pokemon-showdown/data/mods/gen3/abilities.ts
André Bastos Dias 815b5f260a
Some checks are pending
Node.js CI / build (18.x) (push) Waiting to run
Support inheritance of ability, item, and move conditions (#11754)
2026-03-19 03:44:48 -07:00

232 lines
5.5 KiB
TypeScript

export const Abilities: import('../../../sim/dex-abilities').ModdedAbilityDataTable = {
cutecharm: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (damage && move.flags['contact']) {
if (this.randomChance(1, 3)) {
source.addVolatile('attract', target);
}
}
},
},
effectspore: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (damage && move.flags['contact'] && !source.status) {
const r = this.random(300);
if (r < 10) {
source.setStatus('slp', target);
} else if (r < 20) {
source.setStatus('par', target);
} else if (r < 30) {
source.setStatus('psn', target);
}
}
},
},
flamebody: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (damage && move.flags['contact']) {
if (this.randomChance(1, 3)) {
source.trySetStatus('brn', target);
}
}
},
},
flashfire: {
inherit: true,
onTryHit(target, source, move) {
if (target !== source && move.type === 'Fire') {
if (move.id === 'willowisp' && (target.hasType('Fire') || target.status || target.volatiles['substitute'])) {
return;
}
if (target.status === 'frz') {
return;
}
if (!target.addVolatile('flashfire')) {
this.add('-immune', target, '[from] ability: Flash Fire');
}
return null;
}
},
},
forecast: {
inherit: true,
flags: {},
},
hustle: {
inherit: true,
onSourceModifyAccuracy(accuracy, target, source, move) {
const physicalTypes = ['Normal', 'Fighting', 'Flying', 'Poison', 'Ground', 'Rock', 'Bug', 'Ghost', 'Steel'];
if (physicalTypes.includes(move.type) && typeof accuracy === 'number') {
return this.chainModify([3277, 4096]);
}
},
},
intimidate: {
inherit: true,
onStart(pokemon) {
let activated = false;
for (const target of pokemon.adjacentFoes()) {
if (!target.volatiles['substitute']) {
activated = true;
break;
}
}
if (!activated) {
this.hint("In Gen 3, Intimidate does not activate if every target has a Substitute.", false, pokemon.side);
return;
}
this.add('-ability', pokemon, 'Intimidate', 'boost');
for (const target of pokemon.adjacentFoes()) {
if (target.volatiles['substitute']) {
this.add('-immune', target);
} else {
this.boost({ atk: -1 }, target, pokemon, null, true);
}
}
},
},
lightningrod: {
inherit: true,
onAnyRedirectTarget() {},
onFoeRedirectTarget(target, source, source2, move) {
// don't count Hidden Power as Electric-type
if (this.dex.moves.get(move.id).type !== 'Electric') return;
if (this.validTarget(this.effectState.target, source, move.target)) {
return this.effectState.target;
}
},
},
magnetpull: {
inherit: true,
onFoeTrapPokemon() {},
onFoeMaybeTrapPokemon() {},
onAnyTrapPokemon(pokemon) {
if (pokemon.hasType('Steel') && pokemon.isAdjacent(this.effectState.target)) {
pokemon.tryTrap(true);
}
},
onAnyMaybeTrapPokemon(pokemon, source) {
if (!source) source = this.effectState.target;
if (!source || !pokemon.isAdjacent(source)) return;
if (!pokemon.knownType || pokemon.hasType('Steel')) {
pokemon.maybeTrapped = true;
}
},
},
minus: {
inherit: true,
onModifySpA(spa, pokemon) {
for (const active of this.getAllActive()) {
if (!active.fainted && active.hasAbility('plus')) {
return this.chainModify(1.5);
}
}
},
},
plus: {
inherit: true,
onModifySpA(spa, pokemon) {
for (const active of this.getAllActive()) {
if (!active.fainted && active.hasAbility('minus')) {
return this.chainModify(1.5);
}
}
},
},
poisonpoint: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (damage && move.flags['contact']) {
if (this.randomChance(1, 3)) {
source.trySetStatus('psn', target);
}
}
},
},
pressure: {
inherit: true,
onStart(pokemon) {
this.addSplit(pokemon.side.id, ['-ability', pokemon, 'Pressure', '[silent]']);
},
},
raindish: {
inherit: true,
onWeather() {},
onResidualOrder: 10,
onResidualSubOrder: 3,
onResidual(pokemon) {
if (['raindance', 'primordialsea'].includes(pokemon.effectiveWeather())) {
this.heal(pokemon.baseMaxhp / 16);
}
},
},
roughskin: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (damage && move.flags['contact']) {
this.damage(source.baseMaxhp / 16, source, target);
}
},
},
shadowtag: {
inherit: true,
onFoeTrapPokemon(pokemon) {
pokemon.trapped = true;
},
},
static: {
inherit: true,
onDamagingHit(damage, target, source, move) {
if (damage && move.flags['contact']) {
if (this.randomChance(1, 3)) {
source.trySetStatus('par', target);
}
}
},
},
trace: {
inherit: true,
onUpdate() {},
onStart(pokemon) {
const target = pokemon.side.randomFoe();
if (!target || target.fainted) return;
const ability = target.getAbility();
pokemon.setAbility(ability, target);
},
flags: {},
},
truant: {
inherit: true,
onStart() {},
onSwitchIn(pokemon) {
pokemon.truantTurn = this.turn !== 0;
},
onBeforeMove(pokemon) {
if (pokemon.truantTurn) {
this.add('cant', pokemon, 'ability: Truant');
return false;
}
},
onResidualOrder: 27,
onResidual(pokemon) {
pokemon.truantTurn = !pokemon.truantTurn;
},
},
voltabsorb: {
inherit: true,
onTryHit(target, source, move) {
if (target !== source && move.type === 'Electric' && move.id !== 'thunderwave') {
if (!this.heal(target.baseMaxhp / 4)) {
this.add('-immune', target, '[from] ability: Volt Absorb');
}
return null;
}
},
},
};