mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-26 18:57:15 -05:00
209 lines
5.0 KiB
JavaScript
209 lines
5.0 KiB
JavaScript
'use strict';
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/** @typedef {import('./index').TournamentPlayer} TournamentPlayer */
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/** @typedef {{state: string, score?: number[], result?: string}} Match */
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class RoundRobin {
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/**
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* @param {string} isDoubles
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*/
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constructor(isDoubles) {
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/** @type {string} */
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this.name = "Round Robin";
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this.isDrawingSupported = true;
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this.isBracketFrozen = false;
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/** @type {TournamentPlayer[]} */
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this.players = [];
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this.isDoubles = !!isDoubles;
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/** @type {Match?[][]} */
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this.matches = [];
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this.totalPendingMatches = -1;
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this.perPlayerPendingMatches = -1;
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if (isDoubles) this.name = "Double " + this.name;
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}
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/**
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* @param {TournamentPlayer[]} players
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*/
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getPendingBracketData(players) {
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return {
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type: 'table',
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tableHeaders: {
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cols: players.slice(0),
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rows: players.slice(0),
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},
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tableContents: players.map((p1, row) =>
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players.map((p2, col) => {
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if (!this.isDoubles && col >= row) return null;
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if (p1 === p2) return null;
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return {
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state: 'unavailable',
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};
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})
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),
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scores: players.map(player => 0),
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};
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}
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getBracketData() {
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const players = this.players;
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return {
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type: 'table',
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tableHeaders: {
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cols: players.slice(0),
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rows: players.slice(0),
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},
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tableContents: players.map((p1, row) =>
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players.map((p2, col) => {
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if (!this.isDoubles && col >= row) return null;
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if (p1 === p2) return null;
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let match = this.matches[row][col];
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if (!match) return null;
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/** @type {any} */
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let cell = {
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state: match.state,
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};
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if (match.state === 'finished' && match.score) {
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cell.result = match.result;
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cell.score = match.score.slice(0);
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}
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return cell;
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})
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),
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scores: players.map(player => player.score),
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};
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}
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/**
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* @param {TournamentPlayer[]} players
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*/
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freezeBracket(players) {
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this.players = players;
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this.isBracketFrozen = true;
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this.matches = players.map((p1, row) =>
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players.map((p2, col) => {
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if (!this.isDoubles && col >= row) return null;
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if (p1 === p2) return null;
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return {state: 'available'};
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})
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);
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this.matchesPerPlayer = players.length - 1;
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// total matches = total players * matches per player / players per match
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// alternatively: the (playercount)th triangular number
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this.totalPendingMatches = players.length * this.matchesPerPlayer / 2;
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if (this.isDoubles) {
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this.totalPendingMatches *= 2;
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this.matchesPerPlayer *= 2;
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}
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}
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/**
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* @param {TournamentPlayer} user
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*/
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disqualifyUser(user) {
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if (!this.isBracketFrozen) return 'BracketNotFrozen';
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let playerIndex = this.players.indexOf(user);
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for (const [col, match] of this.matches[playerIndex].entries()) {
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if (!match || match.state !== 'available') continue;
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const p2 = this.players[col];
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match.state = 'finished';
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match.result = 'loss';
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match.score = [0, 1];
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p2.score += 1;
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p2.games += 1;
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this.totalPendingMatches--;
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}
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for (const [row, challenges] of this.matches.entries()) {
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let match = challenges[playerIndex];
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if (!match || match.state !== 'available') continue;
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const p1 = this.players[row];
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match.state = 'finished';
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match.result = 'win';
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match.score = [1, 0];
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p1.score += 1;
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p1.games += 1;
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this.totalPendingMatches--;
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}
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user.unlinkUser();
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}
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getAvailableMatches() {
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if (!this.isBracketFrozen) return 'BracketNotFrozen';
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/** @type {[TournamentPlayer, TournamentPlayer][]} */
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let matches = [];
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for (const [row, challenges] of this.matches.entries()) {
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const p1 = this.players[row];
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for (const [col, match] of challenges.entries()) {
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const p2 = this.players[col];
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if (!match) continue;
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if (match.state === 'available' && !p1.isBusy && !p2.isBusy) {
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matches.push([p1, p2]);
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}
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}
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}
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return matches;
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}
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/**
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* @param {[TournamentPlayer, TournamentPlayer]} players
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* @param {string} result
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* @param {number[]} score
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*/
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setMatchResult([p1, p2], result, score) {
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if (!this.isBracketFrozen) return 'BracketNotFrozen';
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if (!['win', 'loss', 'draw'].includes(result)) return 'InvalidMatchResult';
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let row = this.players.indexOf(p1);
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let col = this.players.indexOf(p2);
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if (row < 0 || col < 0) return 'UserNotAdded';
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let match = this.matches[row][col];
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if (!match || match.state !== 'available') return 'InvalidMatch';
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match.state = 'finished';
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match.result = result;
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match.score = score.slice(0);
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this.totalPendingMatches--;
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}
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isTournamentEnded() {
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return this.isBracketFrozen && this.totalPendingMatches === 0;
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}
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getResults() {
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if (!this.isTournamentEnded()) return 'TournamentNotEnded';
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let sortedScores = this.players.sort(
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(p1, p2) => p1.score - p2.score
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);
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/** @type {TournamentPlayer[][]} */
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let results = [];
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let currentScore = sortedScores[0].score;
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/** @type {TournamentPlayer[]} */
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let currentRank = [];
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results.push(currentRank);
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for (const player of sortedScores) {
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if (player.score < currentScore) {
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currentScore = player.score;
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currentRank = [];
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results.push(currentRank);
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}
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currentRank.push(player);
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}
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return results;
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}
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}
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module.exports = RoundRobin;
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