pokemon-showdown/data
2014-02-09 23:38:57 -06:00
..
abilities.js First pass at code quality: adding semicolons. 2014-02-09 20:35:42 -06:00
aliases.js Fixing typo 2014-01-30 12:34:00 -06:00
formats-data.js Second Pass at cleaning up the code. These are pretty safe edits that include adding 0 to decimal values, fixing variables that are declared multiple times, and removing duplicate keys 2014-02-09 23:38:57 -06:00
items.js Second Pass at cleaning up the code. These are pretty safe edits that include adding 0 to decimal values, fixing variables that are declared multiple times, and removing duplicate keys 2014-02-09 23:38:57 -06:00
learnsets-g6.js Sync learnsets, remove Knock Off Kangaskhan 2014-01-28 19:40:11 -05:00
learnsets.js Sync learnsets, remove Knock Off Kangaskhan 2014-01-28 19:40:11 -05:00
moves.js First pass at code quality: adding semicolons. 2014-02-09 20:35:42 -06:00
pokedex.js Cawmodore has Big Pecks 2013-12-31 14:14:35 +04:00
rulesets.js Remove superfluous validateSet in Endless Battle Clause 2014-02-02 20:21:54 -05:00
scripts.js Fix randbats allowing sets with no damaging moves 2014-01-31 22:36:36 +13:00
statuses.js First pass at code quality: adding semicolons. 2014-02-09 20:35:42 -06:00
typechart.js Ghost type is immune to 'trapped' status 2013-11-14 23:47:17 -05:00