pokemon-showdown/node_modules/socket.io/support/node-websocket-client/test/test-server-close.js
2011-12-22 23:53:05 -05:00

42 lines
1.1 KiB
JavaScript

// Verify that a connection can be closed gracefully from the server.
var assert = require('assert');
var WebSocket = require('../lib/websocket').WebSocket;
var WebSocketServer = require('websocket-server/ws/server').Server;
var PORT = 1024 + Math.floor(Math.random() * 4096);
var S_MSG = 'Server test: ' + (Math.random() * 100);
var clientGotServerMessage = false;
var clientGotServerClose = false;
var serverGotClientClose = false;
var wss = new WebSocketServer();
wss.listen(PORT, 'localhost');
wss.on('connection', function(c) {
c.on('close', function() {
serverGotClientClose = true;
wss.close();
});
c.write(S_MSG);
c.close();
});
var ws = new WebSocket('ws://localhost:' + PORT);
ws.onmessage = function(m) {
assert.deepEqual(m, {data: S_MSG});
clientGotServerMessage = true;
};
ws.onclose = function() {
assert.equal(ws.CLOSED, ws.readyState);
clientGotServerClose = true;
};
process.on('exit', function() {
assert.ok(clientGotServerMessage);
assert.ok(clientGotServerClose);
assert.ok(serverGotClientClose);
});