Pokémon battle simulator.
Go to file
2024-08-10 14:09:17 -06:00
.github/workflows
.vscode
config ADV ZU: Ban Yanma and sleep moves 2024-08-10 14:09:17 -06:00
data ADV ZU: Ban Yanma and sleep moves 2024-08-10 14:09:17 -06:00
databases Roomlogs: Support logging to Cockroach instead of flat files (#10298) 2024-05-15 16:12:07 -05:00
lib Utils#Multiset: Redefine get to remove undefined return (#10329) 2024-06-06 17:16:59 -06:00
logs
server Core: Fix tabbing commands with room permissions 2024-08-10 02:23:02 -05:00
sim Fix Roost on pure Flying types not keeping Normal type with added type (#10454) 2024-07-31 20:46:34 -05:00
test Fix Roost on pure Flying types not keeping Normal type with added type (#10454) 2024-07-31 20:46:34 -05:00
tools
translations French: Fix Bot description in /group (#10304) 2024-05-17 18:30:51 -07:00
.editorconfig
.eslintrc-no-types.json
.eslintrc.json
.gitattributes
.gitignore Fully gitignore logs/ 2024-05-18 03:27:11 -05:00
.mocharc.json
.npmignore
.npmrc
ARCHITECTURE.md
build
CODEOWNERS Add Super Staff Bros: Ultimate (#10279) 2024-05-04 12:01:51 -06:00
COMMANDLINE.md
CONTRIBUTING.md
LICENSE Update LICENSE year (#10216) 2024-03-19 23:59:10 -04:00
old-simulator-doc.txt
package-lock.json Bump mysql2 version 2024-04-24 00:41:15 -05:00
package.json Bump mysql2 version 2024-04-24 00:41:15 -05:00
pokemon-showdown
Procfile
PROTOCOL.md
README.md Update various instances of old author names 2024-07-01 12:23:44 -06:00
simulator-doc.txt
tsconfig.json Move Random Battles files to a separate folder (#10285) 2024-05-09 18:52:33 -06:00

Pokémon Showdown

Navigation: Website | Server repository | Client repository | Dex repository

Build Status Dependency Status

Introduction

Pokémon Showdown is many things:

Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 9).

  • PROTOCOL.md - How the client and server communicate with each other.

  • sim/SIM-PROTOCOL.md - The part of the protocol used for battles and battle messages.

  • CONTRIBUTING.md - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back).

  • ARCHITECTURE.md - A high-level overview of how the code works.

  • Bot FAQ - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots.

Community

PS has a built-in chat service. Join our main server to talk to us!

You can also visit the Pokémon Showdown forums for discussion and help.

If you'd like to contribute to programming and don't know where to start, feel free to check out Ideas for New Developers.

License

Pokémon Showdown's server is distributed under the terms of the MIT License.

Credits

Owner

  • Guangcong Luo [Zarel] - Development, Design, Sysadmin

Staff

  • Andrew Werner [HoeenHero] - Development
  • Annika L. [Annika] - Development
  • Chris Monsanto [chaos] - Development, Sysadmin
  • Kris Johnson [dhelmise] - Development
  • Leonard Craft III [DaWoblefet] - Research (game mechanics)
  • Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development
  • Mia A [Mia] - Development

Contributors