
level,
|
|
happiness: typeof setData.set.happiness === 'undefined' ? 255 : setData.set.happiness,
|
|
evs: {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs},
|
|
ivs: {hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs},
|
|
nature: nature || 'Serious',
|
|
moves,
|
|
};
|
|
}
|
|
|
|
randomFactoryTeam(side: PlayerOptions, depth = 0): RandomTeamsTypes.RandomFactorySet[] {
|
|
const forceResult = (depth >= 4);
|
|
|
|
// The teams generated depend on the tier choice in such a way that
|
|
// no exploitable information is leaked from rolling the tier in getTeam(p1).
|
|
const availableTiers = ['Uber', 'OU', 'UU', 'RU', 'NU', 'PU', 'LC', 'Mono'];
|
|
if (!this.factoryTier) this.factoryTier = this.sample(availableTiers);
|
|
const chosenTier = this.factoryTier;
|
|
|
|
const tierValues: {[k: string]: number} = {
|
|
Uber: 5,
|
|
OU: 4, UUBL: 4,
|
|
UU: 3, RUBL: 3,
|
|
RU: 2, NUBL: 2,
|
|
NU: 1, PUBL: 1,
|
|
PU: 0,
|
|
};
|
|
|
|
const pokemon = [];
|
|
const pokemonPool = Object.keys(this.randomFactorySets[chosenTier]);
|
|
|
|
const typePool = this.dex.types.names();
|
|
const type = this.sample(typePool);
|
|
|
|
const teamData: TeamData = {
|
|
typeCount: {}, typeComboCount: {}, baseFormes: {}, megaCount: 0, zCount: 0,
|
|
has: {}, forceResult: forceResult, weaknesses: {}, resistances: {},
|
|
};
|
|
const requiredMoveFamilies = ['hazardSet', 'hazardClear'];
|
|
const requiredMoves: {[k: string]: string} = {
|
|
stealthrock: 'hazardSet',
|
|
rapidspin: 'hazardClear',
|
|
defog: 'hazardClear',
|
|
};
|
|
const weatherAbilitiesSet: {[k: string]: string} = {
|
|
drizzle: 'raindance',
|
|
drought: 'sunnyday',
|
|
snowwarning: 'hail',
|
|
sandstream: 'sandstorm',
|
|
};
|
|
const resistanceAbilities: {[k: string]: string[]} = {
|
|
dryskin: ['Water'], waterabsorb: ['Water'], stormdrain: ['Water'],
|
|
flashfire: ['Fire'], heatproof: ['Fire'],
|
|
lightningrod: ['Electric'], motordrive: ['Electric'], voltabsorb: ['Electric'],
|
|
sapsipper: ['Grass'],
|
|
thickfat: ['Ice', 'Fire'],
|
|
levitate: ['Ground'],
|
|
};
|
|
|
|
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
|
|
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
|
|
if (!species.exists) continue;
|
|
|
|
// Lessen the need of deleting sets of Pokemon after tier shifts
|
|
if (
|
|
chosenTier in tierValues && species.tier in tierValues &&
|
|
tierValues[species.tier] > tierValues[chosenTier]
|
|
) continue;
|
|
|
|
const speciesFlags = this.randomFactorySets[chosenTier][species.id].flags;
|
|
|
|
// Limit to one of each species (Species Clause)
|
|
if (teamData.baseFormes[species.baseSpecies]) continue;
|
|
|
|
// Limit the number of Megas to one
|
|
if (!teamData.megaCount) teamData.megaCount = 0;
|
|
if (teamData.megaCount >= 1 && speciesFlags.megaOnly) continue;
|
|
|
|
const set = this.randomFactorySet(species, teamData, chosenTier);
|
|
if (!set) continue;
|
|
|
|
const itemData = this.dex.items.get(set.item);
|
|
|
|
// Actually limit the number of Megas to one
|
|
if (teamData.megaCount >= 1 && itemData.megaStone) continue;
|
|
|
|
// Limit the number of Z moves to one
|
|
if (teamData.zCount && teamData.zCount >= 1 && itemData.zMove) continue;
|
|
|
|
let types = species.types;
|
|
// Dynamically scale limits for different team sizes. The default and minimum value is 1.
