mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-05-19 21:48:23 -05:00
* Make a mod file * Add Pokemon in Champions (#3) * Add new Megas abilities (#4) * Add new Megas abilities * Apply suggestion from @KrisXV --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Add conditions for Champions (#5) * Add conditions for Champions * Add a turn limit to freeze * Swap the order of the checks Co-authored-by: André Bastos Dias <80102738+andrebastosdias@users.noreply.github.com> --------- Co-authored-by: André Bastos Dias <80102738+andrebastosdias@users.noreply.github.com> * Disable Fake Out if it is not the first active move action (#7) * Disable Fake Out if it is not the first active move action * Remove unnecessary code --------- Co-authored-by: André Bastos Dias <dias.andre@siemens.com> * Implement Piercing Drill, Spicy Spray and Unseen Fist (#2) * Add Piercing Drill and Spicy Spray Fix ability numbers Refactor condition Disallow Piercing Drill/Spicy Spray in formats !Obtainable Abilities without +Future Refactor condition * Rename blockStatus * CFZ-moves completely bypass Protect * Update Gen 4 Protect * Old gen Wide Guard and Quick Guard * Fix Wide Guard * Clean Mat Block implementation * Nerf Unseen Fist * Fix condition * Update sim/battle.ts --------- Co-authored-by: André Bastos Dias <dias.andre@siemens.com> Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Implement PP mechanics (#8) * Implement PP mechanics * Clip all moves to 20 PP * Apply suggestion from @KrisXV * Update scripts.ts --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Add Champions stat calculaiton * Fix conflicts with smogon/master (#11) * Fix stat formula (#12) * Implement PP mechanics (#8) * Implement PP mechanics * Clip all moves to 20 PP * Apply suggestion from @KrisXV * Update scripts.ts --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Fix stat formula * For clarity like we do with friendship in letsgo * If we don't allow IVs and Level to be modifiable, there is not point in having `Adjust Level = 50` --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Add Champions Items (#9) * Remove Mega Raichus, Mega Z, and Greninja-Bond (#10) * Remove Mega Raichus and Mega Z * Remove Greninja-Bond * Implement Mega Sol's activation message (#13) * Implement Mega Sol's activation message * Update ModdedBattlePokemon interface * Implement move changes (#6) * Implement move changes * Re-implement Salt Cure changes * Update moves * Implement Blood Moon package * Mimic https://github.com/smogon/pokemon-showdown/pull/11838/ https://github.com/smogon/pokemon-showdown/pull/11838/ * Implement accuracy and PP changes * Mark Double Shock and Revival Blessing as Past moves * Import learnsets from Serebii (#19) * Import learnsets from serebii * floette -> floetteeternal * Update learnsets * Apparently I forgot to give Gourgeist-Small its tier (#15) * Move Pikachu to NFE (#21) * Oops * Add Pokemon I forgot the first time (#24) * Add 'Past' moves (#23) * Add past moves * Fix move availability * AfterHit effects should activate even if the source faints (#20) * AfterHit effects should activate even if the source faints * Change Gens 3-4 event order * Ups * Announce 4x and 0.25x effectiveness (#14) * Reset Encore priority and choose random target (#17) * Reset Encore priority and choose random target * Allow onOverrideAction * Quash + Encore interaction * Don't send target targetLoc was actually thing being checked but wtv * Activate White Herb after choosing the Parting Shot switch (#26) * Activate White Herb after choosing the Parting Shot switch * Add comment * Add formats * Implement flag changes (#25) * Implement flag changes * Fix Gen 5 Rage Powder (remove poder immunity check) * Add moves and abilities descriptions * Apply suggestion from @KrisXV * Comment Rage Powder Leave this comment and I would choose the implementation depending on what we see from the healing flag. --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Announce status immunities from abilities (#22) * Mega Sol boosts the damage of Fire-type moves as if they were under sun (#18) * Remove hardcoded Utility Umbrella * Check effective weather on attacker * Don't activate Mega Sol under sun * Add TODO comment * TODO: check interaction with Utility Umbrella * Move implementation to base mod * Do not revert Mega Evolutions upon fainting (#16) * Revert Mega Evolutions on fainting * Allow diferent levels in the team builder * TODO: confirm interaction with Revival Blessing * Add Species Clause and Obtainable * Update team-validator.ts --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Update abilities percentages (#27) * Healer has a 50% chance of curing the status conditions of its allies * Update Shed Skin --------- Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com> * Fix crashes * add custom game * Fix typo * update flat rules * Update data/mods/champions/scripts.ts Co-authored-by: Slayer95 <ivojulca@hotmail.com> --------- Co-authored-by: shrianshChari <30420527+shrianshChari@users.noreply.github.com> Co-authored-by: André Bastos Dias <80102738+andrebastosdias@users.noreply.github.com> Co-authored-by: André Bastos Dias <dias.andre@siemens.com> Co-authored-by: Karthik Bandagonda <32044378+Karthik99999@users.noreply.github.com> Co-authored-by: Slayer95 <ivojulca@hotmail.com> |
||
|---|---|---|
| .. | ||
| abilities.ts | ||
| default.ts | ||
| items.ts | ||
| moves.ts | ||
| pokedex.ts | ||