pokemon-showdown/test/simulator/moves/glare.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

44 lines
1.3 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Glare', function () {
afterEach(function () {
battle.destroy();
});
it('should inflict paralysis on its target', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Arbok", ability: 'noguard', moves: ['glare']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Ekans", ability: 'sturdy', moves: ['bulkup']}]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].status, 'par');
});
it('should ignore natural type immunities', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Arbok", ability: 'noguard', moves: ['glare']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Gengar", ability: 'blaze', moves: ['bulkup']}]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].status, 'par');
});
});
describe('Glare [Gen 3]', function () {
afterEach(function () {
battle.destroy();
});
it('should not ignore natural type immunities', function () {
battle = common.gen(3).createBattle([
[{species: "Arbok", ability: 'noguard', moves: ['glare']}],
[{species: "Gengar", ability: 'blaze', moves: ['bulkup']}],
]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].status, '');
});
});