pokemon-showdown/node_modules/socket.io/support/node-websocket-client/examples/server-unix.js
2011-12-22 23:53:05 -05:00

14 lines
325 B
JavaScript

var sys = require('sys');
var ws = require('websocket-server/ws');
var srv = ws.createServer({ debug : true});
srv.addListener('connection', function(s) {
sys.debug('Got a connection!');
s._req.socket.addListener('fd', function(fd) {
sys.debug('Got an fd: ' + fd);
});
});
srv.listen(process.argv[2]);