pokemon-showdown/data/mods/partnersincrime/scripts.ts
Guangcong Luo 78439b4a02
Update to ESLint 9 (#10926)
ESLint has a whole new config format, so I figure it's a good time to
make the config system saner.

- First, we no longer have separate eslint-no-types configs. Lint
  performance shouldn't be enough of a problem to justify the
  relevant maintenance complexity.

- Second, our base config should work out-of-the-box now. `npx eslint`
  will work as expected, without any CLI flags. You should still use
  `npm run lint` which adds the `--cached` flag for performance.

- Third, whatever updates I did fixed style linting, which apparently
  has been bugged for quite some time, considering all the obvious
  mixed-tabs-and-spaces issues I found in the upgrade.

Also here are some changes to our style rules. In particular:

- Curly brackets (for objects etc) now have spaces inside them. Sorry
  for the huge change. ESLint doesn't support our old style, and most
  projects use Prettier style, so we might as well match them in this way.
  See https://github.com/eslint-stylistic/eslint-stylistic/issues/415

- String + number concatenation is no longer allowed. We now
  consistently use template strings for this.
2025-02-25 20:03:46 -08:00

463 lines
18 KiB
TypeScript

export const Scripts: ModdedBattleScriptsData = {
gen: 9,
inherit: 'gen9',
fieldEvent(eventid, targets) {
const callbackName = `on${eventid}`;
let getKey: undefined | 'duration';
if (eventid === 'Residual') {
getKey = 'duration';
}
let handlers = this.findFieldEventHandlers(this.field, `onField${eventid}`, getKey);
for (const side of this.sides) {
if (side.n < 2 || !side.allySide) {
handlers = handlers.concat(this.findSideEventHandlers(side, `onSide${eventid}`, getKey));
}
for (const active of side.active) {
if (!active) continue;
if (eventid === 'SwitchIn') {
handlers = handlers.concat(this.findPokemonEventHandlers(active, `onAny${eventid}`));
}
if (targets && !targets.includes(active)) continue;
// The ally of the pokemon
const ally = active.side.active.find(mon => mon && mon !== active && !mon.fainted);
if (eventid === 'SwitchIn' && ally?.m.innate && targets && !targets.includes(ally)) {
const volatileState = ally.volatiles[ally.m.innate];
if (volatileState) {
const volatile = this.dex.conditions.getByID(ally.m.innate as ID);
// @ts-expect-error dynamic lookup
let callback = volatile[callbackName];
// @ts-expect-error dynamic lookup
if (this.gen >= 5 && !volatile.onSwitchIn && !volatile.onAnySwitchIn) {
callback = volatile.onStart;
}
if (callback !== undefined) {
const allyHandler = this.resolvePriority({
effect: volatile, callback, state: volatileState, end: ally.removeVolatile, effectHolder: ally,
}, callbackName);
// if only one Pokemon is switching in, activate its ally's new innate at the speed of the one switching in
allyHandler.speed = this.resolvePriority({
effect: volatile, callback, state: volatileState, end: ally.removeVolatile, effectHolder: active,
}, callbackName).speed;
handlers.push(allyHandler);
}
}
}
handlers = handlers.concat(this.findPokemonEventHandlers(active, callbackName, getKey));
handlers = handlers.concat(this.findSideEventHandlers(side, callbackName, undefined, active));
handlers = handlers.concat(this.findFieldEventHandlers(this.field, callbackName, undefined, active));
handlers = handlers.concat(this.findBattleEventHandlers(callbackName, getKey, active));
}
}
this.speedSort(handlers);
while (handlers.length) {
const handler = handlers[0];
handlers.shift();
const effect = handler.effect;
if ((handler.effectHolder as Pokemon).fainted || (handler.state?.pic as Pokemon)?.fainted) continue;
if (eventid === 'Residual' && handler.end && handler.state?.duration) {
handler.state.duration--;
if (!handler.state.duration) {
const endCallArgs = handler.endCallArgs || [handler.effectHolder, effect.id];
handler.end.call(...endCallArgs as [any, ...any[]]);
if (this.ended) return;
continue;
}
}
let handlerEventid = eventid;
if ((handler.effectHolder as Side).sideConditions) handlerEventid = `Side${eventid}`;
if ((handler.effectHolder as Field).pseudoWeather) handlerEventid = `Field${eventid}`;
if (handler.callback) {
this.singleEvent(handlerEventid, effect, handler.state, handler.effectHolder, null, null, undefined, handler.callback);
}
this.faintMessages();
if (this.ended) return;
}
},
endTurn() {
this.turn++;
this.lastSuccessfulMoveThisTurn = null;
// Partners in Crime moveSlot updating
// Must be highest priority so imprison doesn't lag behind.
