pokemon-showdown/test/sim/misc
Alexander B 283098c982
Fix ruleset interactions with Rayquaza-Mega (#9293)
* Fix ruleset interactions with Rayquaza-Mega

* Improve condition

* DRYify tests more
2023-02-01 15:50:48 -07:00
..
accuracy.js
arceus.js
ateabilities.js Make -Ate abilities share a ...Boosted property (#9174) 2022-12-13 21:43:52 -06:00
confusion.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
critical.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
dynamax.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
endlessbattleclause.js
faint-order.js
fusion-combo.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
hazards.js
inversebattle.js
megaevolution.js Fix ruleset interactions with Rayquaza-Mega (#9293) 2023-02-01 15:50:48 -07:00
mixandmega.js Fix build 2023-01-09 15:36:56 -07:00
multi-battle.js
overflowstatmod.js
pledgemoves.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
prng.js Migrate to esbuild for compilation (#9203) 2022-12-22 15:19:29 -06:00
recoil.js
silvally.js
sleepclausemod.js
speed.js
statdownoverflow.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
state.js Migrate to esbuild for compilation (#9203) 2022-12-22 15:19:29 -06:00
statuses.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
statusmoves.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
target-resolution.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
teampreview.js
terastal.js Implement Tera + Adaptability STAB (#9138) 2022-12-10 17:59:52 -05:00
trapmoves.js Gen 1: Fix Wrap interaction with residual damage KOs (#9007) 2022-11-18 20:06:11 -08:00
turn-order.js
twoturnmoves.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
typechange.js
weather.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
weight.js
zmoves.js