pokemon-showdown/test/simulator/moves/kingsshield.js

42 lines
1.3 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe(`King's Shield`, function () {
afterEach(() => battle.destroy());
it(`should lower the Atk of a contactor in 2 levels`, function () {
battle = common.createBattle([
[{species: "Gallade", ability: 'justified', moves: ['zenheadbutt']}],
[{species: "Aegislash", ability: 'stancechange', moves: ['kingsshield']}],
]);
battle.commitDecisions();
assert.statStage(battle.p1.active[0], 'atk', -2);
});
it(`should lower the Atk of a contact-move attacker in 2 levels even if immune`, function () {
battle = common.createBattle([
[{species: "Gallade", ability: 'justified', moves: ['drainpunch']}],
[{species: "Aegislash", ability: 'stancechange', moves: ['kingsshield']}],
]);
battle.commitDecisions();
assert.statStage(battle.p1.active[0], 'atk', -2);
});
});
describe(`King's Shield [Gen 6]`, function () {
afterEach(() => battle.destroy());
it(`should not lower the Atk of a contact-move attacker if immune`, function () {
battle = common.gen(6).createBattle([
[{species: "Gallade", ability: 'justified', moves: ['drainpunch']}],
[{species: "Aegislash", ability: 'stancechange', moves: ['kingsshield']}],
]);
battle.commitDecisions();
assert.statStage(battle.p1.active[0], 'atk', 0);
});
});