for (const side of this.sides) {
for (const pokemon of side.active) {
pokemon.moveSlots = pokemon.moveSlots.filter(move => pokemon.m.curMoves.includes(move.id));
pokemon.m.curMoves = this.dex.deepClone(pokemon.moves);
const ally = side.active.find(mon => mon && mon !== pokemon && !mon.fainted);
let allyMoves = ally ? this.dex.deepClone(ally.moveSlots) : [];
if (ally) {
// @ts-expect-error modded
allyMoves = allyMoves.filter(move => !pokemon.moves.includes(move.id) && ally.m.curMoves.includes(move.id));
for (const aMove of allyMoves) {
aMove.pp = this.clampIntRange(aMove.maxpp - (pokemon.m.trackPP.get(aMove.id) || 0), 0);
}
}
pokemon.moveSlots = pokemon.moveSlots.concat(allyMoves);
}
}
const dynamaxEnding: Pokemon[] = [];
for (const pokemon of this.getAllActive()) {
if (pokemon.volatiles['dynamax']?.turns === 3) {
dynamaxEnding.push(pokemon);
}
}
if (dynamaxEnding.length > 1) {
this.updateSpeed();
this.speedSort(dynamaxEnding);
}
for (const pokemon of dynamaxEnding) {
pokemon.removeVolatile('dynamax');
}
// Gen 1 partial trapping ends when either Pokemon or a switch in faints to residual damage
if (this.gen === 1) {
for (const pokemon of this.getAllActive()) {
if (pokemon.volatiles['partialtrappinglock']) {
const target = pokemon.volatiles['partialtrappinglock'].locked;
if (target.hp <= 0 || !target.volatiles['partiallytrapped']) {
delete pokemon.volatiles['partialtrappinglock'];
}
}
if (pokemon.volatiles['partiallytrapped']) {
const source = pokemon.volatiles['partiallytrapped'].source;
if (source.hp <= 0 || !source.volatiles['partialtrappinglock']) {
delete pokemon.volatiles['partiallytrapped'];
}
}
}
}
const trappedBySide: boolean[] = [];
const stalenessBySide: ('internal' | 'external' | undefined)[] = [];
for (const side of this.sides) {
let sideTrapped = true;
let sideStaleness: 'internal' | 'external' | undefined;
for (const pokemon of side.active) {
if (!pokemon) continue;
pokemon.moveThisTurn = '';
pokemon.newlySwitched = false;
pokemon.moveLastTurnResult = pokemon.moveThisTurnResult;
pokemon.moveThisTurnResult = undefined;
if (this.turn !== 1) {
pokemon.usedItemThisTurn = false;
pokemon.statsRaisedThisTurn = false;
pokemon.statsLoweredThisTurn = false;
// It shouldn't be possible in a normal battle for a Pokemon to be damaged before turn 1's move selection
// However, this could be potentially relevant in certain OMs
pokemon.hurtThisTurn = null;
}
pokemon.maybeDisabled = false;
for (const moveSlot of pokemon.moveSlots) {
moveSlot.disabled = false;
moveSlot.disabledSource = '';
}
if (pokemon.volatiles['encore']) {
// Encore check happens earlier than PiC move swapping, so end encore here.
