pokemon-showdown/test/sim/abilities/intimidate.js
Guangcong Luo 49e65dc803 Refactor unit test battle formats again
It turns out not creating a format on-the-fly breaks deserialization.

We now just use the same custom-rule system that tournaments use.
Some hacks are currently necessary (many tests assume that we're
playing in Anything Goes rather than Custom Game) but we'll work them
out in time.
2019-12-11 16:26:45 +09:00

144 lines
6.4 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Intimidate', function () {
afterEach(function () {
battle.destroy();
});
it('should decrease Atk by 1 level', function () {
battle = common.gen(7).createBattle();
battle.setPlayer('p1', {team: [{species: "Smeargle", ability: 'owntempo', moves: ['sketch']}]});
battle.setPlayer('p2', {team: [{species: "Gyarados", ability: 'intimidate', moves: ['splash']}]});
assert.statStage(battle.p1.active[0], 'atk', -1);
});
it('should be blocked by Substitute', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [
{species: "Escavalier", item: 'leftovers', ability: 'shellarmor', moves: ['substitute']},
]});
battle.setPlayer('p2', {team: [
{species: "Greninja", item: 'laggingtail', ability: 'protean', moves: ['uturn']},
{species: "Gyarados", item: 'leftovers', ability: 'intimidate', moves: ['splash']},
]});
battle.makeChoices('move substitute', 'move uturn');
battle.makeChoices('', 'switch gyarados');
assert.statStage(battle.p1.active[0], 'atk', 0);
});
it('should not activate if U-turn breaks the Substitute in Gen 4', function () {
battle = common.gen(4).createBattle({gameType: 'doubles'});
battle.setPlayer('p1', {team: [
{species: "Gengar", level: 1, item: 'leftovers', ability: 'levitate', moves: ['substitute']},
{species: "Suicune", level: 1, item: 'leftovers', ability: 'pressure', moves: ['substitute']},
]});
battle.setPlayer('p2', {team: [
{species: "Gliscor", item: 'laggingtail', ability: 'sandveil', moves: ['uturn']},
{species: "Scizor", item: 'laggingtail', ability: 'technician', moves: ['batonpass']},
{species: "Gyarados", item: 'leftovers', ability: 'intimidate', moves: ['splash']},
{species: "Salamence", item: 'leftovers', ability: 'intimidate', moves: ['splash']},
]});
battle.makeChoices('move substitute, move substitute', 'move uturn 1, move batonpass');
battle.makeChoices('', 'switch 3, pass');
const activate = '|-ability|p2a: Gyarados|Intimidate|boost';
assert.strictEqual(battle.log.filter(m => m === activate).length, 0);
assert.statStage(battle.p1.active[0], 'atk', 0);
assert.statStage(battle.p1.active[1], 'atk', 0);
battle.makeChoices('', 'pass, switch 4');
assert.statStage(battle.p1.active[0], 'atk', -1);
assert.statStage(battle.p1.active[1], 'atk', 0);
});
it('should affect adjacent foes only', function () {
battle = common.gen(5).createBattle({gameType: 'triples'});
battle.setPlayer('p1', {team: [
{species: "Bulbasaur", item: 'leftovers', ability: 'overgrow', moves: ['vinewhip']},
{species: "Charmander", item: 'leftovers', ability: 'blaze', moves: ['ember']},
{species: "Squirtle", item: 'leftovers', ability: 'torrent', moves: ['bubble']},
]});
battle.setPlayer('p2', {team: [
{species: "Greninja", ability: 'protean', moves: ['uturn']},
{species: "Mew", ability: 'synchronize', moves: ['softboiled']},
{species: "Gyarados", ability: 'intimidate', moves: ['splash']},
]});
const [frontPokemon, centerPokemon, farPokemon] = battle.p1.active;
assert.statStage(frontPokemon, 'atk', -1);
assert.statStage(centerPokemon, 'atk', -1);
assert.statStage(farPokemon, 'atk', 0);
});
it('should wait until all simultaneous switch ins at the beginning of a battle have completed before activating', function () {
battle = common.createBattle({preview: true});
battle.setPlayer('p1', {team: [{species: "Arcanine", ability: 'intimidate', moves: ['morningsun']}]});
battle.setPlayer('p2', {team: [{species: "Gyarados", ability: 'intimidate', moves: ['dragondance']}]});
let intimidateCount = 0;
battle.onEvent('Boost', battle.format, function (boost, target, source) {
assert.species(source, intimidateCount === 0 ? 'Arcanine' : 'Gyarados');
intimidateCount++;
});
battle.makeChoices('default', 'default'); // Finish Team Preview, switch both Pokemon in
assert.strictEqual(intimidateCount, 2);
assert.statStage(battle.p1.active[0], 'atk', -1);
assert.statStage(battle.p2.active[0], 'atk', -1);
// Do it again with the Pokemon in reverse order
battle.destroy();
battle = common.createBattle({preview: true});
battle.setPlayer('p1', {team: [{species: "Gyarados", ability: 'intimidate', moves: ['dragondance']}]});
battle.setPlayer('p2', {team: [{species: "Arcanine", ability: 'intimidate', moves: ['morningsun']}]});
intimidateCount = 0;
battle.onEvent('Boost', battle.format, function (boost, target, source) {
assert.species(source, intimidateCount === 0 ? 'Arcanine' : 'Gyarados');
intimidateCount++;
});
battle.makeChoices('default', 'default'); // Finish Team Preview, switch both Pokemon in
assert.strictEqual(intimidateCount, 2);
assert.statStage(battle.p1.active[0], 'atk', -1);
assert.statStage(battle.p2.active[0], 'atk', -1);
});
it('should wait until all simultaneous switch ins after double-KOs have completed before activating', function () {
battle = common.createBattle({preview: true});
battle.setPlayer('p1', {team: [
{species: "Blissey", ability: 'naturalcure', moves: ['healingwish']},
{species: "Arcanine", ability: 'intimidate', moves: ['healingwish']},
{species: "Gyarados", ability: 'intimidate', moves: ['healingwish']},
]});
battle.setPlayer('p2', {team: [
{species: "Blissey", ability: 'naturalcure', moves: ['healingwish']},
{species: "Gyarados", ability: 'intimidate', moves: ['healingwish']},
{species: "Arcanine", ability: 'intimidate', moves: ['healingwish']},
]});
const [p1active, p2active] = [battle.p1.active, battle.p2.active];
let intimidateCount = 0;
battle.onEvent('Boost', battle.format, function (boost, target, source) {
assert.species(source, intimidateCount % 2 === 0 ? 'Arcanine' : 'Gyarados');
intimidateCount++;
});
battle.makeChoices('default', 'default'); // Team Preview
battle.makeChoices('move healingwish', 'move healingwish');
battle.makeChoices('switch arcanine', 'switch gyarados');
// Both Pokemon switched in at the same time
assert.strictEqual(intimidateCount, 2);
assert.statStage(p1active[0], 'atk', -1);
assert.statStage(p2active[0], 'atk', -1);
// Do it again with the Pokemon in reverse order
battle.makeChoices('move healingwish', 'move healingwish');
battle.makeChoices('switch gyarados', 'switch arcanine');
assert.strictEqual(intimidateCount, 4);
assert.statStage(p1active[0], 'atk', -1);
assert.statStage(p2active[0], 'atk', -1);
});
});