|
|
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
|
|
|
|
// Enforce Monotype
|
|
if (chosenTier === 'Mono') {
|
|
// Prevents Mega Evolutions from breaking the type limits
|
|
if (itemData.megaStone) {
|
|
const megaSpecies = this.dex.species.get(itemData.megaStone);
|
|
if (types.length > megaSpecies.types.length) types = [species.types[0]];
|
|
// Only check the second type because a Mega Evolution should always share the first type with its base forme.
|
|
if (megaSpecies.types[1] && types[1] && megaSpecies.types[1] !== types[1]) {
|
|
types = [megaSpecies.types[0]];
|
|
}
|
|
}
|
|
if (!types.includes(type)) continue;
|
|
} else {
|
|
// If not Monotype, limit to two of each type
|
|
let skip = false;
|
|
for (const typeName of types) {
|
|
if (teamData.typeCount[typeName] >= 2 * limitFactor && this.randomChance(4, 5)) {
|
|
skip = true;
|
|
break;
|
|
}
|
|
}
|
|
if (skip) continue;
|
|
|
|
// Limit 1 of any type combination
|
|
let typeCombo = types.slice().sort().join();
|
|
if (set.ability + '' === 'Drought' || set.ability + '' === 'Drizzle') {
|
|
// Drought and Drizzle don't count towards the type combo limit
|
|
typeCombo = set.ability + '';
|
|
}
|
|
if (teamData.typeComboCount[typeCombo] >= 1 * limitFactor) continue;
|
|
}
|
|
|
|
// Okay, the set passes, add it to our team
|
|
pokemon.push(set);
|
|
const typeCombo = types.slice().sort().join();
|
|
// Now that our Pokemon has passed all checks, we can update team data:
|
|
for (const typeName of types) {
|
|
if (typeName in teamData.typeCount) {
|
|
teamData.typeCount[typeName]++;
|
|
} else {
|
|
teamData.typeCount[typeName] = 1;
|
|
}
|
|
}
|
|
teamData.typeComboCount[typeCombo] = (teamData.typeComboCount[typeCombo] + 1) || 1;
|
|
|
|
teamData.baseFormes[species.baseSpecies] = 1;
|
|
|
|
if (itemData.megaStone) teamData.megaCount++;
|
|
if (itemData.zMove) {
|
|
if (!teamData.zCount) teamData.zCount = 0;
|
|
teamData.zCount++;
|
|
}
|
|
if (itemData.id in teamData.has) {
|
|
teamData.has[itemData.id]++;
|
|
} else {
|
|
teamData.has[itemData.id] = 1;
|
|
}
|
|
|
|
const abilityState = this.dex.abilities.get(set.ability);
|
|
if (abilityState.id in weatherAbilitiesSet) {
|
|
teamData.weather = weatherAbilitiesSet[abilityState.id];
|
|
}
|
|
|
|
for (const move of set.moves) {
|
|
const moveId = toID(move);
|
|
if (moveId in teamData.has) {
|
|
teamData.has[moveId]++;
|
|
} else {
|
|
teamData.has[moveId] = 1;
|
|
}
|
|
if (moveId in requiredMoves) {
|
|
teamData.has[requiredMoves[moveId]] = 1;
|
|
}
|
|
}
|
|
|
|
for (const typeName of this.dex.types.names()) {
|
|
// Cover any major weakness (3+) with at least one resistance
|
|
if (teamData.resistances[typeName] >= 1) continue;
|
|
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) {
|
|
// Heuristic: assume that Pokémon with these abilities don't have (too) negative typing.