const encoredMove = pokemon.volatiles['encore'].move;
if (!pokemon.moves.includes(encoredMove)) {
pokemon.removeVolatile('encore');
}
}
this.runEvent('DisableMove', pokemon);
for (const moveSlot of pokemon.moveSlots) {
const activeMove = this.dex.getActiveMove(moveSlot.id);
this.singleEvent('DisableMove', activeMove, null, pokemon);
if (activeMove.flags['cantusetwice'] && pokemon.lastMove?.id === moveSlot.id) {
pokemon.disableMove(pokemon.lastMove.id);
}
}
// If it was an illusion, it's not any more
if (pokemon.getLastAttackedBy() && this.gen >= 7) pokemon.knownType = true;
for (let i = pokemon.attackedBy.length - 1; i >= 0; i--) {
const attack = pokemon.attackedBy[i];
if (attack.source.isActive) {
attack.thisTurn = false;
} else {
pokemon.attackedBy.splice(pokemon.attackedBy.indexOf(attack), 1);
}
}
if (this.gen >= 7) {
// In Gen 7, the real type of every Pokemon is visible to all players via the bottom screen while making choices
const seenPokemon = pokemon.illusion || pokemon;
const realTypeString = seenPokemon.getTypes(true).join('/');
if (realTypeString !== seenPokemon.apparentType) {
this.add('-start', pokemon, 'typechange', realTypeString, '[silent]');
seenPokemon.apparentType = realTypeString;
if (pokemon.addedType) {
// The typechange message removes the added type, so put it back
this.add('-start', pokemon, 'typeadd', pokemon.addedType, '[silent]');
}
}
}
pokemon.trapped = pokemon.maybeTrapped = false;
this.runEvent('TrapPokemon', pokemon);
if (!pokemon.knownType || this.dex.getImmunity('trapped', pokemon)) {
this.runEvent('MaybeTrapPokemon', pokemon);
}
// canceling switches would leak information
// if a foe might have a trapping ability
if (this.gen > 2) {
for (const source of pokemon.foes()) {
const species = (source.illusion || source).species;
if (!species.abilities) continue;
for (const abilitySlot in species.abilities) {
const abilityName = species.abilities[abilitySlot as keyof Species['abilities']];
if (abilityName === source.ability) {
// pokemon event was already run above so we don't need
// to run it again.
continue;
}
const ruleTable = this.ruleTable;
if ((ruleTable.has('+hackmons') || !ruleTable.has('obtainableabilities')) && !this.format.team) {
// hackmons format
continue;
} else if (abilitySlot === 'H' && species.unreleasedHidden) {
// unreleased hidden ability
continue;
}
const ability = this.dex.abilities.get(abilityName);
if (ruleTable.has('-ability:' + ability.id)) continue;
if (pokemon.knownType && !this.dex.getImmunity('trapped', pokemon)) continue;
this.singleEvent('FoeMaybeTrapPokemon', ability, {}, pokemon, source);
}
}
}
if (pokemon.fainted) continue;
sideTrapped = sideTrapped && pokemon.trapped;
const staleness = pokemon.volatileStaleness || pokemon.staleness;
if (staleness) sideStaleness = sideStaleness === 'external' ? sideStaleness : staleness;
pokemon.activeTurns++;
}
trappedBySide.push(sideTrapped);
stalenessBySide.push(sideStaleness);
side.faintedLastTurn = side.faintedThisTurn;
side.faintedThisTurn = null;
}
if (this.maybeTriggerEndlessBattleClause(trappedBySide, stalenessBySide)) return;
if (this.gameType === 'triples' && this.sides.every(side => side.pokemonLeft === 1)) {
// If both sides have one Pokemon left in triples and they are not adjacent, they are both moved to the center.
