mirror of
https://github.com/smogon/pokemon-showdown.git
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232 lines
5.5 KiB
TypeScript
232 lines
5.5 KiB
TypeScript
export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTable = {
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cutecharm: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (damage && move.flags['contact']) {
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if (this.randomChance(1, 3)) {
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source.addVolatile('attract', target);
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}
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}
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},
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},
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effectspore: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (damage && move.flags['contact'] && !source.status) {
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const r = this.random(300);
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if (r < 10) {
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source.setStatus('slp', target);
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} else if (r < 20) {
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source.setStatus('par', target);
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} else if (r < 30) {
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source.setStatus('psn', target);
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}
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}
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},
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},
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flamebody: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (damage && move.flags['contact']) {
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if (this.randomChance(1, 3)) {
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source.trySetStatus('brn', target);
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}
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}
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},
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},
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flashfire: {
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inherit: true,
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onTryHit(target, source, move) {
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if (target !== source && move.type === 'Fire') {
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if (move.id === 'willowisp' && (target.hasType('Fire') || target.status || target.volatiles['substitute'])) {
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return;
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}
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if (target.status === 'frz') {
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return;
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}
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if (!target.addVolatile('flashfire')) {
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this.add('-immune', target, '[from] ability: Flash Fire');
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}
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return null;
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}
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},
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},
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forecast: {
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inherit: true,
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flags: {},
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},
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hustle: {
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inherit: true,
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onSourceModifyAccuracy(accuracy, target, source, move) {
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const physicalTypes = ['Normal', 'Fighting', 'Flying', 'Poison', 'Ground', 'Rock', 'Bug', 'Ghost', 'Steel'];
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if (physicalTypes.includes(move.type) && typeof accuracy === 'number') {
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return this.chainModify([3277, 4096]);
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}
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},
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},
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intimidate: {
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inherit: true,
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onStart(pokemon) {
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let activated = false;
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for (const target of pokemon.adjacentFoes()) {
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if (!target.volatiles['substitute']) {
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activated = true;
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break;
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}
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}
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if (!activated) {
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this.hint("In Gen 3, Intimidate does not activate if every target has a Substitute.", false, pokemon.side);
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return;
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}
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this.add('-ability', pokemon, 'Intimidate', 'boost');
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for (const target of pokemon.adjacentFoes()) {
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if (target.volatiles['substitute']) {
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this.add('-immune', target);
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} else {
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this.boost({ atk: -1 }, target, pokemon, null, true);
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}
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}
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},
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},
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lightningrod: {
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inherit: true,
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onAnyRedirectTarget() {},
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onFoeRedirectTarget(target, source, source2, move) {
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// don't count Hidden Power as Electric-type
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if (this.dex.moves.get(move.id).type !== 'Electric') return;
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if (this.validTarget(this.effectState.target, source, move.target)) {
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return this.effectState.target;
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}
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},
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},
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magnetpull: {
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inherit: true,
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onFoeTrapPokemon() {},
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onFoeMaybeTrapPokemon() {},
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onAnyTrapPokemon(pokemon) {
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if (pokemon.hasType('Steel') && pokemon.isAdjacent(this.effectState.target)) {
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pokemon.tryTrap(true);
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}
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},
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onAnyMaybeTrapPokemon(pokemon, source) {
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if (!source) source = this.effectState.target;
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if (!source || !pokemon.isAdjacent(source)) return;
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if (!pokemon.knownType || pokemon.hasType('Steel')) {
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pokemon.maybeTrapped = true;
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}
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},
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},
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minus: {
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inherit: true,
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onModifySpA(spa, pokemon) {
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for (const active of this.getAllActive()) {
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if (!active.fainted && active.hasAbility('plus')) {
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return this.chainModify(1.5);
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}
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}
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},
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},
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plus: {
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inherit: true,
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onModifySpA(spa, pokemon) {
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for (const active of this.getAllActive()) {
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if (!active.fainted && active.hasAbility('minus')) {
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return this.chainModify(1.5);
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}
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}
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},
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},
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poisonpoint: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (damage && move.flags['contact']) {
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if (this.randomChance(1, 3)) {
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source.trySetStatus('psn', target);
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}
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}
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},
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},
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pressure: {
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inherit: true,
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onStart(pokemon) {
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this.addSplit(pokemon.side.id, ['-ability', pokemon, 'Pressure', '[silent]']);
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},
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},
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raindish: {
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inherit: true,
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onWeather() {},
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onResidualOrder: 10,
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onResidualSubOrder: 3,
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onResidual(pokemon) {
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if (['raindance', 'primordialsea'].includes(pokemon.effectiveWeather())) {
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this.heal(pokemon.baseMaxhp / 16);
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}
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},
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},
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roughskin: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (damage && move.flags['contact']) {
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this.damage(source.baseMaxhp / 16, source, target);
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}
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},
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},
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shadowtag: {
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inherit: true,
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onFoeTrapPokemon(pokemon) {
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pokemon.trapped = true;
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},
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},
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static: {
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inherit: true,
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onDamagingHit(damage, target, source, move) {
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if (damage && move.flags['contact']) {
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if (this.randomChance(1, 3)) {
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source.trySetStatus('par', target);
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}
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}
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},
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},
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trace: {
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inherit: true,
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onUpdate() {},
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onStart(pokemon) {
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const target = pokemon.side.randomFoe();
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if (!target || target.fainted) return;
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const ability = target.getAbility();
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pokemon.setAbility(ability, target);
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},
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flags: {},
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},
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truant: {
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inherit: true,
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onStart() {},
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onSwitchIn(pokemon) {
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pokemon.truantTurn = this.turn !== 0;
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},
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onBeforeMove(pokemon) {
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if (pokemon.truantTurn) {
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this.add('cant', pokemon, 'ability: Truant');
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return false;
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}
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},
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onResidualOrder: 27,
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onResidual(pokemon) {
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pokemon.truantTurn = !pokemon.truantTurn;
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},
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},
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voltabsorb: {
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inherit: true,
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onTryHit(target, source, move) {
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if (target !== source && move.type === 'Electric' && move.id !== 'thunderwave') {
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if (!this.heal(target.baseMaxhp / 4)) {
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this.add('-immune', target, '[from] ability: Volt Absorb');
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}
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return null;
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}
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},
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},
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};
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