pokemon-showdown/test/simulator/abilities/pressure.js
Guangcong Luo 6dd58b40d3 Refactor simulator into new sim/ directory
This is a surprisingly minor refactor considering how many files it
touches, but most of this is only renames.

In terms of file renames:
- `tools.js` is now `sim/dex.js`
- `battle-engine.js` is now `sim/index.js` and its three classes are
  in `sim/battle.js`, `sim/side.js`, and `sim/pokemon.js`
- `prng.js` is now `sim/prng.js`

In terms of variable renames:
- `Tools` is now `Dex`
- `BattleEngine` is now `Sim`
- `BattleEngine.Battle` is now `Sim.Battle`
- `BattleEngine.BattleSide` is now `Sim.Side`
- `BattleEngine.BattlePokemon` is now `Sim.Pokemon`
2017-05-05 16:48:38 -05:00

155 lines
7.2 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Pressure', function () {
afterEach(function () {
battle.destroy();
});
it('should deduct 1 extra PP from opposing Pokemon moves targetting the user', function () {
battle = common.createBattle({gameType: 'doubles'}, [
[{species: "Giratina", ability: 'pressure', moves: ['rest']}, {species: "Talonflame", ability: 'galewings', moves: ['peck']}],
[{species: "Giratina", ability: 'defiant', moves: ['rest']}, {species: "Talonflame", ability: 'galewings', moves: ['peck']}],
]);
battle.choose('p1', 'move 1, move 1 -1');
battle.choose('p2', 'move 1, move 1 1');
let move = Dex.getMove('peck');
assert.strictEqual(battle.p1.active[1].getMoveData(move).pp, 55);
assert.strictEqual(battle.p2.active[1].getMoveData(move).pp, 54);
});
it('should deduct PP if moves are redirected to the user', function () {
battle = common.createBattle({gameType: 'doubles'}, [
[{species: "Giratina", ability: 'pressure', moves: ['followme']}, {species: "Talonflame", ability: 'galewings', moves: ['peck']}],
[{species: "Clefable", ability: 'unaware', moves: ['followme']}, {species: "Ho-Oh", ability: 'pressure', moves: ['peck']}],
]);
battle.choose('p1', 'move 1, move 1 2');
battle.choose('p2', 'move 1, move 1 2');
let move = Dex.getMove('peck');
assert.strictEqual(battle.p1.active[1].getMoveData(move).pp, 55);
assert.strictEqual(battle.p2.active[1].getMoveData(move).pp, 54);
});
it('should deduct PP even if the move fails or misses', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Giratina", ability: 'pressure', item: 'laggingtail', moves: ['mistyterrain', 'shadowforce']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Smeargle", ability: 'desolateland', moves: ['doubleedge', 'spore', 'moonblast', 'surf']}]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].getMoveData(Dex.getMove('doubleedge')).pp, 22);
battle.choose('p1', 'move 2');
battle.choose('p2', 'move 2');
assert.strictEqual(battle.p2.active[0].getMoveData(Dex.getMove('spore')).pp, 22);
battle.choose('p2', 'move 3');
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].getMoveData(Dex.getMove('moonblast')).pp, 22);
battle.choose('p2', 'move 4');
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].getMoveData(Dex.getMove('surf')).pp, 22);
});
it('should deduct PP for each Pressure Pokemon targetted', function () {
this.timeout(3000);
battle = common.createBattle({gameType: 'triples'});
battle.join('p1', 'Guest 1', 1, [
{species: "Giratina", ability: 'pressure', moves: ['rest']},
{species: "Palkia", ability: 'pressure', moves: ['rest']},
{species: "Dialga", ability: 'pressure', moves: ['rest']},
]);
battle.join('p2', 'Guest 2', 1, [
{species: "Kyurem", ability: 'pressure', moves: ['hail']},
{species: "Zekrom", ability: 'teravolt', moves: ['spikes']},
{species: "Reshiram", ability: 'turboblaze', moves: ['rockslide']},
]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].getMoveData(Dex.getMove('hail')).pp, 12);
assert.strictEqual(battle.p2.active[1].getMoveData(Dex.getMove('spikes')).pp, 28);
assert.strictEqual(battle.p2.active[2].getMoveData(Dex.getMove('rockslide')).pp, 13);
