pokemon-showdown/test/sim/moves/curse.js
Guangcong Luo 9a4cf1149c Rename getRequestData functions
We now have `pokemon.getMoveRequestData()` and
`pokemon.getSwitchRequestData()`, which should make it much clearer
which one does what.
2020-02-23 22:10:49 -08:00

196 lines
8.3 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Curse', function () {
afterEach(function () {
battle.destroy();
});
it('should request the Ghost target if the user is a known Ghost', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Gengar", ability: 'levitate', item: '', moves: ['curse']}]});
battle.setPlayer('p2', {team: [{species: "Caterpie", ability: 'shedskin', item: '', moves: ['stringshot']}]});
assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'normal');
});
it('should request the Ghost target after the user becomes Ghost', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Rapidash", ability: 'levitate', item: '', moves: ['curse']}]});
battle.setPlayer('p2', {team: [{species: "Trevenant", ability: 'shedskin', item: 'laggingtail', moves: ['trickortreat']}]});
assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self');
battle.makeChoices('auto', 'auto');
assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'normal');
});
it('should not request a target after the user stops being Ghost', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Gengar", ability: 'levitate', item: '', moves: ['curse']}]});
battle.setPlayer('p2', {team: [{species: "Jellicent", ability: 'waterabsorb', item: '', moves: ['soak']}]});
assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'normal');
battle.makeChoices('auto', 'auto');
assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self');
});
it('should not request a target if the user is a known non-Ghost', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Blastoise", ability: 'torrent', item: '', moves: ['curse']}]});
battle.setPlayer('p2', {team: [{species: "Caterpie", ability: 'shedskin', item: '', moves: ['stringshot']}]});
assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self');
});
it('should not request a target if the user is an unknown non-Ghost', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Blastoise", ability: 'torrent', item: '', moves: ['curse', 'reflecttype']}]});
battle.setPlayer('p2', {team: [
{species: "Zoroark", ability: 'illusion', item: '', moves: ['nastyplot']},
{species: "Gengar", ability: 'levitate', item: '', moves: ['spite']},
]});
battle.makeChoices('move reflecttype', 'auto'); // Reflect Type!
assert.deepEqual(battle.p1.active[0].getTypes(), ["Dark"]); // Copied Zoroark's type instead of Gengar's
assert.equal(battle.p1.active[0].getMoveRequestData().moves[0].target, 'self');
});
it('should curse a non-Ghost user with Protean', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Greninja", ability: 'protean', item: '', moves: ['curse', 'spite']}]});
battle.setPlayer('p2', {team: [{species: "Caterpie", ability: 'shedskin', item: '', moves: ['stringshot']}]});
battle.makeChoices('auto', 'auto');
let hps = [battle.p1.active[0].hp, battle.p2.active[0].hp];
assert.notStrictEqual(hps[0], battle.p1.active[0].maxhp); // Curse user cut its HP down + residual damage
assert.equal(hps[1], battle.p2.active[0].maxhp); // Foe unaffected
battle.makeChoices('move spite', 'auto');
assert.notStrictEqual(hps[0], battle.p1.active[0].hp); // Curse user is hurt by residual damage
assert.equal(hps[1], battle.p2.active[0].hp); // Foe unaffected
});
it('should curse the target if a Ghost user has Protean', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: "Gengar", ability: 'protean', item: '', moves: ['curse', 'spite']}]});
battle.setPlayer('p2', {team: [{species: "Caterpie", ability: 'shedskin', item: '', moves: ['stringshot']}]});
battle.makeChoices('auto', 'auto');
let hps = [battle.p1.active[0].hp, battle.p2.active[0].hp];
assert.notStrictEqual(hps[0], battle.p1.active[0].maxhp); // Curse user cut its HP down
assert.notStrictEqual(hps[1], battle.p2.active[0].maxhp); // Curse residual damage
battle.makeChoices('move spite', 'auto');
// Check residual damage
assert.equal(hps[0], battle.p1.active[0].hp); // Curse user unaffected
assert.notStrictEqual(hps[1], battle.p2.active[0].hp); // Curse residual damage
});
});
describe('XY/ORAS Curse targetting when becoming Ghost the same turn', function () {
afterEach(function () {
battle.destroy();
});
let doublesTeams = [[
{species: "Kecleon", ability: 'colorchange', item: 'laggingtail', moves: ['curse', 'calmmind']},
{species: "Sableye", ability: 'prankster', item: '', moves: ['lightscreen', 'mudsport']},
], [
{species: "Raikou", ability: 'pressure', item: '', moves: ['aurasphere', 'calmmind']},
{species: "Gastly", ability: 'levitate', item: '', moves: ['lick', 'calmmind']},
]];
let triplesTeams = [
doublesTeams[0].concat({species: "Metapod", ability: 'shedskin', item: '', moves: ['harden', 'stringshot']}),
doublesTeams[1].concat({species: "Kakuna", ability: 'shedskin', item: '', moves: ['harden', 'stringshot']}),
];
function runDoublesTest(battle, curseUser) {
let p2active = battle.p2.active;
let cursePartner = curseUser.side.active[1 - curseUser.position];
battle.makeChoices(
// p1: Kecleon uses Curse last in the turn.
