pokemon-showdown/lib
Guangcong Luo 9f0d6d03d3 Attempt to fix REPL crash in WSL2
For some reason, my last try failed. The error just wasn't getting
caught. This is an attempt to make it not listen to the `'close'` event
if the `listen` function throws, which might work? I'll reboot to test
in Windows when I have time.

Refs #6873
2020-06-19 22:53:31 -07:00
..
crashlogger.ts Remove import = and export = 2019-05-16 01:27:07 +04:00
DASHYCODE.md Clarify Dashycode documentation 2019-07-12 02:04:07 -05:00
dashycode.ts Migrate to typescript-eslint (#6342) 2020-03-05 08:33:06 -08:00
fs.ts Support server/chat-plugins/private as symlink 2020-04-25 15:51:11 -04:00
net.ts Fix Net error behavior 2020-06-10 16:08:48 -07:00
process-manager.ts Fix stream destroying 2020-06-18 21:47:03 -07:00
repl.ts Attempt to fix REPL crash in WSL2 2020-06-19 22:53:31 -07:00
STREAMS.md Update Streams API with pushEnd/writeEnd 2020-06-10 16:07:24 -07:00
streams.ts Update Streams API with pushEnd/writeEnd 2020-06-10 16:07:24 -07:00
utils.ts Replace Chat.uncache* with Utils.clearRequireCache 2020-06-12 22:02:32 -07:00