pokemon-showdown/test/application
Guangcong Luo 5094631fcf Implement Roomlog library
Rooms now have their logging abstracted into their own file, which also
allows the rest of rooms.js to be simplified by a decent margin.

This is in preparation for using Redis as a backing for scrollback log
storage, which will give us a lot more RAM to work with.

My newest newest plan is actually to locally cache room scrollback, and
only read battle logs from Redis. This will make chatroom-joining
faster.
2017-12-16 15:40:45 -06:00
..
chat.js Formatter: fix linking text followed by > (#4222) 2017-12-07 16:13:35 -06:00
ladders-matchmaker.js Refactor Matchmaker to subclass Ladder 2017-12-09 15:45:10 -06:00
process-manager.js Move team-validator to sim/team-validator 2017-11-01 05:22:37 -05:00
rooms.js Implement Roomlog library 2017-12-16 15:40:45 -06:00
simulator.js Refactor BattleRoom -> GameRoom 2017-10-18 05:41:03 -05:00
sockets.js Sockets: refactor to use maps (#3474) 2017-04-23 16:39:38 -07:00
team-validator.js Fix base-pokemon banning 2017-12-08 22:27:30 -06:00
users.js Sockets: fix unit tests (#3281) 2017-02-24 05:38:37 -06:00