pokemon-showdown/data/mods/gen1stadium
2025-10-27 01:04:09 -06:00
..
conditions.ts Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
formats-data.ts Gen 1 Stadium OU: Add June 2025 Rises (#11539) 2025-10-27 01:04:09 -06:00
moves.ts Remove unused code (#11215) 2025-06-22 08:21:19 -07:00
README.md Rename Stadium to Gen 1 Stadium 2021-02-15 21:03:47 -08:00
rulesets.ts Refactor types for Lowercase<string> (#10377) 2024-07-01 15:57:14 -07:00
scripts.ts Fix accuracy of Gen 1 trapping moves (#11305) 2025-07-29 17:47:49 -06:00

Stadium

This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.

List of major changes:

  • Sleep lasts between 1 and 3 turns.
  • Hyper Beam does recharge after a faint.
  • Critical hits happen way less.
  • Substitute now blocks all status ailments and draining.
  • It allows tradebacks.
  • Partial trapping moves miss and stop their duration upon target switch.
  • Focus Energy actually works.
  • Stat calculations are done properly, burn and para drop are lost if you lose status.