|
|
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
|
|
if (teamData.resistances[typeName] >= 1) teamData.weaknesses[typeName] = 0;
|
|
continue;
|
|
}
|
|
const typeMod = this.dex.getEffectiveness(typeName, types);
|
|
if (typeMod < 0) {
|
|
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
|
|
if (teamData.resistances[typeName] >= 1) teamData.weaknesses[typeName] = 0;
|
|
} else if (typeMod > 0) {
|
|
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1;
|
|
}
|
|
}
|
|
}
|
|
if (pokemon.length < this.maxTeamSize) return this.randomFactoryTeam(side, ++depth);
|
|
|
|
// Quality control
|
|
if (!teamData.forceResult) {
|
|
for (const requiredFamily of requiredMoveFamilies) {
|
|
if (!teamData.has[requiredFamily]) return this.randomFactoryTeam(side, ++depth);
|
|
}
|
|
for (const typeName in teamData.weaknesses) {
|
|
if (teamData.weaknesses[typeName] >= 3) return this.randomFactoryTeam(side, ++depth);
|
|
}
|
|
}
|
|
|
|
return pokemon;
|
|
}
|
|
|
|
randomBSSFactorySets: AnyObject = require('./bss-factory-sets.json');
|
|
|
|
randomBSSFactorySet(
|
|
species: Species, teamData: RandomTeamsTypes.FactoryTeamDetails
|
|
): RandomTeamsTypes.RandomFactorySet | null {
|
|
const id = toID(species.name);
|
|
// const flags = this.randomBSSFactorySets[tier][id].flags;
|
|
const setList = this.randomBSSFactorySets[id].sets;
|
|
|
|
const movesMax: {[k: string]: number} = {
|
|
batonpass: 1,
|
|
stealthrock: 1,
|
|
spikes: 1,
|
|
toxicspikes: 1,
|
|
doubleedge: 1,
|
|
trickroom: 1,
|
|
};
|
|
const requiredMoves: {[k: string]: number} = {};
|
|
const weatherAbilitiesRequire: {[k: string]: string} = {
|
|
swiftswim: 'raindance',
|
|
sandrush: 'sandstorm', sandveil: 'sandstorm',
|
|
};
|
|
const weatherAbilities = ['drizzle', 'drought', 'snowwarning', 'sandstream'];
|
|
|
|
// Build a pool of eligible sets, given the team partners
|
|
// Also keep track of sets with moves the team requires
|
|
let effectivePool: {set: AnyObject, moveVariants?: number[], itemVariants?: number, abilityVariants?: number}[] = [];
|
|
const priorityPool = [];
|
|
for (const curSet of setList) {
|
|
if (this.forceMonotype && !species.types.includes(this.forceMonotype)) continue;
|
|
|
|
const item = this.dex.items.get(curSet.item);
|
|
if (teamData.megaCount && teamData.megaCount > 1 && item.megaStone) continue; // reject 3+ mega stones
|
|
if (teamData.zCount && teamData.zCount > 1 && item.zMove) continue; // reject 3+ Z stones
|
|
if (teamData.has[item.id]) continue; // Item clause
|
|
|
|
const ability = this.dex.abilities.get(curSet.ability);
|
|
if (weatherAbilitiesRequire[ability.id] && teamData.weather !== weatherAbilitiesRequire[ability.id]) continue;
|
|
if (teamData.weather && weatherAbilities.includes(ability.id)) continue; // reject 2+ weather setters
|
|
|
|
if (curSet.species === 'Aron' && teamData.weather !== 'sandstorm') continue; // reject Aron without a Sand Stream user
|
|
|
|
let reject = false;
|
|
let hasRequiredMove = false;
|
|
const curSetVariants = [];
|
|
for (const move of curSet.moves) {
|
|
const variantIndex = this.random(move.length);
|
|
const moveId = toID(move[variantIndex]);
|
|
if (movesMax[moveId] && teamData.has[moveId] >= movesMax[moveId]) {
|
|
reject = true;
|
|
break;
