mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-03-21 17:25:10 -05:00
ESLint has a whole new config format, so I figure it's a good time to make the config system saner. - First, we no longer have separate eslint-no-types configs. Lint performance shouldn't be enough of a problem to justify the relevant maintenance complexity. - Second, our base config should work out-of-the-box now. `npx eslint` will work as expected, without any CLI flags. You should still use `npm run lint` which adds the `--cached` flag for performance. - Third, whatever updates I did fixed style linting, which apparently has been bugged for quite some time, considering all the obvious mixed-tabs-and-spaces issues I found in the upgrade. Also here are some changes to our style rules. In particular: - Curly brackets (for objects etc) now have spaces inside them. Sorry for the huge change. ESLint doesn't support our old style, and most projects use Prettier style, so we might as well match them in this way. See https://github.com/eslint-stylistic/eslint-stylistic/issues/415 - String + number concatenation is no longer allowed. We now consistently use template strings for this.
1222 lines
25 KiB
TypeScript
1222 lines
25 KiB
TypeScript
export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
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"10000000voltthunderbolt": {
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inherit: true,
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isNonstandard: null,
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},
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aciddownpour: {
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inherit: true,
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isNonstandard: null,
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},
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alloutpummeling: {
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inherit: true,
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isNonstandard: null,
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},
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assist: {
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inherit: true,
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isNonstandard: null,
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},
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baddybad: {
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inherit: true,
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accuracy: 100,
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basePower: 90,
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},
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barrage: {
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inherit: true,
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isNonstandard: null,
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},
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barrier: {
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inherit: true,
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isNonstandard: null,
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},
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beakblast: {
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inherit: true,
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isNonstandard: null,
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},
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bestow: {
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inherit: true,
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isNonstandard: null,
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},
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bide: {
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inherit: true,
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isNonstandard: null,
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},
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blackholeeclipse: {
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inherit: true,
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isNonstandard: null,
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},
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bloomdoom: {
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inherit: true,
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isNonstandard: null,
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},
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boneclub: {
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inherit: true,
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isNonstandard: null,
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},
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bouncybubble: {
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inherit: true,
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basePower: 90,
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pp: 15,
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},
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breakneckblitz: {
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inherit: true,
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isNonstandard: null,
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},
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bubble: {
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inherit: true,
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isNonstandard: null,
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},
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buzzybuzz: {
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inherit: true,
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basePower: 90,
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pp: 15,
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},
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camouflage: {
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inherit: true,
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isNonstandard: null,
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},
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captivate: {
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inherit: true,
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isNonstandard: null,
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},
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catastropika: {
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inherit: true,
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isNonstandard: null,
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},
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chatter: {
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inherit: true,
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isNonstandard: null,
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},
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chipaway: {
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inherit: true,
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isNonstandard: null,
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},
