mirror of
https://github.com/smogon/pokemon-showdown.git
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- This cuts down tons of code that define player names, avatars, and deal with Team Preview.
112 lines
4.8 KiB
JavaScript
112 lines
4.8 KiB
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Lightning Rod', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should grant immunity to Electric-type moves and boost Special Attack by 1 stage', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Jolteon', ability: 'static', moves: ['thunderbolt']}]);
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battle.commitDecisions();
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assert.fullHP(battle.p1.active[0]);
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assert.statStage(battle.p1.active[0], 'spa', 1);
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});
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it('should not boost Special Attack if the user is already immune to Electric-type moves', function () {
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battle = common.createBattle();
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battle.join('p1', 'Guest 1', 1, [{species: 'Rhydon', ability: 'lightningrod', moves: ['sleeptalk']}]);
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battle.join('p2', 'Guest 2', 1, [{species: 'Jolteon', ability: 'static', moves: ['thunderbolt']}]);
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battle.commitDecisions();
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assert.statStage(battle.p1.active[0], 'spa', 0);
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});
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it('should redirect single-target Electric-type attacks to the user if it is a valid target', function () {
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this.timeout(3000);
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battle = common.createBattle({gameType: 'triples'});
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const p1 = battle.join('p1', 'Guest 1', 1, [
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{species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk']},
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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]);
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const p2 = battle.join('p2', 'Guest 2', 1, [
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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]);
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p1.chooseMove(1).chooseMove(1, 1).chooseMove(1, 1);
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p2.chooseMove(1, 3).chooseMove(1, 3).chooseMove(1, 2);
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assert.statStage(battle.p1.active[0], 'spa', 3);
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assert.false.fullHP(battle.p1.active[2]);
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assert.false.fullHP(battle.p2.active[0]);
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});
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it('should redirect to the fastest Pokemon with the ability', function () {
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battle = common.createBattle({gameType: 'doubles'});
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const p1 = battle.join('p1', 'Guest 1', 1, [
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{species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk']},
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{species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk']},
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]);
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battle.join('p2', 'Guest 2', 1, [
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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]);
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p1.active[0].boostBy({spe: 6});
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p1.chooseMove(1).chooseMove(1).foe.chooseMove(1, 1).chooseMove(1, 2);
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assert.statStage(p1.active[0], 'spa', 2);
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assert.statStage(p1.active[1], 'spa', 0);
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});
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it('should redirect to the Pokemon having the ability longest', function () {
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battle = common.createBattle({gameType: 'doubles'});
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const p1 = battle.join('p1', 'Guest 1', 1, [
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{species: 'Meloetta', ability: 'serenegrace', moves: ['roleplay']},
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{species: 'Pikachu', ability: 'lightningrod', moves: ['sleeptalk']},
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]);
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battle.join('p2', 'Guest 2', 1, [
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{species: 'Pichu', ability: 'static', moves: ['thunderbolt']},
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{species: 'Pichu', ability: 'static', moves: ['thunderbolt']},
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]);
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p1.chooseMove(1, -2).chooseMove(1).foe.chooseMove(1, 1).chooseMove(1, 2);
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assert.statStage(p1.active[0], 'spa', 0);
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assert.statStage(p1.active[1], 'spa', 2);
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});
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it('should not redirect if another Pokemon has used Follow Me', function () {
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battle = common.createBattle({gameType: 'doubles'});
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const p1 = battle.join('p1', 'Guest 1', 1, [
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{species: 'Manectric', ability: 'lightningrod', moves: ['sleeptalk']},
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{species: 'Manectric', ability: 'static', moves: ['followme']},
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]);
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battle.join('p2', 'Guest 2', 1, [
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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{species: 'Electrode', ability: 'static', moves: ['thunderbolt']},
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]);
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p1.active[0].boostBy({spe: 6});
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p1.chooseMove(1).chooseMove(1).foe.chooseMove(1, 2).chooseMove(1, 1);
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assert.statStage(p1.active[0], 'spa', 0);
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assert.false.fullHP(p1.active[1]);
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});
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it('should have its Electric-type immunity and its ability to redirect moves suppressed by Mold Breaker', function () {
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battle = common.createBattle({gameType: 'doubles'});
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const p1 = battle.join('p1', 'Guest 1', 1, [
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{species: 'Manectric', ability: 'lightningrod', moves: ['endure']},
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{species: 'Manaphy', ability: 'hydration', moves: ['tailglow']},
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]);
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const p2 = battle.join('p2', 'Guest 2', 1, [
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{species: 'Haxorus', ability: 'moldbreaker', moves: ['thunderpunch']},
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{species: 'Zekrom', ability: 'teravolt', moves: ['shockwave']},
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]);
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p2.chooseMove(1, 1).chooseMove(1, 2).foe.chooseDefault();
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assert.false.fullHP(p1.active[0]);
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assert.false.fullHP(p1.active[1]);
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});
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});
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