pokemon-showdown/test/simulator/abilities/levitate.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

83 lines
3.7 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Levitate', function () {
afterEach(function () {
battle.destroy();
});
it('should give the user an immunity to Ground-type moves', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Rotom', ability: 'levitate', moves: ['sleeptalk']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Aggron', ability: 'sturdy', moves: ['earthquake']}]);
assert.false.hurts(battle.p1.active[0], () => battle.commitDecisions());
});
it('should make the user airborne', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Unown', ability: 'levitate', moves: ['spore']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Espeon', ability: 'magicbounce', moves: ['electricterrain']}]);
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].status, 'slp', "Levitate Pokémon should not be awaken by Electric Terrain");
});
it('should have its Ground immunity suppressed by Mold Breaker', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Haxorus', ability: 'moldbreaker', moves: ['earthquake']}]);
assert.hurts(battle.p1.active[0], () => battle.commitDecisions());
});
it('should have its airborne property suppressed by Mold Breaker if it is forced out by a move', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [
{species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']},
{species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']},
]);
battle.join('p2', 'Guest 2', 1, [{species: 'Haxorus', ability: 'moldbreaker', moves: ['roar', 'spikes']}]);
battle.p2.chooseMove('spikes').foe.chooseDefault();
assert.hurts(battle.p1.pokemon[1], () => battle.commitDecisions());
});
it('should not have its airborne property suppressed by Mold Breaker if it switches out via Eject Button', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [
{species: 'Cresselia', ability: 'levitate', item: 'ejectbutton', moves: ['sleeptalk']},
{species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']},
]);
battle.join('p2', 'Guest 2', 1, [{species: 'Haxorus', ability: 'moldbreaker', moves: ['tackle', 'spikes']}]);
battle.p2.chooseMove('spikes').foe.chooseDefault();
battle.commitDecisions();
assert.false.hurts(battle.p1.pokemon[1], () => battle.p1.chooseSwitch(2));
});
it('should not have its airborne property suppressed by Mold Breaker if that Pokemon is no longer active', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Forretress', ability: 'levitate', item: 'redcard', moves: ['spikes']}]);
battle.join('p2', 'Guest 2', 1, [
{species: 'Haxorus', ability: 'moldbreaker', item: 'laggingtail', moves: ['tackle']},
{species: 'Rotom', ability: 'levitate', moves: ['rest']},
]);
assert.false.hurts(battle.p2.active[0], () => battle.commitDecisions());
});
});
describe('Levitate [Gen 4]', function () {
afterEach(function () {
battle.destroy();
});
it('should not have its airborne property suppressed by Mold Breaker if it is forced out by a move', function () {
battle = common.gen(4).createBattle([
[{species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}, {species: 'Cresselia', ability: 'levitate', moves: ['sleeptalk']}],
[{species: 'Rampardos', ability: 'moldbreaker', moves: ['roar', 'spikes']}],
]);
battle.p2.chooseMove('spikes').foe.chooseDefault();
assert.false.hurts(battle.p1.pokemon[1], () => battle.commitDecisions());
});
});