|
|
}
|
|
if (requiredMoves[moveId] && !teamData.has[requiredMoves[moveId]]) {
|
|
hasRequiredMove = true;
|
|
}
|
|
curSetVariants.push(variantIndex);
|
|
}
|
|
if (reject) continue;
|
|
effectivePool.push({set: curSet, moveVariants: curSetVariants});
|
|
if (hasRequiredMove) priorityPool.push({set: curSet, moveVariants: curSetVariants});
|
|
}
|
|
if (priorityPool.length) effectivePool = priorityPool;
|
|
|
|
if (!effectivePool.length) {
|
|
if (!teamData.forceResult) return null;
|
|
for (const curSet of setList) {
|
|
effectivePool.push({set: curSet});
|
|
}
|
|
}
|
|
|
|
const setData = this.sample(effectivePool);
|
|
const moves = [];
|
|
for (const [i, moveSlot] of setData.set.moves.entries()) {
|
|
moves.push(setData.moveVariants ? moveSlot[setData.moveVariants[i]] : this.sample(moveSlot));
|
|
}
|
|
|
|
return {
|
|
name: setData.set.nickname || setData.set.name || species.baseSpecies,
|
|
species: setData.set.species,
|
|
gender: setData.set.gender || species.gender || (this.randomChance(1, 2) ? 'M' : 'F'),
|
|
item: this.sampleIfArray(setData.set.item) || '',
|
|
ability: setData.set.ability || species.abilities['0'],
|
|
shiny: typeof setData.set.shiny === 'undefined' ? this.randomChance(1, 1024) : setData.set.shiny,
|
|
level: setData.set.level || 50,
|
|
happiness: typeof setData.set.happiness === 'undefined' ? 255 : setData.set.happiness,
|
|
evs: {hp: 0, atk: 0, def: 0, spa: 0, spd: 0, spe: 0, ...setData.set.evs},
|
|
ivs: {hp: 31, atk: 31, def: 31, spa: 31, spd: 31, spe: 31, ...setData.set.ivs},
|
|
nature: setData.set.nature || 'Serious',
|
|
moves,
|
|
};
|
|
}
|
|
|
|
randomBSSFactoryTeam(side: PlayerOptions, depth = 0): RandomTeamsTypes.RandomFactorySet[] {
|
|
const forceResult = (depth >= 4);
|
|
|
|
const pokemon = [];
|
|
|
|
const pokemonPool = Object.keys(this.randomBSSFactorySets);
|
|
|
|
const teamData: TeamData = {
|
|
typeCount: {}, typeComboCount: {}, baseFormes: {}, megaCount: 0, zCount: 0,
|
|
eeveeLimCount: 0, has: {}, forceResult: forceResult, weaknesses: {}, resistances: {},
|
|
};
|
|
const requiredMoveFamilies: string[] = [];
|
|
const requiredMoves: {[k: string]: string} = {};
|
|
const weatherAbilitiesSet: {[k: string]: string} = {
|
|
drizzle: 'raindance',
|
|
drought: 'sunnyday',
|
|
snowwarning: 'hail',
|
|
sandstream: 'sandstorm',
|
|
};
|
|
const resistanceAbilities: {[k: string]: string[]} = {
|
|
waterabsorb: ['Water'],
|
|
flashfire: ['Fire'],
|
|
lightningrod: ['Electric'], voltabsorb: ['Electric'],
|
|
thickfat: ['Ice', 'Fire'],
|
|
levitate: ['Ground'],
|
|
};
|
|
|
|
while (pokemonPool.length && pokemon.length < this.maxTeamSize) {
|
|
const species = this.dex.species.get(this.sampleNoReplace(pokemonPool));
|
|
if (!species.exists) continue;
|
|
|
|
const speciesFlags = this.randomBSSFactorySets[species.id].flags;
|
|
if (!teamData.megaCount) teamData.megaCount = 0;
|
|
|
|
// Limit to one of each species (Species Clause)
|
|
if (teamData.baseFormes[species.baseSpecies]) continue;
|
|
|
|
// Limit the number of Megas + Z-moves to 3
|
|
if (teamData.megaCount + (teamData.zCount ? teamData.zCount : 0) >= 3 && speciesFlags.megaOnly) continue;
|
|
|
|
// Dynamically scale limits for different team sizes. The default and minimum value is 1.