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clamp: {
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inherit: true,
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isNonstandard: null,
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},
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clangoroussoulblaze: {
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inherit: true,
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isNonstandard: null,
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},
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cometpunch: {
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inherit: true,
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isNonstandard: null,
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},
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constrict: {
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inherit: true,
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isNonstandard: null,
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},
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continentalcrush: {
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inherit: true,
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isNonstandard: null,
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},
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corkscrewcrash: {
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inherit: true,
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isNonstandard: null,
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},
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curse: {
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inherit: true,
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target: "normal",
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},
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darkvoid: {
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inherit: true,
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isNonstandard: null,
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},
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defog: {
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inherit: true,
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onHit(target, source, move) {
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let success = false;
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if (!target.volatiles['substitute'] || move.infiltrates) success = !!this.boost({ evasion: -1 });
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const removeTarget = [
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'reflect', 'lightscreen', 'auroraveil', 'safeguard', 'mist', 'spikes', 'toxicspikes', 'stealthrock', 'stickyweb',
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];
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const removeAll = ['spikes', 'toxicspikes', 'stealthrock', 'stickyweb'];
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for (const targetCondition of removeTarget) {
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if (target.side.removeSideCondition(targetCondition)) {
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if (!removeAll.includes(targetCondition)) continue;
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this.add('-sideend', target.side, this.dex.conditions.get(targetCondition).name, '[from] move: Defog', `[of] ${source}`);
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success = true;
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}
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}
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for (const sideCondition of removeAll) {
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if (source.side.removeSideCondition(sideCondition)) {
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this.add('-sideend', source.side, this.dex.conditions.get(sideCondition).name, '[from] move: Defog', `[of] ${source}`);
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success = true;
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}
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}
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return success;
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},
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},
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devastatingdrake: {
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inherit: true,
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isNonstandard: null,
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},
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dive: {
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inherit: true,
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flags: {
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contact: 1, charge: 1, protect: 1, mirror: 1, nonsky: 1, metronome: 1, nosleeptalk: 1, noassist: 1, failinstruct: 1,
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},
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},
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dizzypunch: {
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inherit: true,
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isNonstandard: null,
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},
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doubleironbash: {
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inherit: true,
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isNonstandard: "LGPE",
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},
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doubleslap: {
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inherit: true,
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isNonstandard: null,
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},
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dragonhammer: {
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inherit: true,
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flags: { contact: 1, protect: 1, mirror: 1, metronome: 1 },
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},
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dragonrage: {
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inherit: true,
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isNonstandard: null,
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},
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eggbomb: {
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inherit: true,
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isNonstandard: null,
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},
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electricterrain: {
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inherit: true,
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condition: {
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duration: 5,
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durationCallback(source, effect) {
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if (source?.hasItem('terrainextender')) {
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return 8;
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}
