pokemon-showdown/mods/gen1/abilities.js
2016-01-01 00:20:07 +01:00

21 lines
508 B
JavaScript

/**
* Gen 1 had no abilities whatsoever.
* However, I'm adding the "None" ability to make it clear, since Showdown does show
* by default a possible abilities list when no ability is found on the Pokemon,
* and I want the mod to work with no Client changes and the least possible
* non-mod changes.
*/
'use strict';
exports.BattleAbilities = {
"None": {
desc: "This Pokemon has no ability.",
shortDesc: "This Pokemon has no ability.",
id: "none",
name: "None",
rating: 1,
num: 1,
},
};