// p2: Fighting attack on Kecleon, then Ghost.
`move 1, move 1`,
`move aurasphere ${curseUser.position + 1}, move lick ${curseUser.position + 1}`
);
assert.ok(curseUser.hasType('Ghost')); // Curse user must be Ghost
assert.ok(curseUser.hp < curseUser.maxhp / 2); // Curse user cut its HP down
let foeHP = [p2active[0].hp, p2active[1].hp];
battle.makeChoices(
`move 2, move 2`,
`move 2, move 2`);
assert.notStrictEqual(curseUser.hp, curseUser.maxhp); // Curse user cut its HP down
if (curseUser.position === 0) {
// Expected behavior
assert.equal(cursePartner.hp, cursePartner.maxhp); // Partner unaffected by Curse
assert.ok(foeHP[0] !== p2active[0].maxhp || foeHP[1] !== p2active[1].maxhp); // Foe afflicted by Curse
} else {
// Cartridge glitch
assert.notStrictEqual(cursePartner.hp, cursePartner.maxhp); // Partner afflicted by Curse
assert.ok(foeHP[0] === p2active[0].maxhp && foeHP[1] === p2active[1].maxhp); // Foes unaffected by Curse
}
}
function runTriplesTest(battle, curseUser) {
let p1active = battle.p1.active;
let p2active = battle.p2.active;
battle.makeChoices(
// p1: Kecleon uses Curse last in the turn.
// p2: Electric attack on Kecleon, then Ghost.
`move 1, move 1, move 1`,
`move aurasphere ${curseUser.position + 1}, move lick ${curseUser.position + 1}, move harden`
);
assert.ok(curseUser.hasType('Ghost')); // Curse user must be Ghost
assert.ok(curseUser.hp < curseUser.maxhp / 2); // Curse user cut its HP down
let cursedFoe = false;
for (let i = 0; i < 3; i++) {
let allyPokemon = p1active[i];
if (allyPokemon === curseUser) {
assert.notStrictEqual(allyPokemon.hp, allyPokemon.maxhp); // Curse user cut its HP down
} else {
assert.equal(allyPokemon.hp, allyPokemon.maxhp); // Partners unaffected by Curse
}
let foePokemon = p2active[i];
if (foePokemon.hp !== foePokemon.maxhp) {
cursedFoe = true;
}
}
assert.ok(cursedFoe);
}
it('should target an opponent in Doubles if the user is on left side and becomes Ghost the same turn', function () {
battle = common.createBattle({gameType: 'doubles'}, doublesTeams.slice());
runDoublesTest(battle, battle.p1.active[0]);
});
it('should target the ally in Doubles if the user is on right side and becomes Ghost the same turn', function () {
battle = common.createBattle({gameType: 'doubles'}, [
[doublesTeams[0][1], doublesTeams[0][0]],
doublesTeams[1],
]);
runDoublesTest(battle, battle.p1.active[1]);
});
for (let cursePos of [0, 1, 2]) {
it('should target an opponent in Triples even if the user is on position ' + cursePos, function () {
let p1team = triplesTeams[0].slice(1);
p1team.splice(cursePos, 0, triplesTeams[0][0]);
let p2team = triplesTeams[1].slice();
battle = common.gen(5).createBattle({gameType: 'triples'}, [p1team, p2team]);
runTriplesTest(battle, battle.p1.active[cursePos]);
});
}
});