pokemon-showdown/sim/dex-items.ts
Guangcong Luo 78439b4a02
Update to ESLint 9 (#10926)
ESLint has a whole new config format, so I figure it's a good time to
make the config system saner.

- First, we no longer have separate eslint-no-types configs. Lint
  performance shouldn't be enough of a problem to justify the
  relevant maintenance complexity.

- Second, our base config should work out-of-the-box now. `npx eslint`
  will work as expected, without any CLI flags. You should still use
  `npm run lint` which adds the `--cached` flag for performance.

- Third, whatever updates I did fixed style linting, which apparently
  has been bugged for quite some time, considering all the obvious
  mixed-tabs-and-spaces issues I found in the upgrade.

Also here are some changes to our style rules. In particular:

- Curly brackets (for objects etc) now have spaces inside them. Sorry
  for the huge change. ESLint doesn't support our old style, and most
  projects use Prettier style, so we might as well match them in this way.
  See https://github.com/eslint-stylistic/eslint-stylistic/issues/415

- String + number concatenation is no longer allowed. We now
  consistently use template strings for this.
2025-02-25 20:03:46 -08:00

237 lines
7.1 KiB
TypeScript

import type { PokemonEventMethods, ConditionData } from './dex-conditions';
import { assignMissingFields, BasicEffect, toID } from './dex-data';
import { Utils } from '../lib/utils';
interface FlingData {
basePower: number;
status?: string;
volatileStatus?: string;
effect?: CommonHandlers['ResultMove'];
}
export interface ItemData extends Partial<Item>, PokemonEventMethods {
name: string;
}
export type ModdedItemData = ItemData | Partial<Omit<ItemData, 'name'>> & {
inherit: true,
onCustap?: (this: Battle, pokemon: Pokemon) => void,
};
export interface ItemDataTable { [itemid: IDEntry]: ItemData }
export interface ModdedItemDataTable { [itemid: IDEntry]: ModdedItemData }
export class Item extends BasicEffect implements Readonly<BasicEffect> {
declare readonly effectType: 'Item';
/** just controls location on the item spritesheet */
declare readonly num: number;
/**
* A Move-like object depicting what happens when Fling is used on
* this item.
*/
readonly fling?: FlingData;
/**
* If this is a Drive: The type it turns Techno Blast into.
* undefined, if not a Drive.
*/
readonly onDrive?: string;
/**
* If this is a Memory: The type it turns Multi-Attack into.
* undefined, if not a Memory.
*/
readonly onMemory?: string;
/**
* If this is a mega stone: The name (e.g. Charizard-Mega-X) of the
* forme this allows transformation into.
* undefined, if not a mega stone.
*/
readonly megaStone?: string;
/**
* If this is a mega stone: The name (e.g. Charizard) of the
* forme this allows transformation from.
* undefined, if not a mega stone.
*/
readonly megaEvolves?: string;
/**
* If this is a Z crystal: true if the Z Crystal is generic
* (e.g. Firium Z). If species-specific, the name
* (e.g. Inferno Overdrive) of the Z Move this crystal allows
* the use of.
* undefined, if not a Z crystal.
*/
readonly zMove?: true | string;
/**
* If this is a generic Z crystal: The type (e.g. Fire) of the
* Z Move this crystal allows the use of (e.g. Fire)
* undefined, if not a generic Z crystal
*/
readonly zMoveType?: string;
/**
* If this is a species-specific Z crystal: The name
* (e.g. Play Rough) of the move this crystal requires its
* holder to know to use its Z move.
* undefined, if not a species-specific Z crystal
*/
readonly zMoveFrom?: string;
/**
* If this is a species-specific Z crystal: An array of the
* species of Pokemon that can use this crystal's Z move.
* Note that these are the full names, e.g. 'Mimikyu-Busted'
* undefined, if not a species-specific Z crystal
*/
readonly itemUser?: string[];
/** Is this item a Berry? */
readonly isBerry: boolean;
/** Whether or not this item ignores the Klutz ability. */
readonly ignoreKlutz: boolean;
/** The type the holder will change into if it is an Arceus. */
readonly onPlate?: string;
/** Is this item a Gem? */