const actives = this.getAllActive();
if (actives.length > 1 && !actives[0].isAdjacent(actives[1])) {
this.swapPosition(actives[0], 1, '[silent]');
this.swapPosition(actives[1], 1, '[silent]');
this.add('-center');
}
}
this.add('turn', this.turn);
if (this.gameType === 'multi') {
for (const side of this.sides) {
if (side.canDynamaxNow()) {
if (this.turn === 1) {
this.addSplit(side.id, ['-candynamax', side.id]);
} else {
this.add('-candynamax', side.id);
}
}
}
}
if (this.gen === 2) this.quickClawRoll = this.randomChance(60, 256);
if (this.gen === 3) this.quickClawRoll = this.randomChance(1, 5);
this.makeRequest('move');
},
pokemon: {
setAbility(ability, source, isFromFormeChange) {
if (!this.hp) return false;
const BAD_ABILITIES = ['trace', 'imposter', 'neutralizinggas', 'illusion', 'wanderingspirit'];
if (typeof ability === 'string') ability = this.battle.dex.abilities.get(ability);
const oldAbility = this.ability;
if (!isFromFormeChange) {
if (ability.flags['cantsuppress'] || this.getAbility().flags['cantsuppress']) return false;
}
if (!this.battle.runEvent('SetAbility', this, source, this.battle.effect, ability)) return false;
this.battle.singleEvent('End', this.battle.dex.abilities.get(oldAbility), this.abilityState, this, source);
const ally = this.side.active.find(mon => mon && mon !== this && !mon.fainted);
if (ally?.m.innate) {
ally.removeVolatile(ally.m.innate);
delete ally.m.innate;
}
if (this.battle.effect && this.battle.effect.effectType === 'Move' && !isFromFormeChange) {
this.battle.add('-endability', this, this.battle.dex.abilities.get(oldAbility),
`[from] move: ${this.battle.dex.moves.get(this.battle.effect.id)}`);
}
this.ability = ability.id;
this.abilityState = this.battle.initEffectState({ id: ability.id, target: this });
if (ability.id && this.battle.gen > 3) {
this.battle.singleEvent('Start', ability, this.abilityState, this, source);
if (ally && ally.ability !== this.ability) {
if (!this.m.innate) {
this.m.innate = 'ability:' + ally.getAbility().id;
this.addVolatile(this.m.innate);
}
if (!BAD_ABILITIES.includes(ability.id)) {
ally.m.innate = 'ability:' + ability.id;
ally.addVolatile(ally.m.innate);
}
}
}
// Entrainment
if (this.m.innate?.endsWith(ability.id)) {
this.removeVolatile(this.m.innate);
delete this.m.innate;
}
return oldAbility;
},
hasAbility(ability) {
if (this.ignoringAbility()) return false;
const ownAbility = this.ability;
const ally = this.side.active.find(mon => mon && mon !== this && !mon.fainted);
const allyAbility = ally ? ally.ability : "";
if (!Array.isArray(ability)) {
if (ownAbility === this.battle.toID(ability) || allyAbility === this.battle.toID(ability)) return true;
} else {
if (ability.map(this.battle.toID).includes(ownAbility) || ability.map(this.battle.toID).includes(allyAbility)) {
return true;
}
}
return false;
},
transformInto(pokemon, effect) {
const species = pokemon.species;
if (
pokemon.fainted || this.illusion || pokemon.illusion || (pokemon.volatiles['substitute'] && this.battle.gen >= 5) ||
(pokemon.transformed && this.battle.gen >= 2) || (this.transformed && this.battle.gen >= 5) ||
species.name === 'Eternatus-Eternamax' || (['Ogerpon', 'Terapagos'].includes(species.baseSpecies) &&
(this.terastallized || pokemon.terastallized))
) {
return false;
}
if (this.battle.dex.currentMod === 'gen1stadium' && (
species.name === 'Ditto' ||
(this.species.name === 'Ditto' && pokemon.moves.includes('transform'))
)) {
return false;
}
if (!this.setSpecies(species, effect, true)) return false;
this.transformed = true;
this.weighthg = pokemon.weighthg;
const types = pokemon.getTypes(true, true);
this.setType(pokemon.volatiles['roost'] ? pokemon.volatiles['roost'].typeWas : types, true);
this.addedType = pokemon.addedType;
this.knownType = this.isAlly(pokemon) && pokemon.knownType;
this.apparentType = pokemon.apparentType;
let statName: StatIDExceptHP;
for (statName in this.storedStats) {
this.storedStats[statName] = pokemon.storedStats[statName];
if (this.modifiedStats) this.modifiedStats[statName] = pokemon.modifiedStats![statName]; // Gen 1: Copy modified stats.