|
|
const limitFactor = Math.round(this.maxTeamSize / 6) || 1;
|
|
|
|
// Limit 2 of any type
|
|
const types = species.types;
|
|
let skip = false;
|
|
for (const type of types) {
|
|
if (teamData.typeCount[type] >= 2 * limitFactor && this.randomChance(4, 5)) {
|
|
skip = true;
|
|
break;
|
|
}
|
|
}
|
|
if (skip) continue;
|
|
|
|
// Restrict Eevee with certain Pokemon
|
|
if (speciesFlags.limEevee) {
|
|
if (!teamData.eeveeLimCount) teamData.eeveeLimCount = 0;
|
|
teamData.eeveeLimCount++;
|
|
}
|
|
if (teamData.eeveeLimCount && teamData.eeveeLimCount >= 1 && speciesFlags.limEevee) continue;
|
|
|
|
const set = this.randomBSSFactorySet(species, teamData);
|
|
if (!set) continue;
|
|
|
|
// Limit 1 of any type combination
|
|
let typeCombo = types.slice().sort().join();
|
|
if (set.ability === 'Drought' || set.ability === 'Drizzle') {
|
|
// Drought and Drizzle don't count towards the type combo limit
|
|
typeCombo = set.ability;
|
|
}
|
|
if (teamData.typeComboCount[typeCombo] >= 1 * limitFactor) continue;
|
|
|
|
// Okay, the set passes, add it to our team
|
|
pokemon.push(set);
|
|
|
|
// Now that our Pokemon has passed all checks, we can update team data:
|
|
for (const type of types) {
|
|
if (type in teamData.typeCount) {
|
|
teamData.typeCount[type]++;
|
|
} else {
|
|
teamData.typeCount[type] = 1;
|
|
}
|
|
}
|
|
teamData.typeComboCount[typeCombo] = (teamData.typeComboCount[typeCombo] + 1) || 1;
|
|
|
|
teamData.baseFormes[species.baseSpecies] = 1;
|
|
|
|
// Limit Mega and Z-move
|
|
const itemData = this.dex.items.get(set.item);
|
|
if (itemData.megaStone) teamData.megaCount++;
|
|
if (itemData.zMove) {
|
|
if (!teamData.zCount) teamData.zCount = 0;
|
|
teamData.zCount++;
|
|
}
|
|
teamData.has[itemData.id] = 1;
|
|
|
|
const abilityState = this.dex.abilities.get(set.ability);
|
|
if (abilityState.id in weatherAbilitiesSet) {
|
|
teamData.weather = weatherAbilitiesSet[abilityState.id];
|
|
}
|
|
|
|
for (const move of set.moves) {
|
|
const moveId = toID(move);
|
|
if (moveId in teamData.has) {
|
|
teamData.has[moveId]++;
|
|
} else {
|
|
teamData.has[moveId] = 1;
|
|
}
|
|
if (moveId in requiredMoves) {
|
|
teamData.has[requiredMoves[moveId]] = 1;
|
|
}
|
|
}
|
|
|
|
for (const typeName of this.dex.types.names()) {
|
|
// Cover any major weakness (3+) with at least one resistance
|
|
if (teamData.resistances[typeName] >= 1) continue;
|
|
if (resistanceAbilities[abilityState.id]?.includes(typeName) || !this.dex.getImmunity(typeName, types)) {
|
|
// Heuristic: assume that Pokémon with these abilities don't have (too) negative typing.
|
|
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
|
|
if (teamData.resistances[typeName] >= 1) teamData.weaknesses[typeName] = 0;
|
|
continue;
|
|
}
|
|
const typeMod = this.dex.getEffectiveness(typeName, types);
|
|
if (typeMod < 0) {
|
|
teamData.resistances[typeName] = (teamData.resistances[typeName] || 0) + 1;
|
|
if (teamData.resistances[typeName] >= 1) teamData.weaknesses[typeName] = 0;
|
|
} else if (typeMod > 0) {
|
|
teamData.weaknesses[typeName] = (teamData.weaknesses[typeName] || 0) + 1;
|
|
}
|
|
}
|
|
}
|
|
if (pokemon.length < this.maxTeamSize) return this.randomBSSFactoryTeam(side, ++depth);
|
|
|
|
// Quality control
|
|
if (!teamData.forceResult) {
|
|
for (const requiredFamily of requiredMoveFamilies) {
|
|
if (!teamData.has[requiredFamily]) return this.randomBSSFactoryTeam(side, ++depth);
|
|
}
|
|
for (const type in teamData.weaknesses) {
|
|
if (teamData.weaknesses[type] >= 3) return this.randomBSSFactoryTeam(side, ++depth);
|
|
}
|
|
}
|
|
|
|
return pokemon;
|
|
}
|
|
}
|
|
|
|
export default RandomGen7Teams;
|