pokemon-showdown/monitor.js
Guangcong Luo ab71ae20fe Refactor ResourceMonitor into monitor.js
ResourceMonitor has been moved from app.js into monitor.js and
renamed to simply Monitor. It also gains the ability to fine-
grained control the log level, although in a pretty crude way.

Monitor.debug - bugs in PS's engine that we need to fix
someday - by default, these aren't reported

Monitor.warn - issues that suggest an attacker or poorly
coded custom client - these should probably be looked at

Monitor.notice - issues that staff probably want to know.
These are usually also written to the Staff room.
2015-10-04 17:02:17 -04:00

226 lines
6.5 KiB
JavaScript

/**
* Monitor
* Pokemon Showdown - http://pokemonshowdown.com/
*
* Various utility functions to make sure PS is running healthy.
*
* @license MIT license
*/
var fs = require('fs');
var path = require('path');
/* global Monitor: true */
var Monitor = module.exports = {
/*********************************************************
* Logging
*********************************************************/
log: function (text) {
this.notice(text);
if (Rooms.get('staff')) {
Rooms.get('staff').add('|c|~|' + text).update();
}
},
adminlog: function (text) {
this.notice(text);
if (Rooms.get('upperstaff')) {
Rooms.get('upperstaff').add('|c|~|' + text).update();
}
},
logHTML: function (text) {
this.notice(text);
if (Rooms.get('staff')) {
Rooms.get('staff').add('|html|' + text).update();
}
},
debug: function (text) {
// console.log(text);
},
warn: function (text) {
console.log(text);
},
notice: function (text) {
console.log(text);
},
/*********************************************************
* Resource Monitor
*********************************************************/
connections: {},
connectionTimes: {},
battles: {},
battleTimes: {},
battlePreps: {},
battlePrepTimes: {},
groupChats: {},
groupChatTimes: {},
networkUse: {},
networkCount: {},
cmds: {},
cmdsTimes: {},
cmdsTotal: {lastCleanup: Date.now(), count: 0},
teamValidatorChanged: 0,
teamValidatorUnchanged: 0,
/**
* Counts a connection. Returns true if the connection should be terminated for abuse.
*/
countConnection: function (ip, name) {
var now = Date.now();
var duration = now - this.connectionTimes[ip];
name = (name ? ': ' + name : '');
if (ip in this.connections && duration < 30 * 60 * 1000) {
this.connections[ip]++;
if (this.connections[ip] === 500) {
this.adminlog('[ResourceMonitor] IP ' + ip + ' has been banned for connection flooding (' + this.connections[ip] + ' times in the last ' + duration.duration() + name + ')');
return true;
} else if (this.connections[ip] > 500) {
if (this.connections[ip] % 500 === 0) {
var c = this.connections[ip] / 500;
if (c < 5 || c % 2 === 0 && c < 10 || c % 5 === 0) {
this.adminlog('[ResourceMonitor] Banned IP ' + ip + ' has connected ' + this.connections[ip] + ' times in the last ' + duration.duration() + name);
}
}
return true;
}
} else {
this.connections[ip] = 1;
this.connectionTimes[ip] = now;
}
},
/**
* Counts a battle. Returns true if the connection should be terminated for abuse.
*/
countBattle: function (ip, name) {
var now = Date.now();
var duration = now - this.battleTimes[ip];
name = (name ? ': ' + name : '');
if (ip in this.battles && duration < 30 * 60 * 1000) {
this.battles[ip]++;
if (duration < 5 * 60 * 1000 && this.battles[ip] % 15 === 0) {
this.log('[ResourceMonitor] IP ' + ip + ' has battled ' + this.battles[ip] + ' times in the last ' + duration.duration() + name);