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return 5;
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},
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onSetStatus(status, target, source, effect) {
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if (status.id === 'slp' && target.isGrounded() && !target.isSemiInvulnerable()) {
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if (effect.id === 'yawn' || (effect.effectType === 'Move' && !effect.secondaries)) {
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this.add('-activate', target, 'move: Electric Terrain');
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}
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return false;
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}
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},
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onTryAddVolatile(status, target) {
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if (!target.isGrounded() || target.isSemiInvulnerable()) return;
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if (status.id === 'yawn') {
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this.add('-activate', target, 'move: Electric Terrain');
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return null;
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}
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},
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onBasePower(basePower, attacker, defender, move) {
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if (move.type === 'Electric' && attacker.isGrounded() && !attacker.isSemiInvulnerable()) {
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this.debug('electric terrain boost');
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return this.chainModify(1.5);
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}
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},
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onFieldStart(field, source, effect) {
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if (effect && effect.effectType === 'Ability') {
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this.add('-fieldstart', 'move: Electric Terrain', `[from] ability: ${effect}`, `[of] ${source}`);
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} else {
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this.add('-fieldstart', 'move: Electric Terrain');
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}
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},
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onFieldResidualOrder: 27,
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onFieldResidualSubOrder: 7,
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onFieldEnd() {
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this.add('-fieldend', 'move: Electric Terrain');
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},
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},
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},
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embargo: {
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inherit: true,
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isNonstandard: null,
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},
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extremeevoboost: {
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inherit: true,
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isNonstandard: null,
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},
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feintattack: {
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inherit: true,
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isNonstandard: null,
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},
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flameburst: {
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inherit: true,
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isNonstandard: null,
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},
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flash: {
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inherit: true,
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isNonstandard: null,
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},
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floralhealing: {
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inherit: true,
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onHit(target, source) {
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let success = false;
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if (this.field.isTerrain('grassyterrain')) {
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success = !!this.heal(this.modify(target.baseMaxhp, 0.667));
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} else {
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success = !!this.heal(Math.ceil(target.baseMaxhp * 0.5));
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}
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if (success && !target.isAlly(source)) {
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target.staleness = 'external';
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}
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if (!success) {
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this.add('-fail', target, 'heal');
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return null;
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}
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return success;
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},
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},
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fly: {
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inherit: true,
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onTryMove(attacker, defender, move) {
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if (attacker.removeVolatile(move.id)) {
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return;
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}
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this.add('-prepare', attacker, move.name);
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if (!this.runEvent('ChargeMove', attacker, defender, move)) {
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return;
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}
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attacker.addVolatile('twoturnmove', defender);
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return null;
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},
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},
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foresight: {
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inherit: true,
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isNonstandard: null,
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},
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freezyfrost: {
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inherit: true,
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accuracy: 100,