}
this.moveSlots = [];
this.hpType = (this.battle.gen >= 5 ? this.hpType : pokemon.hpType);
this.hpPower = (this.battle.gen >= 5 ? this.hpPower : pokemon.hpPower);
this.timesAttacked = pokemon.timesAttacked;
for (const moveSlot of pokemon.moveSlots) {
let moveName = moveSlot.move;
if (!pokemon.m.curMoves.includes(moveSlot.id)) continue;
if (moveSlot.id === 'hiddenpower') {
moveName = 'Hidden Power ' + this.hpType;
}
this.moveSlots.push({
move: moveName,
id: moveSlot.id,
pp: moveSlot.maxpp === 1 ? 1 : 5,
maxpp: this.battle.gen >= 5 ? (moveSlot.maxpp === 1 ? 1 : 5) : moveSlot.maxpp,
target: moveSlot.target,
disabled: false,
used: false,
virtual: true,
});
}
this.m.curMoves = pokemon.m.curMoves;
let boostName: BoostID;
for (boostName in pokemon.boosts) {
this.boosts[boostName] = pokemon.boosts[boostName];
}
if (this.battle.gen >= 6) {
const volatilesToCopy = ['dragoncheer', 'focusenergy', 'gmaxchistrike', 'laserfocus'];
for (const volatile of volatilesToCopy) this.removeVolatile(volatile);
for (const volatile of volatilesToCopy) {
if (pokemon.volatiles[volatile]) {
this.addVolatile(volatile);
if (volatile === 'gmaxchistrike') this.volatiles[volatile].layers = pokemon.volatiles[volatile].layers;
if (volatile === 'dragoncheer') this.volatiles[volatile].hasDragonType = pokemon.volatiles[volatile].hasDragonType;
}
}
}
if (effect) {
this.battle.add('-transform', this, pokemon, '[from] ' + effect.fullname);
} else {
this.battle.add('-transform', this, pokemon);
}
if (this.terastallized) {
this.knownType = true;
this.apparentType = this.terastallized;
}
if (this.battle.gen > 2) this.setAbility(pokemon.ability, this, true, true);
// Change formes based on held items (for Transform)
// Only ever relevant in Generation 4 since Generation 3 didn't have item-based forme changes
if (this.battle.gen === 4) {
if (this.species.num === 487) {
// Giratina formes
if (this.species.name === 'Giratina' && this.item === 'griseousorb') {
this.formeChange('Giratina-Origin');
} else if (this.species.name === 'Giratina-Origin' && this.item !== 'griseousorb') {
this.formeChange('Giratina');
}
}
if (this.species.num === 493) {
// Arceus formes
const item = this.getItem();
const targetForme = (item?.onPlate ? 'Arceus-' + item.onPlate : 'Arceus');
if (this.species.name !== targetForme) {
this.formeChange(targetForme);
}
}
}
// Pokemon transformed into Ogerpon cannot Terastallize
// restoring their ability to tera after they untransform is handled ELSEWHERE
if (this.species.baseSpecies === 'Ogerpon' && this.canTerastallize) this.canTerastallize = false;
if (this.species.baseSpecies === 'Terapagos' && this.canTerastallize) this.canTerastallize = false;
return true;
},
deductPP(move, amount, target) {
const gen = this.battle.gen;
move = this.battle.dex.moves.get(move);
const ppData = this.getMoveData(move);
if (!ppData) return 0;
ppData.used = true;
if (!ppData.pp && gen > 1) return 0;
if (!amount) amount = 1;
ppData.pp -= amount;
if (ppData.pp < 0 && gen > 1) {
amount += ppData.pp;
ppData.pp = 0;
}
if (!this.m.curMoves.includes(move.id)) {
this.m.trackPP.set(move.id, (this.m.trackPP.get(move.id) || 0) + amount);
}
return amount;
},
},
};