readonly isGem: boolean;
/** Is this item a Pokeball? */
readonly isPokeball: boolean;
/** Is this item a Red or Blue Orb? */
readonly isPrimalOrb: boolean;
declare readonly condition?: ConditionData;
declare readonly forcedForme?: string;
declare readonly isChoice?: boolean;
declare readonly naturalGift?: { basePower: number, type: string };
declare readonly spritenum?: number;
declare readonly boosts?: SparseBoostsTable | false;
declare readonly onEat?: ((this: Battle, pokemon: Pokemon) => void) | false;
declare readonly onUse?: ((this: Battle, pokemon: Pokemon) => void) | false;
declare readonly onStart?: (this: Battle, target: Pokemon) => void;
declare readonly onEnd?: (this: Battle, target: Pokemon) => void;
constructor(data: AnyObject) {
super(data);
this.fullname = `item: ${this.name}`;
this.effectType = 'Item';
this.fling = data.fling || undefined;
this.onDrive = data.onDrive || undefined;
this.onMemory = data.onMemory || undefined;
this.megaStone = data.megaStone || undefined;
this.megaEvolves = data.megaEvolves || undefined;
this.zMove = data.zMove || undefined;
this.zMoveType = data.zMoveType || undefined;
this.zMoveFrom = data.zMoveFrom || undefined;
this.itemUser = data.itemUser || undefined;
this.isBerry = !!data.isBerry;
this.ignoreKlutz = !!data.ignoreKlutz;
this.onPlate = data.onPlate || undefined;
this.isGem = !!data.isGem;
this.isPokeball = !!data.isPokeball;
this.isPrimalOrb = !!data.isPrimalOrb;
if (!this.gen) {
if (this.num >= 1124) {
this.gen = 9;
} else if (this.num >= 927) {
this.gen = 8;
} else if (this.num >= 689) {
this.gen = 7;
} else if (this.num >= 577) {
this.gen = 6;
} else if (this.num >= 537) {
this.gen = 5;
} else if (this.num >= 377) {
this.gen = 4;
} else {
this.gen = 3;
}
// Due to difference in gen 2 item numbering, gen 2 items must be
// specified manually
}
if (this.isBerry) this.fling = { basePower: 10 };
if (this.id.endsWith('plate')) this.fling = { basePower: 90 };
if (this.onDrive) this.fling = { basePower: 70 };
if (this.megaStone) this.fling = { basePower: 80 };
if (this.onMemory) this.fling = { basePower: 50 };
assignMissingFields(this, data);
}
}
const EMPTY_ITEM = Utils.deepFreeze(new Item({ name: '', exists: false }));
export class DexItems {
readonly dex: ModdedDex;
readonly itemCache = new Map<ID, Item>();
allCache: readonly Item[] | null = null;
constructor(dex: ModdedDex) {
this.dex = dex;
}
get(name?: string | Item): Item {
if (name && typeof name !== 'string') return name;
const id = name ? toID(name.trim()) : '' as ID;
return this.getByID(id);
}
getByID(id: ID): Item {
if (id === '') return EMPTY_ITEM;
let item = this.itemCache.get(id);
if (item) return item;
if (this.dex.data.Aliases.hasOwnProperty(id)) {
item = this.get(this.dex.data.Aliases[id]);
if (item.exists) {
this.itemCache.set(id, item);
}
return item;
}
if (id && !this.dex.data.Items[id] && this.dex.data.Items[id + 'berry']) {
item = this.getByID(id + 'berry' as ID);
this.itemCache.set(id, item);
return item;
}
if (id && this.dex.data.Items.hasOwnProperty(id)) {
const itemData = this.dex.data.Items[id] as any;
const itemTextData = this.dex.getDescs('Items', id, itemData);
item = new Item({
name: id,
...itemData,
...itemTextData,
});
if (item.gen > this.dex.gen) {
(item as any).isNonstandard = 'Future';
}
if (this.dex.parentMod) {
// If this item is exactly identical to parentMod's item, reuse parentMod's copy
const parent = this.dex.mod(this.dex.parentMod);
if (itemData === parent.data.Items[id]) {
const parentItem = parent.items.getByID(id);
if (
item.isNonstandard === parentItem.isNonstandard &&
item.desc === parentItem.desc &&
item.shortDesc === parentItem.shortDesc
) {
item = parentItem;
}
}
}
} else {
item = new Item({ name: id, exists: false });
}
if (item.exists) this.itemCache.set(id, this.dex.deepFreeze(item));
return item;
}
all(): readonly Item[] {
if (this.allCache) return this.allCache;
const items = [];
for (const id in this.dex.data.Items) {
items.push(this.getByID(id as ID));
}
this.allCache = Object.freeze(items);
return this.allCache;
}
}