pokemon-showdown/test/simulator/abilities/sturdy.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

60 lines
2.4 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Sturdy', function () {
afterEach(function () {
battle.destroy();
});
it('should give the user an immunity to OHKO moves', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Aron', level: 1, ability: 'sturdy', moves: ['sleeptalk']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Kyogre', ability: 'noguard', moves: ['sheercold']}]);
assert.false.hurts(battle.p1.active[0], () => battle.commitDecisions());
});
it('should allow its user to survive an attack from full HP', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Paras', ability: 'sturdy', moves: ['sleeptalk']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Charizard', ability: 'drought', moves: ['fusionflare']}]);
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].hp, 1);
});
it('should allow its user to survive a confusion damage hit from full HP', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Shedinja', ability: 'sturdy', moves: ['absorb']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Klefki', ability: 'prankster', moves: ['confuseray']}]);
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].hp, 1);
});
it('should not trigger on recoil damage', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Shedinja', ability: 'sturdy', moves: ['doubleedge']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Klefki', ability: 'prankster', moves: ['reflect']}]);
battle.commitDecisions();
assert.fainted(battle.p1.active[0]);
});
it('should not trigger on residual damage', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Shedinja', ability: 'sturdy', moves: ['sleeptalk']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Crobat', ability: 'infiltrator', moves: ['toxic']}]);
battle.commitDecisions();
assert.fainted(battle.p1.active[0]);
});
it('should be suppressed by Mold Breaker', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Paras', ability: 'sturdy', moves: ['sleeptalk']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Reshiram', ability: 'turboblaze', moves: ['fusionflare']}]);
battle.commitDecisions();
assert.fainted(battle.p1.active[0]);
});
});