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basePower: 90,
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pp: 15,
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},
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frustration: {
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inherit: true,
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isNonstandard: null,
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},
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genesissupernova: {
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inherit: true,
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isNonstandard: null,
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},
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gigavolthavoc: {
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inherit: true,
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isNonstandard: null,
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},
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glitzyglow: {
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inherit: true,
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accuracy: 100,
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basePower: 90,
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},
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grassknot: {
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inherit: true,
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onTryHit() {},
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},
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grasswhistle: {
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inherit: true,
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isNonstandard: null,
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},
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grassyterrain: {
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inherit: true,
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condition: {
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duration: 5,
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durationCallback(source, effect) {
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if (source?.hasItem('terrainextender')) {
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return 8;
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}
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return 5;
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},
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onBasePower(basePower, attacker, defender, move) {
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const weakenedMoves = ['earthquake', 'bulldoze', 'magnitude'];
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if (weakenedMoves.includes(move.id) && defender.isGrounded() && !defender.isSemiInvulnerable()) {
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this.debug('move weakened by grassy terrain');
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return this.chainModify(0.5);
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}
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if (move.type === 'Grass' && attacker.isGrounded()) {
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this.debug('grassy terrain boost');
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return this.chainModify(1.5);
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}
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},
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onFieldStart(field, source, effect) {
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if (effect && effect.effectType === 'Ability') {
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this.add('-fieldstart', 'move: Grassy Terrain', `[from] ability: ${effect}`, `[of] ${source}`);
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} else {
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this.add('-fieldstart', 'move: Grassy Terrain');
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}
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},
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onResidualOrder: 5,
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onResidualSubOrder: 2,
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onResidual(pokemon) {
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if (pokemon.isGrounded() && !pokemon.isSemiInvulnerable()) {
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this.heal(pokemon.baseMaxhp / 16, pokemon, pokemon);
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} else {
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this.debug(`Pokemon semi-invuln or not grounded; Grassy Terrain skipped`);
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}
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},
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onFieldResidualOrder: 27,
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onFieldResidualSubOrder: 7,
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onFieldEnd() {
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this.add('-fieldend', 'move: Grassy Terrain');
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},
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},
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},
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guardianofalola: {
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inherit: true,
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isNonstandard: null,
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},
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healbell: {
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inherit: true,
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onHit(target, source) {
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this.add('-activate', source, 'move: Heal Bell');
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let success = false;
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const allies = [...target.side.pokemon, ...target.side.allySide?.pokemon || []];
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for (const ally of allies) {
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if (ally.hasAbility('soundproof')) {
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this.add('-immune', ally, '[from] ability: Soundproof');
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continue;
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}
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if (ally.cureStatus()) success = true;
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}
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return success;
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},
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},
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healblock: {
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inherit: true,
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isNonstandard: null,
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},
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healingwish: {
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inherit: true,
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condition: {
