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48 lines
2.0 KiB
JavaScript
48 lines
2.0 KiB
JavaScript
var battle;
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var assert = require('assert');
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describe('Foresight', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should negate Normal and Fighting immunities', function () {
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battle = BattleEngine.Battle.construct();
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battle.join('p1', 'Guest 1', 1, [{species: "Smeargle", ability: 'owntempo', moves: ['foresight', 'vitalthrow', 'tackle']}]);
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battle.join('p2', 'Guest 2', 1, [{species: "Dusknoir", ability: 'prankster', moves: ['recover']}]);
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battle.commitDecisions();
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battle.choose('p1', 'move 2');
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battle.commitDecisions();
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assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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battle.choose('p1', 'move 3');
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battle.commitDecisions();
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assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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});
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it('should ignore the effect of positive evasion stat stages', function () {
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battle = BattleEngine.Battle.construct();
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battle.join('p1', 'Guest 1', 1, [{species: "Smeargle", ability: 'owntempo', moves: ['avalanche', 'foresight']}]);
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battle.join('p2', 'Guest 2', 1, [{species: "Forretress", ability: 'sturdy', moves: ['synthesis']}]);
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battle.choose('p1', 'move 2');
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battle.commitDecisions();
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battle.boost({evasion: 6}, battle.p2.active[0]);
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for (var i = 0; i < 16; i++) {
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battle.commitDecisions();
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assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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}
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});
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it('should not ignore the effect of negative evasion stat stages', function () {
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battle = BattleEngine.Battle.construct();
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battle.join('p1', 'Guest 1', 1, [{species: "Smeargle", ability: 'owntempo', moves: ['zapcannon', 'dynamicpunch', 'foresight']}]);
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battle.join('p2', 'Guest 2', 1, [{species: "Zapdos", ability: 'owntempo', moves: ['roost']}]);
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battle.choose('p1', 'move 3');
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battle.commitDecisions();
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battle.boost({spe: 6, evasion: -6}, battle.p2.active[0]);
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for (var i = 0; i < 16; i++) {
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battle.commitDecisions();
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assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
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}
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});
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});
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