});
it('should deduct PP for each opposing Pressure Pokemon when Snatch of Imprison are used', function () {
this.timeout(3000);
battle = common.createBattle({gameType: 'triples'});
battle.join('p1', 'Guest 1', 1, [
{species: "Giratina", ability: 'pressure', moves: ['rest']},
{species: "Palkia", ability: 'pressure', moves: ['rest']},
{species: "Dialga", ability: 'pressure', moves: ['rest']},
]);
battle.join('p2', 'Guest 2', 1, [
{species: "Kyurem", ability: 'pressure', moves: ['snatch']},
{species: "Zekrom", ability: 'teravolt', moves: ['imprison']},
{species: "Reshiram", ability: 'turboblaze', moves: ['rest']},
]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].getMoveData(Dex.getMove('snatch')).pp, 12);
assert.strictEqual(battle.p2.active[1].getMoveData(Dex.getMove('imprison')).pp, 12);
});
});
describe('Pressure [Gen 4]', function () {
afterEach(function () {
battle.destroy();
});
it('should deduct 1 extra PP from any moves targetting the user', function () {
battle = common.gen(4).createBattle({gameType: 'doubles'}, [
[{species: "Giratina", ability: 'pressure', moves: ['rest']}, {species: "Aerodactyl", ability: 'quickfeet', moves: ['peck']}],
[{species: "Giratina", ability: 'pressure', moves: ['rest']}, {species: "Aerodactyl", ability: 'quickfeet', moves: ['peck']}],
]);
battle.choose('p1', 'move 1, move 1 -1');
battle.choose('p2', 'move 1, move 1 1');
let move = Dex.getMove('peck');
assert.strictEqual(battle.p1.active[1].getMoveData(move).pp, 54);
assert.strictEqual(battle.p2.active[1].getMoveData(move).pp, 54);
});
it('should deduct PP if moves are redirected to the user', function () {
battle = common.gen(4).createBattle({gameType: 'doubles'}, [
[{species: "Giratina", ability: 'pressure', moves: ['followme']}, {species: "Aerodactyl", ability: 'quickfeet', moves: ['peck']}],
[{species: "Clefable", ability: 'magicguard', moves: ['followme']}, {species: "Ho-Oh", ability: 'pressure', moves: ['peck']}],
]);
battle.choose('p1', 'move 1, move 1 2');
battle.choose('p2', 'move 1, move 1 2');
let move = Dex.getMove('peck');
assert.strictEqual(battle.p1.active[1].getMoveData(move).pp, 55);
assert.strictEqual(battle.p2.active[1].getMoveData(move).pp, 54);
});
it('should deduct PP even if the move fails or misses', function () {
battle = common.gen(4).createBattle([
[{species: "Giratina", ability: 'pressure', item: 'laggingtail', moves: ['shadowforce']}],
[{species: "Smeargle", ability: 'owntempo', moves: ['doubleedge', 'dragonpulse']}],
]);
const attacker = battle.p2.active[0];
battle.commitDecisions();
assert.strictEqual(attacker.getMoveData(Dex.getMove('doubleedge')).pp, 22);
battle.choose('p2', 'move 2');
battle.commitDecisions();
assert.strictEqual(attacker.getMoveData(Dex.getMove('dragonpulse')).pp, 14);
});
it('should deduct PP for each Pressure Pokemon targetted', function () {
battle = common.gen(4).createBattle({gameType: 'doubles'}, [
[{species: "Palkia", ability: 'pressure', moves: ['rest']}, {species: "Dialga", ability: 'pressure', moves: ['rest']}],
[{species: "Lugia", ability: 'pressure', moves: ['hail']}, {species: "Ho-Oh", ability: 'pressure', moves: ['earthquake']}],
]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].getMoveData(Dex.getMove('hail')).pp, 12);
assert.strictEqual(battle.p2.active[1].getMoveData(Dex.getMove('earthquake')).pp, 12);
});
it('should not deduct PP from self-targeting moves', function () {
battle = common.gen(4).createBattle([
[{species: "Palkia", ability: 'pressure', moves: ['calmmind']}],
[{species: "Dialga", ability: 'pressure', moves: ['calmmind']}],
]);
battle.commitDecisions();
let move = Dex.getMove('calmmind');
assert.strictEqual(battle.p1.active[0].getMoveData(move).pp, 31);
assert.strictEqual(battle.p1.active[0].getMoveData(move).pp, 31);
});
});