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duration: 2,
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onSwitchInPriority: 1,
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onSwitchIn(target) {
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if (!target.fainted) {
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target.heal(target.maxhp);
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target.clearStatus();
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this.add('-heal', target, target.getHealth, '[from] move: Healing Wish');
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target.side.removeSlotCondition(target, 'healingwish');
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}
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},
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},
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},
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healorder: {
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inherit: true,
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isNonstandard: null,
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},
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healpulse: {
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inherit: true,
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onHit(target, source) {
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let success = false;
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if (source.hasAbility('megalauncher')) {
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success = !!this.heal(this.modify(target.baseMaxhp, 0.75));
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} else {
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success = !!this.heal(Math.ceil(target.baseMaxhp * 0.5));
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}
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if (success && !target.isAlly(source)) {
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target.staleness = 'external';
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}
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if (!success) {
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this.add('-fail', target, 'heal');
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return null;
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}
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return success;
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},
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},
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heartstamp: {
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inherit: true,
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isNonstandard: null,
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},
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heartswap: {
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inherit: true,
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isNonstandard: null,
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},
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heatcrash: {
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inherit: true,
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onTryHit() {},
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},
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heavyslam: {
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inherit: true,
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onTryHit() {},
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},
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hiddenpower: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerbug: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerdark: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerdragon: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerelectric: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerfighting: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerfire: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerflying: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowerghost: {
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inherit: true,
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isNonstandard: null,
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},
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hiddenpowergrass: {
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inherit: true,
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|
isNonstandard: null,
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},
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|
hiddenpowerground: {
|
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inherit: true,
|
|
isNonstandard: null,
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|
},
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|
hiddenpowerice: {
|
|
inherit: true,
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isNonstandard: null,
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},
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|
hiddenpowerpoison: {
|
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inherit: true,
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isNonstandard: null,
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},
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|
hiddenpowerpsychic: {
|
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inherit: true,
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|
isNonstandard: null,
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},
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|
hiddenpowerrock: {
|
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inherit: true,
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|
isNonstandard: null,
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|
},
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|
hiddenpowersteel: {
|
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inherit: true,
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|
isNonstandard: null,
|
|
},
|
|
hiddenpowerwater: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
howl: {
|
|
inherit: true,
|
|
flags: { snatch: 1, metronome: 1 },
|
|
boosts: {
|
|
atk: 1,
|
|
},
|
|
target: "self",
|
|
},
|
|
hydrovortex: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
hyperfang: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
hyperspacefury: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
hyperspacehole: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
iceball: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
icehammer: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
infernooverdrive: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
iondeluge: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
judgment: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
jumpkick: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
karatechop: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
kingsshield: {
|
|
inherit: true,
|
|
condition: {
|
|
duration: 1,
|
|
onStart(target) {
|
|
this.add('-singleturn', target, 'Protect');
|
|
},
|
|
onTryHitPriority: 3,
|
|
onTryHit(target, source, move) {
