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38 lines
1.7 KiB
JavaScript
38 lines
1.7 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Immunity', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should make the user immune to poison', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Snorlax', ability: 'immunity', moves: ['curse']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Crobat', ability: 'infiltrator', moves: ['toxic']}]);
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assert.constant(() => battle.p1.active[0].status, () => battle.makeChoices('move curse', 'move toxic'));
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});
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it('should cure poison if a Pokemon receives the ability', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Snorlax', ability: 'thickfat', moves: ['curse']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Crobat', ability: 'immunity', moves: ['toxic', 'skillswap']}]);
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const target = battle.p1.active[0];
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assert.sets(() => target.status, 'tox', () => battle.makeChoices('move curse', 'move toxic'));
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assert.sets(() => target.status, '', () => battle.makeChoices('move curse', 'move skillswap'));
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});
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it('should have its immunity to poison temporarily suppressed by Mold Breaker, but should cure the status immediately afterwards', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Snorlax', ability: 'immunity', moves: ['curse']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Crobat', ability: 'moldbreaker', moves: ['toxic']}]);
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battle.makeChoices('move curse', 'move toxic');
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assert.strictEqual(battle.log.filter(line => line.match(/-status\|.*\|tox/)).length, 1);
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assert.strictEqual(battle.p1.active[0].status, '');
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});
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});
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