Pokémon battle simulator.
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Guangcong Luo 907128918f Release 0.11.7
I've spent the past few weeks working on build systems for other
projects, and this has paid off in having a better understanding of
things here.

The NPM package should now be much easier to use now.

Major changes:

- TypeScript definitions (f47e38c5ad)

- Support for importing teams (ddb6010bb9)

- A CLI for exporting teams (ddb6010bb9)

- `lib/` available as an unstable API in the NPM package (147b7e01c9)

- Lots of documentation updates (a813a55679)
2021-06-10 09:23:05 -07:00
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package.json Release 0.11.7 2021-06-10 09:23:05 -07:00
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PROTOCOL.md Further improve documentation 2021-06-10 09:17:58 -07:00
README.md Further improve documentation 2021-06-10 09:17:58 -07:00
simulator-doc.txt Fix bugs with secondary/ability order 2020-02-08 08:07:39 -08:00
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Pokémon Showdown

Navigation: Website | Server repository | Client repository | Dex repository

Build Status Dependency Status devDependency Status Total Alerts

Introduction

Pokémon Showdown is many things:

  • A web site you can use for Pokémon battling

  • A JavaScript library for simulating Pokémon battles and getting Pokédex data

  • Some command-line tools for simulating Pokémon battles (which can be used in non-JavaScript programs)

  • A game server for hosting your own Pokémon Showdown community and game modes

Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 8).

  • PROTOCOL.md - How the client and server communicate with each other.

  • sim/SIM-PROTOCOL.md - The part of the protocol used for battles and battle messages.

  • CONTRIBUTING.md - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back).

  • Bot FAQ - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots.

Community

PS has a built-in chat service. Join our main server to talk to us!

You can also visit the Pokémon Showdown forums for discussion and help.

If you'd like to contribute to programming and don't know where to start, feel free to check out Ideas for New Developers.

License

Pokémon Showdown's server is distributed under the terms of the MIT License.

Credits

Owner

  • Guangcong Luo [Zarel] - Development, Design, Sysadmin

Staff

  • Andrew Werner [HoeenHero] - Development
  • Annika L. [Annika] - Development
  • Chris Monsanto [chaos] - Development, Sysadmin
  • Leonard Craft III - Research (game mechanics)
  • Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development

Contributors