pokemon-showdown/data/mods/letsgo
Guangcong Luo ed454ef76a
Refactor scripts to battle-actions (#8138)
This introduces a new class, BattleActions, available as `battle.actions`,
moving all functions from `data/scripts.ts` to `sim/battle-actions.ts`.

This makes it so that "go to definition" will now work correctly for
functions previously in scripts; we no longer need UnimplementedError,
and there's now a clean conceptual separation between `battle` and
`battle-actions` (whereas the previous distinction between `battle` and
`scripts` was basically nonexistent).

This will be a difficult migration if you maintain a fork with custom
scripted mods. I'm sorry! Migration instructions are here:

https://github.com/smogon/pokemon-showdown/pull/8138
2021-03-28 12:01:38 -07:00
..
formats-data.ts Remove "Battle" prefix from data exports (#7039) 2020-07-24 12:42:26 -07:00
learnsets.ts Remove "Battle" prefix from data exports (#7039) 2020-07-24 12:42:26 -07:00
moves.ts Refactor scripts to battle-actions (#8138) 2021-03-28 12:01:38 -07:00
pokedex.ts Remove "Battle" prefix from data exports (#7039) 2020-07-24 12:42:26 -07:00
random-teams.ts Random Battles: Improve documentation (#8096) 2021-03-05 14:18:00 -08:00
scripts.ts Calculate natures with 16-bit truncation (#7540) 2020-10-25 16:54:43 -07:00