pokemon-showdown/test/sim/items/flameorb.js

35 lines
1.2 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Flame Orb', function () {
afterEach(function () {
battle.destroy();
});
it('should not trigger when entering battle', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [
{species: 'Magikarp', ability: 'swiftswim', item: 'focussash', moves: ['splash']},
{species: 'Ursaring', ability: 'guts', item: 'flameorb', moves: ['protect']},
]});
battle.setPlayer('p2', {team: [
{species: 'Breloom', ability: 'technician', moves: ['bulletseed']},
]});
battle.makeChoices('move splash', 'move bulletseed');
battle.makeChoices('switch 2', '');
assert.notStrictEqual(battle.p1.active[0].status, 'brn');
});
it('should trigger after one turn', function () {
battle = common.createBattle();
battle.setPlayer('p1', {team: [{species: 'Ursaring', ability: 'guts', item: 'flameorb', moves: ['protect']}]});
battle.setPlayer('p2', {team: [{species: 'Magikarp', ability: 'swiftswim', moves: ['splash']}]});
const target = battle.p1.active[0];
assert.sets(() => target.status, 'brn', () => battle.makeChoices('move protect', 'move splash'));
});
});