} else if (this.battles[ip] % 75 === 0) {
this.log('[ResourceMonitor] IP ' + ip + ' has battled ' + this.battles[ip] + ' times in the last ' + duration.duration() + name);
}
} else {
this.battles[ip] = 1;
this.battleTimes[ip] = now;
}
},
/**
* Counts battle prep. Returns true if too much
*/
countPrepBattle: function (ip) {
var now = Date.now();
var duration = now - this.battlePrepTimes[ip];
if (ip in this.battlePreps && duration < 3 * 60 * 1000) {
this.battlePreps[ip]++;
if (this.battlePreps[ip] > 6) {
return true;
}
} else {
this.battlePreps[ip] = 1;
this.battlePrepTimes[ip] = now;
}
},
/**
* Counts group chat creation. Returns true if too much.
*/
countGroupChat: function (ip) {
var now = Date.now();
var duration = now - this.groupChatTimes[ip];
if (ip in this.groupChats && duration < 60 * 60 * 1000) {
this.groupChats[ip]++;
if (this.groupChats[ip] > 4) {
return true;
}
} else {
this.groupChats[ip] = 1;
this.groupChatTimes[ip] = now;
}
},
/**
* data
*/
countNetworkUse: function (size) {
if (this.activeIp in this.networkUse) {
this.networkUse[this.activeIp] += size;
this.networkCount[this.activeIp]++;
} else {
this.networkUse[this.activeIp] = size;
this.networkCount[this.activeIp] = 1;
}
},
writeNetworkUse: function () {
var buf = '';
for (var i in this.networkUse) {
buf += '' + this.networkUse[i] + '\t' + this.networkCount[i] + '\t' + i + '\n';
}
fs.writeFile(path.resolve(__dirname, 'logs/networkuse.tsv'), buf);
},
clearNetworkUse: function () {
this.networkUse = {};
this.networkCount = {};
},
/**
* Counts roughly the size of an object to have an idea of the server load.
*/
sizeOfObject: function (object) {
var objectList = [];
var stack = [object];
var bytes = 0;
while (stack.length) {
var value = stack.pop();
if (typeof value === 'boolean') {
bytes += 4;
} else if (typeof value === 'string') {
bytes += value.length * 2;
} else if (typeof value === 'number') {
bytes += 8;
} else if (typeof value === 'object' && objectList.indexOf(value) < 0) {
objectList.push(value);
for (var i in value) stack.push(value[i]);
}
}
return bytes;
},
/**
* Controls the amount of times a cmd command is used
*/
countCmd: function (ip, name) {
var now = Date.now();
var duration = now - this.cmdsTimes[ip];
name = (name ? ': ' + name : '');
if (!this.cmdsTotal) this.cmdsTotal = {lastCleanup: 0, count: 0};
if (now - this.cmdsTotal.lastCleanup > 60 * 1000) {
this.cmdsTotal.count = 0;
this.cmdsTotal.lastCleanup = now;
}
this.cmdsTotal.count++;
if (ip in this.cmds && duration < 60 * 1000) {
this.cmds[ip]++;
if (duration < 60 * 1000 && this.cmds[ip] % 5 === 0) {
if (this.cmds[ip] >= 3) {
if (this.cmds[ip] % 30 === 0) this.log('CMD command from ' + ip + ' blocked for ' + this.cmds[ip] + 'th use in the last ' + duration.duration() + name);
return true;
}
this.log('[ResourceMonitor] IP ' + ip + ' has used CMD command ' + this.cmds[ip] + ' times in the last ' + duration.duration() + name);
} else if (this.cmds[ip] % 15 === 0) {
this.log('CMD command from ' + ip + ' blocked for ' + this.cmds[ip] + 'th use in the last ' + duration.duration() + name);
return true;
}
} else if (this.cmdsTotal.count > 8000) {
// One CMD check per user per minute on average (to-do: make this better)
this.log('CMD command for ' + ip + ' blocked because CMD has been used ' + this.cmdsTotal.count + ' times in the last minute.');
return true;
} else {
this.cmds[ip] = 1;
this.cmdsTimes[ip] = now;
}
}
};