pokemon-showdown/test/simulator/moves/thief.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

37 lines
1.5 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Thief', function () {
afterEach(function () {
battle.destroy();
});
it('should steal most items', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Mew", ability: 'synchronize', moves: ['thief']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Blissey", ability: 'naturalcure', item: 'shedshell', moves: ['softboiled']}]);
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].item, 'shedshell');
});
it('should not steal items if it is holding an item', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Mew", ability: 'synchronize', item: 'focussash', moves: ['thief']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Blissey", ability: 'naturalcure', item: 'shedshell', moves: ['softboiled']}]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].item, 'shedshell');
});
it('should take Life Orb damage from a stolen Life Orb', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Mew", ability: 'synchronize', moves: ['thief']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Blissey", ability: 'naturalcure', item: 'lifeorb', moves: ['softboiled']}]);
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].hp, Math.ceil(9 / 10 * battle.p1.active[0].maxhp));
});
});