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Before : HP_Power=(5*(v+2w+4x+8y)+min(Z, 3))/2 + 31 After: HP_Power=(5*(v+2w+4x+8y)+(Z % 4))/2 + 31 where * v is 1 if SpcIV>=8; otherwise 0, * w is 1 if SpeIV>=8; otherwise 0, * x is 1 if DefIV>=8; otherwise 0, * y is 1 if AtkIV>=8; otherwise 0, * Z = SpcIV See: http://tasvideos.org/forum/viewtopic.php?p=361950#361950 https://github.com/pret/pokecrystal/blob/master/battle/hidden_power.asm#L52 |
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| .. | ||
| battle.js | ||
| dex-data.js | ||
| dex.js | ||
| index.js | ||
| pokemon.js | ||
| prng.js | ||
| side.js | ||