|
|
if (!move.flags['protect'] || move.category === 'Status') {
|
|
if (move.isZ || move.isMax) target.getMoveHitData(move).zBrokeProtect = true;
|
|
return;
|
|
}
|
|
this.add('-activate', target, 'move: Protect');
|
|
const lockedmove = source.getVolatile('lockedmove');
|
|
if (lockedmove) {
|
|
// Outrage counter is reset
|
|
if (source.volatiles['lockedmove'].duration === 2) {
|
|
delete source.volatiles['lockedmove'];
|
|
}
|
|
}
|
|
if (this.checkMoveMakesContact(move, source, target)) {
|
|
this.boost({ atk: -2 }, source, target, this.dex.getActiveMove("King's Shield"));
|
|
}
|
|
return this.NOT_FAIL;
|
|
},
|
|
onHit(target, source, move) {
|
|
if (move.isZOrMaxPowered && this.checkMoveMakesContact(move, source, target)) {
|
|
this.boost({ atk: -2 }, source, target, this.dex.getActiveMove("King's Shield"));
|
|
}
|
|
},
|
|
},
|
|
},
|
|
letssnuggleforever: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
lightofruin: {
|
|
inherit: true,
|
|
isNonstandard: "Unobtainable",
|
|
},
|
|
lightthatburnsthesky: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
lowkick: {
|
|
inherit: true,
|
|
onTryHit() {},
|
|
},
|
|
luckychant: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
lunardance: {
|
|
inherit: true,
|
|
condition: {
|
|
duration: 2,
|
|
onSwitchInPriority: 1,
|
|
onSwitchIn(target) {
|
|
if (!target.fainted) {
|
|
target.heal(target.maxhp);
|
|
target.clearStatus();
|
|
for (const moveSlot of target.moveSlots) {
|
|
moveSlot.pp = moveSlot.maxpp;
|
|
}
|
|
this.add('-heal', target, target.getHealth, '[from] move: Lunar Dance');
|
|
target.side.removeSlotCondition(target, 'lunardance');
|
|
}
|
|
},
|
|
},
|
|
},
|
|
magnetbomb: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
magnitude: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
maliciousmoonsault: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
meditate: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
mefirst: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
menacingmoonrazemaelstrom: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
miracleeye: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
mirrormove: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
mirrorshot: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
moongeistbeam: {
|
|
inherit: true,
|
|
flags: { protect: 1, mirror: 1, metronome: 1 },
|
|
},
|
|
moonlight: {
|
|
inherit: true,
|
|
onHit(pokemon) {
|
|
let factor = 0.5;
|
|
switch (pokemon.effectiveWeather()) {
|
|
case 'sunnyday':
|
|
case 'desolateland':
|
|
factor = 0.667;
|
|
break;
|
|
case 'raindance':
|
|
case 'primordialsea':
|
|
case 'sandstorm':
|
|
case 'hail':
|
|
factor = 0.25;
|
|
break;
|
|
}
|
|
const success = !!this.heal(this.modify(pokemon.maxhp, factor));
|
|
if (!success) {
|
|
this.add('-fail', pokemon, 'heal');
|
|
return null;
|
|
}
|
|
return success;
|
|
},
|
|
},
|
|
morningsun: {
|
|
inherit: true,
|
|
onHit(pokemon) {
|
|
let factor = 0.5;
|
|
switch (pokemon.effectiveWeather()) {
|
|
case 'sunnyday':
|
|
case 'desolateland':
|
|
factor = 0.667;
|
|
break;
|
|
case 'raindance':
|
|
case 'primordialsea':
|
|
case 'sandstorm':
|
|
case 'hail':
|
|
factor = 0.25;
|
|
break;
|
|
}
|
|
const success = !!this.heal(this.modify(pokemon.maxhp, factor));
|
|
if (!success) {
|
|
this.add('-fail', pokemon, 'heal');
|
|
return null;
|
|
}
|
|
return success;
|
|
},
|
|
},
|
|
mudbomb: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
mudsport: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
multiattack: {
|
|
inherit: true,
|
|
basePower: 90,
|
|
},
|
|
naturalgift: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
naturesmadness: {
|
|
inherit: true,
|
|
flags: { protect: 1, mirror: 1, metronome: 1 },
|
|
},
|
|
needlearm: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
neverendingnightmare: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
nightmare: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
oceanicoperetta: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
odorsleuth: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
ominouswind: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
pollenpuff: {
|
|
inherit: true,
|
|
flags: { protect: 1, mirror: 1, metronome: 1, bullet: 1 },
|
|
onHit(target, source) {
|
|
if (source.isAlly(target)) {
|
|
if (!this.heal(Math.floor(target.baseMaxhp * 0.5))) {
|
|
this.add('-immune', target);
|
|
return null;
|
|
}
|
|
}
|
|
},
|
|
},
|
|
powder: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
precipiceblades: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
psychicterrain: {
|
|
inherit: true,
|
|
condition: {
|
|
duration: 5,
|
|
durationCallback(source, effect) {
|
|
if (source?.hasItem('terrainextender')) {
|
|
return 8;
|
|
}
|
|
return 5;
|
|
},
|
|
onTryHitPriority: 4,
|
|
onTryHit(target, source, effect) {
|
|
if (effect && (effect.priority <= 0.1 || effect.target === 'self')) {
|
|
return;
|
|
}
|
|
if (target.isSemiInvulnerable() || target.isAlly(source)) return;
|
|
if (!target.isGrounded()) {
|
|
const baseMove = this.dex.moves.get(effect.id);
|
|
if (baseMove.priority > 0) {
|
|
this.hint("Psychic Terrain doesn't affect Pokémon immune to Ground.");
|
|
}
|
|
return;
|
|
}
|
|
this.add('-activate', target, 'move: Psychic Terrain');
|
|
return null;
|
|
},
|
|
onBasePower(basePower, attacker, defender, move) {
|
|
if (move.type === 'Psychic' && attacker.isGrounded() && !attacker.isSemiInvulnerable()) {
|
|
this.debug('psychic terrain boost');
|
|
return this.chainModify(1.5);
|
|
}
|
|
},
|
|
onFieldStart(field, source, effect) {
|
|
if (effect && effect.effectType === 'Ability') {
|
|
this.add('-fieldstart', 'move: Psychic Terrain', `[from] ability: ${effect}`, `[of] ${source}`);
|
|
} else {
|
|
this.add('-fieldstart', 'move: Psychic Terrain');
|
|
}
|
|
},
|
|
onFieldResidualOrder: 27,
|
|
onFieldResidualSubOrder: 7,
|
|
onFieldEnd() {
|
|
this.add('-fieldend', 'move: Psychic Terrain');
|
|
},
|
|
},
|
|
},
|
|
psychoboost: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
psywave: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
pulverizingpancake: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
punishment: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
purify: {
|
|
inherit: true,
|
|
onHit(target, source) {
|
|
if (!target.cureStatus()) return false;
|
|
this.heal(Math.ceil(source.maxhp * 0.5), source);
|
|
},
|
|
},
|
|
pursuit: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
quash: {
|
|
inherit: true,
|
|
onHit(target) {
|
|
if (this.activePerHalf === 1) return false; // fails in singles
|
|
const action = this.queue.willMove(target);
|
|
if (!action) return false;
|
|
|
|
action.priority = -7.1;
|
|
this.queue.cancelMove(target);
|
|
for (let i = this.queue.list.length - 1; i >= 0; i--) {
|
|
if (this.queue.list[i].choice === 'residual') {
|
|
this.queue.list.splice(i, 0, action);
|
|
break;
|
|
}
|
|
}
|
|
this.add('-activate', target, 'move: Quash');
|
|
},
|
|
},
|
|
rage: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
rapidspin: {
|
|
inherit: true,
|
|
basePower: 20,
|
|
secondary: null,
|
|
},
|
|
razorwind: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
refresh: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
relicsong: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
