pokemon-showdown/test/sim/abilities
2021-09-29 20:29:26 -04:00
..
aftermath.js
angerpoint.js
arenatrap.js
battlearmor.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
berserk.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
clearbody.js
cloudnine.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
colorchange.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
comatose.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
contrary.js
cursedbody.js Cursed Body should be able to disable Z-moves 2021-01-05 13:06:40 +00:00
damp.js
dancer.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
dazzling.js Format volatiles consistently (#7314) 2020-09-05 08:12:24 -07:00
deltastream.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
desolateland.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
disguise.js Support per-pokemon Residual handlers in Side/Field conditions (#8222) 2021-04-25 10:55:54 -07:00
dryskin.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
emergencyexit.js Fix Emergency Exit not activating after recoil damage (#8441) 2021-08-21 13:17:23 -05:00
flashfire.js Tests: Use assert.equal and assert.notEqual more (#8276) 2021-05-07 23:51:18 -07:00
flowergift.js Don't activate Flower Gift/Ice Face when KOed (#7733) 2020-11-26 15:36:59 -05:00
flowerveil.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
gluttony.js Unfix interaction between Gluttony and Neutralizing Gas ending (#8273) 2021-05-05 13:44:59 -04:00
gulpmissile.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
hungerswitch.js
iceface.js Add more Ice Face tests 2021-09-19 17:16:24 -05:00
illusion.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
immunity.js
imposter.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
intimidate.js
klutz.js
levitate.js
lightningrod.js Set abilityOrder before entrance effects activate (#8010) 2021-02-11 16:14:59 -05:00
liquidooze.js Gen III-IV: Fix interaction between Liquid Ooze / Dream Eater (#8467) 2021-09-19 10:28:22 -04:00
magicbounce.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
magicguard.js
magician.js Fix Magician activation timing (#8202) 2021-04-17 12:26:29 -04:00
magnetpull.js
mirrorarmor.js
moxie.js Moxie and Beast Boost should have one combined boost for all fainted Pokémon. (#6557) 2020-04-27 15:44:33 -07:00
multiscale.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
mummy.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
naturalcure.js Tests: Use assert.equal and assert.notEqual more (#8276) 2021-05-07 23:51:18 -07:00
neutralizinggas.js Fix Ice Face's interaction with Neutralizing Gas (#8479) 2021-09-23 20:50:03 -05:00
normalize.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
owntempo.js Fix Adrenaline Orb 2020-06-19 16:52:56 +04:00
parentalbond.js Fix Parental Bond to modify damage, not base power (#8226) 2021-04-25 12:06:27 -04:00
pastelveil.js
pickpocket.js
pickup.js
prankster.js Format volatiles consistently (#7314) 2020-09-05 08:12:24 -07:00
pressure.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
primordialsea.js Update Dex API (#8181) 2021-04-08 03:00:37 -07:00
protean.js Fix Protean/Libero on first of two turn moves (#7870) 2021-01-03 09:42:08 -05:00
receiver.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
ripen.js Fix Ripen's interaction with Jaboca/Rowap Berries 2021-01-26 20:36:25 -06:00
rockhead.js
roughskin.js
sapsipper.js Fix Aromatherapy failing if the right slot has a Substitute (#8151) 2021-04-02 17:35:04 -04:00
screencleaner.js
shadowtag.js
sheerforce.js Fix timing of freeze thaws (#8453) 2021-09-29 20:29:26 -04:00
shellarmor.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
shielddust.js
shieldsdown.js Fix Shields Down for cosmetic formes 2020-05-01 23:30:04 -07:00
simple.js
slowstart.js Add Slow Start tests 2021-02-16 16:48:29 -06:00
soulheart.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
stancechange.js Fix Stance Change mechanics 2020-11-26 13:47:27 +04:00
steelyspirit.js Add various mechanics tests (#6714) 2020-05-18 12:19:18 -07:00
stickyhold.js
stormdrain.js
sturdy.js Sturdy should trigger before Focus Sash but after False Swipe 2021-01-05 16:58:03 +00:00
suctioncups.js
symbiosis.js Fix Symbiosis interaction with Eject Button (#7718) 2020-11-24 11:14:05 -05:00
synchronize.js Lum Berry activates after Synchronize 2020-12-31 21:58:36 +04:00
technician.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
thickfat.js Gen 3: Type boosting items should boost the attacking stat (#8402) 2021-07-17 13:36:56 -04:00
trace.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00
truant.js Turn on prefer-const for .js files 2020-04-23 11:37:47 -07:00
unaware.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
unburden.js Consolidate Neutralizing Gas tests; add Gluttony/Slow Start NGas tests 2020-10-22 11:49:11 -05:00
unnerve.js Allow Berries to be used between Unnerve switching to Unnerve (#8145) 2021-03-31 10:07:36 -04:00
victorystar.js Victory Star tests are Victory Star 2020-12-16 06:41:11 -06:00
wanderingspirit.js Add various mechanics tests (#8313) 2021-05-20 08:43:08 -04:00
wonderguard.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
zenmode.js Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00