pokemon-showdown/test/simulator/abilities
Guangcong Luo 6dd58b40d3 Refactor simulator into new sim/ directory
This is a surprisingly minor refactor considering how many files it
touches, but most of this is only renames.

In terms of file renames:
- `tools.js` is now `sim/dex.js`
- `battle-engine.js` is now `sim/index.js` and its three classes are
  in `sim/battle.js`, `sim/side.js`, and `sim/pokemon.js`
- `prng.js` is now `sim/prng.js`

In terms of variable renames:
- `Tools` is now `Dex`
- `BattleEngine` is now `Sim`
- `BattleEngine.Battle` is now `Sim.Battle`
- `BattleEngine.BattleSide` is now `Sim.Side`
- `BattleEngine.BattlePokemon` is now `Sim.Pokemon`
2017-05-05 16:48:38 -05:00
..
angerpoint.js
arenatrap.js
battlearmor.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
clearbody.js
cloudnine.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
colorchange.js
comatose.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
contrary.js
damp.js
deltastream.js Fix mistakes in tests 2017-03-17 02:22:52 -05:00
desolateland.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
dryskin.js
emergencyexit.js
flashfire.js
flowergift.js
immunity.js
intimidate.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
klutz.js
levitate.js
lightningrod.js
magicbounce.js
magicguard.js
magnetpull.js
multiscale.js
normalize.js
pickup.js
prankster.js
pressure.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
primordialsea.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
rockhead.js
shadowtag.js
sheerforce.js
shellarmor.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
shielddust.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
simple.js
stickyhold.js
stormdrain.js
sturdy.js
suctioncups.js
thickfat.js
unaware.js
unburden.js
wonderguard.js