return: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
revelationdance: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
rockclimb: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
rollingkick: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
rototiller: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
sappyseed: {
|
|
inherit: true,
|
|
accuracy: 100,
|
|
basePower: 90,
|
|
pp: 15,
|
|
},
|
|
savagespinout: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
searingsunrazesmash: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
secretpower: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
seedflare: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
sharpen: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
shatteredpsyche: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
shoreup: {
|
|
inherit: true,
|
|
onHit(pokemon) {
|
|
let factor = 0.5;
|
|
if (this.field.isWeather('sandstorm')) {
|
|
factor = 0.667;
|
|
}
|
|
const success = !!this.heal(this.modify(pokemon.maxhp, factor));
|
|
if (!success) {
|
|
this.add('-fail', pokemon, 'heal');
|
|
return null;
|
|
}
|
|
return success;
|
|
},
|
|
},
|
|
signalbeam: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
silverwind: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
sinisterarrowraid: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
sizzlyslide: {
|
|
inherit: true,
|
|
basePower: 90,
|
|
pp: 15,
|
|
},
|
|
sketch: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
skydrop: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
skyuppercut: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
smellingsalts: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
snatch: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
sonicboom: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
soulstealing7starstrike: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
sparklyswirl: {
|
|
inherit: true,
|
|
accuracy: 100,
|
|
basePower: 90,
|
|
pp: 15,
|
|
},
|
|
spiderweb: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
spikecannon: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
splinteredstormshards: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
spotlight: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
steamroller: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
stokedsparksurfer: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
subzeroslammer: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
sunsteelstrike: {
|
|
inherit: true,
|
|
flags: { contact: 1, protect: 1, mirror: 1, metronome: 1 },
|
|
},
|
|
supersonicskystrike: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
swallow: {
|
|
inherit: true,
|
|
onHit(pokemon) {
|
|
const layers = pokemon.volatiles['stockpile']?.layers || 1;
|
|
const healAmount = [0.25, 0.5, 1];
|
|
const success = !!this.heal(this.modify(pokemon.maxhp, healAmount[layers - 1]));
|
|
if (!success) this.add('-fail', pokemon, 'heal');
|
|
pokemon.removeVolatile('stockpile');
|
|
return success || null;
|
|
},
|
|
},
|
|
switcheroo: {
|
|
inherit: true,
|
|
onHit(target, source, move) {
|
|
const yourItem = target.takeItem(source);
|
|
const myItem = source.takeItem();
|
|
if (target.item || source.item || (!yourItem && !myItem)) {
|
|
if (yourItem) target.item = yourItem.id;
|
|
if (myItem) source.item = myItem.id;
|
|
return false;
|
|
}
|
|
if (
|
|
(myItem && !this.singleEvent('TakeItem', myItem, source.itemState, target, source, move, myItem)) ||
|
|
(yourItem && !this.singleEvent('TakeItem', yourItem, target.itemState, source, target, move, yourItem))
|
|
) {
|
|
if (yourItem) target.item = yourItem.id;
|
|
if (myItem) source.item = myItem.id;
|
|
return false;
|
|
}
|
|
this.add('-activate', source, 'move: Trick', `[of] ${target}`);
|
|
if (myItem) {
|
|
target.setItem(myItem);
|
|
this.add('-item', target, myItem, '[from] move: Switcheroo');
|
|
} else {
|
|
this.add('-enditem', target, yourItem, '[silent]', '[from] move: Switcheroo');
|
|
}
|
|
if (yourItem) {
|
|
source.setItem(yourItem);
|
|
this.add('-item', source, yourItem, '[from] move: Switcheroo');
|
|
} else {
|
|
this.add('-enditem', source, myItem, '[silent]', '[from] move: Switcheroo');
|
|
}
|
|
},
|
|
},
|
|
synchronoise: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
synthesis: {
|
|
inherit: true,
|
|
onHit(pokemon) {
|
|
let factor = 0.5;
|
|
switch (pokemon.effectiveWeather()) {
|
|
case 'sunnyday':
|
|
case 'desolateland':
|
|
factor = 0.667;
|
|
break;
|
|
case 'raindance':
|
|
case 'primordialsea':
|
|
case 'sandstorm':
|
|
case 'hail':
|
|
factor = 0.25;
|
|
break;
|
|
}
|
|
const success = !!this.heal(this.modify(pokemon.maxhp, factor));
|
|
if (!success) {
|
|
this.add('-fail', pokemon, 'heal');
|
|
return null;
|
|
}
|
|
return success;
|
|
},
|
|
},
|
|
tailglow: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
tectonicrage: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
telekinesis: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
teleport: {
|
|
inherit: true,
|
|
priority: 0,
|
|
selfSwitch: false,
|
|
onTry: false,
|
|
},
|
|
toxic: {
|
|
inherit: true,
|
|
onPrepareHit(target, source, move) {
|
|
if (source.hasType('Poison')) source.addVolatile('toxic');
|
|
},
|
|
condition: {
|
|
noCopy: true,
|
|
duration: 1,
|
|
onSourceInvulnerabilityPriority: 1,
|
|
onSourceInvulnerability(target, source, move) {
|
|
if (move && source === this.effectState.target) return 0;
|
|
},
|
|
onSourceAccuracy(accuracy, target, source, move) {
|
|
if (move && source === this.effectState.target) return true;
|
|
},
|
|
},
|
|
},
|
|
toxicthread: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
trick: {
|
|
inherit: true,
|
|
onHit(target, source, move) {
|
|
const yourItem = target.takeItem(source);
|
|
const myItem = source.takeItem();
|
|
if (target.item || source.item || (!yourItem && !myItem)) {
|
|
if (yourItem) target.item = yourItem.id;
|
|
if (myItem) source.item = myItem.id;
|
|
return false;
|
|
}
|
|
if (
|
|
(myItem && !this.singleEvent('TakeItem', myItem, source.itemState, target, source, move, myItem)) ||
|
|
(yourItem && !this.singleEvent('TakeItem', yourItem, target.itemState, source, target, move, yourItem))
|
|
) {
|
|
if (yourItem) target.item = yourItem.id;
|
|
if (myItem) source.item = myItem.id;
|
|
return false;
|
|
}
|
|
this.add('-activate', source, 'move: Trick', `[of] ${target}`);
|
|
if (myItem) {
|
|
target.setItem(myItem);
|
|
this.add('-item', target, myItem, '[from] move: Trick');
|
|
} else {
|
|
this.add('-enditem', target, yourItem, '[silent]', '[from] move: Trick');
|
|
}
|
|
if (yourItem) {
|
|
source.setItem(yourItem);
|
|
this.add('-item', source, yourItem, '[from] move: Trick');
|
|
} else {
|
|
this.add('-enditem', source, myItem, '[silent]', '[from] move: Trick');
|
|
}
|
|
},
|
|
},
|
|
trumpcard: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
twineedle: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
twinkletackle: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
wakeupslap: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
watersport: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
wringout: {
|
|
inherit: true,
|
|
isNonstandard: null,
|
|
},
|
|
zippyzap: {
|
|
inherit: true,
|
|
basePower: 50,
|
|
pp: 15,
|
|
willCrit: true,
|
|
secondary: null,
|
|
},
|
|
};
|